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Rename the mod class to transform.
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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@ -10,10 +11,13 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects;
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using OpenTK;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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internal class OsuModArrange : Mod, IApplicableToDrawableHitObjects
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internal class OsuModTransform : Mod, IApplicableToDrawableHitObjects
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{
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public override string Name => "Transform";
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public override string ShortenedName => "TR";
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@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Osu
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};
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case ModType.Fun:
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return new Mod[] {
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new OsuModArrange(),
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new OsuModTransform(),
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};
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default:
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return new Mod[] { };
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