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Merge pull request #3934 from peppy/populate-statistics
Populate statistics for all rulesets' scores
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commit
304d245c9c
@ -9,7 +9,6 @@ using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Osu.Scoring
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{
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@ -22,7 +21,6 @@ namespace osu.Game.Rulesets.Osu.Scoring
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private float hpDrainRate;
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private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
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private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
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protected override void ApplyBeatmap(Beatmap<OsuHitObject> beatmap)
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@ -35,21 +33,9 @@ namespace osu.Game.Rulesets.Osu.Scoring
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protected override void Reset(bool storeResults)
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{
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base.Reset(storeResults);
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scoreResultCounts.Clear();
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comboResultCounts.Clear();
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}
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public override void PopulateScore(ScoreInfo score)
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{
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base.PopulateScore(score);
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score.Statistics[HitResult.Great] = scoreResultCounts.GetOrDefault(HitResult.Great);
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score.Statistics[HitResult.Good] = scoreResultCounts.GetOrDefault(HitResult.Good);
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score.Statistics[HitResult.Meh] = scoreResultCounts.GetOrDefault(HitResult.Meh);
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score.Statistics[HitResult.Miss] = scoreResultCounts.GetOrDefault(HitResult.Miss);
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}
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private const double harshness = 0.01;
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protected override void ApplyResult(JudgementResult result)
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@ -59,10 +45,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
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var osuResult = (OsuJudgementResult)result;
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if (result.Type != HitResult.None)
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{
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scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) + 1;
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comboResultCounts[osuResult.ComboType] = comboResultCounts.GetOrDefault(osuResult.ComboType) + 1;
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}
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switch (result.Type)
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{
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@ -2,8 +2,10 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.TypeExtensions;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Judgements;
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@ -155,6 +157,8 @@ namespace osu.Game.Rulesets.Scoring
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AllJudged?.Invoke();
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}
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private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
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/// <summary>
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/// Retrieve a score populated with data for the current play this processor is responsible for.
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/// </summary>
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@ -166,6 +170,13 @@ namespace osu.Game.Rulesets.Scoring
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score.Accuracy = Math.Round(Accuracy, 4);
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score.Rank = Rank;
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score.Date = DateTimeOffset.Now;
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score.Statistics[HitResult.Perfect] = scoreResultCounts.GetOrDefault(HitResult.Perfect);
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score.Statistics[HitResult.Great] = scoreResultCounts.GetOrDefault(HitResult.Great);
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score.Statistics[HitResult.Good] = scoreResultCounts.GetOrDefault(HitResult.Good);
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score.Statistics[HitResult.Ok] = scoreResultCounts.GetOrDefault(HitResult.Ok);
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score.Statistics[HitResult.Meh] = scoreResultCounts.GetOrDefault(HitResult.Meh);
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score.Statistics[HitResult.Miss] = scoreResultCounts.GetOrDefault(HitResult.Miss);
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}
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public abstract double GetStandardisedScore();
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@ -275,6 +286,8 @@ namespace osu.Game.Rulesets.Scoring
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updateScore();
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}
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private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
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/// <summary>
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/// Applies the score change of a <see cref="JudgementResult"/> to this <see cref="ScoreProcessor"/>.
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/// </summary>
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@ -286,6 +299,9 @@ namespace osu.Game.Rulesets.Scoring
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JudgedHits++;
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if (result.Type != HitResult.None)
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scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) + 1;
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if (result.Judgement.AffectsCombo)
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{
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switch (result.Type)
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@ -362,6 +378,8 @@ namespace osu.Game.Rulesets.Scoring
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protected override void Reset(bool storeResults)
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{
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scoreResultCounts.Clear();
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if (storeResults)
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{
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MaxHits = JudgedHits;
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