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3613 Commits
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..
2019.122.1
@@ -0,0 +1,14 @@
|
||||
---
|
||||
name: Bug Report
|
||||
about: For issues regarding encountered game bugs
|
||||
---
|
||||
|
||||
<!-- After you fill in all information, delete all comments in the issue -->
|
||||
|
||||
**Describe your problem:** <!-- Provide any information you believe could be useful -->
|
||||
|
||||
**Screenshots or videos showing encountered issue:**
|
||||
|
||||
**osu!lazer version:** <!-- Provide the version of your osu!lazer, you can find it at the bottom of the screen -->
|
||||
|
||||
**Logs:** <!-- Attach your osu!lazer logs, you can find them under %appdata%\osu\logs in Windows, or under ~/.local/share/osu/ in Linux and macOS -->
|
||||
@@ -0,0 +1,16 @@
|
||||
---
|
||||
name: Crash Report
|
||||
about: For issues regarding game crashes or permanent freezes
|
||||
---
|
||||
|
||||
<!-- After you fill in all information, delete all comments in the issue -->
|
||||
|
||||
**Describe your problem:** <!-- Provide any information you believe could be useful -->
|
||||
|
||||
**Screenshots or videos showing encountered issue:**
|
||||
|
||||
**osu!lazer version:** <!-- Provide the version of your osu!lazer, you can find it at the bottom of the screen -->
|
||||
|
||||
**Logs:** <!-- Attach your osu!lazer logs, you can find them under %appdata%\osu\logs in Windows, or under ~/.local/share/osu/ in Linux and macOS -->
|
||||
|
||||
**Computer Specifications:** <!-- Attach your computer specifications, you can find them by using System Information in Windows, System Monitor in Linux, or About This Mac in macOS -->
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
name: Feature Request
|
||||
about: Let us know what you would like to see in the game!
|
||||
---
|
||||
|
||||
<!-- After you fill in all information, delete all comments in the issue -->
|
||||
|
||||
**Describe the feature:** <!-- Describe the feature you would like to see in the game -->
|
||||
|
||||
**Proposal designs of the feature:** <!-- Attach screenshots of how the feature should look like according to you -->
|
||||
@@ -0,0 +1,10 @@
|
||||
---
|
||||
name: Missing for Live
|
||||
about: Let us know the features you need which are available in osu-stable but not lazer
|
||||
---
|
||||
|
||||
<!-- After you fill in all information, delete all comments in the issue -->
|
||||
|
||||
**Describe the feature:** <!-- Describe the missing game feature -->
|
||||
|
||||
**Designs:** <!-- Attach screenshots of how the feature is supposed to look like. For illustrative purpose only; final designs are usually re-imagined from scratch. -->
|
||||
@@ -0,0 +1,8 @@
|
||||
Add any details pertaining to developers above the break.
|
||||
|
||||
- [ ] Depends on #PR
|
||||
- Closes #ISSUE
|
||||
|
||||
---
|
||||
|
||||
Add a sentence or two describing this change in plain english. This will be displayed on the [changelog](https://osu.ppy.sh/home/changelog). A single screenshot or short gif is also welcomed.
|
||||
+12
-1
@@ -10,6 +10,10 @@
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
### Cake ###
|
||||
tools/*
|
||||
!tools/cakebuild.csproj
|
||||
|
||||
# Build results
|
||||
bin/[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
@@ -98,6 +102,7 @@ $tf/
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
inspectcode
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
@@ -247,7 +252,11 @@ paket-files/
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
.idea/.idea.osu/.idea/*.xml
|
||||
.idea/.idea.osu/.idea/codeStyles/*.xml
|
||||
.idea/.idea.osu/.idea/dataSources/*.xml
|
||||
.idea/.idea.osu/.idea/dictionaries/*.xml
|
||||
.idea/.idea.osu/*.iml
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
@@ -257,3 +266,5 @@ paket-files/
|
||||
__pycache__/
|
||||
*.pyc
|
||||
Staging/
|
||||
|
||||
inspectcodereport.xml
|
||||
|
||||
+1
-4
@@ -1,6 +1,3 @@
|
||||
[submodule "osu-framework"]
|
||||
path = osu-framework
|
||||
url = https://github.com/ppy/osu-framework
|
||||
[submodule "osu-resources"]
|
||||
path = osu-resources
|
||||
url = https://github.com/ppy/osu-resources
|
||||
url = https://github.com/ppy/osu-resources
|
||||
@@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
||||
@@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/net471/osu.Game.Rulesets.Mania.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
||||
@@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net471/osu.Game.Rulesets.Osu.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
||||
@@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net471/osu.Game.Rulesets.Taiko.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
||||
+3
-4
@@ -1,12 +1,11 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="VisualTests (netcoreapp2.1)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll" />
|
||||
<configuration default="false" name="VisualTests" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
@@ -1,18 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="VisualTests (net471)" type="DotNetProject" factoryName=".NET Project" singleton="true">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net471/osu.Game.Tests.exe" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<method />
|
||||
</configuration>
|
||||
</component>
|
||||
+8
-6
@@ -1,18 +1,20 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (netcoreapp2.1)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll" />
|
||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<method />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
@@ -1,18 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (net471)" type="DotNetProject" factoryName=".NET Project" singleton="true">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net471/osu!.exe" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<method />
|
||||
</configuration>
|
||||
</component>
|
||||
Vendored
+33
-73
@@ -2,112 +2,72 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Tests/bin/Debug/net471/osu.Game.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Tests/bin/Release/net471/osu.Game.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/net471/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/net471/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug, dotnet)",
|
||||
"env": {},
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release, dotnet)",
|
||||
"env": {},
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Debug, netcoreapp2.1)",
|
||||
"name": "osu! (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug, dotnet)",
|
||||
"env": {},
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Release, netcoreapp2.1)",
|
||||
"name": "osu! (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release, dotnet)",
|
||||
"env": {},
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
Vendored
+5
-45
@@ -4,41 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build osu! (Debug, dotnet)",
|
||||
"label": "Build osu! (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Desktop",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@@ -47,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build osu! (Release, dotnet)",
|
||||
"label": "Build osu! (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Desktop",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@@ -64,14 +35,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build tests (Debug, dotnet)",
|
||||
"label": "Build tests (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Tests",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@@ -80,14 +50,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build tests (Release, dotnet)",
|
||||
"label": "Build tests (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Tests",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@@ -97,16 +66,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore (netcoreapp2.2)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
# Linux
|
||||
### 1. Requirements:
|
||||
Mono >= 5.4.0 (>= 5.8.0 recommended)
|
||||
Please check [here](http://www.mono-project.com/download/) for stable or [here](http://www.mono-project.com/download/alpha/) for an alpha release.
|
||||
NuGet >= 4.4.0
|
||||
msbuild
|
||||
git
|
||||
|
||||
### 2. Cloning project
|
||||
Clone the entire repository with submodules using
|
||||
```
|
||||
git clone https://github.com/ppy/osu --recursive
|
||||
```
|
||||
Then restore NuGet packages from the repository
|
||||
```
|
||||
nuget restore
|
||||
```
|
||||
### 3. Compiling
|
||||
Simply run `msbuild` where `osu.sln` is located, this will create all binaries in `osu/osu.Desktop/bin/Debug`.
|
||||
### 4. Optimizing
|
||||
If you want additional performance you can change build type to Release with
|
||||
```
|
||||
msbuild -p:Configuration=Release
|
||||
```
|
||||
Additionally, mono provides an AOT utility which attempts to precompile binaries. You can utilize that by running
|
||||
```
|
||||
mono --aot ./osu\!.exe
|
||||
```
|
||||
### 5. Troubleshooting
|
||||
You may run into trouble with NuGet versioning, as the one in packaging system is almost always out of date. Simply run
|
||||
```
|
||||
nuget
|
||||
sudo nuget update -self
|
||||
```
|
||||
**Warning** NuGet creates few config files when it's run for the first time.
|
||||
Do not run NuGet as root on the first run or you might run into very peculiar issues.
|
||||
@@ -1,18 +1,81 @@
|
||||
# osu! [](https://ci.appveyor.com/project/peppy/osu) [](https://www.codefactor.io/repository/github/ppy/osu) [](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era!
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename "osu!lazer". Pew pew.
|
||||
|
||||
# Status
|
||||
|
||||
This is still heavily under development and is not intended for end-user use. This repository is intended for developer collaboration. You're welcome to try and use it but please do not submit bug reports without a patch. Please do not ask for help building or using this software.
|
||||
This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable osu! client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table.
|
||||
|
||||
We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below.
|
||||
|
||||
# Requirements
|
||||
|
||||
- A desktop platform that can compile .NET 4.7.1. We recommend using [Visual Studio Community Edition](https://www.visualstudio.com/) (Windows), [Visual Studio for Mac](https://www.visualstudio.com/vs/visual-studio-mac/) (macOS) or [MonoDevelop](http://www.monodevelop.com/download/) (Linux), all of which are free. [Visual Studio Code](https://code.visualstudio.com/) may also be used but requires further setup steps which are not covered here.
|
||||
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
|
||||
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
|
||||
|
||||
# Getting Started
|
||||
- Clone the repository including submodules (`git clone --recurse-submodules https://github.com/ppy/osu`)
|
||||
- Build in your IDE of choice (recommended IDEs automatically restore nuget packages; if you are using an alternative make sure to `nuget restore`)
|
||||
# Running osu!
|
||||
|
||||
## Releases
|
||||
|
||||
If you are not interested in developing the game, please head over to the [releases](https://github.com/ppy/osu/releases) to download a precompiled build with automatic updating enabled.
|
||||
|
||||
- Windows (x64) users should download and run `install.exe`.
|
||||
- macOS users (10.12 "Sierra" and higher) should download and run `osu.app.zip`.
|
||||
- iOS users can join the [TestFlight beta program](https://t.co/xQJmHkfC18).
|
||||
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
||||
## Downloading the source code
|
||||
|
||||
Clone the repository **including submodules**:
|
||||
|
||||
```shell
|
||||
git clone --recurse-submodules https://github.com/ppy/osu
|
||||
cd osu
|
||||
```
|
||||
|
||||
> If you forgot the `--recurse-submodules` option, run this command inside the `osu` directory:
|
||||
>
|
||||
> `git submodule update --init --recursive`
|
||||
|
||||
To update the source code to the latest commit, run the following command inside the `osu` directory:
|
||||
|
||||
```shell
|
||||
git pull --recurse-submodules
|
||||
```
|
||||
|
||||
## Building
|
||||
|
||||
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided below.
|
||||
|
||||
> Visual Studio Code users must run the `Restore` task before any build attempt.
|
||||
|
||||
You can also build and run osu! from the command-line with a single command:
|
||||
|
||||
```shell
|
||||
dotnet run --project osu.Desktop
|
||||
```
|
||||
|
||||
If you are not interested in debugging osu!, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document.
|
||||
|
||||
If the build fails, try to restore nuget packages with `dotnet restore`.
|
||||
|
||||
### A note for Linux users
|
||||
|
||||
On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
|
||||
|
||||
`$NETCORE_VERSION` is the version of .NET Core SDK. You can have it with `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
|
||||
|
||||
For example, you can run osu! with the following command:
|
||||
|
||||
```shell
|
||||
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop
|
||||
```
|
||||
|
||||
## Code analysis
|
||||
|
||||
Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternative, you can install resharper or use rider to get inline support in your IDE of choice.
|
||||
|
||||
# Contributing
|
||||
|
||||
|
||||
+4
-22
@@ -1,26 +1,8 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Visual Studio 2017 preview
|
||||
configuration: Debug
|
||||
cache:
|
||||
- C:\ProgramData\chocolatey\bin -> appveyor.yml
|
||||
- C:\ProgramData\chocolatey\lib -> appveyor.yml
|
||||
- inspectcode -> appveyor.yml
|
||||
- packages -> **\packages.config
|
||||
image: Visual Studio 2017
|
||||
test: off
|
||||
install:
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- cmd: choco install resharper-clt -y
|
||||
- cmd: choco install nvika -y
|
||||
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.5/CodeFileSanity.exe
|
||||
before_build:
|
||||
- cmd: CodeFileSanity.exe
|
||||
- cmd: nuget restore -verbosity quiet
|
||||
environment:
|
||||
TargetFramework: net471
|
||||
build:
|
||||
project: osu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
|
||||
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
||||
build_script:
|
||||
- cmd: PowerShell -Version 2.0 .\build.ps1
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
# skip_non_tags: true
|
||||
image: Visual Studio 2017
|
||||
cache:
|
||||
- '%USERPROFILE%\.nuget\packages -> **\*.csproj'
|
||||
install:
|
||||
- git clone https://github.com/ppy/osu-deploy
|
||||
before_build:
|
||||
- ps: if($env:appveyor_repo_tag -eq 'True') { Update-AppveyorBuild -Version $env:appveyor_repo_tag_name }
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- cmd: nuget restore -verbosity quiet
|
||||
build_script:
|
||||
- ps: iex ((New-Object Net.WebClient).DownloadString('https://raw.githubusercontent.com/appveyor/secure-file/master/install.ps1'))
|
||||
- appveyor DownloadFile https://puu.sh/A6g5K/4d08705438.enc # signing certificate
|
||||
- cmd: appveyor-tools\secure-file -decrypt 4d08705438.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
|
||||
- appveyor DownloadFile https://puu.sh/A6g75/fdc6f19b04.enc # deploy configuration
|
||||
- cd osu-deploy
|
||||
- nuget restore -verbosity quiet
|
||||
- msbuild osu.Desktop.Deploy.csproj
|
||||
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\net471\osu-deploy.exe.config
|
||||
- cd bin\Debug\net471\
|
||||
- osu.Desktop.Deploy.exe %code_signing_password% %APPVEYOR_REPO_TAG_NAME%
|
||||
environment:
|
||||
TargetFramework: net471
|
||||
decode_secret:
|
||||
secure: i67IC2xj6DjjxmA6Oj2jing3+MwzLkq6CbGsjfZ7rdY=
|
||||
code_signing_password:
|
||||
secure: 34tLNqvjmmZEi97MLKfrnQ==
|
||||
artifacts:
|
||||
- path: 'Releases\*'
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: github
|
||||
+72
@@ -0,0 +1,72 @@
|
||||
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
|
||||
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2"
|
||||
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// ARGUMENTS
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
var target = Argument("target", "Build");
|
||||
var configuration = Argument("configuration", "Release");
|
||||
|
||||
var osuSolution = new FilePath("./osu.sln");
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// TASKS
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Task("Restore")
|
||||
.Does(() => {
|
||||
DotNetCoreRestore(osuSolution.FullPath);
|
||||
});
|
||||
|
||||
Task("Compile")
|
||||
.IsDependentOn("Restore")
|
||||
.Does(() => {
|
||||
DotNetCoreBuild(osuSolution.FullPath, new DotNetCoreBuildSettings {
|
||||
Configuration = configuration,
|
||||
NoRestore = true,
|
||||
});
|
||||
});
|
||||
|
||||
Task("Test")
|
||||
.IsDependentOn("Compile")
|
||||
.Does(() => {
|
||||
var testAssemblies = GetFiles("**/*.Tests/bin/**/*.Tests.dll");
|
||||
|
||||
DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings {
|
||||
Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx",
|
||||
Parallel = true,
|
||||
ToolTimeout = TimeSpan.FromMinutes(10),
|
||||
});
|
||||
});
|
||||
|
||||
// windows only because both inspectcore and nvika depend on net45
|
||||
Task("InspectCode")
|
||||
.WithCriteria(IsRunningOnWindows())
|
||||
.IsDependentOn("Compile")
|
||||
.Does(() => {
|
||||
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
|
||||
|
||||
InspectCode(osuSolution, new InspectCodeSettings {
|
||||
CachesHome = "inspectcode",
|
||||
OutputFile = "inspectcodereport.xml",
|
||||
});
|
||||
|
||||
StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
|
||||
});
|
||||
|
||||
Task("CodeFileSanity")
|
||||
.Does(() => {
|
||||
ValidateCodeSanity(new ValidateCodeSanitySettings {
|
||||
RootDirectory = ".",
|
||||
IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor
|
||||
});
|
||||
});
|
||||
|
||||
Task("Build")
|
||||
.IsDependentOn("CodeFileSanity")
|
||||
.IsDependentOn("InspectCode")
|
||||
.IsDependentOn("Test");
|
||||
|
||||
RunTarget(target);
|
||||
@@ -0,0 +1,79 @@
|
||||
##########################################################################
|
||||
# This is a customized Cake bootstrapper script for PowerShell.
|
||||
##########################################################################
|
||||
|
||||
<#
|
||||
|
||||
.SYNOPSIS
|
||||
This is a Powershell script to bootstrap a Cake build.
|
||||
|
||||
.DESCRIPTION
|
||||
This Powershell script restores NuGet tools (including Cake)
|
||||
and execute your Cake build script with the parameters you provide.
|
||||
|
||||
.PARAMETER Script
|
||||
The build script to execute.
|
||||
.PARAMETER Target
|
||||
The build script target to run.
|
||||
.PARAMETER Configuration
|
||||
The build configuration to use.
|
||||
.PARAMETER Verbosity
|
||||
Specifies the amount of information to be displayed.
|
||||
.PARAMETER ShowDescription
|
||||
Shows description about tasks.
|
||||
.PARAMETER DryRun
|
||||
Performs a dry run.
|
||||
.PARAMETER ScriptArgs
|
||||
Remaining arguments are added here.
|
||||
|
||||
.LINK
|
||||
https://cakebuild.net
|
||||
|
||||
#>
|
||||
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[string]$Script = "build.cake",
|
||||
[string]$Target,
|
||||
[string]$Configuration,
|
||||
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
|
||||
[string]$Verbosity,
|
||||
[switch]$ShowDescription,
|
||||
[Alias("WhatIf", "Noop")]
|
||||
[switch]$DryRun,
|
||||
[Parameter(Position=0,Mandatory=$false,ValueFromRemainingArguments=$true)]
|
||||
[string[]]$ScriptArgs
|
||||
)
|
||||
|
||||
Write-Host "Preparing to run build script..."
|
||||
|
||||
# Determine the script root for resolving other paths.
|
||||
if(!$PSScriptRoot){
|
||||
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
|
||||
}
|
||||
|
||||
# Resolve the paths for resources used for debugging.
|
||||
$TOOLS_DIR = Join-Path $PSScriptRoot "tools"
|
||||
$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cakebuild.csproj"
|
||||
|
||||
# Install the required tools locally.
|
||||
Write-Host "Restoring cake tools..."
|
||||
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
|
||||
|
||||
# Find the Cake executable
|
||||
$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.coreclr/ -Filter Cake.dll -Recurse).FullName
|
||||
|
||||
# Build Cake arguments
|
||||
$cakeArguments = @("$Script");
|
||||
if ($Target) { $cakeArguments += "-target=$Target" }
|
||||
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
|
||||
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
|
||||
if ($ShowDescription) { $cakeArguments += "-showdescription" }
|
||||
if ($DryRun) { $cakeArguments += "-dryrun" }
|
||||
if ($Experimental) { $cakeArguments += "-experimental" }
|
||||
$cakeArguments += $ScriptArgs
|
||||
|
||||
# Start Cake
|
||||
Write-Host "Running build script..."
|
||||
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
|
||||
exit $LASTEXITCODE
|
||||
@@ -0,0 +1,37 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##########################################################################
|
||||
# This is a customized Cake bootstrapper script for Shell.
|
||||
##########################################################################
|
||||
|
||||
echo "Preparing to run build script..."
|
||||
|
||||
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
|
||||
TOOLS_DIR=$SCRIPT_DIR/tools
|
||||
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
|
||||
|
||||
SCRIPT="build.cake"
|
||||
CAKE_CSPROJ=$TOOLS_DIR/"cakebuild.csproj"
|
||||
|
||||
# Parse arguments.
|
||||
CAKE_ARGUMENTS=()
|
||||
for i in "$@"; do
|
||||
case $1 in
|
||||
-s|--script) SCRIPT="$2"; shift ;;
|
||||
--) shift; CAKE_ARGUMENTS+=("$@"); break ;;
|
||||
*) CAKE_ARGUMENTS+=("$1") ;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
# Install the required tools locally.
|
||||
echo "Restoring cake tools..."
|
||||
dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
|
||||
|
||||
# Search for the CakeBuild binary.
|
||||
CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
|
||||
|
||||
# Start Cake
|
||||
echo "Running build script..."
|
||||
|
||||
dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"
|
||||
@@ -0,0 +1,5 @@
|
||||
|
||||
[Nuget]
|
||||
Source=https://api.nuget.org/v3/index.json
|
||||
UseInProcessClient=true
|
||||
LoadDependencies=true
|
||||
Submodule osu-framework deleted from b963ce8250
+1
-1
Submodule osu-resources updated: c3848d8b1c...9880089b4e
-29
@@ -1,29 +0,0 @@
|
||||
{
|
||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [{
|
||||
"name": "Deploy (Debug)",
|
||||
"request": "launch",
|
||||
"type": "mono",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Desktop.Deploy.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Deploy (Release)",
|
||||
"request": "launch",
|
||||
"type": "clr",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Desktop.Deploy.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
]
|
||||
}
|
||||
-64
@@ -1,64 +0,0 @@
|
||||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"command": "msbuild",
|
||||
"type": "shell",
|
||||
"suppressTaskName": true,
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/verbosity:minimal",
|
||||
"/m" //parallel compiling support.
|
||||
],
|
||||
"tasks": [{
|
||||
"taskName": "Build (Debug)",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Build (Release)",
|
||||
"group": "build",
|
||||
"args": [
|
||||
"/property:Configuration=Release"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Debug)",
|
||||
"args": [
|
||||
"/target:Clean"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Release)",
|
||||
"args": [
|
||||
"/target:Clean",
|
||||
"/property:Configuration=Release"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean All",
|
||||
"dependsOn": [
|
||||
"Clean (Debug)",
|
||||
"Clean (Release)"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -10,15 +10,21 @@ using osu.Desktop.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using OpenTK.Input;
|
||||
using osuTK.Input;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Updater;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Platform.Windows;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
internal class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private readonly bool noVersionOverlay;
|
||||
private VersionManager versionManager;
|
||||
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
@@ -38,6 +44,68 @@ namespace osu.Desktop
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (!noVersionOverlay)
|
||||
{
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
|
||||
{
|
||||
Add(v);
|
||||
v.State = Visibility.Visible;
|
||||
});
|
||||
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||
Add(new SquirrelUpdateManager());
|
||||
else
|
||||
Add(new SimpleUpdateManager());
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ScreenChanged(OsuScreen current, Screen newScreen)
|
||||
{
|
||||
base.ScreenChanged(current, newScreen);
|
||||
switch (newScreen)
|
||||
{
|
||||
case Intro _:
|
||||
case MainMenu _:
|
||||
if (versionManager != null)
|
||||
versionManager.State = Visibility.Visible;
|
||||
break;
|
||||
default:
|
||||
if (versionManager != null)
|
||||
versionManager.State = Visibility.Hidden;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
var desktopWindow = host.Window as DesktopGameWindow;
|
||||
if (desktopWindow != null)
|
||||
{
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
|
||||
desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
desktopWindow.FileDrop += fileDrop;
|
||||
}
|
||||
}
|
||||
|
||||
private void fileDrop(object sender, FileDropEventArgs e)
|
||||
{
|
||||
var filePaths = e.FileNames;
|
||||
|
||||
var firstExtension = Path.GetExtension(filePaths.First());
|
||||
|
||||
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
|
||||
|
||||
Task.Factory.StartNew(() => Import(filePaths), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A method of accessing an osu-stable install in a controlled fashion.
|
||||
/// </summary>
|
||||
@@ -73,49 +141,9 @@ namespace osu.Desktop
|
||||
}
|
||||
|
||||
public StableStorage()
|
||||
: base(string.Empty)
|
||||
: base(string.Empty, null)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (!noVersionOverlay)
|
||||
{
|
||||
LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
|
||||
{
|
||||
Add(v);
|
||||
v.State = Visibility.Visible;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
var desktopWindow = host.Window as DesktopGameWindow;
|
||||
if (desktopWindow != null)
|
||||
{
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
|
||||
desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
desktopWindow.FileDrop += fileDrop;
|
||||
}
|
||||
}
|
||||
|
||||
private void fileDrop(object sender, FileDropEventArgs e)
|
||||
{
|
||||
var filePaths = new[] { e.FileName };
|
||||
|
||||
var firstExtension = Path.GetExtension(filePaths.First());
|
||||
|
||||
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
|
||||
|
||||
Task.Factory.StartNew(() => Import(filePaths), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,22 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Diagnostics;
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
@@ -24,16 +25,15 @@ namespace osu.Desktop.Overlays
|
||||
private OsuConfigManager config;
|
||||
private OsuGameBase game;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
|
||||
public override bool HandleKeyboardInput => false;
|
||||
public override bool HandleMouseInput => false;
|
||||
private GameHost host;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
|
||||
{
|
||||
notificationOverlay = notification;
|
||||
this.config = config;
|
||||
this.game = game;
|
||||
this.host = host;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
@@ -88,10 +88,6 @@ namespace osu.Desktop.Overlays
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
Add(new SquirrelUpdateManager());
|
||||
#endif
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@@ -106,19 +102,19 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
|
||||
if (!string.IsNullOrEmpty(lastVersion))
|
||||
notificationOverlay.Post(new UpdateCompleteNotification(version));
|
||||
notificationOverlay.Post(new UpdateCompleteNotification(version, host.OpenUrlExternally));
|
||||
}
|
||||
}
|
||||
|
||||
private class UpdateCompleteNotification : SimpleNotification
|
||||
{
|
||||
public UpdateCompleteNotification(string version)
|
||||
public UpdateCompleteNotification(string version, Action<string> openUrl = null)
|
||||
{
|
||||
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
||||
Icon = FontAwesome.fa_check_square;
|
||||
Activated = delegate
|
||||
{
|
||||
Process.Start($"https://github.com/ppy/osu/releases/tag/v{version}");
|
||||
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");
|
||||
return true;
|
||||
};
|
||||
}
|
||||
@@ -132,11 +128,12 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(1000);
|
||||
this.FadeIn(1400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.FadeOut(500, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+22
-14
@@ -4,12 +4,13 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IPC;
|
||||
#if NET_FRAMEWORK
|
||||
using System.Runtime;
|
||||
#endif
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -18,16 +19,13 @@ namespace osu.Desktop
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
// required to initialise native SQLite libraries on some platforms.
|
||||
|
||||
if (!RuntimeInfo.IsMono)
|
||||
useMulticoreJit();
|
||||
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
var cwd = Environment.CurrentDirectory;
|
||||
|
||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
||||
{
|
||||
host.ExceptionThrown += handleException;
|
||||
|
||||
if (!host.IsPrimaryInstance)
|
||||
{
|
||||
var importer = new ArchiveImportIPCChannel(host);
|
||||
@@ -54,13 +52,23 @@ namespace osu.Desktop
|
||||
}
|
||||
}
|
||||
|
||||
private static void useMulticoreJit()
|
||||
private static int allowableExceptions = DebugUtils.IsDebugBuild ? 0 : 1;
|
||||
|
||||
/// <summary>
|
||||
/// Allow a maximum of one unhandled exception, per second of execution.
|
||||
/// </summary>
|
||||
/// <param name="arg"></param>
|
||||
/// <returns></returns>
|
||||
private static bool handleException(Exception arg)
|
||||
{
|
||||
#if NET_FRAMEWORK
|
||||
var directory = Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Profiles"));
|
||||
ProfileOptimization.SetProfileRoot(directory.FullName);
|
||||
ProfileOptimization.StartProfile("Startup.Profile");
|
||||
#endif
|
||||
bool continueExecution = Interlocked.Decrement(ref allowableExceptions) >= 0;
|
||||
|
||||
Logger.Log($"Unhandled exception has been {(continueExecution ? $"allowed with {allowableExceptions} more allowable exceptions" : "denied")} .");
|
||||
|
||||
// restore the stock of allowable exceptions after a short delay.
|
||||
Task.Delay(1000).ContinueWith(_ => Interlocked.Increment(ref allowableExceptions));
|
||||
|
||||
return continueExecution;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,110 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
|
||||
namespace osu.Desktop.Updater
|
||||
{
|
||||
/// <summary>
|
||||
/// An update manager that shows notifications if a newer release is detected.
|
||||
/// Installation is left up to the user.
|
||||
/// </summary>
|
||||
internal class SimpleUpdateManager : CompositeDrawable
|
||||
{
|
||||
private NotificationOverlay notificationOverlay;
|
||||
private string version;
|
||||
private GameHost host;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationOverlay notification, OsuGameBase game, GameHost host)
|
||||
{
|
||||
notificationOverlay = notification;
|
||||
|
||||
this.host = host;
|
||||
version = game.Version;
|
||||
|
||||
if (game.IsDeployedBuild)
|
||||
Schedule(() => Task.Run(() => checkForUpdateAsync()));
|
||||
}
|
||||
|
||||
private async void checkForUpdateAsync()
|
||||
{
|
||||
try
|
||||
{
|
||||
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
|
||||
|
||||
await releases.PerformAsync();
|
||||
|
||||
var latest = releases.ResponseObject;
|
||||
|
||||
if (latest.TagName != version)
|
||||
{
|
||||
notificationOverlay.Post(new SimpleNotification
|
||||
{
|
||||
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
|
||||
+ "Click here to download the new version, which can be installed over the top of your existing installation",
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Activated = () =>
|
||||
{
|
||||
host.OpenUrlExternally(getBestUrl(latest));
|
||||
return true;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// we shouldn't crash on a web failure. or any failure for the matter.
|
||||
}
|
||||
}
|
||||
|
||||
private string getBestUrl(GitHubRelease release)
|
||||
{
|
||||
GitHubAsset bestAsset = null;
|
||||
|
||||
switch (RuntimeInfo.OS)
|
||||
{
|
||||
case RuntimeInfo.Platform.Windows:
|
||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".exe"));
|
||||
break;
|
||||
case RuntimeInfo.Platform.MacOsx:
|
||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip"));
|
||||
break;
|
||||
}
|
||||
|
||||
return bestAsset?.BrowserDownloadUrl ?? release.HtmlUrl;
|
||||
}
|
||||
|
||||
public class GitHubRelease
|
||||
{
|
||||
[JsonProperty("html_url")]
|
||||
public string HtmlUrl { get; set; }
|
||||
|
||||
[JsonProperty("tag_name")]
|
||||
public string TagName { get; set; }
|
||||
|
||||
[JsonProperty("assets")]
|
||||
public List<GitHubAsset> Assets { get; set; }
|
||||
}
|
||||
|
||||
public class GitHubAsset
|
||||
{
|
||||
[JsonProperty("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
[JsonProperty("browser_download_url")]
|
||||
public string BrowserDownloadUrl { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
+37
-6
@@ -1,8 +1,10 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
@@ -12,11 +14,12 @@ using osu.Game;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using Squirrel;
|
||||
using LogLevel = Splat.LogLevel;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
namespace osu.Desktop.Updater
|
||||
{
|
||||
public class SquirrelUpdateManager : Component
|
||||
{
|
||||
@@ -35,7 +38,10 @@ namespace osu.Desktop.Overlays
|
||||
notificationOverlay = notification;
|
||||
|
||||
if (game.IsDeployedBuild)
|
||||
Schedule(() => checkForUpdateAsync());
|
||||
{
|
||||
Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger));
|
||||
Schedule(() => Task.Run(() => checkForUpdateAsync()));
|
||||
}
|
||||
}
|
||||
|
||||
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
@@ -159,6 +165,31 @@ namespace osu.Desktop.Overlays
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private class SquirrelLogger : Splat.ILogger, IDisposable
|
||||
{
|
||||
private readonly string path;
|
||||
private readonly object locker = new object();
|
||||
public LogLevel Level { get; set; } = LogLevel.Info;
|
||||
|
||||
public SquirrelLogger()
|
||||
{
|
||||
var file = Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location), "SquirrelSetupUpdater.log");
|
||||
if (File.Exists(file)) File.Delete(file);
|
||||
path = file;
|
||||
}
|
||||
|
||||
public void Write(string message, LogLevel logLevel)
|
||||
{
|
||||
if (logLevel < Level)
|
||||
return;
|
||||
|
||||
lock (locker) File.AppendAllText(path, message + "\r\n");
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFrameworks>net471;netcoreapp2.1</TargetFrameworks>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
@@ -13,27 +13,25 @@
|
||||
<Version>0.0.0</Version>
|
||||
<FileVersion>0.0.0</FileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Defines">
|
||||
<DefineConstants Condition="'$(TargetFramework)' == 'net471'">$(DefineConstants);NET_FRAMEWORK</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>osu.Desktop.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.4.0" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.3" />
|
||||
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.1" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<metadata>
|
||||
<id>osulazer</id>
|
||||
<version>0.0.0</version>
|
||||
<title>osulazer</title>
|
||||
<title>osu!lazer</title>
|
||||
<authors>ppy Pty Ltd</authors>
|
||||
<owners>Dean Herbert</owners>
|
||||
<projectUrl>https://osu.ppy.sh/</projectUrl>
|
||||
|
||||
+6
-34
@@ -2,56 +2,28 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Catch.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
||||
+3
-43
@@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
@@ -12,11 +13,14 @@ using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
internal class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||
[TestFixture]
|
||||
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
|
||||
|
||||
[TestCase("basic"), Ignore("See: https://github.com/ppy/osu/issues/2232")]
|
||||
[TestCase("basic")]
|
||||
[TestCase("spinner")]
|
||||
[TestCase("spinner-and-circles")]
|
||||
public new void Test(string name)
|
||||
{
|
||||
base.Test(name);
|
||||
@@ -24,39 +28,57 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
{
|
||||
if (hitObject is JuiceStream stream)
|
||||
switch (hitObject)
|
||||
{
|
||||
foreach (var nested in stream.NestedHitObjects)
|
||||
{
|
||||
yield return new ConvertValue
|
||||
{
|
||||
StartTime = nested.StartTime,
|
||||
Position = ((CatchHitObject)nested).X * CatchPlayfield.BASE_WIDTH
|
||||
};
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
yield return new ConvertValue
|
||||
{
|
||||
StartTime = hitObject.StartTime,
|
||||
Position = ((CatchHitObject)hitObject).X * CatchPlayfield.BASE_WIDTH
|
||||
};
|
||||
case JuiceStream stream:
|
||||
foreach (var nested in stream.NestedHitObjects)
|
||||
yield return new ConvertValue((CatchHitObject)nested);
|
||||
break;
|
||||
case BananaShower shower:
|
||||
foreach (var nested in shower.NestedHitObjects)
|
||||
yield return new ConvertValue((CatchHitObject)nested);
|
||||
break;
|
||||
default:
|
||||
yield return new ConvertValue((CatchHitObject)hitObject);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override Ruleset CreateRuleset() => new CatchRuleset();
|
||||
}
|
||||
|
||||
internal struct ConvertValue : IEquatable<ConvertValue>
|
||||
public struct ConvertValue : IEquatable<ConvertValue>
|
||||
{
|
||||
/// <summary>
|
||||
/// A sane value to account for osu!stable using ints everwhere.
|
||||
/// </summary>
|
||||
private const float conversion_lenience = 2;
|
||||
|
||||
public double StartTime;
|
||||
public float Position;
|
||||
[JsonIgnore]
|
||||
public readonly CatchHitObject HitObject;
|
||||
|
||||
public ConvertValue(CatchHitObject hitObject)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
startTime = 0;
|
||||
position = 0;
|
||||
}
|
||||
|
||||
private double startTime;
|
||||
|
||||
public double StartTime
|
||||
{
|
||||
get => HitObject?.StartTime ?? startTime;
|
||||
set => startTime = value;
|
||||
}
|
||||
|
||||
private float position;
|
||||
|
||||
public float Position
|
||||
{
|
||||
get => HitObject?.X * CatchPlayfield.BASE_WIDTH ?? position;
|
||||
set => position = value;
|
||||
}
|
||||
|
||||
public bool Equals(ConvertValue other)
|
||||
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual;
|
||||
using OpenTK;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
@@ -38,13 +38,11 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
beatmap.HitObjects.Add(new JuiceStream
|
||||
{
|
||||
X = 0.5f - width / 2,
|
||||
ControlPoints = new List<Vector2>
|
||||
Path = new SliderPath(PathType.Linear, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(width * CatchPlayfield.BASE_WIDTH, 0)
|
||||
},
|
||||
CurveType = CurveType.Linear,
|
||||
Distance = width * CatchPlayfield.BASE_WIDTH,
|
||||
}),
|
||||
StartTime = i * 2000,
|
||||
NewCombo = i % 8 == 0
|
||||
});
|
||||
@@ -53,10 +51,10 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
return base.CreatePlayer(beatmap, ruleset);
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
return base.CreatePlayer(ruleset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,7 +26,6 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
for (int i = 0; i < 512; i++)
|
||||
beatmap.HitObjects.Add(new Fruit { X = 0.5f + i / 2048f * (i % 10 - 5), StartTime = i * 100, NewCombo = i % 8 == 0 });
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
}
|
||||
|
||||
public void ToggleHyperDash(bool status) => MovableCatcher.HyperDashModifier = status ? 2 : 1;
|
||||
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||
using osu.Game.Tests.Visual;
|
||||
using OpenTK;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
@@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
private DrawableFruit createDrawable(int index)
|
||||
{
|
||||
Fruit fruit = index == 5
|
||||
? new BananaShower.Banana
|
||||
? new Banana
|
||||
{
|
||||
StartTime = 1000000000000,
|
||||
IndexInBeatmap = index,
|
||||
|
||||
+2
-3
@@ -8,9 +8,9 @@ using osu.Game.Rulesets.Catch.Objects;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseHyperdash : Game.Tests.Visual.TestCasePlayer
|
||||
public class TestCaseHyperDash : Game.Tests.Visual.TestCasePlayer
|
||||
{
|
||||
public TestCaseHyperdash()
|
||||
public TestCaseHyperDash()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
@@ -19,7 +19,6 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
var beatmap = new Beatmap { BeatmapInfo = { Ruleset = ruleset.RulesetInfo } };
|
||||
|
||||
|
||||
for (int i = 0; i < 512; i++)
|
||||
if (i % 5 < 3)
|
||||
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = i * 100, NewCombo = i % 8 == 0 });
|
||||
@@ -1,16 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
|
||||
{
|
||||
public TestCasePerformancePoints()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,15 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
||||
@@ -26,22 +26,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
var positionData = obj as IHasXPosition;
|
||||
var comboData = obj as IHasCombo;
|
||||
var endTime = obj as IHasEndTime;
|
||||
|
||||
if (positionData == null)
|
||||
{
|
||||
if (endTime != null)
|
||||
{
|
||||
yield return new BananaShower
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
Duration = endTime.Duration,
|
||||
NewCombo = comboData?.NewCombo ?? false
|
||||
};
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
var legacyOffset = obj as IHasLegacyLastTickOffset;
|
||||
|
||||
if (curveData != null)
|
||||
{
|
||||
@@ -49,25 +34,37 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
ControlPoints = curveData.ControlPoints,
|
||||
CurveType = curveData.CurveType,
|
||||
Distance = curveData.Distance,
|
||||
RepeatSamples = curveData.RepeatSamples,
|
||||
Path = curveData.Path,
|
||||
NodeSamples = curveData.NodeSamples,
|
||||
RepeatCount = curveData.RepeatCount,
|
||||
X = positionData.X / CatchPlayfield.BASE_WIDTH,
|
||||
NewCombo = comboData?.NewCombo ?? false
|
||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset ?? 0
|
||||
};
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
yield return new Fruit
|
||||
else if (endTime != null)
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
X = positionData.X / CatchPlayfield.BASE_WIDTH
|
||||
};
|
||||
yield return new BananaShower
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
Duration = endTime.Duration,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
yield return new Fruit
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Samples = obj.Samples,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
protected override Beatmap<CatchHitObject> CreateBeatmap() => new CatchBeatmap();
|
||||
|
||||
@@ -8,12 +8,15 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using OpenTK;
|
||||
using osuTK;
|
||||
using osu.Game.Rulesets.Catch.MathUtils;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
public class CatchBeatmapProcessor : BeatmapProcessor
|
||||
{
|
||||
public const int RNG_SEED = 1337;
|
||||
|
||||
public CatchBeatmapProcessor(IBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
@@ -21,53 +24,92 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
public override void PostProcess()
|
||||
{
|
||||
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
|
||||
|
||||
base.PostProcess();
|
||||
|
||||
applyPositionOffsets();
|
||||
|
||||
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
|
||||
|
||||
int index = 0;
|
||||
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
|
||||
{
|
||||
obj.IndexInBeatmap = index++;
|
||||
if (obj.LastInCombo && obj.NestedHitObjects.LastOrDefault() is IHasComboInformation lastNested)
|
||||
lastNested.LastInCombo = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void applyPositionOffsets()
|
||||
{
|
||||
var rng = new FastRandom(RNG_SEED);
|
||||
// todo: HardRock displacement should be applied here
|
||||
|
||||
foreach (var obj in Beatmap.HitObjects)
|
||||
{
|
||||
switch (obj)
|
||||
{
|
||||
case BananaShower bananaShower:
|
||||
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
|
||||
{
|
||||
banana.X = (float)rng.NextDouble();
|
||||
rng.Next(); // osu!stable retrieved a random banana type
|
||||
rng.Next(); // osu!stable retrieved a random banana rotation
|
||||
rng.Next(); // osu!stable retrieved a random banana colour
|
||||
}
|
||||
break;
|
||||
case JuiceStream juiceStream:
|
||||
foreach (var nested in juiceStream.NestedHitObjects)
|
||||
{
|
||||
var hitObject = (CatchHitObject)nested;
|
||||
if (hitObject is TinyDroplet)
|
||||
hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
|
||||
else if (hitObject is Droplet)
|
||||
rng.Next(); // osu!stable retrieved a random droplet rotation
|
||||
hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void initialiseHyperDash(List<CatchHitObject> objects)
|
||||
{
|
||||
// todo: add difficulty adjust.
|
||||
double halfCatcherWidth = CatcherArea.CATCHER_SIZE * (objects.FirstOrDefault()?.Scale ?? 1) / CatchPlayfield.BASE_WIDTH / 2;
|
||||
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
|
||||
|
||||
foreach (var currentObject in objects)
|
||||
{
|
||||
if (currentObject is Fruit)
|
||||
objectWithDroplets.Add(currentObject);
|
||||
if (currentObject is JuiceStream)
|
||||
foreach (var currentJuiceElement in currentObject.NestedHitObjects)
|
||||
if (!(currentJuiceElement is TinyDroplet))
|
||||
objectWithDroplets.Add((CatchHitObject)currentJuiceElement);
|
||||
}
|
||||
|
||||
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
|
||||
|
||||
double halfCatcherWidth = CatcherArea.GetCatcherSize(Beatmap.BeatmapInfo.BaseDifficulty) / 2;
|
||||
int lastDirection = 0;
|
||||
double lastExcess = halfCatcherWidth;
|
||||
|
||||
int objCount = objects.Count;
|
||||
|
||||
for (int i = 0; i < objCount - 1; i++)
|
||||
for (int i = 0; i < objectWithDroplets.Count - 1; i++)
|
||||
{
|
||||
CatchHitObject currentObject = objects[i];
|
||||
|
||||
// not needed?
|
||||
// if (currentObject is TinyDroplet) continue;
|
||||
|
||||
CatchHitObject nextObject = objects[i + 1];
|
||||
|
||||
// while (nextObject is TinyDroplet)
|
||||
// {
|
||||
// if (++i == objCount - 1) break;
|
||||
// nextObject = objects[i + 1];
|
||||
// }
|
||||
CatchHitObject currentObject = objectWithDroplets[i];
|
||||
CatchHitObject nextObject = objectWithDroplets[i + 1];
|
||||
|
||||
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
|
||||
double timeToNext = nextObject.StartTime - ((currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime) - 4;
|
||||
double timeToNext = nextObject.StartTime - currentObject.StartTime;
|
||||
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
|
||||
|
||||
if (timeToNext * CatcherArea.Catcher.BASE_SPEED < distanceToNext)
|
||||
float distanceToHyper = (float)(timeToNext * CatcherArea.Catcher.BASE_SPEED - distanceToNext);
|
||||
if (distanceToHyper < 0)
|
||||
{
|
||||
currentObject.HyperDashTarget = nextObject;
|
||||
lastExcess = halfCatcherWidth;
|
||||
}
|
||||
else
|
||||
{
|
||||
//currentObject.DistanceToHyperDash = timeToNext - distanceToNext;
|
||||
lastExcess = MathHelper.Clamp(timeToNext - distanceToNext, 0, halfCatcherWidth);
|
||||
currentObject.DistanceToHyperDash = distanceToHyper;
|
||||
lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
||||
}
|
||||
|
||||
lastDirection = thisDirection;
|
||||
|
||||
@@ -82,56 +82,23 @@ namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
new CatchModEasy(),
|
||||
new CatchModNoFail(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModHalfTime(),
|
||||
new CatchModDaycore(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new CatchModHalfTime(), new CatchModDaycore())
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new CatchModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModSuddenDeath(),
|
||||
new CatchModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModDoubleTime(),
|
||||
new CatchModNightcore(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new CatchModSuddenDeath(), new CatchModPerfect()),
|
||||
new MultiMod(new CatchModDoubleTime(), new CatchModNightcore()),
|
||||
new CatchModHidden(),
|
||||
new CatchModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
case ModType.Automation:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new CatchModAutoplay(), new ModCinema()),
|
||||
new CatchModRelax(),
|
||||
null,
|
||||
null,
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
@@ -143,7 +110,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IBeatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
||||
|
||||
public override int? LegacyID => 2;
|
||||
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
public class CatchDifficultyAttributes : DifficultyAttributes
|
||||
{
|
||||
public double ApproachRate;
|
||||
public int MaxCombo;
|
||||
|
||||
public CatchDifficultyAttributes(Mod[] mods, double starRating)
|
||||
: base(mods, starRating)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,18 +1,148 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
public class CatchDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public CatchDifficultyCalculator(IBeatmap beatmap) : base(beatmap)
|
||||
/// <summary>
|
||||
/// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP.
|
||||
/// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain.
|
||||
/// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage.
|
||||
/// </summary>
|
||||
private const double strain_step = 750;
|
||||
|
||||
/// <summary>
|
||||
/// The weighting of each strain value decays to this number * it's previous value
|
||||
/// </summary>
|
||||
private const double decay_weight = 0.94;
|
||||
|
||||
private const double star_scaling_factor = 0.145;
|
||||
|
||||
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => 0;
|
||||
protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate)
|
||||
{
|
||||
if (!beatmap.HitObjects.Any())
|
||||
return new CatchDifficultyAttributes(mods, 0);
|
||||
|
||||
var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty);
|
||||
float halfCatchWidth = catcher.CatchWidth * 0.5f;
|
||||
|
||||
var difficultyHitObjects = new List<CatchDifficultyHitObject>();
|
||||
|
||||
foreach (var hitObject in beatmap.HitObjects)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
// We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations.
|
||||
case Fruit fruit:
|
||||
difficultyHitObjects.Add(new CatchDifficultyHitObject(fruit, halfCatchWidth));
|
||||
break;
|
||||
case JuiceStream _:
|
||||
difficultyHitObjects.AddRange(hitObject.NestedHitObjects.OfType<CatchHitObject>().Where(o => !(o is TinyDroplet)).Select(o => new CatchDifficultyHitObject(o, halfCatchWidth)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime));
|
||||
|
||||
if (!calculateStrainValues(difficultyHitObjects, timeRate))
|
||||
return new CatchDifficultyAttributes(mods, 0);
|
||||
|
||||
// this is the same as osu!, so there's potential to share the implementation... maybe
|
||||
double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate;
|
||||
double starRating = Math.Sqrt(calculateDifficulty(difficultyHitObjects, timeRate)) * star_scaling_factor;
|
||||
|
||||
return new CatchDifficultyAttributes(mods, starRating)
|
||||
{
|
||||
ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0,
|
||||
MaxCombo = difficultyHitObjects.Count
|
||||
};
|
||||
}
|
||||
|
||||
private bool calculateStrainValues(List<CatchDifficultyHitObject> objects, double timeRate)
|
||||
{
|
||||
CatchDifficultyHitObject lastObject = null;
|
||||
|
||||
if (!objects.Any()) return false;
|
||||
|
||||
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
||||
foreach (var currentObject in objects)
|
||||
{
|
||||
if (lastObject != null)
|
||||
currentObject.CalculateStrains(lastObject, timeRate);
|
||||
|
||||
lastObject = currentObject;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private double calculateDifficulty(List<CatchDifficultyHitObject> objects, double timeRate)
|
||||
{
|
||||
// The strain step needs to be adjusted for the algorithm to be considered equal with speed changing mods
|
||||
double actualStrainStep = strain_step * timeRate;
|
||||
|
||||
// Find the highest strain value within each strain step
|
||||
var highestStrains = new List<double>();
|
||||
double intervalEndTime = actualStrainStep;
|
||||
double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval
|
||||
|
||||
CatchDifficultyHitObject previousHitObject = null;
|
||||
foreach (CatchDifficultyHitObject hitObject in objects)
|
||||
{
|
||||
// While we are beyond the current interval push the currently available maximum to our strain list
|
||||
while (hitObject.BaseHitObject.StartTime > intervalEndTime)
|
||||
{
|
||||
highestStrains.Add(maximumStrain);
|
||||
|
||||
// The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay
|
||||
// until the beginning of the next interval.
|
||||
if (previousHitObject == null)
|
||||
{
|
||||
maximumStrain = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
double decay = Math.Pow(CatchDifficultyHitObject.DECAY_BASE, (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000);
|
||||
maximumStrain = previousHitObject.Strain * decay;
|
||||
}
|
||||
|
||||
// Go to the next time interval
|
||||
intervalEndTime += actualStrainStep;
|
||||
}
|
||||
|
||||
// Obtain maximum strain
|
||||
maximumStrain = Math.Max(hitObject.Strain, maximumStrain);
|
||||
|
||||
previousHitObject = hitObject;
|
||||
}
|
||||
|
||||
// Build the weighted sum over the highest strains for each interval
|
||||
double difficulty = 0;
|
||||
double weight = 1;
|
||||
highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain.
|
||||
|
||||
foreach (double strain in highestStrains)
|
||||
{
|
||||
difficulty += weight * strain;
|
||||
weight *= decay_weight;
|
||||
}
|
||||
|
||||
return difficulty;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,130 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
public class CatchDifficultyHitObject
|
||||
{
|
||||
internal static readonly double DECAY_BASE = 0.20;
|
||||
private const float normalized_hitobject_radius = 41.0f;
|
||||
private const float absolute_player_positioning_error = 16f;
|
||||
private readonly float playerPositioningError;
|
||||
|
||||
internal CatchHitObject BaseHitObject;
|
||||
|
||||
/// <summary>
|
||||
/// Measures jump difficulty. CtB doesn't have something like button pressing speed or accuracy
|
||||
/// </summary>
|
||||
internal double Strain = 1;
|
||||
|
||||
/// <summary>
|
||||
/// This is required to keep track of lazy player movement (always moving only as far as necessary)
|
||||
/// Without this quick repeat sliders / weirdly shaped streams might become ridiculously overrated
|
||||
/// </summary>
|
||||
internal float PlayerPositionOffset;
|
||||
internal float LastMovement;
|
||||
|
||||
internal float NormalizedPosition;
|
||||
internal float ActualNormalizedPosition => NormalizedPosition + PlayerPositionOffset;
|
||||
|
||||
internal CatchDifficultyHitObject(CatchHitObject baseHitObject, float catcherWidthHalf)
|
||||
{
|
||||
BaseHitObject = baseHitObject;
|
||||
|
||||
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
|
||||
float scalingFactor = normalized_hitobject_radius / catcherWidthHalf;
|
||||
|
||||
playerPositioningError = absolute_player_positioning_error; // * scalingFactor;
|
||||
NormalizedPosition = baseHitObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor;
|
||||
}
|
||||
|
||||
private const double direction_change_bonus = 12.5;
|
||||
internal void CalculateStrains(CatchDifficultyHitObject previousHitObject, double timeRate)
|
||||
{
|
||||
// Rather simple, but more specialized things are inherently inaccurate due to the big difference playstyles and opinions make.
|
||||
// See Taiko feedback thread.
|
||||
double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate;
|
||||
double decay = Math.Pow(DECAY_BASE, timeElapsed / 1000);
|
||||
|
||||
// Update new position with lazy movement.
|
||||
PlayerPositionOffset =
|
||||
MathHelper.Clamp(
|
||||
previousHitObject.ActualNormalizedPosition,
|
||||
NormalizedPosition - (normalized_hitobject_radius - playerPositioningError),
|
||||
NormalizedPosition + (normalized_hitobject_radius - playerPositioningError)) // Obtain new lazy position, but be stricter by allowing for an error of a certain degree of the player.
|
||||
- NormalizedPosition; // Subtract HitObject position to obtain offset
|
||||
|
||||
LastMovement = DistanceTo(previousHitObject);
|
||||
double addition = spacingWeight(LastMovement);
|
||||
|
||||
if (NormalizedPosition < previousHitObject.NormalizedPosition)
|
||||
{
|
||||
LastMovement = -LastMovement;
|
||||
}
|
||||
|
||||
CatchHitObject previousHitCircle = previousHitObject.BaseHitObject;
|
||||
|
||||
double additionBonus = 0;
|
||||
double sqrtTime = Math.Sqrt(Math.Max(timeElapsed, 25));
|
||||
|
||||
// Direction changes give an extra point!
|
||||
if (Math.Abs(LastMovement) > 0.1)
|
||||
{
|
||||
if (Math.Abs(previousHitObject.LastMovement) > 0.1 && Math.Sign(LastMovement) != Math.Sign(previousHitObject.LastMovement))
|
||||
{
|
||||
double bonus = direction_change_bonus / sqrtTime;
|
||||
|
||||
// Weight bonus by how
|
||||
double bonusFactor = Math.Min(playerPositioningError, Math.Abs(LastMovement)) / playerPositioningError;
|
||||
|
||||
// We want time to play a role twice here!
|
||||
addition += bonus * bonusFactor;
|
||||
|
||||
// Bonus for tougher direction switches and "almost" hyperdashes at this point
|
||||
if (previousHitCircle != null && previousHitCircle.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH)
|
||||
{
|
||||
additionBonus += 0.3 * bonusFactor;
|
||||
}
|
||||
}
|
||||
|
||||
// Base bonus for every movement, giving some weight to streams.
|
||||
addition += 7.5 * Math.Min(Math.Abs(LastMovement), normalized_hitobject_radius * 2) / (normalized_hitobject_radius * 6) / sqrtTime;
|
||||
}
|
||||
|
||||
// Bonus for "almost" hyperdashes at corner points
|
||||
if (previousHitCircle != null && previousHitCircle.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH)
|
||||
{
|
||||
if (!previousHitCircle.HyperDash)
|
||||
{
|
||||
additionBonus += 1.0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// After a hyperdash we ARE in the correct position. Always!
|
||||
PlayerPositionOffset = 0;
|
||||
}
|
||||
|
||||
addition *= 1.0 + additionBonus * ((10 - previousHitCircle.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 10);
|
||||
}
|
||||
|
||||
addition *= 850.0 / Math.Max(timeElapsed, 25);
|
||||
|
||||
Strain = previousHitObject.Strain * decay + addition;
|
||||
}
|
||||
|
||||
private static double spacingWeight(float distance)
|
||||
{
|
||||
return Math.Pow(distance, 1.3) / 500;
|
||||
}
|
||||
|
||||
internal float DistanceTo(CatchDifficultyHitObject other)
|
||||
{
|
||||
return Math.Abs(ActualNormalizedPosition - other.ActualNormalizedPosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
||||
public class CatchBananaJudgement : CatchJudgement
|
||||
{
|
||||
public override bool AffectsCombo => false;
|
||||
|
||||
protected override int NumericResultFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 1100;
|
||||
}
|
||||
}
|
||||
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 8;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool ShouldExplodeFor(JudgementResult result) => true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
||||
public class CatchDropletJudgement : CatchJudgement
|
||||
{
|
||||
protected override int NumericResultFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 30;
|
||||
}
|
||||
}
|
||||
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 7;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,11 +2,41 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
||||
public class CatchJudgement : Judgement
|
||||
{
|
||||
// todo: wangs
|
||||
public override HitResult MaxResult => HitResult.Perfect;
|
||||
|
||||
protected override int NumericResultFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 300;
|
||||
}
|
||||
}
|
||||
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 10.2;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether fruit on the platter should explode or drop.
|
||||
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
|
||||
/// </summary>
|
||||
public virtual bool ShouldExplodeFor(JudgementResult result) => result.IsHit;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
||||
public class CatchTinyDropletJudgement : CatchJudgement
|
||||
{
|
||||
public override bool AffectsCombo => false;
|
||||
|
||||
protected override int NumericResultFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 10;
|
||||
}
|
||||
}
|
||||
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.MathUtils
|
||||
{
|
||||
/// <summary>
|
||||
/// A PRNG specified in http://heliosphan.org/fastrandom.html.
|
||||
/// </summary>
|
||||
public class FastRandom
|
||||
{
|
||||
private const double int_to_real = 1.0 / (int.MaxValue + 1.0);
|
||||
private const uint int_mask = 0x7FFFFFFF;
|
||||
private const uint y = 842502087;
|
||||
private const uint z = 3579807591;
|
||||
private const uint w = 273326509;
|
||||
private uint _x, _y = y, _z = z, _w = w;
|
||||
|
||||
public FastRandom(int seed)
|
||||
{
|
||||
_x = (uint)seed;
|
||||
}
|
||||
|
||||
public FastRandom()
|
||||
: this(Environment.TickCount)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random unsigned integer within the range [<see cref="uint.MinValue"/>, <see cref="uint.MaxValue"/>).
|
||||
/// </summary>
|
||||
/// <returns>The random value.</returns>
|
||||
public uint NextUInt()
|
||||
{
|
||||
uint t = _x ^ _x << 11;
|
||||
_x = _y;
|
||||
_y = _z;
|
||||
_z = _w;
|
||||
return _w = _w ^ _w >> 19 ^ t ^ t >> 8;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random integer value within the range [0, <see cref="int.MaxValue"/>).
|
||||
/// </summary>
|
||||
/// <returns>The random value.</returns>
|
||||
public int Next() => (int)(int_mask & NextUInt());
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random integer value within the range [0, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="upperBound">The upper bound.</param>
|
||||
/// <returns>The random value.</returns>
|
||||
public int Next(int upperBound) => (int)(NextDouble() * upperBound);
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random integer value within the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="lowerBound">The lower bound of the range.</param>
|
||||
/// <param name="upperBound">The upper bound of the range.</param>
|
||||
/// <returns>The random value.</returns>
|
||||
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random double value within the range [0, 1).
|
||||
/// </summary>
|
||||
/// <returns>The random value.</returns>
|
||||
public double NextDouble() => int_to_real * Next();
|
||||
|
||||
private uint bitBuffer;
|
||||
private int bitIndex = 32;
|
||||
|
||||
/// <summary>
|
||||
/// Generates a reandom boolean value. Cached such that a random value is only generated once in every 32 calls.
|
||||
/// </summary>
|
||||
/// <returns>The random value.</returns>
|
||||
public bool NextBool()
|
||||
{
|
||||
if (bitIndex == 32)
|
||||
{
|
||||
bitBuffer = NextUInt();
|
||||
bitIndex = 1;
|
||||
|
||||
return (bitBuffer & 1) == 1;
|
||||
}
|
||||
|
||||
bitIndex++;
|
||||
return ((bitBuffer >>= 1) & 1) == 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,20 +5,17 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModAutoplay : ModAutoplay<CatchHitObject>
|
||||
{
|
||||
protected override Score CreateReplayScore(Beatmap<CatchHitObject> beatmap)
|
||||
protected override Score CreateReplayScore(Beatmap<CatchHitObject> beatmap) => new Score
|
||||
{
|
||||
return new Score
|
||||
{
|
||||
User = new User { Username = "osu!salad!" },
|
||||
Replay = new CatchAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
}
|
||||
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad!" } },
|
||||
Replay = new CatchAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,66 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModFlashlight : ModFlashlight
|
||||
public class CatchModFlashlight : ModFlashlight<CatchHitObject>
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
|
||||
private const float default_flashlight_size = 350;
|
||||
|
||||
public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield);
|
||||
|
||||
private CatchPlayfield playfield;
|
||||
|
||||
public override void ApplyToRulesetContainer(RulesetContainer<CatchHitObject> rulesetContainer)
|
||||
{
|
||||
playfield = (CatchPlayfield)rulesetContainer.Playfield;
|
||||
base.ApplyToRulesetContainer(rulesetContainer);
|
||||
}
|
||||
|
||||
private class CatchFlashlight : Flashlight
|
||||
{
|
||||
private readonly CatchPlayfield playfield;
|
||||
|
||||
public CatchFlashlight(CatchPlayfield playfield)
|
||||
{
|
||||
this.playfield = playfield;
|
||||
FlashlightSize = new Vector2(0, getSizeFor(0));
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var catcherArea = playfield.CatcherArea;
|
||||
|
||||
FlashlightPosition = catcherArea.ToSpaceOfOtherDrawable(catcherArea.MovableCatcher.DrawPosition, this);
|
||||
}
|
||||
|
||||
private float getSizeFor(int combo)
|
||||
{
|
||||
if (combo > 200)
|
||||
return default_flashlight_size * 0.8f;
|
||||
else if (combo > 100)
|
||||
return default_flashlight_size * 0.9f;
|
||||
else
|
||||
return default_flashlight_size;
|
||||
}
|
||||
|
||||
protected override void OnComboChange(int newCombo)
|
||||
{
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(newCombo)), FLASHLIGHT_FADE_DURATION);
|
||||
}
|
||||
|
||||
protected override string FragmentShader => "CircularFlashlight";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class Banana : Fruit
|
||||
{
|
||||
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
|
||||
|
||||
public override Judgement CreateJudgement() => new CatchBananaJudgement();
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
@@ -31,18 +30,12 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
AddNested(new Banana
|
||||
{
|
||||
Samples = Samples,
|
||||
StartTime = i,
|
||||
X = RNG.NextSingle()
|
||||
StartTime = i
|
||||
});
|
||||
}
|
||||
|
||||
public double EndTime => StartTime + Duration;
|
||||
|
||||
public double Duration { get; set; }
|
||||
|
||||
public class Banana : Fruit
|
||||
{
|
||||
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,14 +16,23 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public int IndexInBeatmap { get; set; }
|
||||
|
||||
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
|
||||
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
|
||||
|
||||
public virtual bool NewCombo { get; set; }
|
||||
|
||||
public int ComboOffset { get; set; }
|
||||
|
||||
public int IndexInCurrentCombo { get; set; }
|
||||
|
||||
public int ComboIndex { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Difference between the distance to the next object
|
||||
/// and the distance that would have triggered a hyper dash.
|
||||
/// A value close to 0 indicates a difficult jump (for difficulty calculation).
|
||||
/// </summary>
|
||||
public float DistanceToHyperDash { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The next fruit starts a new combo. Used for explodey.
|
||||
/// </summary>
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class CatchHitWindows : HitWindows
|
||||
{
|
||||
public override bool IsHitResultAllowed(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
case HitResult.Perfect:
|
||||
case HitResult.Miss:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
public class DrawableBanana : DrawableFruit
|
||||
{
|
||||
public DrawableBanana(Banana h)
|
||||
: base(h)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,9 +5,7 @@ using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
@@ -24,16 +22,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
|
||||
InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
foreach (var b in s.NestedHitObjects.Cast<BananaShower.Banana>())
|
||||
foreach (var b in s.NestedHitObjects.Cast<Banana>())
|
||||
AddNested(getVisualRepresentation?.Invoke(b));
|
||||
}
|
||||
|
||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (timeOffset >= 0)
|
||||
AddJudgement(new Judgement { Result = NestedHitObjects.Cast<DrawableCatchHitObject>().Any(n => n.Judgements.Any(j => j.IsHit)) ? HitResult.Perfect : HitResult.Miss });
|
||||
}
|
||||
|
||||
protected override void AddNested(DrawableHitObject h)
|
||||
{
|
||||
((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
|
||||
|
||||
@@ -2,14 +2,13 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
@@ -42,6 +41,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
public virtual bool CanBePlated => false;
|
||||
|
||||
public virtual bool StaysOnPlate => CanBePlated;
|
||||
|
||||
protected DrawableCatchHitObject(CatchHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
@@ -51,12 +52,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
|
||||
public Func<CatchHitObject, bool> CheckPosition;
|
||||
|
||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (CheckPosition == null) return;
|
||||
|
||||
if (timeOffset >= 0)
|
||||
AddJudgement(new Judgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
|
||||
if (timeOffset >= 0 && Result != null)
|
||||
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
|
||||
}
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
@@ -64,7 +65,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
base.SkinChanged(skin, allowFallback);
|
||||
|
||||
if (HitObject is IHasComboInformation combo)
|
||||
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
|
||||
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : Color4.White);
|
||||
}
|
||||
|
||||
private const float preempt = 1000;
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
@@ -13,6 +13,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
private Pulp pulp;
|
||||
|
||||
public override bool StaysOnPlate => false;
|
||||
|
||||
public DrawableDroplet(Droplet h)
|
||||
: base(h)
|
||||
{
|
||||
|
||||
@@ -9,8 +9,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
@@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
private void load()
|
||||
{
|
||||
// todo: this should come from the skin.
|
||||
AccentColour = colourForRrepesentation(HitObject.VisualRepresentation);
|
||||
AccentColour = colourForRepresentation(HitObject.VisualRepresentation);
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
@@ -275,7 +275,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
}
|
||||
|
||||
private Color4 colourForRrepesentation(FruitVisualRepresentation representation)
|
||||
private Color4 colourForRepresentation(FruitVisualRepresentation representation)
|
||||
{
|
||||
switch (representation)
|
||||
{
|
||||
|
||||
@@ -26,8 +26,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
AddNested(getVisualRepresentation?.Invoke(o));
|
||||
}
|
||||
|
||||
protected override bool ProvidesJudgement => false;
|
||||
|
||||
protected override void AddNested(DrawableHitObject h)
|
||||
{
|
||||
var catchObject = (DrawableCatchHitObject)h;
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
public class DrawableTinyDroplet : DrawableDroplet
|
||||
{
|
||||
public DrawableTinyDroplet(TinyDroplet h)
|
||||
: base(h)
|
||||
{
|
||||
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,7 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
|
||||
{
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class Droplet : CatchHitObject
|
||||
{
|
||||
public override Judgement CreateJudgement() => new CatchDropletJudgement();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class Fruit : CatchHitObject
|
||||
{
|
||||
public override Judgement CreateJudgement() => new CatchJudgement();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@ using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
@@ -42,7 +41,6 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
protected override void CreateNestedHitObjects()
|
||||
{
|
||||
base.CreateNestedHitObjects();
|
||||
|
||||
createTicks();
|
||||
}
|
||||
|
||||
@@ -51,7 +49,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
if (TickDistance == 0)
|
||||
return;
|
||||
|
||||
var length = Curve.Distance;
|
||||
var length = Path.Distance;
|
||||
var tickDistance = Math.Min(TickDistance, length);
|
||||
var spanDuration = length / Velocity;
|
||||
|
||||
@@ -78,6 +76,13 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
double time = spanStartTime + timeProgress * spanDuration;
|
||||
|
||||
if (LegacyLastTickOffset != null)
|
||||
{
|
||||
// If we're the last tick, apply the legacy offset
|
||||
if (span == this.SpanCount() - 1 && d + tickDistance > length)
|
||||
time = Math.Max(StartTime + Duration / 2, time - LegacyLastTickOffset.Value);
|
||||
}
|
||||
|
||||
double tinyTickInterval = time - lastDropletTime;
|
||||
while (tinyTickInterval > 100)
|
||||
tinyTickInterval /= 2;
|
||||
@@ -89,7 +94,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
AddNested(new TinyDroplet
|
||||
{
|
||||
StartTime = t,
|
||||
X = X + Curve.PositionAt(progress).X / CatchPlayfield.BASE_WIDTH,
|
||||
X = X + Path.PositionAt(progress).X / CatchPlayfield.BASE_WIDTH,
|
||||
Samples = new List<SampleInfo>(Samples.Select(s => new SampleInfo
|
||||
{
|
||||
Bank = s.Bank,
|
||||
@@ -104,7 +109,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
AddNested(new Droplet
|
||||
{
|
||||
StartTime = time,
|
||||
X = X + Curve.PositionAt(distanceProgress).X / CatchPlayfield.BASE_WIDTH,
|
||||
X = X + Path.PositionAt(distanceProgress).X / CatchPlayfield.BASE_WIDTH,
|
||||
Samples = new List<SampleInfo>(Samples.Select(s => new SampleInfo
|
||||
{
|
||||
Bank = s.Bank,
|
||||
@@ -121,37 +126,29 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
Samples = Samples,
|
||||
StartTime = spanStartTime + spanDuration,
|
||||
X = X + Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
|
||||
X = X + Path.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public double EndTime => StartTime + this.SpanCount() * Curve.Distance / Velocity;
|
||||
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
||||
|
||||
public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH;
|
||||
|
||||
public double Duration => EndTime - StartTime;
|
||||
|
||||
public double Distance
|
||||
private SliderPath path;
|
||||
|
||||
public SliderPath Path
|
||||
{
|
||||
get { return Curve.Distance; }
|
||||
set { Curve.Distance = value; }
|
||||
get => path;
|
||||
set => path = value;
|
||||
}
|
||||
|
||||
public SliderCurve Curve { get; } = new SliderCurve();
|
||||
public double Distance => Path.Distance;
|
||||
|
||||
public List<Vector2> ControlPoints
|
||||
{
|
||||
get { return Curve.ControlPoints; }
|
||||
set { Curve.ControlPoints = value; }
|
||||
}
|
||||
public List<List<SampleInfo>> NodeSamples { get; set; } = new List<List<SampleInfo>>();
|
||||
|
||||
public List<List<SampleInfo>> RepeatSamples { get; set; } = new List<List<SampleInfo>>();
|
||||
|
||||
public CurveType CurveType
|
||||
{
|
||||
get { return Curve.CurveType; }
|
||||
set { Curve.CurveType = value; }
|
||||
}
|
||||
public double? LegacyLastTickOffset { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class TinyDroplet : Droplet
|
||||
{
|
||||
public override Judgement CreateJudgement() => new CatchTinyDropletJudgement();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,10 +5,10 @@ using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Replays
|
||||
{
|
||||
@@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
public CatchAutoGenerator(Beatmap<CatchHitObject> beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
Replay = new Replay { User = new User { Username = @"Autoplay" } };
|
||||
Replay = new Replay();
|
||||
}
|
||||
|
||||
protected Replay Replay;
|
||||
@@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
return;
|
||||
}
|
||||
|
||||
if (h is BananaShower.Banana)
|
||||
if (h is Banana)
|
||||
{
|
||||
// auto bananas unrealistically warp to catch 100% combo.
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
|
||||
@@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
{
|
||||
switch (nestedObj)
|
||||
{
|
||||
case BananaShower.Banana _:
|
||||
case Banana _:
|
||||
case TinyDroplet _:
|
||||
case Droplet _:
|
||||
case Fruit _:
|
||||
|
||||
@@ -2,8 +2,9 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.StateChanges;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Replays
|
||||
@@ -28,9 +29,9 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
}
|
||||
}
|
||||
|
||||
public override List<InputState> GetPendingStates()
|
||||
public override List<IInput> GetPendingInputs()
|
||||
{
|
||||
if (!Position.HasValue) return new List<InputState>();
|
||||
if (!Position.HasValue) return new List<IInput>();
|
||||
|
||||
var actions = new List<CatchAction>();
|
||||
|
||||
@@ -42,7 +43,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
else if (Position.Value < CurrentFrame.Position)
|
||||
actions.Add(CatchAction.MoveLeft);
|
||||
|
||||
return new List<InputState>
|
||||
return new List<IInput>
|
||||
{
|
||||
new CatchReplayState
|
||||
{
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Replays
|
||||
|
||||
+1272
-954
File diff suppressed because it is too large
Load Diff
+65
@@ -0,0 +1,65 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"StartTime": 2589,
|
||||
"Objects": [{
|
||||
"StartTime": 2589,
|
||||
"Position": 256
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 2915,
|
||||
"Objects": [{
|
||||
"StartTime": 2915,
|
||||
"Position": 65
|
||||
},
|
||||
{
|
||||
"StartTime": 2916,
|
||||
"Position": 482
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 3078,
|
||||
"Objects": [{
|
||||
"StartTime": 3078,
|
||||
"Position": 164
|
||||
},
|
||||
{
|
||||
"StartTime": 3079,
|
||||
"Position": 315
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 3241,
|
||||
"Objects": [{
|
||||
"StartTime": 3241,
|
||||
"Position": 145
|
||||
},
|
||||
{
|
||||
"StartTime": 3242,
|
||||
"Position": 159
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 3404,
|
||||
"Objects": [{
|
||||
"StartTime": 3404,
|
||||
"Position": 310
|
||||
},
|
||||
{
|
||||
"StartTime": 3405,
|
||||
"Position": 441
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 5197,
|
||||
"Objects": [{
|
||||
"StartTime": 5197,
|
||||
"Position": 256
|
||||
}]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
StackLeniency: 0.7
|
||||
Mode: 2
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:5
|
||||
CircleSize:2
|
||||
OverallDifficulty:5
|
||||
ApproachRate:8
|
||||
SliderMultiplier:1.4
|
||||
SliderTickRate:4
|
||||
|
||||
[TimingPoints]
|
||||
2589,326.086956521739,4,2,1,70,1,0
|
||||
|
||||
[HitObjects]
|
||||
256,192,2589,5,0,0:0:0:0:
|
||||
256,192,2915,12,0,2916,0:0:0:0:
|
||||
256,192,3078,12,0,3079,0:0:0:0:
|
||||
256,192,3241,12,0,3242,0:0:0:0:
|
||||
256,192,3404,12,0,3405,0:0:0:0:
|
||||
256,192,5197,5,0,0:0:0:0:
|
||||
@@ -0,0 +1,74 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"StartTime": 18500,
|
||||
"Objects": [{
|
||||
"StartTime": 18500,
|
||||
"Position": 65
|
||||
},
|
||||
{
|
||||
"StartTime": 18559,
|
||||
"Position": 482
|
||||
},
|
||||
{
|
||||
"StartTime": 18618,
|
||||
"Position": 164
|
||||
},
|
||||
{
|
||||
"StartTime": 18678,
|
||||
"Position": 315
|
||||
},
|
||||
{
|
||||
"StartTime": 18737,
|
||||
"Position": 145
|
||||
},
|
||||
{
|
||||
"StartTime": 18796,
|
||||
"Position": 159
|
||||
},
|
||||
{
|
||||
"StartTime": 18856,
|
||||
"Position": 310
|
||||
},
|
||||
{
|
||||
"StartTime": 18915,
|
||||
"Position": 441
|
||||
},
|
||||
{
|
||||
"StartTime": 18975,
|
||||
"Position": 428
|
||||
},
|
||||
{
|
||||
"StartTime": 19034,
|
||||
"Position": 243
|
||||
},
|
||||
{
|
||||
"StartTime": 19093,
|
||||
"Position": 422
|
||||
},
|
||||
{
|
||||
"StartTime": 19153,
|
||||
"Position": 481
|
||||
},
|
||||
{
|
||||
"StartTime": 19212,
|
||||
"Position": 104
|
||||
},
|
||||
{
|
||||
"StartTime": 19271,
|
||||
"Position": 473
|
||||
},
|
||||
{
|
||||
"StartTime": 19331,
|
||||
"Position": 135
|
||||
},
|
||||
{
|
||||
"StartTime": 19390,
|
||||
"Position": 360
|
||||
},
|
||||
{
|
||||
"StartTime": 19450,
|
||||
"Position": 123
|
||||
}
|
||||
]
|
||||
}]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Mode: 2
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:6
|
||||
CircleSize:4
|
||||
OverallDifficulty:7
|
||||
ApproachRate:8.3
|
||||
SliderMultiplier:1.6
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
500,500,4,2,1,50,1,0
|
||||
13426,-100,4,3,1,45,0,0
|
||||
14884,-100,4,2,1,50,0,0
|
||||
|
||||
[HitObjects]
|
||||
256,192,18500,12,0,19450,0:0:0:0:
|
||||
@@ -1,10 +1,11 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
@@ -17,28 +18,31 @@ namespace osu.Game.Rulesets.Catch.Scoring
|
||||
{
|
||||
}
|
||||
|
||||
protected override void SimulateAutoplay(Beatmap<CatchHitObject> beatmap)
|
||||
private float hpDrainRate;
|
||||
|
||||
protected override void ApplyBeatmap(Beatmap<CatchHitObject> beatmap)
|
||||
{
|
||||
foreach (var obj in beatmap.HitObjects)
|
||||
base.ApplyBeatmap(beatmap);
|
||||
|
||||
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
|
||||
}
|
||||
|
||||
private const double harshness = 0.01;
|
||||
|
||||
protected override void ApplyResult(JudgementResult result)
|
||||
{
|
||||
base.ApplyResult(result);
|
||||
|
||||
if (result.Type == HitResult.Miss)
|
||||
{
|
||||
switch (obj)
|
||||
{
|
||||
case JuiceStream stream:
|
||||
foreach (var _ in stream.NestedHitObjects.Cast<CatchHitObject>())
|
||||
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
|
||||
break;
|
||||
case BananaShower shower:
|
||||
foreach (var _ in shower.NestedHitObjects.Cast<CatchHitObject>())
|
||||
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
|
||||
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
|
||||
break;
|
||||
case Fruit _:
|
||||
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
|
||||
break;
|
||||
}
|
||||
if (!result.Judgement.IsBonus)
|
||||
Health.Value -= hpDrainRate * (harshness * 2);
|
||||
return;
|
||||
}
|
||||
|
||||
base.SimulateAutoplay(beatmap);
|
||||
Health.Value += Math.Max(result.Judgement.HealthIncreaseFor(result) - hpDrainRate, 0) * harshness;
|
||||
}
|
||||
|
||||
protected override HitWindows CreateHitWindows() => new CatchHitWindows();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
@@ -17,47 +18,43 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public const float BASE_WIDTH = 512;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container<Drawable> content;
|
||||
|
||||
private readonly CatcherArea catcherArea;
|
||||
internal readonly CatcherArea CatcherArea;
|
||||
|
||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
|
||||
: base(ScrollingDirection.Down, BASE_WIDTH)
|
||||
{
|
||||
Container explodingFruitContainer;
|
||||
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
base.Content.Anchor = Anchor.BottomLeft;
|
||||
base.Content.Origin = Anchor.BottomLeft;
|
||||
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
|
||||
|
||||
base.Content.AddRange(new Drawable[]
|
||||
InternalChild = new PlayfieldAdjustmentContainer
|
||||
{
|
||||
explodingFruitContainer = new Container
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
catcherArea = new CatcherArea(difficulty)
|
||||
{
|
||||
GetVisualRepresentation = getVisualRepresentation,
|
||||
ExplodingFruitTarget = explodingFruitContainer,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
},
|
||||
content = new Container<Drawable>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
});
|
||||
explodingFruitContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
CatcherArea = new CatcherArea(difficulty)
|
||||
{
|
||||
GetVisualRepresentation = getVisualRepresentation,
|
||||
ExplodingFruitTarget = explodingFruitContainer,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
},
|
||||
HitObjectContainer
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
|
||||
public bool CheckIfWeCanCatch(CatchHitObject obj) => CatcherArea.AttemptCatch(obj);
|
||||
|
||||
public override void Add(DrawableHitObject h)
|
||||
{
|
||||
h.OnJudgement += onJudgement;
|
||||
h.OnNewResult += onNewResult;
|
||||
|
||||
base.Add(h);
|
||||
|
||||
@@ -65,6 +62,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
fruit.CheckPosition = CheckIfWeCanCatch;
|
||||
}
|
||||
|
||||
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement) => catcherArea.OnJudgement((DrawableCatchHitObject)judgedObject, judgement);
|
||||
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||
=> CatcherArea.OnResult((DrawableCatchHitObject)judgedObject, result);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,25 +3,31 @@
|
||||
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Input.Handlers;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatchRulesetContainer : ScrollingRulesetContainer<CatchPlayfield, CatchHitObject>
|
||||
{
|
||||
protected override ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Constant;
|
||||
|
||||
protected override bool UserScrollSpeedAdjustment => false;
|
||||
|
||||
public CatchRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
Direction.Value = ScrollingDirection.Down;
|
||||
TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
|
||||
}
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
|
||||
@@ -32,20 +38,20 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
|
||||
|
||||
protected override Vector2 PlayfieldArea => new Vector2(0.86f); // matches stable's vertical offset for catcher plate
|
||||
|
||||
protected override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
|
||||
public override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
|
||||
{
|
||||
switch (h)
|
||||
{
|
||||
case Banana banana:
|
||||
return new DrawableBanana(banana);
|
||||
case Fruit fruit:
|
||||
return new DrawableFruit(fruit);
|
||||
case JuiceStream stream:
|
||||
return new DrawableJuiceStream(stream, GetVisualRepresentation);
|
||||
case BananaShower banana:
|
||||
return new DrawableBananaShower(banana, GetVisualRepresentation);
|
||||
case BananaShower shower:
|
||||
return new DrawableBananaShower(shower, GetVisualRepresentation);
|
||||
case TinyDroplet tiny:
|
||||
return new DrawableDroplet(tiny) { Scale = new Vector2(0.5f) };
|
||||
return new DrawableTinyDroplet(tiny);
|
||||
case Droplet droplet:
|
||||
return new DrawableDroplet(droplet);
|
||||
}
|
||||
|
||||
@@ -11,21 +11,23 @@ using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatcherArea : Container
|
||||
{
|
||||
public const float CATCHER_SIZE = 84;
|
||||
public const float CATCHER_SIZE = 100;
|
||||
|
||||
protected readonly Catcher MovableCatcher;
|
||||
protected internal readonly Catcher MovableCatcher;
|
||||
|
||||
public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> GetVisualRepresentation;
|
||||
|
||||
@@ -46,9 +48,22 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
private DrawableCatchHitObject lastPlateableFruit;
|
||||
|
||||
public void OnJudgement(DrawableCatchHitObject fruit, Judgement judgement)
|
||||
public void OnResult(DrawableCatchHitObject fruit, JudgementResult result)
|
||||
{
|
||||
if (judgement.IsHit && fruit.CanBePlated)
|
||||
void runAfterLoaded(Action action)
|
||||
{
|
||||
if (lastPlateableFruit == null)
|
||||
return;
|
||||
|
||||
// this is required to make this run after the last caught fruit runs UpdateState at least once.
|
||||
// TODO: find a better alternative
|
||||
if (lastPlateableFruit.IsLoaded)
|
||||
action();
|
||||
else
|
||||
lastPlateableFruit.OnLoadComplete = _ => action();
|
||||
}
|
||||
|
||||
if (result.IsHit && fruit.CanBePlated)
|
||||
{
|
||||
var caughtFruit = (DrawableCatchHitObject)GetVisualRepresentation?.Invoke(fruit.HitObject);
|
||||
|
||||
@@ -63,21 +78,16 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
caughtFruit.LifetimeEnd = double.MaxValue;
|
||||
|
||||
MovableCatcher.Add(caughtFruit);
|
||||
|
||||
lastPlateableFruit = caughtFruit;
|
||||
|
||||
if (!fruit.StaysOnPlate)
|
||||
runAfterLoaded(() => MovableCatcher.Explode(caughtFruit));
|
||||
}
|
||||
|
||||
if (fruit.HitObject.LastInCombo)
|
||||
{
|
||||
if (judgement.IsHit)
|
||||
{
|
||||
// this is required to make this run after the last caught fruit runs UpdateState at least once.
|
||||
// TODO: find a better alternative
|
||||
if (lastPlateableFruit.IsLoaded)
|
||||
MovableCatcher.Explode();
|
||||
else
|
||||
lastPlateableFruit.OnLoadComplete = _ => { MovableCatcher.Explode(); };
|
||||
}
|
||||
if (((CatchJudgement)result.Judgement).ShouldExplodeFor(result))
|
||||
runAfterLoaded(() => MovableCatcher.Explode());
|
||||
else
|
||||
MovableCatcher.Drop();
|
||||
}
|
||||
@@ -87,7 +97,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
var state = GetContainingInputManager().CurrentState as CatchFramedReplayInputHandler.CatchReplayState;
|
||||
var state = (GetContainingInputManager().CurrentState as RulesetInputManagerInputState<CatchAction>)?.LastReplayState as CatchFramedReplayInputHandler.CatchReplayState;
|
||||
|
||||
if (state?.CatcherX != null)
|
||||
MovableCatcher.X = state.CatcherX.Value;
|
||||
@@ -97,8 +107,18 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
|
||||
|
||||
public static float GetCatcherSize(BeatmapDifficulty difficulty)
|
||||
{
|
||||
return CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
|
||||
}
|
||||
|
||||
public class Catcher : Container, IKeyBindingHandler<CatchAction>
|
||||
{
|
||||
/// <summary>
|
||||
/// Width of the area that can be used to attempt catches during gameplay.
|
||||
/// </summary>
|
||||
internal float CatchWidth => CATCHER_SIZE * Math.Abs(Scale.X);
|
||||
|
||||
private Container<DrawableHitObject> caughtFruit;
|
||||
|
||||
public Container ExplodingFruitTarget;
|
||||
@@ -226,63 +246,74 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <returns>Whether the catch is possible.</returns>
|
||||
public bool AttemptCatch(CatchHitObject fruit)
|
||||
{
|
||||
double halfCatcherWidth = CATCHER_SIZE * Math.Abs(Scale.X) * 0.5f;
|
||||
float halfCatchWidth = CatchWidth * 0.5f;
|
||||
|
||||
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
|
||||
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
|
||||
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
|
||||
|
||||
var validCatch =
|
||||
catchObjectPosition >= catcherPosition - halfCatcherWidth &&
|
||||
catchObjectPosition <= catcherPosition + halfCatcherWidth;
|
||||
catchObjectPosition >= catcherPosition - halfCatchWidth &&
|
||||
catchObjectPosition <= catcherPosition + halfCatchWidth;
|
||||
|
||||
if (validCatch && fruit.HyperDash)
|
||||
{
|
||||
HyperDashModifier = Math.Abs(fruit.HyperDashTarget.X - fruit.X) / Math.Abs(fruit.HyperDashTarget.StartTime - fruit.StartTime) / BASE_SPEED;
|
||||
HyperDashDirection = fruit.HyperDashTarget.X - fruit.X;
|
||||
var target = fruit.HyperDashTarget;
|
||||
double timeDifference = target.StartTime - fruit.StartTime;
|
||||
double positionDifference = target.X * CatchPlayfield.BASE_WIDTH - catcherPosition;
|
||||
double velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
|
||||
|
||||
SetHyperDashState(Math.Abs(velocity), target.X);
|
||||
}
|
||||
else
|
||||
HyperDashModifier = 1;
|
||||
{
|
||||
SetHyperDashState();
|
||||
}
|
||||
|
||||
return validCatch;
|
||||
}
|
||||
|
||||
private double hyperDashModifier = 1;
|
||||
private int hyperDashDirection;
|
||||
private float hyperDashTargetPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we are hypderdashing or not.
|
||||
/// Whether we are hyper-dashing or not.
|
||||
/// </summary>
|
||||
public bool HyperDashing => hyperDashModifier != 1;
|
||||
|
||||
private double hyperDashModifier = 1;
|
||||
|
||||
/// <summary>
|
||||
/// The direction in which hyperdash is allowed. 0 allows both directions.
|
||||
/// Set hyper-dash state.
|
||||
/// </summary>
|
||||
public double HyperDashDirection;
|
||||
|
||||
/// <summary>
|
||||
/// The speed modifier resultant from hyperdash. Will trigger hyperdash when not equal to 1.
|
||||
/// </summary>
|
||||
public double HyperDashModifier
|
||||
/// <param name="modifier">The speed multiplier. If this is less or equals to 1, this catcher will be non-hyper-dashing state.</param>
|
||||
/// <param name="targetPosition">When this catcher crosses this position, this catcher ends hyper-dashing.</param>
|
||||
public void SetHyperDashState(double modifier = 1, float targetPosition = -1)
|
||||
{
|
||||
get { return hyperDashModifier; }
|
||||
set
|
||||
const float hyper_dash_transition_length = 180;
|
||||
|
||||
bool previouslyHyperDashing = HyperDashing;
|
||||
if (modifier <= 1 || X == targetPosition)
|
||||
{
|
||||
if (value == hyperDashModifier) return;
|
||||
hyperDashModifier = value;
|
||||
hyperDashModifier = 1;
|
||||
hyperDashDirection = 0;
|
||||
|
||||
const float transition_length = 180;
|
||||
|
||||
if (HyperDashing)
|
||||
if (previouslyHyperDashing)
|
||||
{
|
||||
this.FadeColour(Color4.OrangeRed, transition_length, Easing.OutQuint);
|
||||
this.FadeTo(0.2f, transition_length, Easing.OutQuint);
|
||||
Trail = true;
|
||||
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
}
|
||||
else
|
||||
{
|
||||
hyperDashModifier = modifier;
|
||||
hyperDashDirection = Math.Sign(targetPosition - X);
|
||||
hyperDashTargetPosition = targetPosition;
|
||||
|
||||
if (!previouslyHyperDashing)
|
||||
{
|
||||
HyperDashDirection = 0;
|
||||
this.FadeColour(Color4.White, transition_length, Easing.OutQuint);
|
||||
this.FadeTo(1, transition_length, Easing.OutQuint);
|
||||
this.FadeColour(Color4.OrangeRed, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(0.2f, hyper_dash_transition_length, Easing.OutQuint);
|
||||
Trail = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -337,12 +368,18 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
var direction = Math.Sign(currentDirection);
|
||||
|
||||
double dashModifier = Dashing ? 1 : 0.5;
|
||||
|
||||
if (hyperDashModifier != 1 && (HyperDashDirection == 0 || direction == Math.Sign(HyperDashDirection)))
|
||||
dashModifier = hyperDashModifier;
|
||||
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
||||
|
||||
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
|
||||
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * BASE_SPEED * dashModifier, 0, 1);
|
||||
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
||||
|
||||
// Correct overshooting.
|
||||
if (hyperDashDirection > 0 && hyperDashTargetPosition < X ||
|
||||
hyperDashDirection < 0 && hyperDashTargetPosition > X)
|
||||
{
|
||||
X = hyperDashTargetPosition;
|
||||
SetHyperDashState();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -375,31 +412,32 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// </summary>
|
||||
public void Explode()
|
||||
{
|
||||
var fruit = caughtFruit.ToArray();
|
||||
foreach (var f in caughtFruit.ToArray())
|
||||
Explode(f);
|
||||
}
|
||||
|
||||
foreach (var f in fruit)
|
||||
public void Explode(DrawableHitObject fruit)
|
||||
{
|
||||
var originalX = fruit.X * Scale.X;
|
||||
|
||||
if (ExplodingFruitTarget != null)
|
||||
{
|
||||
var originalX = f.X * Scale.X;
|
||||
fruit.Anchor = Anchor.TopLeft;
|
||||
fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
|
||||
|
||||
if (ExplodingFruitTarget != null)
|
||||
{
|
||||
f.Anchor = Anchor.TopLeft;
|
||||
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
|
||||
if (!caughtFruit.Remove(fruit))
|
||||
// we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
|
||||
// this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
|
||||
return;
|
||||
|
||||
caughtFruit.Remove(f);
|
||||
|
||||
ExplodingFruitTarget.Add(f);
|
||||
}
|
||||
|
||||
f.MoveToY(f.Y - 50, 250, Easing.OutSine)
|
||||
.Then()
|
||||
.MoveToY(f.Y + 50, 500, Easing.InSine);
|
||||
|
||||
f.MoveToX(f.X + originalX * 6, 1000);
|
||||
f.FadeOut(750);
|
||||
|
||||
f.Expire();
|
||||
ExplodingFruitTarget.Add(fruit);
|
||||
}
|
||||
|
||||
fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine).Then().MoveToY(fruit.Y + 50, 500, Easing.InSine);
|
||||
fruit.MoveToX(fruit.X + originalX * 6, 1000);
|
||||
fruit.FadeOut(750);
|
||||
|
||||
fruit.Expire();
|
||||
}
|
||||
|
||||
private class CatcherSprite : Sprite
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class PlayfieldAdjustmentContainer : Container
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
public PlayfieldAdjustmentContainer()
|
||||
{
|
||||
InternalChild = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
FillAspectRatio = 4f / 3,
|
||||
Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A <see cref="Container"/> which scales its content relative to a target width.
|
||||
/// </summary>
|
||||
private class ScalingContainer : Container
|
||||
{
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Scale = new Vector2(Parent.ChildSize.X / CatchPlayfield.BASE_WIDTH);
|
||||
Size = Vector2.Divide(Vector2.One, Scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+6
-34
@@ -2,56 +2,28 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Mania.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Mania.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
||||
+3
-43
@@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
||||
@@ -5,6 +5,8 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@@ -12,11 +14,11 @@ using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
internal class ManiaBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||
[TestFixture]
|
||||
public class ManiaBeatmapConversionTest : BeatmapConversionTest<ManiaConvertMapping, ConvertValue>
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
|
||||
|
||||
[NonParallelizable]
|
||||
[TestCase("basic")]
|
||||
public new void Test(string name)
|
||||
{
|
||||
@@ -33,10 +35,36 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
};
|
||||
}
|
||||
|
||||
protected override ManiaConvertMapping CreateConvertMapping() => new ManiaConvertMapping(Converter);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new ManiaRuleset();
|
||||
}
|
||||
|
||||
internal struct ConvertValue : IEquatable<ConvertValue>
|
||||
public class ManiaConvertMapping : ConvertMapping<ConvertValue>, IEquatable<ManiaConvertMapping>
|
||||
{
|
||||
public uint RandomW;
|
||||
public uint RandomX;
|
||||
public uint RandomY;
|
||||
public uint RandomZ;
|
||||
|
||||
public ManiaConvertMapping()
|
||||
{
|
||||
}
|
||||
|
||||
public ManiaConvertMapping(IBeatmapConverter converter)
|
||||
{
|
||||
var maniaConverter = (ManiaBeatmapConverter)converter;
|
||||
RandomW = maniaConverter.Random.W;
|
||||
RandomX = maniaConverter.Random.X;
|
||||
RandomY = maniaConverter.Random.Y;
|
||||
RandomZ = maniaConverter.Random.Z;
|
||||
}
|
||||
|
||||
public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ;
|
||||
public override bool Equals(ConvertMapping<ConvertValue> other) => base.Equals(other) && Equals(other as ManiaConvertMapping);
|
||||
}
|
||||
|
||||
public struct ConvertValue : IEquatable<ConvertValue>
|
||||
{
|
||||
/// <summary>
|
||||
/// A sane value to account for osu!stable using ints everwhere.
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
public abstract class ManiaInputTestCase : OsuTestCase
|
||||
{
|
||||
private readonly Container<Drawable> content;
|
||||
protected override Container<Drawable> Content => content ?? base.Content;
|
||||
|
||||
protected ManiaInputTestCase(int keys)
|
||||
{
|
||||
base.Content.Add(content = new LocalInputManager(keys));
|
||||
}
|
||||
|
||||
private class LocalInputManager : ManiaInputManager
|
||||
{
|
||||
public LocalInputManager(int variant)
|
||||
: base(new ManiaRuleset().RulesetInfo, variant)
|
||||
{
|
||||
}
|
||||
|
||||
protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
||||
=> new LocalKeyBindingContainer(ruleset, variant, unique);
|
||||
|
||||
private class LocalKeyBindingContainer : RulesetKeyBindingContainer
|
||||
{
|
||||
public LocalKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
||||
: base(ruleset, variant, unique)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void ReloadMappings()
|
||||
{
|
||||
KeyBindings = DefaultKeyBindings;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Mania.Edit;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[Cached(Type = typeof(IManiaHitObjectComposer))]
|
||||
public abstract class ManiaPlacementBlueprintTestCase : PlacementBlueprintTestCase, IManiaHitObjectComposer
|
||||
{
|
||||
private readonly Column column;
|
||||
|
||||
protected ManiaPlacementBlueprintTestCase()
|
||||
{
|
||||
Add(column = new Column(0)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AccentColour = Color4.OrangeRed,
|
||||
Clock = new FramedClock(new StopwatchClock()), // No scroll
|
||||
});
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
dependencies.CacheAs(((ScrollingTestContainer)HitObjectContainer).ScrollingInfo);
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
protected override Container CreateHitObjectContainer() => new ScrollingTestContainer(ScrollingDirection.Down) { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
protected override void AddHitObject(DrawableHitObject hitObject) => column.Add((DrawableManiaHitObject)hitObject);
|
||||
|
||||
public Column ColumnAt(Vector2 screenSpacePosition) => column;
|
||||
|
||||
public int TotalColumns => 1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Mania.Edit;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[Cached(Type = typeof(IManiaHitObjectComposer))]
|
||||
public abstract class ManiaSelectionBlueprintTestCase : SelectionBlueprintTestCase, IManiaHitObjectComposer
|
||||
{
|
||||
[Cached(Type = typeof(IAdjustableClock))]
|
||||
private readonly IAdjustableClock clock = new StopwatchClock();
|
||||
|
||||
private readonly Column column;
|
||||
|
||||
protected ManiaSelectionBlueprintTestCase()
|
||||
{
|
||||
Add(column = new Column(0)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AccentColour = Color4.OrangeRed,
|
||||
Clock = new FramedClock(new StopwatchClock()), // No scroll
|
||||
});
|
||||
}
|
||||
|
||||
public Column ColumnAt(Vector2 screenSpacePosition) => column;
|
||||
|
||||
public int TotalColumns => 1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,112 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Mania.UI.Components;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseColumn : ManiaInputTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(Column),
|
||||
typeof(ColumnBackground),
|
||||
typeof(ColumnKeyArea),
|
||||
typeof(ColumnHitObjectArea)
|
||||
};
|
||||
|
||||
private readonly List<Column> columns = new List<Column>();
|
||||
|
||||
public TestCaseColumn()
|
||||
: base(2)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Spacing = new Vector2(20, 0),
|
||||
Children = new[]
|
||||
{
|
||||
createColumn(ScrollingDirection.Up, ManiaAction.Key1, 0),
|
||||
createColumn(ScrollingDirection.Down, ManiaAction.Key2, 1)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AddStep("note", createNote);
|
||||
AddStep("hold note", createHoldNote);
|
||||
}
|
||||
|
||||
private void createNote()
|
||||
{
|
||||
for (int i = 0; i < columns.Count; i++)
|
||||
{
|
||||
var obj = new Note { Column = i, StartTime = Time.Current + 2000 };
|
||||
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
columns[i].Add(new DrawableNote(obj));
|
||||
}
|
||||
}
|
||||
|
||||
private void createHoldNote()
|
||||
{
|
||||
for (int i = 0; i < columns.Count; i++)
|
||||
{
|
||||
var obj = new HoldNote { Column = i, StartTime = Time.Current + 2000, Duration = 500 };
|
||||
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
columns[i].Add(new DrawableHoldNote(obj));
|
||||
}
|
||||
}
|
||||
|
||||
private Drawable createColumn(ScrollingDirection direction, ManiaAction action, int index)
|
||||
{
|
||||
var column = new Column(index)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Height = 0.85f,
|
||||
AccentColour = Color4.OrangeRed,
|
||||
Action = { Value = action },
|
||||
};
|
||||
|
||||
columns.Add(column);
|
||||
|
||||
return new ScrollingTestContainer(direction)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
TimeRange = 2000,
|
||||
Child = column
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseEditor : EditorTestCase
|
||||
{
|
||||
private readonly Bindable<ManiaScrollingDirection> direction = new Bindable<ManiaScrollingDirection>();
|
||||
|
||||
public TestCaseEditor()
|
||||
: base(new ManiaRuleset())
|
||||
{
|
||||
AddStep("upwards scroll", () => direction.Value = ManiaScrollingDirection.Up);
|
||||
AddStep("downwards scroll", () => direction.Value = ManiaScrollingDirection.Down);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetConfigCache configCache)
|
||||
{
|
||||
var config = (ManiaConfigManager)configCache.GetConfigFor(Ruleset.Value.CreateInstance());
|
||||
config.BindWith(ManiaSetting.ScrollDirection, direction);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
public class TestCaseHoldNotePlacementBlueprint : ManiaPlacementBlueprintTestCase
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHoldNote((HoldNote)hitObject);
|
||||
protected override PlacementBlueprint CreateBlueprint() => new HoldNotePlacementBlueprint();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
public class TestCaseHoldNoteSelectionBlueprint : ManiaSelectionBlueprintTestCase
|
||||
{
|
||||
private readonly DrawableHoldNote drawableObject;
|
||||
|
||||
protected override Container<Drawable> Content => content ?? base.Content;
|
||||
private readonly Container content;
|
||||
|
||||
public TestCaseHoldNoteSelectionBlueprint()
|
||||
{
|
||||
var holdNote = new HoldNote { Column = 0, Duration = 1000 };
|
||||
holdNote.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
base.Content.Child = content = new ScrollingTestContainer(ScrollingDirection.Down)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Child = drawableObject = new DrawableHoldNote(holdNote)
|
||||
{
|
||||
Height = 300,
|
||||
AccentColour = OsuColour.Gray(0.3f)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
foreach (var nested in drawableObject.NestedHitObjects)
|
||||
{
|
||||
double finalPosition = (nested.HitObject.StartTime - drawableObject.HitObject.StartTime) / drawableObject.HitObject.Duration;
|
||||
nested.Y = (float)(-finalPosition * content.DrawHeight);
|
||||
}
|
||||
}
|
||||
|
||||
protected override SelectionBlueprint CreateBlueprint() => new HoldNoteSelectionBlueprint(drawableObject);
|
||||
}
|
||||
}
|
||||
@@ -1,106 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Tests.Visual;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseManiaHitObjects : OsuTestCase
|
||||
{
|
||||
public TestCaseManiaHitObjects()
|
||||
{
|
||||
Note note1 = new Note();
|
||||
Note note2 = new Note();
|
||||
HoldNote holdNote = new HoldNote { StartTime = 1000 };
|
||||
|
||||
note1.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
note2.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
holdNote.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
// Imagine that the containers containing the drawable notes are the "columns"
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Normal note column",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeChildSize = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableNote(note1, ManiaAction.Key1)
|
||||
{
|
||||
Y = 5000,
|
||||
LifetimeStart = double.MinValue,
|
||||
LifetimeEnd = double.MaxValue,
|
||||
AccentColour = Color4.Red
|
||||
},
|
||||
new DrawableNote(note2, ManiaAction.Key1)
|
||||
{
|
||||
Y = 6000,
|
||||
LifetimeStart = double.MinValue,
|
||||
LifetimeEnd = double.MaxValue,
|
||||
AccentColour = Color4.Red
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Hold note column",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeChildSize = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableHoldNote(holdNote, ManiaAction.Key1)
|
||||
{
|
||||
Y = 5000,
|
||||
Height = 1000,
|
||||
LifetimeStart = double.MinValue,
|
||||
LifetimeEnd = double.MaxValue,
|
||||
AccentColour = Color4.Red,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,190 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseManiaPlayfield : OsuTestCase
|
||||
{
|
||||
private const double start_time = 500;
|
||||
private const double duration = 500;
|
||||
|
||||
protected override double TimePerAction => 200;
|
||||
|
||||
private RulesetInfo maniaRuleset;
|
||||
|
||||
public TestCaseManiaPlayfield()
|
||||
{
|
||||
var rng = new Random(1337);
|
||||
|
||||
AddStep("1 column", () => createPlayfield(1));
|
||||
AddStep("4 columns", () => createPlayfield(4));
|
||||
AddStep("5 columns", () => createPlayfield(5));
|
||||
AddStep("8 columns", () => createPlayfield(8));
|
||||
AddStep("4 + 4 columns", () =>
|
||||
{
|
||||
var stages = new List<StageDefinition>
|
||||
{
|
||||
new StageDefinition { Columns = 4 },
|
||||
new StageDefinition { Columns = 4 },
|
||||
};
|
||||
createPlayfield(stages);
|
||||
});
|
||||
|
||||
AddStep("2 + 4 + 2 columns", () =>
|
||||
{
|
||||
var stages = new List<StageDefinition>
|
||||
{
|
||||
new StageDefinition { Columns = 2 },
|
||||
new StageDefinition { Columns = 4 },
|
||||
new StageDefinition { Columns = 2 },
|
||||
};
|
||||
createPlayfield(stages);
|
||||
});
|
||||
|
||||
AddStep("1 + 8 + 1 columns", () =>
|
||||
{
|
||||
var stages = new List<StageDefinition>
|
||||
{
|
||||
new StageDefinition { Columns = 1 },
|
||||
new StageDefinition { Columns = 8 },
|
||||
new StageDefinition { Columns = 1 },
|
||||
};
|
||||
createPlayfield(stages);
|
||||
});
|
||||
|
||||
AddStep("Reversed", () => createPlayfield(4, true));
|
||||
|
||||
AddStep("Notes with input", () => createPlayfieldWithNotes());
|
||||
AddStep("Notes with input (reversed)", () => createPlayfieldWithNotes(true));
|
||||
AddStep("Notes with gravity", () => createPlayfieldWithNotes());
|
||||
AddStep("Notes with gravity (reversed)", () => createPlayfieldWithNotes(true));
|
||||
|
||||
AddStep("Hit explosion", () =>
|
||||
{
|
||||
var playfield = createPlayfield(4);
|
||||
|
||||
int col = rng.Next(0, 4);
|
||||
|
||||
var note = new Note { Column = col };
|
||||
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
var drawableNote = new DrawableNote(note, ManiaAction.Key1)
|
||||
{
|
||||
AccentColour = playfield.Columns.ElementAt(col).AccentColour
|
||||
};
|
||||
|
||||
playfield.OnJudgement(drawableNote, new ManiaJudgement { Result = HitResult.Perfect });
|
||||
playfield.Columns[col].OnJudgement(drawableNote, new ManiaJudgement { Result = HitResult.Perfect });
|
||||
});
|
||||
}
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets, SettingsStore settings)
|
||||
{
|
||||
maniaRuleset = rulesets.GetRuleset(3);
|
||||
|
||||
dependencies.Cache(new ManiaConfigManager(settings, maniaRuleset, 4));
|
||||
}
|
||||
|
||||
private ManiaPlayfield createPlayfield(int cols, bool inverted = false)
|
||||
{
|
||||
var stages = new List<StageDefinition>
|
||||
{
|
||||
new StageDefinition { Columns = cols },
|
||||
};
|
||||
|
||||
return createPlayfield(stages, inverted);
|
||||
}
|
||||
|
||||
private ManiaPlayfield createPlayfield(List<StageDefinition> stages, bool inverted = false)
|
||||
{
|
||||
Clear();
|
||||
|
||||
var inputManager = new ManiaInputManager(maniaRuleset, stages.Sum(g => g.Columns)) { RelativeSizeAxes = Axes.Both };
|
||||
Add(inputManager);
|
||||
|
||||
ManiaPlayfield playfield;
|
||||
|
||||
inputManager.Add(playfield = new ManiaPlayfield(stages)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
|
||||
playfield.Inverted.Value = inverted;
|
||||
|
||||
return playfield;
|
||||
}
|
||||
|
||||
private void createPlayfieldWithNotes(bool inverted = false)
|
||||
{
|
||||
Clear();
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true) { Rate = 1 };
|
||||
|
||||
var inputManager = new ManiaInputManager(maniaRuleset, 4) { RelativeSizeAxes = Axes.Both };
|
||||
Add(inputManager);
|
||||
|
||||
ManiaPlayfield playfield;
|
||||
var stages = new List<StageDefinition>
|
||||
{
|
||||
new StageDefinition { Columns = 4 },
|
||||
};
|
||||
|
||||
inputManager.Add(playfield = new ManiaPlayfield(stages)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Clock = new FramedClock(rateAdjustClock)
|
||||
});
|
||||
|
||||
playfield.Inverted.Value = inverted;
|
||||
|
||||
for (double t = start_time; t <= start_time + duration; t += 100)
|
||||
{
|
||||
var note1 = new Note { StartTime = t, Column = 0 };
|
||||
var note2 = new Note { StartTime = t, Column = 3 };
|
||||
|
||||
note1.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
note2.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
playfield.Add(new DrawableNote(note1, ManiaAction.Key1));
|
||||
playfield.Add(new DrawableNote(note2, ManiaAction.Key4));
|
||||
}
|
||||
|
||||
var holdNote1 = new HoldNote { StartTime = start_time, Duration = duration, Column = 1 };
|
||||
var holdNote2 = new HoldNote { StartTime = start_time, Duration = duration, Column = 2 };
|
||||
|
||||
holdNote1.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
holdNote2.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
playfield.Add(new DrawableHoldNote(holdNote1, ManiaAction.Key2));
|
||||
playfield.Add(new DrawableHoldNote(holdNote2, ManiaAction.Key3));
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user