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Merge pull request #3852 from peppy/fix-exit-crash

Fix crash on exiting player during results transition
This commit is contained in:
Dean Herbert 2018-12-14 19:40:54 +09:00 committed by GitHub
commit 578f7ff459
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@ -170,7 +170,7 @@ namespace osu.Game.Screens.Play
{
Retries = RestartCount,
OnRetry = Restart,
OnQuit = Exit,
OnQuit = performUserRequestedExit,
CheckCanPause = () => AllowPause && ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded,
Children = new[]
{
@ -211,7 +211,7 @@ namespace osu.Game.Screens.Play
failOverlay = new FailOverlay
{
OnRetry = Restart,
OnQuit = Exit,
OnQuit = performUserRequestedExit,
},
new HotkeyRetryOverlay
{
@ -225,7 +225,7 @@ namespace osu.Game.Screens.Play
}
};
hudOverlay.HoldToQuit.Action = Exit;
hudOverlay.HoldToQuit.Action = performUserRequestedExit;
hudOverlay.KeyCounter.Visible.BindTo(RulesetContainer.HasReplayLoaded);
RulesetContainer.IsPaused.BindTo(pauseContainer.IsPaused);
@ -250,8 +250,16 @@ namespace osu.Game.Screens.Play
mod.ApplyToClock(sourceClock);
}
private void performUserRequestedExit()
{
if (!IsCurrentScreen) return;
Exit();
}
public void Restart()
{
if (!IsCurrentScreen) return;
sampleRestart?.Play();
ValidForResume = false;
RestartRequested?.Invoke();