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Add support for followpoint skinning
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@ -7,6 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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{
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@ -20,26 +21,27 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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{
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Origin = Anchor.Centre;
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Masking = true;
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AutoSizeAxes = Axes.Both;
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CornerRadius = width / 2;
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EdgeEffect = new EdgeEffectParameters
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Child = new SkinnableDrawable("Play/osu/followpoint", _ => new Container
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{
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Type = EdgeEffectType.Glow,
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Colour = Color4.White.Opacity(0.2f),
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Radius = 4,
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};
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Children = new Drawable[]
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{
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new Box
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Masking = true,
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AutoSizeAxes = Axes.Both,
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CornerRadius = width / 2,
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = Color4.White.Opacity(0.2f),
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Radius = 4,
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},
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Child = new Box
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{
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Size = new Vector2(width),
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Blending = BlendingMode.Additive,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Alpha = 0.5f,
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},
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}
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}, restrictSize: false)
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{
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Alpha = 0.5f,
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};
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}
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}
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