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Add support for sliderb skinning (single frame only)
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@ -28,14 +28,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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set
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{
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accentColour = value;
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if (ball != null)
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ball.Colour = value;
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if (drawableBall != null)
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drawableBall.Colour = value;
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}
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}
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private readonly Slider slider;
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public readonly Drawable FollowCircle;
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private readonly Box ball;
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private Drawable drawableBall;
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public SliderBall(Slider slider)
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{
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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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Colour = Color4.Orange,
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RelativeSizeAxes = Axes.Both,
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}, restrictSize: false),
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}),
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Width = width,
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@ -68,18 +68,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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BorderThickness = 10,
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BorderColour = Color4.White,
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Alpha = 1,
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Children = new[]
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Child = new Container
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{
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ball = new Box
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Width = width,
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Height = width,
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// TODO: support skin filename animation (sliderb0, sliderb1...)
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Child = new SkinnableDrawable("Play/osu/sliderb", _ => new CircularContainer
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{
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Colour = AccentColour,
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Alpha = 0.4f,
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Width = width,
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Height = width,
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},
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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BorderThickness = 10,
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BorderColour = Color4.White,
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Alpha = 1,
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Child = drawableBall = new Box
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{
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Colour = AccentColour,
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.4f,
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}
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}),
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}
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}
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};
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