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Remove now unnecessary mask layer

This commit is contained in:
smoogipoo 2018-07-17 16:01:14 +09:00
parent 9f730dd784
commit 48c1561676

View File

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Game.Screens.Edit.Screens.Compose.Layers;
using OpenTK;
namespace osu.Game.Rulesets.Mania.Edit.Layers
{
public class ManiaHitObjectMaskLayer : HitObjectMaskLayer
{
public readonly IBindable<bool> Inverted = new Bindable<bool>();
public ManiaHitObjectMaskLayer()
{
Inverted.ValueChanged += invertedChanged;
}
private void invertedChanged(bool newValue)
{
Scale = new Vector2(1, newValue ? -1 : 1);
}
}
}