mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 02:42:54 +08:00
Merge branch 'master' into beatmap-set-downloader
This commit is contained in:
commit
66d28aa9fc
5
.gitmodules
vendored
5
.gitmodules
vendored
@ -1,6 +1,3 @@
|
||||
[submodule "osu-framework"]
|
||||
path = osu-framework
|
||||
url = https://github.com/ppy/osu-framework
|
||||
[submodule "osu-resources"]
|
||||
path = osu-resources
|
||||
url = https://github.com/ppy/osu-resources
|
||||
url = https://github.com/ppy/osu-resources
|
@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/net471/osu.Game.Rulesets.Mania.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net471/osu.Game.Rulesets.Osu.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net471/osu.Game.Rulesets.Taiko.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
@ -1,18 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="VisualTests (net471)" type="DotNetProject" factoryName=".NET Project" singleton="true">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net471/osu.Game.Tests.exe" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<method />
|
||||
</configuration>
|
||||
</component>
|
@ -1,18 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (net471)" type="DotNetProject" factoryName=".NET Project" singleton="true">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net471/osu!.exe" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<method />
|
||||
</configuration>
|
||||
</component>
|
72
.vscode/launch.json
vendored
72
.vscode/launch.json
vendored
@ -2,63 +2,7 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Tests/bin/Debug/net471/osu.Game.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Tests/bin/Release/net471/osu.Game.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/net471/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/net471/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -66,12 +10,12 @@
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug, dotnet)",
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -79,12 +23,12 @@
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release, dotnet)",
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Debug, netcoreapp2.1)",
|
||||
"name": "osu! (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -92,12 +36,12 @@
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll",
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug, dotnet)",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Release, netcoreapp2.1)",
|
||||
"name": "osu! (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -105,7 +49,7 @@
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1/osu!.dll",
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release, dotnet)",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
44
.vscode/tasks.json
vendored
44
.vscode/tasks.json
vendored
@ -4,34 +4,7 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build osu! (Debug, dotnet)",
|
||||
"label": "Build osu! (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
@ -47,7 +20,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build osu! (Release, dotnet)",
|
||||
"label": "Build osu! (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
@ -64,7 +37,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build tests (Debug, dotnet)",
|
||||
"label": "Build tests (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
@ -80,7 +53,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build tests (Release, dotnet)",
|
||||
"label": "Build tests (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
@ -96,15 +69,6 @@
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"type": "shell",
|
||||
|
@ -1,12 +1,7 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Visual Studio 2017 preview
|
||||
image: Visual Studio 2017
|
||||
configuration: Debug
|
||||
cache:
|
||||
- C:\ProgramData\chocolatey\bin -> appveyor.yml
|
||||
- C:\ProgramData\chocolatey\lib -> appveyor.yml
|
||||
- inspectcode -> appveyor.yml
|
||||
- packages -> **\packages.config
|
||||
install:
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- cmd: choco install resharper-clt -y
|
||||
|
@ -1,29 +1,24 @@
|
||||
branches:
|
||||
only:
|
||||
- release
|
||||
skip_tags: true
|
||||
skip_branch_with_pr: true
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
version: '{build}'
|
||||
skip_non_tags: true
|
||||
image: Visual Studio 2017
|
||||
configuration: Debug
|
||||
cache:
|
||||
- packages -> **\packages.config
|
||||
install:
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- git clone https://github.com/ppy/osu-deploy
|
||||
before_build:
|
||||
- ps: if($env:appveyor_repo_tag -eq 'True') { Update-AppveyorBuild -Version $env:appveyor_repo_tag_name }
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- cmd: nuget restore -verbosity quiet
|
||||
build:
|
||||
project: osu.Desktop.Deploy/osu.Desktop.Deploy.csproj
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
build_script:
|
||||
- ps: iex ((New-Object Net.WebClient).DownloadString('https://raw.githubusercontent.com/appveyor/secure-file/master/install.ps1'))
|
||||
- appveyor DownloadFile https://puu.sh/A6g5K/4d08705438.enc # signing certificate
|
||||
- cmd: appveyor-tools\secure-file -decrypt 4d08705438.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
|
||||
- appveyor DownloadFile https://puu.sh/A6g75/fdc6f19b04.enc # deploy configuration
|
||||
- cmd: appveyor-tools\secure-file -decrypt fdc6f19b04.enc -secret %decode_secret% -out osu.Desktop.Deploy\bin\Debug\net471\osu.Desktop.Deploy.exe.config
|
||||
- cd osu.Desktop.Deploy\bin\Debug\net471\
|
||||
- osu.Desktop.Deploy.exe %code_signing_password%
|
||||
- cd osu-deploy
|
||||
- nuget restore -verbosity quiet
|
||||
- msbuild osu.Desktop.Deploy.csproj
|
||||
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\net471\osu.Desktop.Deploy.exe.config
|
||||
- cd bin\Debug\net471\
|
||||
- osu.Desktop.Deploy.exe %code_signing_password% %APPVEYOR_REPO_TAG_NAME%
|
||||
environment:
|
||||
TargetFramework: net471
|
||||
decode_secret:
|
||||
@ -31,4 +26,7 @@ environment:
|
||||
code_signing_password:
|
||||
secure: 34tLNqvjmmZEi97MLKfrnQ==
|
||||
artifacts:
|
||||
- path: 'Releases\*'
|
||||
- path: 'Releases\*'
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: github
|
@ -1 +0,0 @@
|
||||
Subproject commit e13e156beb78e2588e3140527491099b0fb84495
|
@ -1,21 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<configuration>
|
||||
<appSettings>
|
||||
<add key="StagingFolder" value="Staging" />
|
||||
<add key="ReleasesFolder" value="Releases" />
|
||||
<add key="GitHubAccessToken" value="" />
|
||||
<add key="GitHubUsername" value="ppy" />
|
||||
<add key="GitHubRepoName" value="osu" />
|
||||
<add key="ProjectName" value="osu.Desktop" />
|
||||
<add key="NuSpecName" value="osu.Desktop\osu.nuspec" />
|
||||
<add key="SolutionName" value="osu" />
|
||||
<add key="TargetName" value="osu.Desktop" />
|
||||
<add key="PackageName" value="osulazer" />
|
||||
<add key="IconName" value="lazer.ico" />
|
||||
<add key="CodeSigningCertificate" value="" />
|
||||
</appSettings>
|
||||
</configuration>
|
@ -1,16 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Desktop.Deploy
|
||||
{
|
||||
public class GitHubObject
|
||||
{
|
||||
[JsonProperty(@"id")]
|
||||
public int Id;
|
||||
|
||||
[JsonProperty(@"name")]
|
||||
public string Name;
|
||||
}
|
||||
}
|
@ -1,28 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Desktop.Deploy
|
||||
{
|
||||
public class GitHubRelease
|
||||
{
|
||||
[JsonProperty(@"id")]
|
||||
public int Id;
|
||||
|
||||
[JsonProperty(@"tag_name")]
|
||||
public string TagName => $"v{Name}";
|
||||
|
||||
[JsonProperty(@"name")]
|
||||
public string Name;
|
||||
|
||||
[JsonProperty(@"draft")]
|
||||
public bool Draft;
|
||||
|
||||
[JsonProperty(@"prerelease")]
|
||||
public bool PreRelease;
|
||||
|
||||
[JsonProperty(@"upload_url")]
|
||||
public string UploadUrl;
|
||||
}
|
||||
}
|
@ -1,471 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Management.Automation;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.IO.Network;
|
||||
using FileWebRequest = osu.Framework.IO.Network.FileWebRequest;
|
||||
using WebRequest = osu.Framework.IO.Network.WebRequest;
|
||||
|
||||
namespace osu.Desktop.Deploy
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
private static string packages => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".nuget", "packages");
|
||||
private static string nugetPath => Path.Combine(packages, @"nuget.commandline\4.5.1\tools\NuGet.exe");
|
||||
private static string squirrelPath => Path.Combine(packages, @"squirrel.windows\1.8.0\tools\Squirrel.exe");
|
||||
private const string msbuild_path = @"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MSBuild.exe";
|
||||
|
||||
public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
|
||||
public static string ReleasesFolder = ConfigurationManager.AppSettings["ReleasesFolder"];
|
||||
public static string GitHubAccessToken = ConfigurationManager.AppSettings["GitHubAccessToken"];
|
||||
public static string GitHubUsername = ConfigurationManager.AppSettings["GitHubUsername"];
|
||||
public static string GitHubRepoName = ConfigurationManager.AppSettings["GitHubRepoName"];
|
||||
public static string SolutionName = ConfigurationManager.AppSettings["SolutionName"];
|
||||
public static string ProjectName = ConfigurationManager.AppSettings["ProjectName"];
|
||||
public static string NuSpecName = ConfigurationManager.AppSettings["NuSpecName"];
|
||||
public static string TargetNames = ConfigurationManager.AppSettings["TargetName"];
|
||||
public static string PackageName = ConfigurationManager.AppSettings["PackageName"];
|
||||
public static string IconName = ConfigurationManager.AppSettings["IconName"];
|
||||
public static string CodeSigningCertificate = ConfigurationManager.AppSettings["CodeSigningCertificate"];
|
||||
|
||||
public static string GitHubApiEndpoint => $"https://api.github.com/repos/{GitHubUsername}/{GitHubRepoName}/releases";
|
||||
public static string GitHubReleasePage => $"https://github.com/{GitHubUsername}/{GitHubRepoName}/releases";
|
||||
|
||||
/// <summary>
|
||||
/// How many previous build deltas we want to keep when publishing.
|
||||
/// </summary>
|
||||
private const int keep_delta_count = 4;
|
||||
|
||||
private static string codeSigningCmd => string.IsNullOrEmpty(codeSigningPassword) ? "" : $"-n \"/a /f {codeSigningCertPath} /p {codeSigningPassword} /t http://timestamp.comodoca.com/authenticode\"";
|
||||
|
||||
private static string homeDir => Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
|
||||
private static string codeSigningCertPath => Path.Combine(homeDir, CodeSigningCertificate);
|
||||
private static string solutionPath => Environment.CurrentDirectory;
|
||||
private static string stagingPath => Path.Combine(solutionPath, StagingFolder);
|
||||
private static string iconPath => Path.Combine(solutionPath, ProjectName, IconName);
|
||||
|
||||
private static string nupkgFilename(string ver) => $"{PackageName}.{ver}.nupkg";
|
||||
private static string nupkgDistroFilename(string ver) => $"{PackageName}-{ver}-full.nupkg";
|
||||
|
||||
private static readonly Stopwatch sw = new Stopwatch();
|
||||
|
||||
private static string codeSigningPassword;
|
||||
|
||||
private static bool interactive;
|
||||
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
interactive = args.Length == 0;
|
||||
|
||||
displayHeader();
|
||||
|
||||
findSolutionPath();
|
||||
|
||||
if (!Directory.Exists(ReleasesFolder))
|
||||
{
|
||||
write("WARNING: No release directory found. Make sure you want this!", ConsoleColor.Yellow);
|
||||
Directory.CreateDirectory(ReleasesFolder);
|
||||
}
|
||||
|
||||
checkGitHubReleases();
|
||||
|
||||
refreshDirectory(StagingFolder);
|
||||
|
||||
//increment build number until we have a unique one.
|
||||
string verBase = DateTime.Now.ToString("yyyy.Mdd.");
|
||||
int increment = 0;
|
||||
while (Directory.GetFiles(ReleasesFolder, $"*{verBase}{increment}*").Any())
|
||||
increment++;
|
||||
|
||||
string version = $"{verBase}{increment}";
|
||||
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
Console.Write($"Ready to deploy {version}!");
|
||||
pauseIfInteractive();
|
||||
|
||||
sw.Start();
|
||||
|
||||
if (!string.IsNullOrEmpty(CodeSigningCertificate))
|
||||
{
|
||||
Console.Write("Enter code signing password: ");
|
||||
codeSigningPassword = args.Length > 0 ? args[0] : readLineMasked();
|
||||
}
|
||||
|
||||
write("Updating AssemblyInfo...");
|
||||
updateCsprojVersion(version);
|
||||
updateAppveyorVersion(version);
|
||||
|
||||
write("Running build process...");
|
||||
foreach (string targetName in TargetNames.Split(','))
|
||||
runCommand(msbuild_path, $"/v:quiet /m /t:{targetName.Replace('.', '_')} /p:OutputPath={stagingPath};Targets=\"Clean;Build\";Configuration=Release {SolutionName}.sln");
|
||||
|
||||
write("Creating NuGet deployment package...");
|
||||
runCommand(nugetPath, $"pack {NuSpecName} -Version {version} -Properties Configuration=Deploy -OutputDirectory {stagingPath} -BasePath {stagingPath}");
|
||||
|
||||
//prune once before checking for files so we can avoid erroring on files which aren't even needed for this build.
|
||||
pruneReleases();
|
||||
|
||||
checkReleaseFiles();
|
||||
|
||||
write("Running squirrel build...");
|
||||
runCommand(squirrelPath, $"--releasify {stagingPath}\\{nupkgFilename(version)} --framework-version=net471 --setupIcon {iconPath} --icon {iconPath} {codeSigningCmd} --no-msi");
|
||||
|
||||
//prune again to clean up before upload.
|
||||
pruneReleases();
|
||||
|
||||
//rename setup to install.
|
||||
File.Copy(Path.Combine(ReleasesFolder, "Setup.exe"), Path.Combine(ReleasesFolder, "install.exe"), true);
|
||||
File.Delete(Path.Combine(ReleasesFolder, "Setup.exe"));
|
||||
|
||||
uploadBuild(version);
|
||||
|
||||
//reset assemblyinfo.
|
||||
updateCsprojVersion("0.0.0");
|
||||
|
||||
write("Done!", ConsoleColor.White);
|
||||
pauseIfInteractive();
|
||||
}
|
||||
|
||||
private static void displayHeader()
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine();
|
||||
Console.WriteLine(" Please note that OSU! and PPY are registered trademarks and as such covered by trademark law.");
|
||||
Console.WriteLine(" Do not distribute builds of this project publicly that make use of these.");
|
||||
Console.ResetColor();
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensure we have all the files in the release directory which are expected to be there.
|
||||
/// This should have been accounted for in earlier steps, and just serves as a verification step.
|
||||
/// </summary>
|
||||
private static void checkReleaseFiles()
|
||||
{
|
||||
if (!canGitHub) return;
|
||||
|
||||
var releaseLines = getReleaseLines();
|
||||
|
||||
//ensure we have all files necessary
|
||||
foreach (var l in releaseLines)
|
||||
if (!File.Exists(Path.Combine(ReleasesFolder, l.Filename)))
|
||||
error($"Local file missing {l.Filename}");
|
||||
}
|
||||
|
||||
private static IEnumerable<ReleaseLine> getReleaseLines() => File.ReadAllLines(Path.Combine(ReleasesFolder, "RELEASES")).Select(l => new ReleaseLine(l));
|
||||
|
||||
private static void pruneReleases()
|
||||
{
|
||||
if (!canGitHub) return;
|
||||
|
||||
write("Pruning RELEASES...");
|
||||
|
||||
var releaseLines = getReleaseLines().ToList();
|
||||
|
||||
var fulls = releaseLines.Where(l => l.Filename.Contains("-full")).Reverse().Skip(1);
|
||||
|
||||
//remove any FULL releases (except most recent)
|
||||
foreach (var l in fulls)
|
||||
{
|
||||
write($"- Removing old release {l.Filename}", ConsoleColor.Yellow);
|
||||
File.Delete(Path.Combine(ReleasesFolder, l.Filename));
|
||||
releaseLines.Remove(l);
|
||||
}
|
||||
|
||||
//remove excess deltas
|
||||
var deltas = releaseLines.Where(l => l.Filename.Contains("-delta")).ToArray();
|
||||
if (deltas.Length > keep_delta_count)
|
||||
{
|
||||
foreach (var l in deltas.Take(deltas.Length - keep_delta_count))
|
||||
{
|
||||
write($"- Removing old delta {l.Filename}", ConsoleColor.Yellow);
|
||||
File.Delete(Path.Combine(ReleasesFolder, l.Filename));
|
||||
releaseLines.Remove(l);
|
||||
}
|
||||
}
|
||||
|
||||
var lines = new List<string>();
|
||||
releaseLines.ForEach(l => lines.Add(l.ToString()));
|
||||
File.WriteAllLines(Path.Combine(ReleasesFolder, "RELEASES"), lines);
|
||||
}
|
||||
|
||||
private static void uploadBuild(string version)
|
||||
{
|
||||
if (!canGitHub || string.IsNullOrEmpty(CodeSigningCertificate))
|
||||
return;
|
||||
|
||||
write("Publishing to GitHub...");
|
||||
|
||||
write($"- Creating release {version}...", ConsoleColor.Yellow);
|
||||
var req = new JsonWebRequest<GitHubRelease>($"{GitHubApiEndpoint}")
|
||||
{
|
||||
Method = HttpMethod.POST,
|
||||
};
|
||||
req.AddRaw(JsonConvert.SerializeObject(new GitHubRelease
|
||||
{
|
||||
Name = version,
|
||||
Draft = true,
|
||||
PreRelease = true
|
||||
}));
|
||||
req.AuthenticatedBlockingPerform();
|
||||
|
||||
var assetUploadUrl = req.ResponseObject.UploadUrl.Replace("{?name,label}", "?name={0}");
|
||||
foreach (var a in Directory.GetFiles(ReleasesFolder).Reverse()) //reverse to upload RELEASES first.
|
||||
{
|
||||
write($"- Adding asset {a}...", ConsoleColor.Yellow);
|
||||
var upload = new WebRequest(assetUploadUrl, Path.GetFileName(a))
|
||||
{
|
||||
Method = HttpMethod.POST,
|
||||
Timeout = 240000,
|
||||
ContentType = "application/octet-stream",
|
||||
};
|
||||
|
||||
upload.AddRaw(File.ReadAllBytes(a));
|
||||
upload.AuthenticatedBlockingPerform();
|
||||
}
|
||||
|
||||
openGitHubReleasePage();
|
||||
}
|
||||
|
||||
private static void openGitHubReleasePage() => Process.Start(GitHubReleasePage);
|
||||
|
||||
private static bool canGitHub => !string.IsNullOrEmpty(GitHubAccessToken);
|
||||
|
||||
private static void checkGitHubReleases()
|
||||
{
|
||||
if (!canGitHub) return;
|
||||
|
||||
write("Checking GitHub releases...");
|
||||
var req = new JsonWebRequest<List<GitHubRelease>>($"{GitHubApiEndpoint}");
|
||||
req.AuthenticatedBlockingPerform();
|
||||
|
||||
var lastRelease = req.ResponseObject.FirstOrDefault();
|
||||
|
||||
if (lastRelease == null)
|
||||
return;
|
||||
|
||||
if (lastRelease.Draft)
|
||||
{
|
||||
openGitHubReleasePage();
|
||||
error("There's a pending draft release! You probably don't want to push a build with this present.");
|
||||
}
|
||||
|
||||
//there's a previous release for this project.
|
||||
var assetReq = new JsonWebRequest<List<GitHubObject>>($"{GitHubApiEndpoint}/{lastRelease.Id}/assets");
|
||||
assetReq.AuthenticatedBlockingPerform();
|
||||
var assets = assetReq.ResponseObject;
|
||||
|
||||
//make sure our RELEASES file is the same as the last build on the server.
|
||||
var releaseAsset = assets.FirstOrDefault(a => a.Name == "RELEASES");
|
||||
|
||||
//if we don't have a RELEASES asset then the previous release likely wasn't a Squirrel one.
|
||||
if (releaseAsset == null) return;
|
||||
|
||||
write($"Last GitHub release was {lastRelease.Name}.");
|
||||
|
||||
bool requireDownload = false;
|
||||
|
||||
if (!File.Exists(Path.Combine(ReleasesFolder, nupkgDistroFilename(lastRelease.Name))))
|
||||
{
|
||||
write("Last version's package not found locally.", ConsoleColor.Red);
|
||||
requireDownload = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastReleases = new RawFileWebRequest($"{GitHubApiEndpoint}/assets/{releaseAsset.Id}");
|
||||
lastReleases.AuthenticatedBlockingPerform();
|
||||
if (File.ReadAllText(Path.Combine(ReleasesFolder, "RELEASES")) != lastReleases.ResponseString)
|
||||
{
|
||||
write("Server's RELEASES differed from ours.", ConsoleColor.Red);
|
||||
requireDownload = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!requireDownload) return;
|
||||
|
||||
write("Refreshing local releases directory...");
|
||||
refreshDirectory(ReleasesFolder);
|
||||
|
||||
foreach (var a in assets)
|
||||
{
|
||||
if (a.Name.EndsWith(".exe")) continue;
|
||||
|
||||
write($"- Downloading {a.Name}...", ConsoleColor.Yellow);
|
||||
new FileWebRequest(Path.Combine(ReleasesFolder, a.Name), $"{GitHubApiEndpoint}/assets/{a.Id}").AuthenticatedBlockingPerform();
|
||||
}
|
||||
}
|
||||
|
||||
private static void refreshDirectory(string directory)
|
||||
{
|
||||
if (Directory.Exists(directory))
|
||||
Directory.Delete(directory, true);
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
|
||||
private static void updateCsprojVersion(string version)
|
||||
{
|
||||
var toUpdate = new[] { "<Version>", "<FileVersion>" };
|
||||
string file = Path.Combine(ProjectName, $"{ProjectName}.csproj");
|
||||
|
||||
var l1 = File.ReadAllLines(file);
|
||||
List<string> l2 = new List<string>();
|
||||
foreach (var l in l1)
|
||||
{
|
||||
string line = l;
|
||||
|
||||
foreach (var tag in toUpdate)
|
||||
{
|
||||
int startIndex = l.IndexOf(tag, StringComparison.InvariantCulture);
|
||||
if (startIndex == -1)
|
||||
continue;
|
||||
startIndex += tag.Length;
|
||||
|
||||
int endIndex = l.IndexOf("<", startIndex, StringComparison.InvariantCulture);
|
||||
line = $"{l.Substring(0, startIndex)}{version}{l.Substring(endIndex)}";
|
||||
}
|
||||
|
||||
l2.Add(line);
|
||||
}
|
||||
|
||||
File.WriteAllLines(file, l2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Find the base path of the active solution (git checkout location)
|
||||
/// </summary>
|
||||
private static void findSolutionPath()
|
||||
{
|
||||
string path = Path.GetDirectoryName(Environment.CommandLine.Replace("\"", "").Trim());
|
||||
|
||||
if (string.IsNullOrEmpty(path))
|
||||
path = Environment.CurrentDirectory;
|
||||
|
||||
while (!File.Exists(Path.Combine(path, $"{SolutionName}.sln")))
|
||||
path = path.Remove(path.LastIndexOf(Path.DirectorySeparatorChar));
|
||||
path += Path.DirectorySeparatorChar;
|
||||
|
||||
Environment.CurrentDirectory = path;
|
||||
}
|
||||
|
||||
private static bool runCommand(string command, string args)
|
||||
{
|
||||
var psi = new ProcessStartInfo(command, args)
|
||||
{
|
||||
WorkingDirectory = solutionPath,
|
||||
CreateNoWindow = true,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true,
|
||||
UseShellExecute = false,
|
||||
WindowStyle = ProcessWindowStyle.Hidden
|
||||
};
|
||||
|
||||
Process p = Process.Start(psi);
|
||||
if (p == null) return false;
|
||||
|
||||
string output = p.StandardOutput.ReadToEnd();
|
||||
output += p.StandardError.ReadToEnd();
|
||||
|
||||
if (p.ExitCode == 0) return true;
|
||||
|
||||
write(output);
|
||||
error($"Command {command} {args} failed!");
|
||||
return false;
|
||||
}
|
||||
|
||||
private static string readLineMasked()
|
||||
{
|
||||
var fg = Console.ForegroundColor;
|
||||
Console.ForegroundColor = Console.BackgroundColor;
|
||||
var ret = Console.ReadLine();
|
||||
Console.ForegroundColor = fg;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
private static void error(string message)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine($"FATAL ERROR: {message}");
|
||||
|
||||
pauseIfInteractive();
|
||||
Environment.Exit(-1);
|
||||
}
|
||||
|
||||
private static void pauseIfInteractive()
|
||||
{
|
||||
if (interactive)
|
||||
Console.ReadLine();
|
||||
else
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
private static bool updateAppveyorVersion(string version)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (PowerShell ps = PowerShell.Create())
|
||||
{
|
||||
ps.AddScript($"Update-AppveyorBuild -Version \"{version}\"");
|
||||
ps.Invoke();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
// we don't have appveyor and don't care
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void write(string message, ConsoleColor col = ConsoleColor.Gray)
|
||||
{
|
||||
if (sw.ElapsedMilliseconds > 0)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Green;
|
||||
Console.Write(sw.ElapsedMilliseconds.ToString().PadRight(8));
|
||||
}
|
||||
Console.ForegroundColor = col;
|
||||
Console.WriteLine(message);
|
||||
}
|
||||
|
||||
public static void AuthenticatedBlockingPerform(this WebRequest r)
|
||||
{
|
||||
r.AddHeader("Authorization", $"token {GitHubAccessToken}");
|
||||
r.Perform();
|
||||
}
|
||||
}
|
||||
|
||||
internal class RawFileWebRequest : WebRequest
|
||||
{
|
||||
public RawFileWebRequest(string url) : base(url)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string Accept => "application/octet-stream";
|
||||
}
|
||||
|
||||
internal class ReleaseLine
|
||||
{
|
||||
public string Hash;
|
||||
public string Filename;
|
||||
public int Filesize;
|
||||
|
||||
public ReleaseLine(string line)
|
||||
{
|
||||
var split = line.Split(' ');
|
||||
Hash = split[0];
|
||||
Filename = split[1];
|
||||
Filesize = int.Parse(split[2]);
|
||||
}
|
||||
|
||||
public override string ToString() => $"{Hash} {Filename} {Filesize}";
|
||||
}
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFrameworks>net471</TargetFrameworks>
|
||||
<OutputType>Exe</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="NuGet.CommandLine" Version="4.5.1" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
|
||||
<PackageReference Include="System.Configuration.ConfigurationManager" Version="4.4.0" />
|
||||
<PackageReference Include="System.Management.Automation.dll" Version="10.0.10586" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -14,6 +13,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Utils;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -118,7 +118,7 @@ namespace osu.Desktop.Overlays
|
||||
Icon = FontAwesome.fa_check_square;
|
||||
Activated = delegate
|
||||
{
|
||||
Process.Start($"https://github.com/ppy/osu/releases/tag/v{version}");
|
||||
Process.Start($"https://osu.ppy.sh/home/changelog/{version}");
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
@ -20,7 +20,6 @@
|
||||
<StartupObject>osu.Desktop.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
@ -30,10 +29,10 @@
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.4.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.3" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.0" />
|
||||
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -53,10 +53,10 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
return base.CreatePlayer(beatmap, ruleset);
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
return base.CreatePlayer(ruleset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -98,17 +98,12 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
});
|
||||
}
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets, SettingsStore settings)
|
||||
{
|
||||
maniaRuleset = rulesets.GetRuleset(3);
|
||||
|
||||
dependencies.Cache(new ManiaConfigManager(settings, maniaRuleset, 4));
|
||||
Dependencies.Cache(new ManiaConfigManager(settings, maniaRuleset, 4));
|
||||
}
|
||||
|
||||
private ManiaPlayfield createPlayfield(int cols, bool inverted = false)
|
||||
|
@ -5,6 +5,7 @@ using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
@ -28,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
: base(barLine)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 1;
|
||||
Height = 2f;
|
||||
|
||||
AddInternal(new Box
|
||||
{
|
||||
@ -36,6 +37,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(255, 204, 33, 255),
|
||||
});
|
||||
|
||||
bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using OpenTK.Graphics;
|
||||
@ -23,9 +23,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
private readonly DrawableNote head;
|
||||
private readonly DrawableNote tail;
|
||||
|
||||
private readonly GlowPiece glowPiece;
|
||||
private readonly BodyPiece bodyPiece;
|
||||
private readonly Container fullHeightContainer;
|
||||
|
||||
/// <summary>
|
||||
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
||||
@ -37,25 +35,17 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
/// </summary>
|
||||
private bool hasBroken;
|
||||
|
||||
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
||||
|
||||
public DrawableHoldNote(HoldNote hitObject, ManiaAction action)
|
||||
: base(hitObject, action)
|
||||
{
|
||||
Container<DrawableHoldNoteTick> tickContainer;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
// The hit object itself cannot be used for various elements because the tail overshoots it
|
||||
// So a specialized container that is updated to contain the tail height is used
|
||||
fullHeightContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Child = glowPiece = new GlowPiece()
|
||||
},
|
||||
bodyPiece = new BodyPiece
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
tickContainer = new Container<DrawableHoldNoteTick>
|
||||
@ -92,21 +82,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
base.AccentColour = value;
|
||||
|
||||
glowPiece.AccentColour = value;
|
||||
bodyPiece.AccentColour = value;
|
||||
head.AccentColour = value;
|
||||
tail.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
// Good enough for now, we just want them to have a lifetime end
|
||||
this.Delay(2000).Expire();
|
||||
break;
|
||||
tickContainer.ForEach(t => t.AccentColour = value);
|
||||
}
|
||||
}
|
||||
|
||||
@ -121,12 +100,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
base.Update();
|
||||
|
||||
// Make the body piece not lie under the head note
|
||||
bodyPiece.Y = head.Height;
|
||||
bodyPiece.Height = DrawHeight - head.Height;
|
||||
|
||||
// Make the fullHeightContainer "contain" the height of the tail note, keeping in mind
|
||||
// that the tail note overshoots the height of this hit object
|
||||
fullHeightContainer.Height = DrawHeight + tail.Height;
|
||||
bodyPiece.Y = head.Height / 2;
|
||||
bodyPiece.Height = DrawHeight - head.Height / 2 + tail.Height / 2;
|
||||
}
|
||||
|
||||
public bool OnPressed(ManiaAction action)
|
||||
@ -175,8 +150,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
: base(holdNote.HitObject.Head, action)
|
||||
{
|
||||
this.holdNote = holdNote;
|
||||
|
||||
GlowPiece.Alpha = 0;
|
||||
}
|
||||
|
||||
public override bool OnPressed(ManiaAction action)
|
||||
@ -194,11 +167,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
// The holdnote keeps scrolling through for now, so having the head disappear looks weird
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -219,8 +187,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
: base(holdNote.HitObject.Tail, action)
|
||||
{
|
||||
this.holdNote = holdNote;
|
||||
|
||||
GlowPiece.Alpha = 0;
|
||||
}
|
||||
|
||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||
@ -253,11 +219,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
});
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
// The holdnote keeps scrolling through, so having the tail disappear looks weird
|
||||
}
|
||||
|
||||
public override bool OnPressed(ManiaAction action) => false; // Tail doesn't handle key down
|
||||
|
||||
public override bool OnReleased(ManiaAction action)
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@ -87,16 +86,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
AddJudgement(new HoldNoteTickJudgement { Result = HitResult.Perfect });
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
switch (State.Value)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
AccentColour = Color4.Green;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (AllJudged)
|
||||
|
@ -27,5 +27,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
if (action != null)
|
||||
Action = action.Value;
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Miss:
|
||||
this.FadeOut(150, Easing.In).Expire();
|
||||
break;
|
||||
case ArmedState.Hit:
|
||||
this.FadeOut(150, Easing.OutQuint).Expire();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,12 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
@ -16,9 +17,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
/// </summary>
|
||||
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
|
||||
{
|
||||
protected readonly GlowPiece GlowPiece;
|
||||
|
||||
private readonly LaneGlowPiece laneGlowPiece;
|
||||
private readonly NotePiece headPiece;
|
||||
|
||||
public DrawableNote(Note hitObject, ManiaAction action)
|
||||
@ -27,14 +25,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
laneGlowPiece = new LaneGlowPiece
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
GlowPiece = new GlowPiece(),
|
||||
headPiece = new NotePiece
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
@ -49,9 +44,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
set
|
||||
{
|
||||
base.AccentColour = value;
|
||||
laneGlowPiece.AccentColour = AccentColour;
|
||||
GlowPiece.AccentColour = AccentColour;
|
||||
headPiece.AccentColour = AccentColour;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = AccentColour.Lighten(1f).Opacity(0.6f),
|
||||
Radius = 10,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@ -71,17 +71,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
AddJudgement(new ManiaJudgement { Result = result });
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
case ArmedState.Miss:
|
||||
this.FadeOut(100).Expire();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual bool OnPressed(ManiaAction action)
|
||||
{
|
||||
if (action != Action)
|
||||
|
@ -123,8 +123,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
foreground.Colour = AccentColour.Opacity(0.4f);
|
||||
background.Colour = AccentColour.Opacity(0.2f);
|
||||
foreground.Colour = AccentColour.Opacity(0.9f);
|
||||
background.Colour = AccentColour.Opacity(0.6f);
|
||||
|
||||
subtractionCache.Invalidate();
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
/// </summary>
|
||||
internal class NotePiece : Container, IHasAccentColour
|
||||
{
|
||||
private const float head_height = 10;
|
||||
public const float NOTE_HEIGHT = 10;
|
||||
private const float head_colour_height = 6;
|
||||
|
||||
private readonly Box colouredBox;
|
||||
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
public NotePiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = head_height;
|
||||
Height = NOTE_HEIGHT;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
|
@ -33,6 +33,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
public ManiaAction Action;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly Box backgroundOverlay;
|
||||
private readonly Container hitTargetBar;
|
||||
private readonly Container keyIcon;
|
||||
|
||||
@ -42,22 +43,32 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container<Drawable> content;
|
||||
|
||||
private const float opacity_released = 0.1f;
|
||||
private const float opacity_pressed = 0.25f;
|
||||
|
||||
public Column()
|
||||
: base(ScrollingDirection.Up)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = column_width;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
Name = "Background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = opacity_released
|
||||
Alpha = 0.3f
|
||||
},
|
||||
backgroundOverlay = new Box
|
||||
{
|
||||
Name = "Background Gradient Overlay",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.5f,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Blending = BlendingMode.Additive,
|
||||
Alpha = 0
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -182,6 +193,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
accentColour = value;
|
||||
|
||||
background.Colour = accentColour;
|
||||
backgroundOverlay.Colour = ColourInfo.GradientVertical(accentColour.Opacity(0.6f), accentColour.Opacity(0));
|
||||
|
||||
hitTargetBar.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
@ -223,8 +235,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
if (action == Action)
|
||||
{
|
||||
background.FadeTo(opacity_pressed, 50, Easing.OutQuint);
|
||||
keyIcon.ScaleTo(1.4f, 50, Easing.OutQuint);
|
||||
backgroundOverlay.FadeTo(1, 50, Easing.OutQuint).Then().FadeTo(0.5f, 250, Easing.OutQuint);
|
||||
keyIcon.ScaleTo(1.4f, 50, Easing.OutQuint).Then().ScaleTo(1.3f, 250, Easing.OutQuint);
|
||||
}
|
||||
|
||||
return false;
|
||||
@ -234,8 +246,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
if (action == Action)
|
||||
{
|
||||
background.FadeTo(opacity_released, 800, Easing.OutQuart);
|
||||
keyIcon.ScaleTo(1f, 400, Easing.OutQuart);
|
||||
backgroundOverlay.FadeTo(0, 250, Easing.OutQuint);
|
||||
keyIcon.ScaleTo(1f, 125, Easing.OutQuint);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -1,19 +1,21 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
internal class HitExplosion : CompositeDrawable
|
||||
{
|
||||
private readonly Box inner;
|
||||
private readonly CircularContainer circle;
|
||||
|
||||
public HitExplosion(DrawableHitObject judgedObject)
|
||||
{
|
||||
@ -22,33 +24,32 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Size = new Vector2(isTick ? 0.5f : 1);
|
||||
FillMode = FillMode.Fit;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Y = NotePiece.NOTE_HEIGHT / 2;
|
||||
Height = NotePiece.NOTE_HEIGHT;
|
||||
|
||||
Blending = BlendingMode.Additive;
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
Scale = new Vector2(isTick ? 0.4f : 0.8f);
|
||||
|
||||
Color4 accent = isTick ? Color4.White : judgedObject.AccentColour;
|
||||
|
||||
InternalChild = new CircularContainer
|
||||
InternalChild = circle = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = 1,
|
||||
BorderColour = accent,
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
Size = new Vector2(0.1f),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = accent,
|
||||
Radius = 10,
|
||||
Hollow = true
|
||||
Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour, Color4.White, 0, 1),
|
||||
Radius = 100,
|
||||
},
|
||||
Child = inner = new Box
|
||||
Child = new Box
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = accent,
|
||||
Alpha = 1,
|
||||
AlwaysPresent = true,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -57,8 +58,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
this.ScaleTo(2f, 600, Easing.OutQuint).FadeOut(500);
|
||||
inner.FadeOut(250);
|
||||
circle.ResizeTo(circle.Size * new Vector2(4, 20), 1000, Easing.OutQuint);
|
||||
this.FadeIn(16).Then().FadeOut(500, Easing.OutQuint);
|
||||
|
||||
Expire(true);
|
||||
}
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
@ -78,6 +77,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@ -183,15 +183,15 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
normalColumnColours = new List<Color4>
|
||||
{
|
||||
colours.RedDark,
|
||||
colours.GreenDark
|
||||
new Color4(94, 0, 57, 255),
|
||||
new Color4(6, 84, 0, 255)
|
||||
};
|
||||
|
||||
specialColumnColour = colours.BlueDark;
|
||||
specialColumnColour = new Color4(0, 48, 63, 255);
|
||||
|
||||
// Set the special column + colour + key
|
||||
foreach (var column in Columns)
|
||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
private Bindable<double> cursorScale;
|
||||
private Bindable<bool> autoCursorScale;
|
||||
private Bindable<WorkingBeatmap> beatmap;
|
||||
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public OsuCursor()
|
||||
{
|
||||
@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, OsuGameBase game)
|
||||
private void load(OsuConfigManager config, IBindableBeatmap beatmap)
|
||||
{
|
||||
Child = cursorContainer = new SkinnableDrawable("cursor", _ => new CircularContainer
|
||||
{
|
||||
@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
beatmap = game.Beatmap.GetBoundCopy();
|
||||
this.beatmap.BindTo(beatmap);
|
||||
beatmap.ValueChanged += v => calculateScale();
|
||||
|
||||
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
||||
Assert.AreEqual("Deif", meta.AuthorString);
|
||||
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
|
||||
Assert.AreEqual(164471 + LegacyBeatmapDecoder.UniversalOffset, meta.PreviewTime);
|
||||
Assert.AreEqual(164471, meta.PreviewTime);
|
||||
Assert.AreEqual(string.Empty, meta.Source);
|
||||
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
|
||||
Assert.AreEqual("Renatus", meta.Title);
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -13,12 +12,11 @@ namespace osu.Game.Tests.Visual
|
||||
[Description("Player instantiated with an autoplay mod.")]
|
||||
public class TestCaseAutoplay : TestCasePlayer
|
||||
{
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
return new ScoreAccessiblePlayer
|
||||
{
|
||||
InitialBeatmap = beatmap,
|
||||
AllowPause = false,
|
||||
AllowLeadIn = false,
|
||||
AllowResults = false,
|
||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -29,14 +28,11 @@ namespace osu.Game.Tests.Visual
|
||||
private RulesetStore rulesets;
|
||||
private TestBeatmapInfoWedge infoWedge;
|
||||
private readonly List<IBeatmap> beatmaps = new List<IBeatmap>();
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, RulesetStore rulesets)
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
|
||||
beatmap.BindTo(game.Beatmap);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -53,11 +49,11 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("show", () =>
|
||||
{
|
||||
infoWedge.State = Visibility.Visible;
|
||||
infoWedge.Beatmap = beatmap;
|
||||
infoWedge.Beatmap = Beatmap;
|
||||
});
|
||||
|
||||
// select part is redundant, but wait for load isn't
|
||||
selectBeatmap(beatmap.Value.Beatmap);
|
||||
selectBeatmap(Beatmap.Value.Beatmap);
|
||||
|
||||
AddWaitStep(3);
|
||||
|
||||
@ -120,8 +116,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
selectNullBeatmap();
|
||||
AddAssert("check empty version", () => string.IsNullOrEmpty(infoWedge.Info.VersionLabel.Text));
|
||||
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Text == beatmap.Default.BeatmapInfo.Metadata.Title);
|
||||
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Text == beatmap.Default.BeatmapInfo.Metadata.Artist);
|
||||
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Text == Beatmap.Default.BeatmapInfo.Metadata.Title);
|
||||
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Text == Beatmap.Default.BeatmapInfo.Metadata.Artist);
|
||||
AddAssert("check empty author", () => !infoWedge.Info.MapperContainer.Children.Any());
|
||||
AddAssert("check no infolabels", () => !infoWedge.Info.InfoLabelContainer.Children.Any());
|
||||
}
|
||||
@ -133,7 +129,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep($"select {b.Metadata.Title} beatmap", () =>
|
||||
{
|
||||
infoBefore = infoWedge.Info;
|
||||
infoWedge.Beatmap = beatmap.Value = new TestWorkingBeatmap(b);
|
||||
infoWedge.Beatmap = Beatmap.Value = new TestWorkingBeatmap(b);
|
||||
});
|
||||
|
||||
AddUntilStep(() => infoWedge.Info != infoBefore, "wait for async load");
|
||||
@ -143,8 +139,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
AddStep("select null beatmap", () =>
|
||||
{
|
||||
beatmap.Value = beatmap.Default;
|
||||
infoWedge.Beatmap = beatmap;
|
||||
Beatmap.Value = Beatmap.Default;
|
||||
infoWedge.Beatmap = Beatmap;
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -35,9 +35,6 @@ namespace osu.Game.Tests.Visual
|
||||
typeof(MessageFormatter)
|
||||
};
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
||||
|
||||
public TestCaseChatLink()
|
||||
{
|
||||
Add(textContainer = new TestChatLineContainer
|
||||
@ -53,7 +50,7 @@ namespace osu.Game.Tests.Visual
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
linkColour = colours.Blue;
|
||||
dependencies.Cache(new ChatOverlay
|
||||
Dependencies.Cache(new ChatOverlay
|
||||
{
|
||||
AvailableChannels =
|
||||
{
|
||||
|
@ -17,14 +17,10 @@ namespace osu.Game.Tests.Visual
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Compose) };
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load()
|
||||
{
|
||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
var compose = new Compose();
|
||||
compose.Beatmap.BindTo(osuGame.Beatmap);
|
||||
|
||||
Child = compose;
|
||||
Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
Child = new Compose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
@ -18,8 +17,6 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ScrollableTimeline), typeof(ScrollingTimelineContainer), typeof(BeatmapWaveformGraph), typeof(TimelineButton) };
|
||||
|
||||
private readonly ScrollableTimeline timeline;
|
||||
|
||||
public TestCaseEditorComposeTimeline()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
@ -30,7 +27,7 @@ namespace osu.Game.Tests.Visual
|
||||
Origin = Anchor.TopCentre,
|
||||
State = Visibility.Visible
|
||||
},
|
||||
timeline = new ScrollableTimeline
|
||||
new ScrollableTimeline
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -38,11 +35,5 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
{
|
||||
timeline.Beatmap.BindTo(osuGame.Beatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load()
|
||||
{
|
||||
var testBeatmap = new Beatmap
|
||||
{
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
};
|
||||
|
||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
|
||||
Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
|
||||
|
||||
Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
|
||||
|
||||
|
@ -19,19 +19,16 @@ namespace osu.Game.Tests.Visual
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SummaryTimeline) };
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load()
|
||||
{
|
||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
SummaryTimeline summaryTimeline;
|
||||
Add(summaryTimeline = new SummaryTimeline
|
||||
Add(new SummaryTimeline
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 50)
|
||||
});
|
||||
|
||||
summaryTimeline.Beatmap.BindTo(osuGame.Beatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,15 +32,10 @@ namespace osu.Game.Tests.Visual
|
||||
typeof(NotNullAttribute)
|
||||
};
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(parent);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load()
|
||||
{
|
||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(new Beatmap
|
||||
Beatmap.Value = new TestWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
@ -63,8 +58,8 @@ namespace osu.Game.Tests.Visual
|
||||
});
|
||||
|
||||
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
Dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
Dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
|
||||
Child = new OsuHitObjectComposer(new OsuRuleset());
|
||||
}
|
||||
|
@ -2,12 +2,9 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
@ -15,8 +12,6 @@ namespace osu.Game.Tests.Visual
|
||||
[TestFixture]
|
||||
public class TestCaseMusicController : OsuTestCase
|
||||
{
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public TestCaseMusicController()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
@ -30,13 +25,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
AddStep(@"show", () => mc.State = Visibility.Visible);
|
||||
AddToggleStep(@"toggle beatmap lock", state => beatmapBacking.Disabled = state);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
beatmapBacking.BindTo(game.Beatmap);
|
||||
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,6 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
private WorkingBeatmap defaultBeatmap;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
@ -48,8 +47,6 @@ namespace osu.Game.Tests.Visual
|
||||
typeof(DrawableCarouselBeatmapSet),
|
||||
};
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
||||
|
||||
private class TestSongSelect : PlaySongSelect
|
||||
{
|
||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||
@ -58,7 +55,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
private void load()
|
||||
{
|
||||
TestSongSelect songSelect = null;
|
||||
|
||||
@ -67,10 +64,10 @@ namespace osu.Game.Tests.Visual
|
||||
// this is by no means clean. should be replacing inside of OsuGameBase somehow.
|
||||
IDatabaseContextFactory factory = new SingletonContextFactory(new OsuDbContext());
|
||||
|
||||
dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||
dependencies.Cache(manager = new BeatmapManager(storage, factory, rulesets, null, null)
|
||||
Dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(storage, factory, rulesets, null, null)
|
||||
{
|
||||
DefaultBeatmap = defaultBeatmap = game.Beatmap.Default
|
||||
DefaultBeatmap = defaultBeatmap = Beatmap.Default
|
||||
});
|
||||
|
||||
void loadNewSongSelect(bool deleteMaps = false) => AddStep("reload song select", () =>
|
||||
@ -78,7 +75,7 @@ namespace osu.Game.Tests.Visual
|
||||
if (deleteMaps)
|
||||
{
|
||||
manager.Delete(manager.GetAllUsableBeatmapSets());
|
||||
game.Beatmap.SetDefault();
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
||||
if (songSelect != null)
|
||||
|
@ -15,17 +15,12 @@ namespace osu.Game.Tests.Visual
|
||||
[TestFixture]
|
||||
public class TestCasePlaybackControl : OsuTestCase
|
||||
{
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(parent);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
Dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
Dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
|
||||
var playback = new PlaybackControl
|
||||
{
|
||||
@ -34,7 +29,7 @@ namespace osu.Game.Tests.Visual
|
||||
Size = new Vector2(200,100)
|
||||
};
|
||||
|
||||
playback.Beatmap.Value = new TestWorkingBeatmap(new Beatmap());
|
||||
Beatmap.Value = new TestWorkingBeatmap(new Beatmap());
|
||||
|
||||
Child = playback;
|
||||
}
|
||||
|
@ -12,9 +12,10 @@ namespace osu.Game.Tests.Visual
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
Beatmap.Value = new DummyWorkingBeatmap(game);
|
||||
|
||||
AddStep("load dummy beatmap", () => Add(new PlayerLoader(new Player
|
||||
{
|
||||
InitialBeatmap = new DummyWorkingBeatmap(game),
|
||||
AllowPause = false,
|
||||
AllowLeadIn = false,
|
||||
AllowResults = false,
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -13,23 +12,20 @@ namespace osu.Game.Tests.Visual
|
||||
[Description("Player instantiated with a replay.")]
|
||||
public class TestCaseReplay : TestCasePlayer
|
||||
{
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
// We create a dummy RulesetContainer just to get the replay - we don't want to use mods here
|
||||
// to simulate setting a replay rather than having the replay already set for us
|
||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
var dummyRulesetContainer = ruleset.CreateRulesetContainerWith(beatmap);
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
var dummyRulesetContainer = ruleset.CreateRulesetContainerWith(Beatmap.Value);
|
||||
|
||||
// We have the replay
|
||||
var replay = dummyRulesetContainer.Replay;
|
||||
|
||||
// Reset the mods
|
||||
beatmap.Mods.Value = beatmap.Mods.Value.Where(m => !(m is ModAutoplay));
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Where(m => !(m is ModAutoplay));
|
||||
|
||||
return new ReplayPlayer(replay)
|
||||
{
|
||||
InitialBeatmap = beatmap
|
||||
};
|
||||
return new ReplayPlayer(replay);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,18 +32,13 @@ namespace osu.Game.Tests.Visual
|
||||
this.beatmaps = beatmaps;
|
||||
}
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (beatmap == null)
|
||||
{
|
||||
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||
}
|
||||
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||
|
||||
Add(new Results(new Score
|
||||
{
|
||||
@ -63,10 +58,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
Username = "peppy",
|
||||
}
|
||||
})
|
||||
{
|
||||
InitialBeatmap = beatmap
|
||||
});
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,10 +14,6 @@ namespace osu.Game.Tests.Visual
|
||||
private readonly SettingsOverlay settings;
|
||||
private readonly DialogOverlay dialogOverlay;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
||||
|
||||
public TestCaseSettings()
|
||||
{
|
||||
settings = new MainSettings
|
||||
@ -33,7 +29,7 @@ namespace osu.Game.Tests.Visual
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
dependencies.Cache(dialogOverlay);
|
||||
Dependencies.Cache(dialogOverlay);
|
||||
|
||||
Add(settings);
|
||||
}
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -18,8 +17,6 @@ namespace osu.Game.Tests.Visual
|
||||
[TestFixture]
|
||||
public class TestCaseStoryboard : OsuTestCase
|
||||
{
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private readonly Container<DrawableStoryboard> storyboardContainer;
|
||||
private DrawableStoryboard storyboard;
|
||||
|
||||
@ -43,6 +40,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
Add(new MusicController
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
@ -55,10 +53,9 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
private void load()
|
||||
{
|
||||
beatmapBacking.BindTo(game.Beatmap);
|
||||
beatmapBacking.ValueChanged += beatmapChanged;
|
||||
Beatmap.ValueChanged += beatmapChanged;
|
||||
}
|
||||
|
||||
private void beatmapChanged(WorkingBeatmap working)
|
||||
@ -66,10 +63,10 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private void restart()
|
||||
{
|
||||
var track = beatmapBacking.Value.Track;
|
||||
var track = Beatmap.Value.Track;
|
||||
|
||||
track.Reset();
|
||||
loadStoryboard(beatmapBacking.Value);
|
||||
loadStoryboard(Beatmap);
|
||||
track.Start();
|
||||
}
|
||||
|
||||
@ -81,7 +78,7 @@ namespace osu.Game.Tests.Visual
|
||||
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
|
||||
storyboardContainer.Clock = decoupledClock;
|
||||
|
||||
storyboard = working.Storyboard.CreateDrawable(beatmapBacking);
|
||||
storyboard = working.Storyboard.CreateDrawable(Beatmap);
|
||||
storyboard.Passing = false;
|
||||
|
||||
storyboardContainer.Add(storyboard);
|
||||
|
@ -5,11 +5,9 @@ using NUnit.Framework;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
|
||||
@ -19,9 +17,8 @@ namespace osu.Game.Tests.Visual
|
||||
[TestFixture]
|
||||
public class TestCaseWaveform : OsuTestCase
|
||||
{
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public TestCaseWaveform()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
FillFlowContainer flow;
|
||||
Child = flow = new FillFlowContainer
|
||||
@ -46,10 +43,11 @@ namespace osu.Game.Tests.Visual
|
||||
var newDisplay = new BeatmapWaveformGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Resolution = 1f / i
|
||||
Resolution = 1f / i,
|
||||
Beatmap = Beatmap
|
||||
};
|
||||
|
||||
newDisplay.Beatmap.BindTo(beatmapBacking);
|
||||
Beatmap.ValueChanged += b => newDisplay.Beatmap = b;
|
||||
|
||||
flow.Add(new Container
|
||||
{
|
||||
@ -83,8 +81,5 @@ namespace osu.Game.Tests.Visual
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame) => beatmapBacking.BindTo(osuGame.Beatmap);
|
||||
}
|
||||
}
|
||||
|
75
osu.Game/Beatmaps/BindableBeatmap.cs
Normal file
75
osu.Game/Beatmaps/BindableBeatmap.cs
Normal file
@ -0,0 +1,75 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="Bindable{WorkingBeatmap}"/> for the <see cref="OsuGame"/> beatmap.
|
||||
/// This should be used sparingly in-favour of <see cref="IBindableBeatmap"/>.
|
||||
/// </summary>
|
||||
public abstract class BindableBeatmap : NonNullableBindable<WorkingBeatmap>, IBindableBeatmap
|
||||
{
|
||||
private AudioManager audioManager;
|
||||
private WorkingBeatmap lastBeatmap;
|
||||
|
||||
protected BindableBeatmap(WorkingBeatmap defaultValue)
|
||||
: base(defaultValue)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers an <see cref="AudioManager"/> for <see cref="Track"/>s to be added to.
|
||||
/// </summary>
|
||||
/// <param name="audioManager">The <see cref="AudioManager"/> to register.</param>
|
||||
protected void RegisterAudioManager([NotNull] AudioManager audioManager)
|
||||
{
|
||||
if (this.audioManager != null) throw new InvalidOperationException($"Cannot register multiple {nameof(AudioManager)}s.");
|
||||
|
||||
this.audioManager = audioManager;
|
||||
|
||||
ValueChanged += registerAudioTrack;
|
||||
|
||||
// If the track has changed prior to this being called, let's register it
|
||||
if (Value != Default)
|
||||
registerAudioTrack(Value);
|
||||
}
|
||||
|
||||
private void registerAudioTrack(WorkingBeatmap beatmap)
|
||||
{
|
||||
var trackLoaded = lastBeatmap?.TrackLoaded ?? false;
|
||||
|
||||
// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
|
||||
if (!trackLoaded || lastBeatmap?.Track != beatmap.Track)
|
||||
{
|
||||
if (trackLoaded)
|
||||
{
|
||||
Debug.Assert(lastBeatmap != null);
|
||||
Debug.Assert(lastBeatmap.Track != null);
|
||||
|
||||
lastBeatmap.RecycleTrack();
|
||||
}
|
||||
|
||||
audioManager.Track.AddItem(beatmap.Track);
|
||||
}
|
||||
|
||||
lastBeatmap = beatmap;
|
||||
}
|
||||
|
||||
[NotNull]
|
||||
IBindableBeatmap IBindableBeatmap.GetBoundCopy() => GetBoundCopy();
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a new <see cref="BindableBeatmap"/> instance weakly bound to this <see cref="BindableBeatmap"/>.
|
||||
/// If you are further binding to events of the retrieved <see cref="BindableBeatmap"/>, ensure a local reference is held.
|
||||
/// </summary>
|
||||
[NotNull]
|
||||
public abstract BindableBeatmap GetBoundCopy();
|
||||
}
|
||||
}
|
@ -17,7 +17,7 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
private readonly OsuGameBase game;
|
||||
|
||||
public DummyWorkingBeatmap(OsuGameBase game)
|
||||
public DummyWorkingBeatmap(OsuGameBase game = null)
|
||||
: base(new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
@ -43,7 +43,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override IBeatmap GetBeatmap() => new Beatmap();
|
||||
|
||||
protected override Texture GetBackground() => game.Textures.Get(@"Backgrounds/bg4");
|
||||
protected override Texture GetBackground() => game?.Textures.Get(@"Backgrounds/bg4");
|
||||
|
||||
protected override Track GetTrack() => new TrackVirtual();
|
||||
|
||||
|
@ -8,7 +8,6 @@ using System.Linq;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework;
|
||||
|
||||
namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
@ -28,23 +27,17 @@ namespace osu.Game.Beatmaps.Formats
|
||||
AddDecoder<Beatmap>(@"osu file format v", m => new LegacyBeatmapDecoder(int.Parse(m.Split('v').Last())));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// lazer's audio timings in general doesn't match stable. this is the result of user testing, albeit limited.
|
||||
/// This only seems to be required on windows. We need to eventually figure out why, with a bit of luck.
|
||||
/// </summary>
|
||||
public static int UniversalOffset => RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? -22 : 0;
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not beatmap or runtime offsets should be applied. Defaults on; only disable for testing purposes.
|
||||
/// </summary>
|
||||
public bool ApplyOffsets = true;
|
||||
|
||||
private readonly int offset = UniversalOffset;
|
||||
private readonly int offset;
|
||||
|
||||
public LegacyBeatmapDecoder(int version = LATEST_VERSION) : base(version)
|
||||
{
|
||||
// BeatmapVersion 4 and lower had an incorrect offset (stable has this set as 24ms off)
|
||||
offset += FormatVersion < 5 ? 24 : 0;
|
||||
offset = FormatVersion < 5 ? 24 : 0;
|
||||
}
|
||||
|
||||
protected override void ParseStreamInto(StreamReader stream, Beatmap beatmap)
|
||||
|
19
osu.Game/Beatmaps/IBindableBeatmap.cs
Normal file
19
osu.Game/Beatmaps/IBindableBeatmap.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// Read-only interface for the <see cref="OsuGame"/> beatmap.
|
||||
/// </summary>
|
||||
public interface IBindableBeatmap : IBindable<WorkingBeatmap>
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieve a new <see cref="IBindableBeatmap"/> instance weakly bound to this <see cref="IBindableBeatmap"/>.
|
||||
/// If you are further binding to events of the retrieved <see cref="IBindableBeatmap"/>, ensure a local reference is held.
|
||||
/// </summary>
|
||||
IBindableBeatmap GetBoundCopy();
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.IO.File;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IO;
|
||||
@ -364,7 +365,7 @@ namespace osu.Game.Database
|
||||
using (Stream s = reader.GetStream(file))
|
||||
fileInfos.Add(new TFileModel
|
||||
{
|
||||
Filename = file,
|
||||
Filename = FileSafety.PathSanitise(file),
|
||||
FileInfo = files.Add(s)
|
||||
});
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
@ -46,20 +47,36 @@ namespace osu.Game.Database
|
||||
public DatabaseWriteUsage GetForWrite(bool withTransaction = true)
|
||||
{
|
||||
Monitor.Enter(writeLock);
|
||||
OsuDbContext context;
|
||||
|
||||
if (currentWriteTransaction == null && withTransaction)
|
||||
try
|
||||
{
|
||||
// this mitigates the fact that changes on tracked entities will not be rolled back with the transaction by ensuring write operations are always executed in isolated contexts.
|
||||
// if this results in sub-optimal efficiency, we may need to look into removing Database-level transactions in favour of running SaveChanges where we currently commit the transaction.
|
||||
if (threadContexts.IsValueCreated)
|
||||
recycleThreadContexts();
|
||||
if (currentWriteTransaction == null && withTransaction)
|
||||
{
|
||||
// this mitigates the fact that changes on tracked entities will not be rolled back with the transaction by ensuring write operations are always executed in isolated contexts.
|
||||
// if this results in sub-optimal efficiency, we may need to look into removing Database-level transactions in favour of running SaveChanges where we currently commit the transaction.
|
||||
if (threadContexts.IsValueCreated)
|
||||
recycleThreadContexts();
|
||||
|
||||
currentWriteTransaction = threadContexts.Value.Database.BeginTransaction();
|
||||
context = threadContexts.Value;
|
||||
currentWriteTransaction = context.Database.BeginTransaction();
|
||||
}
|
||||
else
|
||||
{
|
||||
// we want to try-catch the retrieval of the context because it could throw an error (in CreateContext).
|
||||
context = threadContexts.Value;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// retrieval of a context could trigger a fatal error.
|
||||
Monitor.Exit(writeLock);
|
||||
throw;
|
||||
}
|
||||
|
||||
Interlocked.Increment(ref currentWriteUsages);
|
||||
|
||||
return new DatabaseWriteUsage(threadContexts.Value, usageCompleted) { IsTransactionLeader = currentWriteTransaction != null && currentWriteUsages == 1 };
|
||||
return new DatabaseWriteUsage(context, usageCompleted) { IsTransactionLeader = currentWriteTransaction != null && currentWriteUsages == 1 };
|
||||
}
|
||||
|
||||
private void usageCompleted(DatabaseWriteUsage usage)
|
||||
@ -100,19 +117,18 @@ namespace osu.Game.Database
|
||||
|
||||
private void recycleThreadContexts() => threadContexts = new ThreadLocal<OsuDbContext>(CreateContext);
|
||||
|
||||
protected virtual OsuDbContext CreateContext()
|
||||
protected virtual OsuDbContext CreateContext() => new OsuDbContext(host.Storage.GetDatabaseConnectionString(database_name))
|
||||
{
|
||||
var ctx = new OsuDbContext(host.Storage.GetDatabaseConnectionString(database_name));
|
||||
ctx.Database.AutoTransactionsEnabled = false;
|
||||
|
||||
return ctx;
|
||||
}
|
||||
Database = { AutoTransactionsEnabled = false }
|
||||
};
|
||||
|
||||
public void ResetDatabase()
|
||||
{
|
||||
lock (writeLock)
|
||||
{
|
||||
recycleThreadContexts();
|
||||
GC.Collect();
|
||||
GC.WaitForPendingFinalizers();
|
||||
host.Storage.DeleteDatabase(database_name);
|
||||
}
|
||||
}
|
||||
|
@ -58,11 +58,20 @@ namespace osu.Game.Database
|
||||
this.connectionString = connectionString;
|
||||
|
||||
var connection = Database.GetDbConnection();
|
||||
connection.Open();
|
||||
using (var cmd = connection.CreateCommand())
|
||||
try
|
||||
{
|
||||
cmd.CommandText = "PRAGMA journal_mode=WAL;";
|
||||
cmd.ExecuteNonQuery();
|
||||
connection.Open();
|
||||
|
||||
using (var cmd = connection.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "PRAGMA journal_mode=WAL;";
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
connection.Close();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
public class BeatSyncedContainer : Container
|
||||
{
|
||||
protected readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private int lastBeat;
|
||||
private TimingControlPoint lastTimingPoint;
|
||||
@ -74,9 +74,9 @@ namespace osu.Game.Graphics.Containers
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
private void load(IBindableBeatmap beatmap)
|
||||
{
|
||||
Beatmap.BindTo(game.Beatmap);
|
||||
Beatmap.BindTo(beatmap);
|
||||
}
|
||||
|
||||
protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Framework.IO.File;
|
||||
|
||||
namespace osu.Game.IO.Archives
|
||||
{
|
||||
@ -15,19 +14,20 @@ namespace osu.Game.IO.Archives
|
||||
{
|
||||
private readonly string path;
|
||||
|
||||
public LegacyFilesystemReader(string path) : base(Path.GetFileName(path))
|
||||
public LegacyFilesystemReader(string path)
|
||||
: base(Path.GetFileName(path))
|
||||
{
|
||||
this.path = path;
|
||||
// re-get full path to standardise with Directory.GetFiles return values below.
|
||||
this.path = Path.GetFullPath(path);
|
||||
}
|
||||
|
||||
public override Stream GetStream(string name) => File.OpenRead(Path.Combine(path, name));
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
// no-op
|
||||
}
|
||||
|
||||
public override IEnumerable<string> Filenames => Directory.GetFiles(path, "*", SearchOption.AllDirectories).Select(f => FileSafety.GetRelativePath(f, path)).ToArray();
|
||||
public override IEnumerable<string> Filenames => Directory.GetFiles(path, "*", SearchOption.AllDirectories).Select(f => f.Replace(path, string.Empty).Trim(Path.DirectorySeparatorChar)).ToArray();
|
||||
|
||||
public override Stream GetUnderlyingStream() => null;
|
||||
}
|
||||
|
@ -3,14 +3,12 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.IO.Stores;
|
||||
@ -31,6 +29,7 @@ using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using DebugUtils = osu.Game.Utils.DebugUtils;
|
||||
|
||||
namespace osu.Game
|
||||
{
|
||||
@ -59,13 +58,12 @@ namespace osu.Game
|
||||
|
||||
protected MenuCursorContainer MenuCursorContainer;
|
||||
|
||||
protected override string MainResourceFile => @"osu.Game.Resources.dll";
|
||||
|
||||
private Container content;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
public Bindable<WorkingBeatmap> Beatmap { get; private set; }
|
||||
private OsuBindableBeatmap beatmap;
|
||||
protected BindableBeatmap Beatmap => beatmap;
|
||||
|
||||
private Bindable<bool> fpsDisplayVisible;
|
||||
|
||||
@ -100,6 +98,8 @@ namespace osu.Game
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Resources.AddStore(new DllResourceStore(@"osu.Game.Resources.dll"));
|
||||
|
||||
dependencies.Cache(contextFactory = new DatabaseContextFactory(Host));
|
||||
|
||||
dependencies.Cache(new LargeTextureStore(new RawTextureLoaderStore(new NamespacedResourceStore<byte[]>(Resources, @"Textures"))));
|
||||
@ -157,33 +157,15 @@ namespace osu.Game
|
||||
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera-Light"));
|
||||
|
||||
var defaultBeatmap = new DummyWorkingBeatmap(this);
|
||||
Beatmap = new NonNullableBindable<WorkingBeatmap>(defaultBeatmap);
|
||||
beatmap = new OsuBindableBeatmap(defaultBeatmap, Audio);
|
||||
BeatmapManager.DefaultBeatmap = defaultBeatmap;
|
||||
|
||||
// tracks play so loud our samples can't keep up.
|
||||
// this adds a global reduction of track volume for the time being.
|
||||
Audio.Track.AddAdjustment(AdjustableProperty.Volume, new BindableDouble(0.8));
|
||||
|
||||
Beatmap.ValueChanged += b =>
|
||||
{
|
||||
var trackLoaded = lastBeatmap?.TrackLoaded ?? false;
|
||||
|
||||
// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
|
||||
if (!trackLoaded || lastBeatmap?.Track != b.Track)
|
||||
{
|
||||
if (trackLoaded)
|
||||
{
|
||||
Debug.Assert(lastBeatmap != null);
|
||||
Debug.Assert(lastBeatmap.Track != null);
|
||||
|
||||
lastBeatmap.RecycleTrack();
|
||||
}
|
||||
|
||||
Audio.Track.AddItem(b.Track);
|
||||
}
|
||||
|
||||
lastBeatmap = b;
|
||||
};
|
||||
dependencies.CacheAs<BindableBeatmap>(beatmap);
|
||||
dependencies.CacheAs<IBindableBeatmap>(beatmap);
|
||||
|
||||
FileStore.Cleanup();
|
||||
|
||||
@ -204,29 +186,6 @@ namespace osu.Game
|
||||
dependencies.Cache(globalBinding);
|
||||
}
|
||||
|
||||
private void runMigrations()
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var db = contextFactory.GetForWrite(false))
|
||||
db.Context.Migrate();
|
||||
}
|
||||
catch (MigrationFailedException e)
|
||||
{
|
||||
Logger.Error(e.InnerException ?? e, "Migration failed! We'll be starting with a fresh database.", LoggingTarget.Database);
|
||||
|
||||
// if we failed, let's delete the database and start fresh.
|
||||
// todo: we probably want a better (non-destructive) migrations/recovery process at a later point than this.
|
||||
contextFactory.ResetDatabase();
|
||||
Logger.Log("Database purged successfully.", LoggingTarget.Database, LogLevel.Important);
|
||||
|
||||
using (var db = contextFactory.GetForWrite(false))
|
||||
db.Context.Migrate();
|
||||
}
|
||||
}
|
||||
|
||||
private WorkingBeatmap lastBeatmap;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -238,6 +197,29 @@ namespace osu.Game
|
||||
fpsDisplayVisible.TriggerChange();
|
||||
}
|
||||
|
||||
private void runMigrations()
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var db = contextFactory.GetForWrite(false))
|
||||
db.Context.Migrate();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e.InnerException ?? e, "Migration failed! We'll be starting with a fresh database.", LoggingTarget.Database);
|
||||
|
||||
// if we failed, let's delete the database and start fresh.
|
||||
// todo: we probably want a better (non-destructive) migrations/recovery process at a later point than this.
|
||||
contextFactory.ResetDatabase();
|
||||
|
||||
Logger.Log("Database purged successfully.", LoggingTarget.Database, LogLevel.Important);
|
||||
|
||||
// only run once more, then hard bail.
|
||||
using (var db = contextFactory.GetForWrite(false))
|
||||
db.Context.Migrate();
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
if (LocalConfig == null)
|
||||
@ -256,5 +238,26 @@ namespace osu.Game
|
||||
}
|
||||
|
||||
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
|
||||
|
||||
private class OsuBindableBeatmap : BindableBeatmap
|
||||
{
|
||||
public OsuBindableBeatmap(WorkingBeatmap defaultValue, AudioManager audioManager)
|
||||
: this(defaultValue)
|
||||
{
|
||||
RegisterAudioManager(audioManager);
|
||||
}
|
||||
|
||||
private OsuBindableBeatmap(WorkingBeatmap defaultValue)
|
||||
: base(defaultValue)
|
||||
{
|
||||
}
|
||||
|
||||
public override BindableBeatmap GetBoundCopy()
|
||||
{
|
||||
var copy = new OsuBindableBeatmap(Default);
|
||||
copy.BindTo(this);
|
||||
return copy;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -73,13 +73,13 @@ namespace osu.Game.Overlays.Music
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps, OsuGameBase osuGame)
|
||||
private void load(BeatmapManager beatmaps, IBindableBeatmap beatmap)
|
||||
{
|
||||
beatmaps.GetAllUsableBeatmapSets().ForEach(addBeatmapSet);
|
||||
beatmaps.ItemAdded += addBeatmapSet;
|
||||
beatmaps.ItemRemoved += removeBeatmapSet;
|
||||
|
||||
beatmapBacking.BindTo(osuGame.Beatmap);
|
||||
beatmapBacking.BindTo(beatmap);
|
||||
beatmapBacking.ValueChanged += _ => updateSelectedSet();
|
||||
}
|
||||
|
||||
|
@ -21,17 +21,22 @@ namespace osu.Game.Overlays.Music
|
||||
private const float transition_duration = 600;
|
||||
private const float playlist_height = 510;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the order of an item in the list has changed.
|
||||
/// The second parameter indicates the new index of the item.
|
||||
/// </summary>
|
||||
public Action<BeatmapSetInfo, int> OrderChanged;
|
||||
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
private FilterControl filter;
|
||||
private PlaylistList list;
|
||||
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, BeatmapManager beatmaps, OsuColour colours)
|
||||
private void load(OsuColour colours, BindableBeatmap beatmap, BeatmapManager beatmaps)
|
||||
{
|
||||
this.beatmap.BindTo(beatmap);
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
Children = new Drawable[]
|
||||
@ -73,15 +78,13 @@ namespace osu.Game.Overlays.Music
|
||||
},
|
||||
};
|
||||
|
||||
beatmapBacking.BindTo(game.Beatmap);
|
||||
|
||||
filter.Search.OnCommit = (sender, newText) =>
|
||||
{
|
||||
BeatmapInfo beatmap = list.FirstVisibleSet?.Beatmaps?.FirstOrDefault();
|
||||
if (beatmap != null)
|
||||
BeatmapInfo toSelect = list.FirstVisibleSet?.Beatmaps?.FirstOrDefault();
|
||||
if (toSelect != null)
|
||||
{
|
||||
beatmapBacking.Value = beatmaps.GetWorkingBeatmap(beatmap);
|
||||
beatmapBacking.Value.Track.Restart();
|
||||
beatmap.Value = beatmaps.GetWorkingBeatmap(toSelect);
|
||||
beatmap.Value.Track.Restart();
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -105,14 +108,14 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
private void itemSelected(BeatmapSetInfo set)
|
||||
{
|
||||
if (set.ID == (beatmapBacking.Value?.BeatmapSetInfo?.ID ?? -1))
|
||||
if (set.ID == (beatmap.Value?.BeatmapSetInfo?.ID ?? -1))
|
||||
{
|
||||
beatmapBacking.Value?.Track?.Seek(0);
|
||||
beatmap.Value?.Track?.Seek(0);
|
||||
return;
|
||||
}
|
||||
|
||||
beatmapBacking.Value = beatmaps.GetWorkingBeatmap(set.Beatmaps.First());
|
||||
beatmapBacking.Value.Track.Restart();
|
||||
beatmap.Value = beatmaps.GetWorkingBeatmap(set.Beatmaps.First());
|
||||
beatmap.Value.Track.Restart();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -30,11 +30,8 @@ namespace osu.Game.Overlays
|
||||
public class MusicController : OsuFocusedOverlayContainer
|
||||
{
|
||||
private const float player_height = 130;
|
||||
|
||||
private const float transition_length = 800;
|
||||
|
||||
private const float progress_height = 10;
|
||||
|
||||
private const float bottom_black_area_height = 55;
|
||||
|
||||
private Drawable background;
|
||||
@ -49,16 +46,17 @@ namespace osu.Game.Overlays
|
||||
|
||||
private PlaylistOverlay playlist;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
private LocalisationEngine localisation;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
private List<BeatmapSetInfo> beatmapSets;
|
||||
private BeatmapSetInfo currentSet;
|
||||
|
||||
private Container dragContainer;
|
||||
private Container playerContainer;
|
||||
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public MusicController()
|
||||
{
|
||||
Width = 400;
|
||||
@ -97,8 +95,9 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, BeatmapManager beatmaps, OsuColour colours, LocalisationEngine localisation)
|
||||
private void load(BindableBeatmap beatmap, BeatmapManager beatmaps, OsuColour colours, LocalisationEngine localisation)
|
||||
{
|
||||
this.beatmap.BindTo(beatmap);
|
||||
this.beatmaps = beatmaps;
|
||||
this.localisation = localisation;
|
||||
|
||||
@ -224,8 +223,6 @@ namespace osu.Game.Overlays
|
||||
beatmaps.ItemAdded += handleBeatmapAdded;
|
||||
beatmaps.ItemRemoved += handleBeatmapRemoved;
|
||||
|
||||
beatmapBacking.BindTo(game.Beatmap);
|
||||
|
||||
playlist.StateChanged += s => playlistButton.FadeColour(s == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
@ -240,10 +237,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
beatmapBacking.ValueChanged += beatmapChanged;
|
||||
beatmapBacking.DisabledChanged += beatmapDisabledChanged;
|
||||
beatmapBacking.TriggerChange();
|
||||
|
||||
beatmap.BindValueChanged(beatmapChanged, true);
|
||||
beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
@ -276,7 +271,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
playButton.Icon = track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;
|
||||
|
||||
if (track.HasCompleted && !track.Looping && !beatmapBacking.Disabled && beatmapSets.Any())
|
||||
if (track.HasCompleted && !track.Looping && !beatmap.Disabled && beatmapSets.Any())
|
||||
next();
|
||||
}
|
||||
else
|
||||
@ -289,7 +284,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
if (track == null)
|
||||
{
|
||||
if (!beatmapBacking.Disabled)
|
||||
if (!beatmap.Disabled)
|
||||
next(true);
|
||||
return;
|
||||
}
|
||||
@ -307,8 +302,8 @@ namespace osu.Game.Overlays
|
||||
var playable = beatmapSets.TakeWhile(i => i.ID != current.BeatmapSetInfo.ID).LastOrDefault() ?? beatmapSets.LastOrDefault();
|
||||
if (playable != null)
|
||||
{
|
||||
beatmapBacking.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmapBacking);
|
||||
beatmapBacking.Value.Track.Restart();
|
||||
beatmap.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
|
||||
beatmap.Value.Track.Restart();
|
||||
}
|
||||
}
|
||||
|
||||
@ -320,8 +315,8 @@ namespace osu.Game.Overlays
|
||||
var playable = beatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).Skip(1).FirstOrDefault() ?? beatmapSets.FirstOrDefault();
|
||||
if (playable != null)
|
||||
{
|
||||
beatmapBacking.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmapBacking);
|
||||
beatmapBacking.Value.Track.Restart();
|
||||
beatmap.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
|
||||
beatmap.Value.Track.Restart();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
@ -12,6 +11,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using DebugUtils = osu.Game.Utils.DebugUtils;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
private RulesetContainer rulesetContainer;
|
||||
private readonly List<Container> layerContainers = new List<Container>();
|
||||
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
protected HitObjectComposer(Ruleset ruleset)
|
||||
{
|
||||
@ -38,9 +38,9 @@ namespace osu.Game.Rulesets.Edit
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame, IFrameBasedClock framedClock)
|
||||
private void load(IBindableBeatmap beatmap, IFrameBasedClock framedClock)
|
||||
{
|
||||
beatmap.BindTo(osuGame.Beatmap);
|
||||
this.beatmap.BindTo(beatmap);
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Screens.Edit.Components
|
||||
private const float corner_radius = 5;
|
||||
private const float contents_padding = 15;
|
||||
|
||||
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
protected Track Track => Beatmap.Value.Track;
|
||||
|
||||
private readonly Drawable background;
|
||||
@ -42,8 +42,9 @@ namespace osu.Game.Screens.Edit.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(IBindableBeatmap beatmap, OsuColour colours)
|
||||
{
|
||||
Beatmap.BindTo(beatmap);
|
||||
background.Colour = colours.Gray1;
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using OpenTK;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
@ -15,7 +16,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
/// </summary>
|
||||
public abstract class TimelinePart : CompositeDrawable
|
||||
{
|
||||
public Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private readonly Container timeline;
|
||||
|
||||
@ -30,6 +31,12 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindableBeatmap beatmap)
|
||||
{
|
||||
Beatmap.BindTo(beatmap);
|
||||
}
|
||||
|
||||
private void updateRelativeChildSize()
|
||||
{
|
||||
// the track may not be loaded completely (only has a length once it is).
|
||||
|
@ -20,19 +20,17 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, IAdjustableClock adjustableClock)
|
||||
{
|
||||
TimelinePart markerPart, controlPointPart, bookmarkPart, breakPart;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
markerPart = new MarkerPart(adjustableClock) { RelativeSizeAxes = Axes.Both },
|
||||
controlPointPart = new ControlPointPart
|
||||
new MarkerPart(adjustableClock) { RelativeSizeAxes = Axes.Both },
|
||||
new ControlPointPart
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.35f
|
||||
},
|
||||
bookmarkPart = new BookmarkPart
|
||||
new BookmarkPart
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
@ -67,7 +65,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
},
|
||||
}
|
||||
},
|
||||
breakPart = new BreakPart
|
||||
new BreakPart
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -75,11 +73,6 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
Height = 0.25f
|
||||
}
|
||||
};
|
||||
|
||||
markerPart.Beatmap.BindTo(Beatmap);
|
||||
controlPointPart.Beatmap.BindTo(Beatmap);
|
||||
bookmarkPart.Beatmap.BindTo(Beatmap);
|
||||
breakPart.Beatmap.BindTo(Beatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -41,14 +41,14 @@ namespace osu.Game.Screens.Edit
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(parent);
|
||||
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
// TODO: should probably be done at a RulesetContainer level to share logic with Player.
|
||||
var sourceClock = (IAdjustableClock)Beatmap.Value.Track ?? new StopwatchClock();
|
||||
clock = new EditorClock(Beatmap, beatDivisor) { IsCoupled = false };
|
||||
clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false };
|
||||
clock.ChangeSource(sourceClock);
|
||||
|
||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
@ -128,9 +128,9 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 10 },
|
||||
Child = timeInfo = new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
|
||||
Child = new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
|
||||
},
|
||||
timeline = new SummaryTimeline
|
||||
new SummaryTimeline
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
@ -138,7 +138,7 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Child = playback = new PlaybackControl { RelativeSizeAxes = Axes.Both },
|
||||
Child = new PlaybackControl { RelativeSizeAxes = Axes.Both },
|
||||
}
|
||||
},
|
||||
}
|
||||
@ -148,9 +148,6 @@ namespace osu.Game.Screens.Edit
|
||||
},
|
||||
};
|
||||
|
||||
timeInfo.Beatmap.BindTo(Beatmap);
|
||||
timeline.Beatmap.BindTo(Beatmap);
|
||||
playback.Beatmap.BindTo(Beatmap);
|
||||
menuBar.Mode.ValueChanged += onModeChanged;
|
||||
|
||||
bottomBackground.Colour = colours.Gray2;
|
||||
@ -178,7 +175,6 @@ namespace osu.Game.Screens.Edit
|
||||
break;
|
||||
}
|
||||
|
||||
currentScreen.Beatmap.BindTo(Beatmap);
|
||||
LoadComponentAsync(currentScreen, screenContainer.Add);
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -24,12 +23,12 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor;
|
||||
|
||||
public EditorClock(Bindable<WorkingBeatmap> beatmap, BindableBeatDivisor beatDivisor)
|
||||
public EditorClock(WorkingBeatmap beatmap, BindableBeatDivisor beatDivisor)
|
||||
{
|
||||
this.beatDivisor = beatDivisor;
|
||||
|
||||
ControlPointInfo = beatmap.Value.Beatmap.ControlPointInfo;
|
||||
TrackLength = beatmap.Value.Track.Length;
|
||||
ControlPointInfo = beatmap.Beatmap.ControlPointInfo;
|
||||
TrackLength = beatmap.Track.Length;
|
||||
}
|
||||
|
||||
public EditorClock(ControlPointInfo controlPointInfo, double trackLength, BindableBeatDivisor beatDivisor)
|
||||
|
@ -28,7 +28,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose
|
||||
if (beatDivisor != null)
|
||||
this.beatDivisor.BindTo(beatDivisor);
|
||||
|
||||
ScrollableTimeline timeline;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
@ -65,7 +64,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 5 },
|
||||
Child = timeline = new ScrollableTimeline { RelativeSizeAxes = Axes.Both }
|
||||
Child = new ScrollableTimeline { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
@ -94,8 +93,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose
|
||||
},
|
||||
};
|
||||
|
||||
timeline.Beatmap.BindTo(Beatmap);
|
||||
|
||||
var ruleset = Beatmap.Value.BeatmapInfo.Ruleset?.CreateInstance();
|
||||
if (ruleset == null)
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -11,14 +10,13 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
|
||||
{
|
||||
public class BeatmapWaveformGraph : CompositeDrawable
|
||||
{
|
||||
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
public WorkingBeatmap Beatmap { set => graph.Waveform = value.Waveform; }
|
||||
|
||||
private readonly WaveformGraph graph;
|
||||
|
||||
public BeatmapWaveformGraph()
|
||||
{
|
||||
InternalChild = graph = new WaveformGraph { RelativeSizeAxes = Axes.Both };
|
||||
Beatmap.ValueChanged += b => graph.Waveform = b.Waveform;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -2,11 +2,9 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@ -14,8 +12,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
|
||||
{
|
||||
public class ScrollableTimeline : CompositeDrawable
|
||||
{
|
||||
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private readonly ScrollingTimelineContainer timelineContainer;
|
||||
|
||||
public ScrollableTimeline()
|
||||
@ -117,7 +113,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
|
||||
hitSoundsCheckbox.Current.Value = true;
|
||||
waveformCheckbox.Current.Value = true;
|
||||
|
||||
timelineContainer.Beatmap.BindTo(Beatmap);
|
||||
timelineContainer.WaveformVisible.BindTo(waveformCheckbox.Current);
|
||||
}
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using OpenTK;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
@ -17,7 +18,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
|
||||
public readonly Bindable<bool> HitObjectsVisible = new Bindable<bool>();
|
||||
public readonly Bindable<bool> HitSoundsVisible = new Bindable<bool>();
|
||||
public readonly Bindable<bool> WaveformVisible = new Bindable<bool>();
|
||||
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private readonly BeatmapWaveformGraph waveform;
|
||||
|
||||
@ -36,12 +38,20 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
|
||||
Content.AutoSizeAxes = Axes.None;
|
||||
Content.RelativeSizeAxes = Axes.Both;
|
||||
|
||||
waveform.Beatmap.BindTo(Beatmap);
|
||||
WaveformVisible.ValueChanged += waveformVisibilityChanged;
|
||||
|
||||
Zoom = 10;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindableBeatmap beatmap)
|
||||
{
|
||||
this.beatmap.BindTo(beatmap);
|
||||
this.beatmap.BindValueChanged(beatmapChanged, true);
|
||||
}
|
||||
|
||||
private void beatmapChanged(WorkingBeatmap beatmap) => waveform.Beatmap = beatmap;
|
||||
|
||||
private float minZoom = 1;
|
||||
/// <summary>
|
||||
/// The minimum zoom level allowed.
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -13,7 +14,7 @@ namespace osu.Game.Screens.Edit.Screens
|
||||
/// </summary>
|
||||
public class EditorScreen : Container
|
||||
{
|
||||
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
@ -27,6 +28,12 @@ namespace osu.Game.Screens.Edit.Screens
|
||||
InternalChild = content = new Container { RelativeSizeAxes = Axes.Both };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindableBeatmap beatmap)
|
||||
{
|
||||
Beatmap.BindTo(beatmap);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
@ -326,7 +326,10 @@ namespace osu.Game.Screens.Menu
|
||||
logoTracking = false;
|
||||
|
||||
if (game != null)
|
||||
game.OverlayActivationMode.Value = state == MenuState.Exit ? OverlayActivation.Disabled : OverlayActivation.UserTriggered;
|
||||
{
|
||||
game.OverlayActivationMode.Value = state == MenuState.Exit ? OverlayActivation.Disabled : OverlayActivation.All;
|
||||
game.Toolbar.Hide();
|
||||
}
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
|
@ -28,6 +28,8 @@ namespace osu.Game.Screens.Menu
|
||||
/// </summary>
|
||||
public bool DidLoadMenu;
|
||||
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private MainMenu mainMenu;
|
||||
private SampleChannel welcome;
|
||||
private SampleChannel seeya;
|
||||
@ -42,11 +44,13 @@ namespace osu.Game.Screens.Menu
|
||||
private Bindable<bool> menuVoice;
|
||||
private Bindable<bool> menuMusic;
|
||||
private Track track;
|
||||
private WorkingBeatmap beatmap;
|
||||
private WorkingBeatmap introBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, BindableBeatmap beatmap)
|
||||
{
|
||||
this.beatmap.BindTo(beatmap);
|
||||
|
||||
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||
|
||||
@ -73,8 +77,8 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
beatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
track = beatmap.Track;
|
||||
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
track = introBeatmap.Track;
|
||||
|
||||
welcome = audio.Sample.Get(@"welcome");
|
||||
seeya = audio.Sample.Get(@"seeya");
|
||||
@ -91,7 +95,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
Game.Beatmap.Value = beatmap;
|
||||
beatmap.Value = introBeatmap;
|
||||
|
||||
if (menuVoice)
|
||||
welcome.Play();
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class LogoVisualisation : Drawable, IHasAccentColour
|
||||
{
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
/// <summary>
|
||||
/// The number of bars to jump each update iteration.
|
||||
@ -78,9 +78,9 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ShaderManager shaders, OsuGameBase game)
|
||||
private void load(ShaderManager shaders, IBindableBeatmap beatmap)
|
||||
{
|
||||
beatmap.BindTo(game.Beatmap);
|
||||
this.beatmap.BindTo(beatmap);
|
||||
shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED);
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Screens.Menu
|
||||
public override bool HandleKeyboardInput => false;
|
||||
public override bool HandleMouseInput => false;
|
||||
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private Box leftBox;
|
||||
private Box rightBox;
|
||||
@ -45,9 +45,9 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, OsuColour colours)
|
||||
private void load(IBindableBeatmap beatmap, OsuColour colours)
|
||||
{
|
||||
beatmap.BindTo(game.Beatmap);
|
||||
this.beatmap.BindTo(beatmap);
|
||||
|
||||
// linear colour looks better in this case, so let's use it for now.
|
||||
Color4 gradientDark = colours.Blue.Opacity(0).ToLinear();
|
||||
|
@ -77,30 +77,15 @@ namespace osu.Game.Screens
|
||||
|
||||
private ParallaxContainer backgroundParallaxContainer;
|
||||
|
||||
public WorkingBeatmap InitialBeatmap
|
||||
{
|
||||
set
|
||||
{
|
||||
if (IsLoaded) throw new InvalidOperationException($"Cannot set {nameof(InitialBeatmap)} post-load.");
|
||||
Beatmap.Value = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private SampleChannel sampleExit;
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(OsuGameBase game, OsuGame osuGame, AudioManager audio)
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BindableBeatmap beatmap, OsuGame osuGame, AudioManager audio)
|
||||
{
|
||||
if (game != null)
|
||||
{
|
||||
//if we were given a beatmap at ctor time, we want to pass this on to the game-wide beatmap.
|
||||
var localMap = Beatmap.Value;
|
||||
Beatmap.BindTo(game.Beatmap);
|
||||
if (localMap != null)
|
||||
Beatmap.Value = localMap;
|
||||
}
|
||||
if (beatmap != null)
|
||||
Beatmap.BindTo(beatmap);
|
||||
|
||||
if (osuGame != null)
|
||||
{
|
||||
|
@ -44,13 +44,18 @@ namespace osu.Game.Screens.Play
|
||||
public Action OnResume;
|
||||
public Action OnPause;
|
||||
|
||||
private readonly IAdjustableClock adjustableClock;
|
||||
private readonly FramedClock framedClock;
|
||||
private readonly DecoupleableInterpolatingFramedClock decoupledClock;
|
||||
|
||||
public PauseContainer(FramedClock framedClock, IAdjustableClock adjustableClock)
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="PauseContainer"/>.
|
||||
/// </summary>
|
||||
/// <param name="framedClock">The gameplay clock. This is the clock that will process frames.</param>
|
||||
/// <param name="decoupledClock">The seekable clock. This is the clock that will be paused and resumed.</param>
|
||||
public PauseContainer(FramedClock framedClock, DecoupleableInterpolatingFramedClock decoupledClock)
|
||||
{
|
||||
this.framedClock = framedClock;
|
||||
this.adjustableClock = adjustableClock;
|
||||
this.decoupledClock = decoupledClock;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
@ -80,7 +85,7 @@ namespace osu.Game.Screens.Play
|
||||
if (IsPaused) return;
|
||||
|
||||
// stop the seekable clock (stops the audio eventually)
|
||||
adjustableClock.Stop();
|
||||
decoupledClock.Stop();
|
||||
IsPaused = true;
|
||||
|
||||
OnPause?.Invoke();
|
||||
@ -97,10 +102,10 @@ namespace osu.Game.Screens.Play
|
||||
IsResuming = false;
|
||||
lastPauseActionTime = Time.Current;
|
||||
|
||||
// seek back to the time of the framed clock.
|
||||
// this accounts for the audio clock potentially taking time to enter a completely stopped state.
|
||||
adjustableClock.Seek(framedClock.CurrentTime);
|
||||
adjustableClock.Start();
|
||||
// Seeking the decoupled clock to its current time ensures that its source clock will be seeked to the same time
|
||||
// This accounts for the audio clock source potentially taking time to enter a completely stopped state
|
||||
decoupledClock.Seek(decoupledClock.CurrentTime);
|
||||
decoupledClock.Start();
|
||||
|
||||
OnResume?.Invoke();
|
||||
pauseOverlay.Hide();
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -120,7 +121,7 @@ namespace osu.Game.Screens.Play
|
||||
// let's try again forcing the beatmap's ruleset.
|
||||
ruleset = beatmap.BeatmapInfo.Ruleset;
|
||||
rulesetInstance = ruleset.CreateInstance();
|
||||
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(Beatmap);
|
||||
RulesetContainer = rulesetInstance.CreateRulesetContainerWith(Beatmap.Value);
|
||||
}
|
||||
|
||||
if (!RulesetContainer.Objects.Any())
|
||||
@ -146,8 +147,12 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
adjustableClock.ProcessFrame();
|
||||
|
||||
// Lazer's audio timings in general doesn't match stable. This is the result of user testing, albeit limited.
|
||||
// This only seems to be required on windows. We need to eventually figure out why, with a bit of luck.
|
||||
var platformOffsetClock = new FramedOffsetClock(adjustableClock) { Offset = RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? 22 : 0 };
|
||||
|
||||
// the final usable gameplay clock with user-set offsets applied.
|
||||
var offsetClock = new FramedOffsetClock(adjustableClock);
|
||||
var offsetClock = new FramedOffsetClock(platformOffsetClock);
|
||||
|
||||
userAudioOffset.ValueChanged += v => offsetClock.Offset = v;
|
||||
userAudioOffset.TriggerChange();
|
||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Screens.Play
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Add(info = new BeatmapMetadataDisplay(Beatmap)
|
||||
Add(info = new BeatmapMetadataDisplay(Beatmap.Value)
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
public abstract class ScreenWithBeatmapBackground : OsuScreen
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
|
||||
|
||||
public override bool AllowBeatmapRulesetChange => false;
|
||||
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
private static readonly Vector2 background_blur = new Vector2(20);
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
|
||||
|
||||
private const float overscan = 1.3f;
|
||||
|
||||
@ -274,10 +274,10 @@ namespace osu.Game.Screens.Ranking
|
||||
switch (mode)
|
||||
{
|
||||
case ResultMode.Summary:
|
||||
currentPage = new ResultsPageScore(score, Beatmap);
|
||||
currentPage = new ResultsPageScore(score, Beatmap.Value);
|
||||
break;
|
||||
case ResultMode.Ranking:
|
||||
currentPage = new ResultsPageRanking(score, Beatmap);
|
||||
currentPage = new ResultsPageRanking(score, Beatmap.Value);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -63,7 +63,8 @@ namespace osu.Game.Screens.Select
|
||||
private SampleChannel sampleChangeBeatmap;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
||||
|
||||
protected SongSelect()
|
||||
{
|
||||
@ -175,7 +176,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuGame osu, OsuColour colours)
|
||||
{
|
||||
dependencies.CacheAs(this);
|
||||
@ -206,15 +207,13 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
Carousel.BeatmapSets = this.beatmaps.GetAllUsableBeatmapSetsEnumerable();
|
||||
|
||||
Beatmap.DisabledChanged += disabled => Carousel.AllowSelection = !disabled;
|
||||
Beatmap.TriggerChange();
|
||||
|
||||
Beatmap.ValueChanged += workingBeatmapChanged;
|
||||
Beatmap.BindDisabledChanged(disabled => Carousel.AllowSelection = !disabled, true);
|
||||
Beatmap.BindValueChanged(workingBeatmapChanged);
|
||||
}
|
||||
|
||||
public void Edit(BeatmapInfo beatmap)
|
||||
{
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap);
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value);
|
||||
Push(new Editor());
|
||||
}
|
||||
|
||||
@ -280,7 +279,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
bool preview = beatmap?.BeatmapSetInfoID != Beatmap.Value?.BeatmapInfo.BeatmapSetInfoID;
|
||||
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap);
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value);
|
||||
ensurePlayingSelected(preview);
|
||||
}
|
||||
|
||||
@ -367,7 +366,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
|
||||
{
|
||||
UpdateBeatmap(Beatmap);
|
||||
UpdateBeatmap(Beatmap.Value);
|
||||
ensurePlayingSelected();
|
||||
}
|
||||
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
@ -63,14 +64,14 @@ namespace osu.Game.Storyboards.Drawables
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, TextureStore textureStore)
|
||||
private void load(IBindableBeatmap beatmap, TextureStore textureStore)
|
||||
{
|
||||
var basePath = Animation.Path.ToLowerInvariant();
|
||||
for (var frame = 0; frame < Animation.FrameCount; frame++)
|
||||
{
|
||||
var framePath = basePath.Replace(".", frame + ".");
|
||||
|
||||
var path = game.Beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
|
||||
if (path == null)
|
||||
continue;
|
||||
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
@ -62,10 +63,10 @@ namespace osu.Game.Storyboards.Drawables
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, TextureStore textureStore)
|
||||
private void load(IBindableBeatmap beatmap, TextureStore textureStore)
|
||||
{
|
||||
var spritePath = Sprite.Path.ToLowerInvariant();
|
||||
var path = game.Beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
|
||||
if (path == null)
|
||||
return;
|
||||
|
||||
|
@ -20,29 +20,19 @@ namespace osu.Game.Tests.Visual
|
||||
protected readonly BindableBeatDivisor BeatDivisor = new BindableBeatDivisor();
|
||||
protected readonly EditorClock Clock;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(parent);
|
||||
|
||||
private OsuGameBase osuGame;
|
||||
|
||||
protected EditorClockTestCase()
|
||||
{
|
||||
Clock = new EditorClock(new ControlPointInfo(), 5000, BeatDivisor) { IsCoupled = false };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load()
|
||||
{
|
||||
this.osuGame = osuGame;
|
||||
Dependencies.Cache(BeatDivisor);
|
||||
Dependencies.CacheAs<IFrameBasedClock>(Clock);
|
||||
Dependencies.CacheAs<IAdjustableClock>(Clock);
|
||||
|
||||
dependencies.Cache(BeatDivisor);
|
||||
dependencies.CacheAs<IFrameBasedClock>(Clock);
|
||||
dependencies.CacheAs<IAdjustableClock>(Clock);
|
||||
|
||||
osuGame.Beatmap.ValueChanged += beatmapChanged;
|
||||
beatmapChanged(osuGame.Beatmap.Value);
|
||||
Beatmap.BindValueChanged(beatmapChanged, true);
|
||||
}
|
||||
|
||||
private void beatmapChanged(WorkingBeatmap working)
|
||||
@ -68,12 +58,5 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
osuGame.Beatmap.ValueChanged -= beatmapChanged;
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,9 +23,9 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load()
|
||||
{
|
||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo);
|
||||
Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo);
|
||||
|
||||
LoadComponentAsync(new Editor(), LoadScreen);
|
||||
}
|
||||
|
@ -1,20 +1,51 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public abstract class OsuTestCase : TestCase
|
||||
{
|
||||
private readonly OsuTestBeatmap beatmap = new OsuTestBeatmap(new DummyWorkingBeatmap());
|
||||
protected BindableBeatmap Beatmap => beatmap;
|
||||
|
||||
protected DependencyContainer Dependencies { get; private set; }
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
Dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
||||
|
||||
Dependencies.CacheAs<BindableBeatmap>(beatmap);
|
||||
Dependencies.CacheAs<IBindableBeatmap>(beatmap);
|
||||
|
||||
return Dependencies;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audioManager)
|
||||
{
|
||||
beatmap.SetAudioManager(audioManager);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmap != null)
|
||||
{
|
||||
beatmap.Disabled = true;
|
||||
beatmap.Value.Track.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
protected override ITestCaseTestRunner CreateRunner() => new OsuTestCaseTestRunner();
|
||||
|
||||
public class OsuTestCaseTestRunner : OsuGameBase, ITestCaseTestRunner
|
||||
{
|
||||
protected override string MainResourceFile => File.Exists(base.MainResourceFile) ? base.MainResourceFile : Assembly.GetExecutingAssembly().Location;
|
||||
|
||||
private TestCaseTestRunner.TestRunner runner;
|
||||
|
||||
protected override void LoadAsyncComplete()
|
||||
@ -27,5 +58,22 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
public void RunTestBlocking(TestCase test) => runner.RunTestBlocking(test);
|
||||
}
|
||||
|
||||
private class OsuTestBeatmap : BindableBeatmap
|
||||
{
|
||||
public OsuTestBeatmap(WorkingBeatmap defaultValue)
|
||||
: base(defaultValue)
|
||||
{
|
||||
}
|
||||
|
||||
public void SetAudioManager(AudioManager audioManager) => RegisterAudioManager(audioManager);
|
||||
|
||||
public override BindableBeatmap GetBoundCopy()
|
||||
{
|
||||
var copy = new OsuTestBeatmap(Default);
|
||||
copy.BindTo(this);
|
||||
return copy;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual
|
||||
new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new BeatmapList(ruleset)
|
||||
Child = new BeatmapList(ruleset, Beatmap)
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -108,10 +108,12 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
private readonly Container<BeatmapDisplay> beatmapDisplays;
|
||||
private readonly Ruleset ruleset;
|
||||
private readonly BindableBeatmap beatmapBindable;
|
||||
|
||||
public BeatmapList(Ruleset ruleset)
|
||||
public BeatmapList(Ruleset ruleset, BindableBeatmap beatmapBindable)
|
||||
{
|
||||
this.ruleset = ruleset;
|
||||
this.beatmapBindable = beatmapBindable;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
@ -130,7 +132,7 @@ namespace osu.Game.Tests.Visual
|
||||
var sets = beatmaps.GetAllUsableBeatmapSets();
|
||||
var allBeatmaps = sets.SelectMany(s => s.Beatmaps).Where(b => ruleset.LegacyID == null || b.RulesetID == ruleset.LegacyID);
|
||||
|
||||
allBeatmaps.ForEach(b => beatmapDisplays.Add(new BeatmapDisplay(b)));
|
||||
allBeatmaps.ForEach(b => beatmapDisplays.Add(new BeatmapDisplay(b, beatmapBindable)));
|
||||
}
|
||||
|
||||
private class BeatmapDisplay : CompositeDrawable, IHasTooltip
|
||||
@ -138,27 +140,47 @@ namespace osu.Game.Tests.Visual
|
||||
private readonly OsuSpriteText text;
|
||||
private readonly BeatmapInfo beatmap;
|
||||
|
||||
private readonly BindableBeatmap beatmapBindable;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
private OsuGameBase osuGame;
|
||||
|
||||
private bool isSelected;
|
||||
|
||||
public string TooltipText => text.Text;
|
||||
|
||||
public BeatmapDisplay(BeatmapInfo beatmap)
|
||||
public BeatmapDisplay(BeatmapInfo beatmap, BindableBeatmap beatmapBindable)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
this.beatmapBindable = beatmapBindable;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
InternalChild = text = new OsuSpriteText();
|
||||
|
||||
this.beatmapBindable.ValueChanged += beatmapChanged;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
var working = beatmaps.GetWorkingBeatmap(beatmap);
|
||||
text.Text = $"{working.Metadata.Artist} - {working.Metadata.Title} ({working.Metadata.AuthorString}) [{working.BeatmapInfo.Version}]";
|
||||
}
|
||||
|
||||
private void beatmapChanged(WorkingBeatmap newBeatmap)
|
||||
{
|
||||
if (isSelected)
|
||||
this.FadeColour(Color4.White, 100);
|
||||
isSelected = false;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
if (osuGame.Beatmap.Value.BeatmapInfo.ID == beatmap.ID)
|
||||
if (beatmapBindable.Value.BeatmapInfo.ID == beatmap.ID)
|
||||
return false;
|
||||
|
||||
osuGame.Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap);
|
||||
beatmapBindable.Value = beatmaps.GetWorkingBeatmap(beatmap);
|
||||
isSelected = true;
|
||||
return true;
|
||||
}
|
||||
@ -177,25 +199,6 @@ namespace osu.Game.Tests.Visual
|
||||
return;
|
||||
this.FadeColour(Color4.White, 100);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame, BeatmapManager beatmaps)
|
||||
{
|
||||
this.osuGame = osuGame;
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
var working = beatmaps.GetWorkingBeatmap(beatmap);
|
||||
text.Text = $"{working.Metadata.Artist} - {working.Metadata.Title} ({working.Metadata.AuthorString}) [{working.BeatmapInfo.Version}]";
|
||||
|
||||
osuGame.Beatmap.ValueChanged += beatmapChanged;
|
||||
}
|
||||
|
||||
private void beatmapChanged(WorkingBeatmap newBeatmap)
|
||||
{
|
||||
if (isSelected)
|
||||
this.FadeColour(Color4.White, 100);
|
||||
isSelected = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -204,7 +207,7 @@ namespace osu.Game.Tests.Visual
|
||||
private readonly FillFlowContainer<PerformanceDisplay> scores;
|
||||
private APIAccess api;
|
||||
|
||||
private readonly Bindable<WorkingBeatmap> currentBeatmap = new Bindable<WorkingBeatmap>();
|
||||
private readonly IBindable<WorkingBeatmap> currentBeatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public PerformanceList()
|
||||
{
|
||||
@ -220,7 +223,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame, APIAccess api)
|
||||
private void load(IBindableBeatmap beatmap, APIAccess api)
|
||||
{
|
||||
this.api = api;
|
||||
|
||||
@ -235,7 +238,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
currentBeatmap.ValueChanged += beatmapChanged;
|
||||
currentBeatmap.BindTo(osuGame.Beatmap);
|
||||
currentBeatmap.BindTo(beatmap);
|
||||
}
|
||||
|
||||
private GetScoresRequest lastRequest;
|
||||
@ -333,9 +336,9 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load(IBindableBeatmap beatmap)
|
||||
{
|
||||
osuGame.Beatmap.ValueChanged += beatmapChanged;
|
||||
beatmap.ValueChanged += beatmapChanged;
|
||||
}
|
||||
|
||||
private Cached informationCache = new Cached();
|
||||
|
@ -19,8 +19,6 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
protected Player Player;
|
||||
|
||||
private TestWorkingBeatmap working;
|
||||
|
||||
protected TestCasePlayer(Ruleset ruleset)
|
||||
{
|
||||
this.ruleset = ruleset;
|
||||
@ -67,13 +65,13 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
var beatmap = CreateBeatmap(r);
|
||||
|
||||
working = new TestWorkingBeatmap(beatmap);
|
||||
working.Mods.Value = new[] { r.GetAllMods().First(m => m is ModNoFail) };
|
||||
Beatmap.Value = new TestWorkingBeatmap(beatmap);
|
||||
Beatmap.Value.Mods.Value = new[] { r.GetAllMods().First(m => m is ModNoFail) };
|
||||
|
||||
if (Player != null)
|
||||
Remove(Player);
|
||||
|
||||
var player = CreatePlayer(working, r);
|
||||
var player = CreatePlayer(r);
|
||||
|
||||
LoadComponentAsync(player, LoadScreen);
|
||||
|
||||
@ -84,14 +82,12 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (working != null)
|
||||
// note that this will override any mod rate application
|
||||
working.Track.Rate = Clock.Rate;
|
||||
// note that this will override any mod rate application
|
||||
Beatmap.Value.Track.Rate = Clock.Rate;
|
||||
}
|
||||
|
||||
protected virtual Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset) => new Player
|
||||
protected virtual Player CreatePlayer(Ruleset ruleset) => new Player
|
||||
{
|
||||
InitialBeatmap = beatmap,
|
||||
AllowPause = false,
|
||||
AllowLeadIn = false,
|
||||
AllowResults = false,
|
||||
|
21
osu.Game/Utils/DebugUtils.cs
Normal file
21
osu.Game/Utils/DebugUtils.cs
Normal file
@ -0,0 +1,21 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Utils
|
||||
{
|
||||
public static class DebugUtils
|
||||
{
|
||||
public static bool IsDebug
|
||||
{
|
||||
get
|
||||
{
|
||||
// ReSharper disable once RedundantAssignment
|
||||
bool isDebug = false;
|
||||
// Debug.Assert conditions are only evaluated in debug mode
|
||||
System.Diagnostics.Debug.Assert(isDebug = true);
|
||||
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
|
||||
return isDebug;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,16 +11,16 @@
|
||||
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Humanizer" Version="2.2.0" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.0.3" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.0" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.0" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="10.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.607.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.18.1" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.4.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -7,18 +7,17 @@
|
||||
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.0" />
|
||||
<PackageReference Include="DeepEqual" Version="1.6.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.6.1" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\osu.Game\Tests\VisualTestRunner.cs">
|
||||
<Link>VisualTestRunner.cs</Link>
|
||||
</Compile>
|
||||
@ -26,4 +25,4 @@
|
||||
<PropertyGroup>
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
10
osu.sln
10
osu.sln
@ -5,8 +5,6 @@ VisualStudioVersion = 15.0.27004.2006
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Framework", "osu-framework\osu.Framework\osu.Framework.csproj", "{C76BF5B3-985E-4D39-95FE-97C9C879B83A}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Resources", "osu-resources\osu.Game.Resources\osu.Game.Resources.csproj", "{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}"
|
||||
@ -17,8 +15,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko", "
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Mania", "osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Desktop.Deploy", "osu.Desktop.Deploy\osu.Desktop.Deploy.csproj", "{BAEA2F74-0315-4667-84E0-ACAC0B4BF785}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Tests", "osu.Game.Tests\osu.Game.Tests.csproj", "{54377672-20B1-40AF-8087-5CF73BF3953A}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Desktop", "osu.Desktop\osu.Desktop.csproj", "{419659FD-72EA-4678-9EB8-B22A746CED70}"
|
||||
@ -41,10 +37,6 @@ Global
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
@ -65,8 +57,6 @@ Global
|
||||
{48F4582B-7687-4621-9CBE-5C24197CB536}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{48F4582B-7687-4621-9CBE-5C24197CB536}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{48F4582B-7687-4621-9CBE-5C24197CB536}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BAEA2F74-0315-4667-84E0-ACAC0B4BF785}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BAEA2F74-0315-4667-84E0-ACAC0B4BF785}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{54377672-20B1-40AF-8087-5CF73BF3953A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{54377672-20B1-40AF-8087-5CF73BF3953A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{54377672-20B1-40AF-8087-5CF73BF3953A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
|
Loading…
Reference in New Issue
Block a user