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Update with async changes
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df18508bd6
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@ -22,7 +22,7 @@ namespace osu.Game.Graphics.Sprites
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protected override Drawable CreateFallbackCharacterDrawable()
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{
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var tex = GetTextureForCharacter('?');
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var tex = GetTextureForCharacter('?').Result;
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if (tex != null)
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{
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@ -3,6 +3,7 @@
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using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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using osu.Framework.IO.Stores;
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namespace osu.Game.IO.Archives
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@ -28,7 +29,9 @@ namespace osu.Game.IO.Archives
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public abstract IEnumerable<string> Filenames { get; }
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public virtual byte[] Get(string name)
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public virtual byte[] Get(string name) => GetAsync(name).Result;
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public async Task<byte[]> GetAsync(string name)
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{
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using (Stream input = GetStream(name))
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{
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@ -36,7 +39,7 @@ namespace osu.Game.IO.Archives
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return null;
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byte[] buffer = new byte[input.Length];
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input.Read(buffer, 0, buffer.Length);
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await input.ReadAsync(buffer, 0, buffer.Length);
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return buffer;
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}
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}
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@ -4,6 +4,7 @@
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using System;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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@ -108,10 +109,12 @@ namespace osu.Game.Skinning
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return path == null ? null : underlyingStore.GetStream(path);
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}
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byte[] IResourceStore<byte[]>.Get(string name)
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byte[] IResourceStore<byte[]>.Get(string name) => GetAsync(name).Result;
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public async Task<byte[]> GetAsync(string name)
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{
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string path = getPathForFile(name);
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return path == null ? null : underlyingStore.Get(path);
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return path == null ? null : await underlyingStore.GetAsync(path);
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}
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#region IDisposable Support
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