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Merge branch 'master' into open-downloaded-beatmas
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commit
49b2d8c355
@ -7,6 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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{
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@ -20,27 +21,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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{
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Origin = Anchor.Centre;
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Masking = true;
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AutoSizeAxes = Axes.Both;
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CornerRadius = width / 2;
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EdgeEffect = new EdgeEffectParameters
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Child = new SkinnableDrawable("Play/osu/followpoint", _ => new Container
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{
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Type = EdgeEffectType.Glow,
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Colour = Color4.White.Opacity(0.2f),
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Radius = 4,
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};
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Children = new Drawable[]
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{
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new Box
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Masking = true,
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AutoSizeAxes = Axes.Both,
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CornerRadius = width / 2,
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = Color4.White.Opacity(0.2f),
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Radius = 4,
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},
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Child = new Box
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{
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Size = new Vector2(width),
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Blending = BlendingMode.Additive,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Alpha = 0.5f,
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},
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};
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}
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}, restrictSize: false);
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}
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}
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}
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@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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Vector2 distanceVector = endPosition - startPosition;
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int distance = (int)distanceVector.Length;
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float rotation = (float)Math.Atan2(distanceVector.Y, distanceVector.X);
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float rotation = (float)(Math.Atan2(distanceVector.Y, distanceVector.X) * (180 / Math.PI));
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double duration = endTime - startTime;
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for (int d = (int)(PointDistance * 1.5); d < distance - PointDistance; d += PointDistance)
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@ -10,6 +10,7 @@ using OpenTK;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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@ -33,11 +34,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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InternalChildren = new Drawable[]
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{
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new SpriteIcon
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new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
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{
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RelativeSizeAxes = Axes.Both,
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Icon = FontAwesome.fa_chevron_right
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}
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}, restrictSize: false)
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};
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}
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@ -8,6 +8,8 @@ using OpenTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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@ -22,23 +24,27 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
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{
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Size = new Vector2(16) * sliderTick.Scale;
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Masking = true;
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CornerRadius = Size.X / 2;
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Origin = Anchor.Centre;
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BorderThickness = 2;
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BorderColour = Color4.White;
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InternalChildren = new Drawable[]
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{
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new Box
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new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new Container
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{
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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Colour = AccentColour,
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Alpha = 0.3f,
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}
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Origin = Anchor.Centre,
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CornerRadius = Size.X / 2,
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BorderThickness = 2,
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BorderColour = Color4.White,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = AccentColour,
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Alpha = 0.3f,
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}
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}, restrictSize: false)
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};
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}
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@ -10,6 +10,7 @@ using osu.Framework.Input.States;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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@ -18,6 +19,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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private const float width = 128;
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private Color4 accentColour = Color4.Black;
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/// <summary>
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/// The colour that is used for the slider ball.
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/// </summary>
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@ -27,14 +29,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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set
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{
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accentColour = value;
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if (ball != null)
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ball.Colour = value;
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if (drawableBall != null)
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drawableBall.Colour = value;
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}
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}
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private readonly Slider slider;
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public readonly Box FollowCircle;
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private readonly Box ball;
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public readonly Drawable FollowCircle;
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private Drawable drawableBall;
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public SliderBall(Slider slider)
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{
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@ -43,19 +45,30 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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AutoSizeAxes = Axes.Both;
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Blending = BlendingMode.Additive;
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Origin = Anchor.Centre;
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BorderThickness = 10;
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BorderColour = Color4.Orange;
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Children = new Drawable[]
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Children = new[]
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{
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FollowCircle = new Box
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FollowCircle = new Container
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Colour = Color4.Orange,
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Width = width,
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Height = width,
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Alpha = 0,
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Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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BorderThickness = 5,
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BorderColour = Color4.Orange,
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Blending = BlendingMode.Additive,
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Child = new Box
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{
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Colour = Color4.Orange,
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.2f,
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}
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}),
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},
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new CircularContainer
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{
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@ -63,18 +76,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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BorderThickness = 10,
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BorderColour = Color4.White,
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Alpha = 1,
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Children = new[]
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Child = new Container
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{
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ball = new Box
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Width = width,
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Height = width,
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// TODO: support skin filename animation (sliderb0, sliderb1...)
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Child = new SkinnableDrawable("Play/osu/sliderb", _ => new CircularContainer
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{
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Colour = AccentColour,
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Alpha = 0.4f,
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Width = width,
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Height = width,
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},
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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BorderThickness = 10,
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BorderColour = Color4.White,
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Alpha = 1,
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Child = drawableBall = new Box
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{
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Colour = AccentColour,
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.4f,
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}
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}),
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}
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}
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};
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@ -111,6 +132,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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}
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private bool tracking;
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public bool Tracking
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{
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get { return tracking; }
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@ -120,8 +142,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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return;
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tracking = value;
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FollowCircle.ScaleTo(tracking ? 2.8f : 1, 300, Easing.OutQuint);
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FollowCircle.FadeTo(tracking ? 0.2f : 0, 300, Easing.OutQuint);
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FollowCircle.ScaleTo(tracking ? 2f : 1, 300, Easing.OutQuint);
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FollowCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint);
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}
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}
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@ -16,6 +16,9 @@ namespace osu.Game.Rulesets.Osu.Objects
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{
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base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
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// Out preempt should be one span early to give the user ample warning.
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TimePreempt += SpanDuration;
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// We want to show the first RepeatPoint as the TimePreempt dictates but on short (and possibly fast) sliders
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// we may need to cut down this time on following RepeatPoints to only show up to two RepeatPoints at any given time.
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if (RepeatIndex > 0)
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@ -54,11 +54,11 @@ namespace osu.Game.Tests.Visual
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breadcrumbs.Current.TriggerChange();
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assertCurrent();
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waitForCurrent();
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pushNext();
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assertCurrent();
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waitForCurrent();
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pushNext();
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assertCurrent();
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waitForCurrent();
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AddStep(@"make start current", () =>
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{
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@ -66,8 +66,9 @@ namespace osu.Game.Tests.Visual
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currentScreen = startScreen;
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});
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assertCurrent();
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waitForCurrent();
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pushNext();
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waitForCurrent();
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AddAssert(@"only 2 items", () => breadcrumbs.Items.Count() == 2);
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AddStep(@"exit current", () => changedScreen.Exit());
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AddAssert(@"current screen is first", () => startScreen == changedScreen);
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@ -80,7 +81,7 @@ namespace osu.Game.Tests.Visual
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}
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private void pushNext() => AddStep(@"push next screen", () => currentScreen = ((TestScreen)currentScreen).PushNext());
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private void assertCurrent() => AddAssert(@"changedScreen correct", () => currentScreen == changedScreen);
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private void waitForCurrent() => AddUntilStep(() => currentScreen.IsCurrentScreen, "current screen");
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private abstract class TestScreen : OsuScreen
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{
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