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Remove redundant empty argument list
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@ -321,7 +321,7 @@ namespace osu.Game
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},
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mainContent = new Container { RelativeSizeAxes = Axes.Both },
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overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
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idleTracker = new IdleTracker() { RelativeSizeAxes = Axes.Both }
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idleTracker = new IdleTracker { RelativeSizeAxes = Axes.Both }
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});
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loadComponentSingleFile(screenStack = new Loader(), d =>
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