mirror of
https://github.com/ppy/osu.git
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Merge pull request #3776 from peppy/fix-skin-duplication
Fix skin duplication
This commit is contained in:
commit
a47a951ccd
@ -63,6 +63,8 @@ namespace osu.Game.Beatmaps
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public override string[] HandledExtensions => new[] { ".osz" };
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protected override string[] HashableFileTypes => new[] { ".osu" };
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protected override string ImportFromStablePath => "Songs";
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private readonly RulesetStore rulesets;
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@ -129,19 +131,6 @@ namespace osu.Game.Beatmaps
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beatmaps.ForEach(b => b.OnlineBeatmapID = null);
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}
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protected override BeatmapSetInfo CheckForExisting(BeatmapSetInfo model)
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{
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// check if this beatmap has already been imported and exit early if so
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var existingHashMatch = beatmaps.ConsumableItems.FirstOrDefault(b => b.Hash == model.Hash);
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if (existingHashMatch != null)
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{
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Undelete(existingHashMatch);
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return existingHashMatch;
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}
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return null;
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}
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/// <summary>
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/// Downloads a beatmap.
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/// This will post notifications tracking progress.
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@ -317,20 +306,6 @@ namespace osu.Game.Beatmaps
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/// <returns>Results from the provided query.</returns>
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public IQueryable<BeatmapInfo> QueryBeatmaps(Expression<Func<BeatmapInfo, bool>> query) => beatmaps.Beatmaps.AsNoTracking().Where(query);
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/// <summary>
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/// Create a SHA-2 hash from the provided archive based on contained beatmap (.osu) file content.
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/// </summary>
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private string computeBeatmapSetHash(ArchiveReader reader)
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{
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// for now, concatenate all .osu files in the set to create a unique hash.
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MemoryStream hashable = new MemoryStream();
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foreach (string file in reader.Filenames.Where(f => f.EndsWith(".osu")))
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using (Stream s = reader.GetStream(file))
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s.CopyTo(hashable);
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return hashable.ComputeSHA2Hash();
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}
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protected override BeatmapSetInfo CreateModel(ArchiveReader reader)
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{
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// let's make sure there are actually .osu files to import.
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@ -349,7 +324,6 @@ namespace osu.Game.Beatmaps
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{
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OnlineBeatmapSetID = beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID,
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Beatmaps = new List<BeatmapInfo>(),
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Hash = computeBeatmapSetHash(reader),
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Metadata = beatmap.Metadata,
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};
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}
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@ -8,6 +8,7 @@ using System.Linq;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework.Extensions;
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using osu.Framework.IO.File;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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@ -203,7 +204,12 @@ namespace osu.Game.Database
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try
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{
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var model = CreateModel(archive);
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return model == null ? null : Import(model, archive);
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if (model == null) return null;
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model.Hash = computeHash(archive);
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return Import(model, archive);
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}
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catch (Exception e)
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{
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@ -212,6 +218,27 @@ namespace osu.Game.Database
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}
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}
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/// <summary>
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/// Any file extensions which should be included in hash creation.
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/// Generally should include all file types which determine the file's uniqueness.
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/// Large files should be avoided if possible.
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/// </summary>
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protected abstract string[] HashableFileTypes { get; }
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/// <summary>
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/// Create a SHA-2 hash from the provided archive based on file content of all files matching <see cref="HashableFileTypes"/>.
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/// </summary>
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private string computeHash(ArchiveReader reader)
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{
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// for now, concatenate all .osu files in the set to create a unique hash.
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MemoryStream hashable = new MemoryStream();
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foreach (string file in reader.Filenames.Where(f => HashableFileTypes.Any(f.EndsWith)))
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using (Stream s = reader.GetStream(file))
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s.CopyTo(hashable);
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return hashable.ComputeSHA2Hash();
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}
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/// <summary>
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/// Import an item from a <see cref="TModel"/>.
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/// </summary>
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@ -235,6 +262,7 @@ namespace osu.Game.Database
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if (existing != null)
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{
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Undelete(existing);
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Logger.Log($"Found existing {typeof(TModel)} for {item} (ID {existing.ID}). Skipping import.", LoggingTarget.Database);
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return existing;
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}
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@ -471,7 +499,12 @@ namespace osu.Game.Database
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{
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}
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protected virtual TModel CheckForExisting(TModel model) => null;
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/// <summary>
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/// Check whether an existing model already exists for a new import item.
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/// </summary>
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/// <param name="model">The new model proposed for import. Note that <see cref="Populate"/> has not yet been run on this model.</param>
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/// <returns>An existing model which matches the criteria to skip importing, else null.</returns>
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protected virtual TModel CheckForExisting(TModel model) => ModelStore.ConsumableItems.FirstOrDefault(b => b.Hash == model.Hash);
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private DbSet<TModel> queryModel() => ContextFactory.Get().Set<TModel>();
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@ -14,5 +14,7 @@ namespace osu.Game.Database
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{
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List<TFile> Files { get; set; }
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string Hash { get; set; }
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}
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}
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@ -105,6 +105,9 @@ namespace osu.Game.Database
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modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.DeletePending);
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modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.Hash).IsUnique();
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modelBuilder.Entity<SkinInfo>().HasIndex(b => b.Hash).IsUnique();
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modelBuilder.Entity<SkinInfo>().HasIndex(b => b.DeletePending);
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modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => new { b.RulesetID, b.Variant });
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modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.IntAction);
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387
osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs
generated
Normal file
387
osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs
generated
Normal file
@ -0,0 +1,387 @@
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// <auto-generated />
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using System;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
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using osu.Game.Database;
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namespace osu.Game.Migrations
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{
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[DbContext(typeof(OsuDbContext))]
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[Migration("20181128100659_AddSkinInfoHash")]
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partial class AddSkinInfoHash
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{
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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{
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#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("ProductVersion", "2.1.4-rtm-31024");
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<float>("ApproachRate");
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b.Property<float>("CircleSize");
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b.Property<float>("DrainRate");
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b.Property<float>("OverallDifficulty");
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b.Property<double>("SliderMultiplier");
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b.Property<double>("SliderTickRate");
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b.HasKey("ID");
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b.ToTable("BeatmapDifficulty");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("AudioLeadIn");
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b.Property<int>("BaseDifficultyID");
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b.Property<int>("BeatDivisor");
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b.Property<int>("BeatmapSetInfoID");
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b.Property<bool>("Countdown");
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b.Property<double>("DistanceSpacing");
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b.Property<int>("GridSize");
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b.Property<string>("Hash");
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b.Property<bool>("Hidden");
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b.Property<bool>("LetterboxInBreaks");
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b.Property<string>("MD5Hash");
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b.Property<int?>("MetadataID");
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b.Property<int?>("OnlineBeatmapID");
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b.Property<string>("Path");
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b.Property<int>("RulesetID");
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b.Property<bool>("SpecialStyle");
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b.Property<float>("StackLeniency");
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b.Property<double>("StarDifficulty");
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b.Property<int>("Status");
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b.Property<string>("StoredBookmarks");
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b.Property<double>("TimelineZoom");
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b.Property<string>("Version");
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b.Property<bool>("WidescreenStoryboard");
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b.HasKey("ID");
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b.HasIndex("BaseDifficultyID");
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b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("Hash");
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b.HasIndex("MD5Hash");
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b.HasIndex("MetadataID");
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b.HasIndex("OnlineBeatmapID")
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.IsUnique();
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b.HasIndex("RulesetID");
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b.ToTable("BeatmapInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Artist");
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b.Property<string>("ArtistUnicode");
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b.Property<string>("AudioFile");
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b.Property<string>("AuthorString")
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.HasColumnName("Author");
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b.Property<string>("BackgroundFile");
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b.Property<int>("PreviewTime");
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b.Property<string>("Source");
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b.Property<string>("Tags");
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b.Property<string>("Title");
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b.Property<string>("TitleUnicode");
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b.HasKey("ID");
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b.ToTable("BeatmapMetadata");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("BeatmapSetInfoID");
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b.Property<int>("FileInfoID");
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b.Property<string>("Filename")
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.IsRequired();
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b.HasKey("ID");
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b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("FileInfoID");
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b.ToTable("BeatmapSetFileInfo");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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|
||||
b.Property<bool>("DeletePending");
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||||
|
||||
b.Property<string>("Hash");
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||||
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||||
b.Property<int?>("MetadataID");
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||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
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||||
|
||||
b.Property<bool>("Protected");
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||||
b.Property<int>("Status");
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||||
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||||
b.HasKey("ID");
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||||
|
||||
b.HasIndex("DeletePending");
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||||
|
||||
b.HasIndex("Hash")
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||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
41
osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs
Normal file
41
osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddSkinInfoHash : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "Hash",
|
||||
table: "SkinInfo",
|
||||
nullable: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_SkinInfo_DeletePending",
|
||||
table: "SkinInfo",
|
||||
column: "DeletePending");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_SkinInfo_Hash",
|
||||
table: "SkinInfo",
|
||||
column: "Hash",
|
||||
unique: true);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_SkinInfo_DeletePending",
|
||||
table: "SkinInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_SkinInfo_Hash",
|
||||
table: "SkinInfo");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Hash",
|
||||
table: "SkinInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -14,7 +14,7 @@ namespace osu.Game.Migrations
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.3-rtm-32065");
|
||||
.HasAnnotation("ProductVersion", "2.1.4-rtm-31024");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
@ -311,10 +311,17 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
|
@ -15,16 +15,20 @@ namespace osu.Game.Skinning
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public string Hash { get; set; }
|
||||
|
||||
public string Creator { get; set; }
|
||||
|
||||
public List<SkinFileInfo> Files { get; set; }
|
||||
|
||||
public bool DeletePending { get; set; }
|
||||
|
||||
public string FullName => $"\"{Name}\" by {Creator}";
|
||||
|
||||
public static SkinInfo Default { get; } = new SkinInfo { Name = "osu!lazer", Creator = "team osu!" };
|
||||
|
||||
public bool Equals(SkinInfo other) => other != null && ID == other.ID;
|
||||
|
||||
public override string ToString() => $"\"{Name}\" by {Creator}";
|
||||
public override string ToString() => FullName;
|
||||
}
|
||||
}
|
||||
|
@ -26,8 +26,32 @@ namespace osu.Game.Skinning
|
||||
|
||||
public override string[] HandledExtensions => new[] { ".osk" };
|
||||
|
||||
protected override string[] HashableFileTypes => new[] { ".ini" };
|
||||
|
||||
protected override string ImportFromStablePath => "Skins";
|
||||
|
||||
public SkinManager(Storage storage, DatabaseContextFactory contextFactory, IIpcHost importHost, AudioManager audio)
|
||||
: base(storage, contextFactory, new SkinStore(contextFactory, storage), importHost)
|
||||
{
|
||||
this.audio = audio;
|
||||
|
||||
ItemRemoved += removedInfo =>
|
||||
{
|
||||
// check the removed skin is not the current user choice. if it is, switch back to default.
|
||||
if (removedInfo.ID == CurrentSkinInfo.Value.ID)
|
||||
CurrentSkinInfo.Value = SkinInfo.Default;
|
||||
};
|
||||
|
||||
CurrentSkinInfo.ValueChanged += info => CurrentSkin.Value = getSkin(info);
|
||||
CurrentSkin.ValueChanged += skin =>
|
||||
{
|
||||
if (skin.SkinInfo != CurrentSkinInfo.Value)
|
||||
throw new InvalidOperationException($"Setting {nameof(CurrentSkin)}'s value directly is not supported. Use {nameof(CurrentSkinInfo)} instead.");
|
||||
|
||||
SourceChanged?.Invoke();
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of all usable <see cref="SkinInfo"/>s. Includes the special default skin plus all skins from <see cref="GetAllUserSkins"/>.
|
||||
/// </summary>
|
||||
@ -45,24 +69,13 @@ namespace osu.Game.Skinning
|
||||
/// <returns>A list of available <see cref="SkinInfo"/>.</returns>
|
||||
public List<SkinInfo> GetAllUserSkins() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
|
||||
|
||||
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo
|
||||
{
|
||||
Name = archive.Name
|
||||
};
|
||||
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name };
|
||||
|
||||
protected override void Populate(SkinInfo model, ArchiveReader archive)
|
||||
{
|
||||
base.Populate(model, archive);
|
||||
populate(model);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populate a <see cref="SkinInfo"/> from its <see cref="SkinConfiguration"/> (if possible).
|
||||
/// </summary>
|
||||
/// <param name="model"></param>
|
||||
private void populate(SkinInfo model)
|
||||
{
|
||||
Skin reference = GetSkin(model);
|
||||
Skin reference = getSkin(model);
|
||||
if (!string.IsNullOrEmpty(reference.Configuration.SkinInfo.Name))
|
||||
{
|
||||
model.Name = reference.Configuration.SkinInfo.Name;
|
||||
@ -80,7 +93,7 @@ namespace osu.Game.Skinning
|
||||
/// </summary>
|
||||
/// <param name="skinInfo">The skin to lookup.</param>
|
||||
/// <returns>A <see cref="Skin"/> instance correlating to the provided <see cref="SkinInfo"/>.</returns>
|
||||
public Skin GetSkin(SkinInfo skinInfo)
|
||||
private Skin getSkin(SkinInfo skinInfo)
|
||||
{
|
||||
if (skinInfo == SkinInfo.Default)
|
||||
return new DefaultSkin();
|
||||
@ -88,28 +101,6 @@ namespace osu.Game.Skinning
|
||||
return new LegacySkin(skinInfo, Files.Store, audio);
|
||||
}
|
||||
|
||||
public SkinManager(Storage storage, DatabaseContextFactory contextFactory, IIpcHost importHost, AudioManager audio)
|
||||
: base(storage, contextFactory, new SkinStore(contextFactory, storage), importHost)
|
||||
{
|
||||
this.audio = audio;
|
||||
|
||||
ItemRemoved += removedInfo =>
|
||||
{
|
||||
// check the removed skin is not the current user choice. if it is, switch back to default.
|
||||
if (removedInfo.ID == CurrentSkinInfo.Value.ID)
|
||||
CurrentSkinInfo.Value = SkinInfo.Default;
|
||||
};
|
||||
|
||||
CurrentSkinInfo.ValueChanged += info => CurrentSkin.Value = GetSkin(info);
|
||||
CurrentSkin.ValueChanged += skin =>
|
||||
{
|
||||
if (skin.SkinInfo != CurrentSkinInfo.Value)
|
||||
throw new InvalidOperationException($"Setting {nameof(CurrentSkin)}'s value directly is not supported. Use {nameof(CurrentSkinInfo)} instead.");
|
||||
|
||||
SourceChanged?.Invoke();
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Perform a lookup query on available <see cref="SkinInfo"/>s.
|
||||
/// </summary>
|
||||
|
Loading…
Reference in New Issue
Block a user