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Add same change to mania's hit explosions
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@ -15,6 +15,8 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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internal class HitExplosion : CompositeDrawable
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{
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public override bool RemoveWhenNotAlive => true;
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private readonly CircularContainer circle;
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public HitExplosion(DrawableHitObject judgedObject)
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