mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 10:18:22 +08:00
Merge branch 'master' into fix-over-inclusive-channel-search
This commit is contained in:
commit
8214faeacc
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework;
|
||||
@ -77,10 +76,10 @@ namespace osu.Desktop.Updater
|
||||
switch (RuntimeInfo.OS)
|
||||
{
|
||||
case RuntimeInfo.Platform.Windows:
|
||||
bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".exe"));
|
||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".exe"));
|
||||
break;
|
||||
case RuntimeInfo.Platform.MacOsx:
|
||||
bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".app.zip"));
|
||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip"));
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@ -23,60 +24,70 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
|
||||
var osuBeatmap = (Beatmap<OsuHitObject>)Beatmap;
|
||||
|
||||
// Reset stacking
|
||||
foreach (var h in osuBeatmap.HitObjects)
|
||||
h.StackHeight = 0;
|
||||
if (osuBeatmap.HitObjects.Count > 0)
|
||||
{
|
||||
// Reset stacking
|
||||
foreach (var h in osuBeatmap.HitObjects)
|
||||
h.StackHeight = 0;
|
||||
|
||||
if (Beatmap.BeatmapInfo.BeatmapVersion >= 6)
|
||||
applyStacking(osuBeatmap);
|
||||
else
|
||||
applyStackingOld(osuBeatmap);
|
||||
if (Beatmap.BeatmapInfo.BeatmapVersion >= 6)
|
||||
applyStacking(osuBeatmap, 0, osuBeatmap.HitObjects.Count - 1);
|
||||
else
|
||||
applyStackingOld(osuBeatmap);
|
||||
}
|
||||
}
|
||||
|
||||
private void applyStacking(Beatmap<OsuHitObject> beatmap)
|
||||
private void applyStacking(Beatmap<OsuHitObject> beatmap, int startIndex, int endIndex)
|
||||
{
|
||||
// Extend the end index to include objects they are stacked on
|
||||
int extendedEndIndex = beatmap.HitObjects.Count - 1;
|
||||
for (int i = beatmap.HitObjects.Count - 1; i >= 0; i--)
|
||||
if (startIndex > endIndex) throw new ArgumentOutOfRangeException(nameof(startIndex), $"{nameof(startIndex)} cannot be greater than {nameof(endIndex)}.");
|
||||
if (startIndex < 0) throw new ArgumentOutOfRangeException(nameof(startIndex), $"{nameof(startIndex)} cannot be less than 0.");
|
||||
if (endIndex < 0) throw new ArgumentOutOfRangeException(nameof(endIndex), $"{nameof(endIndex)} cannot be less than 0.");
|
||||
|
||||
int extendedEndIndex = endIndex;
|
||||
if (endIndex < beatmap.HitObjects.Count - 1)
|
||||
{
|
||||
int stackBaseIndex = i;
|
||||
for (int n = stackBaseIndex + 1; n < beatmap.HitObjects.Count; n++)
|
||||
// Extend the end index to include objects they are stacked on
|
||||
for (int i = endIndex; i >= startIndex; i--)
|
||||
{
|
||||
OsuHitObject stackBaseObject = beatmap.HitObjects[stackBaseIndex];
|
||||
if (stackBaseObject is Spinner) break;
|
||||
|
||||
OsuHitObject objectN = beatmap.HitObjects[n];
|
||||
if (objectN is Spinner)
|
||||
continue;
|
||||
|
||||
double endTime = (stackBaseObject as IHasEndTime)?.EndTime ?? stackBaseObject.StartTime;
|
||||
double stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo.StackLeniency;
|
||||
|
||||
if (objectN.StartTime - endTime > stackThreshold)
|
||||
//We are no longer within stacking range of the next object.
|
||||
break;
|
||||
|
||||
if (Vector2Extensions.Distance(stackBaseObject.Position, objectN.Position) < stack_distance ||
|
||||
stackBaseObject is Slider && Vector2Extensions.Distance(stackBaseObject.EndPosition, objectN.Position) < stack_distance)
|
||||
int stackBaseIndex = i;
|
||||
for (int n = stackBaseIndex + 1; n < beatmap.HitObjects.Count; n++)
|
||||
{
|
||||
stackBaseIndex = n;
|
||||
OsuHitObject stackBaseObject = beatmap.HitObjects[stackBaseIndex];
|
||||
if (stackBaseObject is Spinner) break;
|
||||
|
||||
// HitObjects after the specified update range haven't been reset yet
|
||||
objectN.StackHeight = 0;
|
||||
OsuHitObject objectN = beatmap.HitObjects[n];
|
||||
if (objectN is Spinner)
|
||||
continue;
|
||||
|
||||
double endTime = (stackBaseObject as IHasEndTime)?.EndTime ?? stackBaseObject.StartTime;
|
||||
double stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo.StackLeniency;
|
||||
|
||||
if (objectN.StartTime - endTime > stackThreshold)
|
||||
//We are no longer within stacking range of the next object.
|
||||
break;
|
||||
|
||||
if (Vector2Extensions.Distance(stackBaseObject.Position, objectN.Position) < stack_distance
|
||||
|| stackBaseObject is Slider && Vector2Extensions.Distance(stackBaseObject.EndPosition, objectN.Position) < stack_distance)
|
||||
{
|
||||
stackBaseIndex = n;
|
||||
|
||||
// HitObjects after the specified update range haven't been reset yet
|
||||
objectN.StackHeight = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (stackBaseIndex > extendedEndIndex)
|
||||
{
|
||||
extendedEndIndex = stackBaseIndex;
|
||||
if (extendedEndIndex == beatmap.HitObjects.Count - 1)
|
||||
break;
|
||||
if (stackBaseIndex > extendedEndIndex)
|
||||
{
|
||||
extendedEndIndex = stackBaseIndex;
|
||||
if (extendedEndIndex == beatmap.HitObjects.Count - 1)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Reverse pass for stack calculation.
|
||||
int extendedStartIndex = 0;
|
||||
for (int i = extendedEndIndex; i > 0; i--)
|
||||
int extendedStartIndex = startIndex;
|
||||
for (int i = extendedEndIndex; i > startIndex; i--)
|
||||
{
|
||||
int n = i;
|
||||
/* We should check every note which has not yet got a stack.
|
||||
@ -155,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
/* We have hit the first slider in a possible stack.
|
||||
* From this point on, we ALWAYS stack positive regardless.
|
||||
*/
|
||||
while (--n >= 0)
|
||||
while (--n >= startIndex)
|
||||
{
|
||||
OsuHitObject objectN = beatmap.HitObjects[n];
|
||||
if (objectN is Spinner) continue;
|
||||
|
@ -7,6 +7,7 @@ using osu.Game.Rulesets.Objects.Types;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using System.Linq;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -26,8 +27,11 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
||||
public double Duration => EndTime - StartTime;
|
||||
|
||||
private Cached<Vector2> endPositionCache;
|
||||
|
||||
public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1);
|
||||
|
||||
public Vector2 StackedPositionAt(double t) => StackedPosition + this.CurvePositionAt(t);
|
||||
public override Vector2 EndPosition => Position + this.CurvePositionAt(1);
|
||||
|
||||
public override int ComboIndex
|
||||
{
|
||||
@ -56,7 +60,11 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
public SliderPath Path
|
||||
{
|
||||
get => PathBindable.Value;
|
||||
set => PathBindable.Value = value;
|
||||
set
|
||||
{
|
||||
PathBindable.Value = value;
|
||||
endPositionCache.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
public double Distance => Path.Distance;
|
||||
@ -73,6 +81,8 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
if (TailCircle != null)
|
||||
TailCircle.Position = EndPosition;
|
||||
|
||||
endPositionCache.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
@ -92,7 +102,17 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public List<List<SampleInfo>> NodeSamples { get; set; } = new List<List<SampleInfo>>();
|
||||
|
||||
public int RepeatCount { get; set; }
|
||||
private int repeatCount;
|
||||
|
||||
public int RepeatCount
|
||||
{
|
||||
get => repeatCount;
|
||||
set
|
||||
{
|
||||
repeatCount = value;
|
||||
endPositionCache.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The length of one span of this <see cref="Slider"/>.
|
||||
@ -169,7 +189,11 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
private void createTicks()
|
||||
{
|
||||
var length = Path.Distance;
|
||||
// A very lenient maximum length of a slider for ticks to be generated.
|
||||
// This exists for edge cases such as /b/1573664 where the beatmap has been edited by the user, and should never be reached in normal usage.
|
||||
const double max_length = 100000;
|
||||
|
||||
var length = Math.Min(max_length, Path.Distance);
|
||||
var tickDistance = MathHelper.Clamp(TickDistance, 0, length);
|
||||
|
||||
if (tickDistance == 0) return;
|
||||
@ -191,7 +215,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
var distanceProgress = d / length;
|
||||
var timeProgress = reversed ? 1 - distanceProgress : distanceProgress;
|
||||
|
||||
var firstSample = Samples.FirstOrDefault(s => s.Name == SampleInfo.HIT_NORMAL)
|
||||
var firstSample = Samples.Find(s => s.Name == SampleInfo.HIT_NORMAL)
|
||||
?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
|
||||
var sampleList = new List<SampleInfo>();
|
||||
|
||||
|
@ -135,7 +135,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
if (userTriggered)
|
||||
{
|
||||
var nextTick = ticks.FirstOrDefault(j => !j.IsHit);
|
||||
var nextTick = ticks.Find(j => !j.IsHit);
|
||||
|
||||
nextTick?.TriggerResult(HitResult.Great);
|
||||
|
||||
|
@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private bool selectedBeatmapVisible()
|
||||
{
|
||||
var currentlySelected = carousel.Items.FirstOrDefault(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected);
|
||||
var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected);
|
||||
if (currentlySelected == null)
|
||||
return true;
|
||||
return currentlySelected.Item.Visible;
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual
|
||||
linkColour = colours.Blue;
|
||||
|
||||
var chatManager = new ChannelManager();
|
||||
BindableCollection<Channel> availableChannels = (BindableCollection<Channel>)chatManager.AvailableChannels;
|
||||
BindableList<Channel> availableChannels = (BindableList<Channel>)chatManager.AvailableChannels;
|
||||
availableChannels.Add(new Channel { Name = "#english"});
|
||||
availableChannels.Add(new Channel { Name = "#japanese" });
|
||||
Dependencies.Cache(chatManager);
|
||||
|
@ -73,8 +73,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public event Action RoomsUpdated;
|
||||
|
||||
public readonly BindableCollection<Room> Rooms = new BindableCollection<Room>();
|
||||
IBindableCollection<Room> IRoomManager.Rooms => Rooms;
|
||||
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
||||
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
|
||||
|
||||
|
@ -138,7 +138,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
public event Action RoomsUpdated;
|
||||
|
||||
public IBindableCollection<Room> Rooms { get; } = null;
|
||||
public IBindableList<Room> Rooms { get; } = null;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
{
|
||||
|
@ -49,7 +49,6 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count}"; };
|
||||
|
||||
|
||||
setState(Visibility.Visible);
|
||||
AddStep(@"simple #1", sendHelloNotification);
|
||||
AddStep(@"simple #2", sendAmazingNotification);
|
||||
@ -75,7 +74,6 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
checkProgressingCount(0);
|
||||
|
||||
|
||||
setState(Visibility.Visible);
|
||||
|
||||
//AddStep(@"barrage", () => sendBarrage());
|
||||
@ -111,7 +109,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
|
||||
{
|
||||
var p = progressingNotifications.FirstOrDefault(n => n.State == ProgressNotificationState.Queued);
|
||||
var p = progressingNotifications.Find(n => n.State == ProgressNotificationState.Queued);
|
||||
if (p != null)
|
||||
p.State = ProgressNotificationState.Active;
|
||||
}
|
||||
|
@ -5,7 +5,6 @@ using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
@ -23,7 +22,7 @@ namespace osu.Game.Tests.Visual
|
||||
// Reset the mods
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Where(m => !(m is ModAutoplay));
|
||||
|
||||
return new ReplayPlayer(new Score { Replay = dummyRulesetContainer.Replay });
|
||||
return new ReplayPlayer(dummyRulesetContainer.ReplayScore);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public string Hash { get; set; }
|
||||
|
||||
public string StoryboardFile => Files?.FirstOrDefault(f => f.Filename.EndsWith(".osb"))?.Filename;
|
||||
public string StoryboardFile => Files?.Find(f => f.Filename.EndsWith(".osb"))?.Filename;
|
||||
|
||||
public List<BeatmapSetFileInfo> Files { get; set; }
|
||||
|
||||
|
@ -151,7 +151,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public bool WaveformLoaded => waveform.IsResultAvailable;
|
||||
public Waveform Waveform => waveform.Value;
|
||||
protected virtual Waveform GetWaveform() => new Waveform();
|
||||
protected virtual Waveform GetWaveform() => new Waveform(null);
|
||||
private readonly RecyclableLazy<Waveform> waveform;
|
||||
|
||||
public bool StoryboardLoaded => storyboard.IsResultAvailable;
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
@ -43,7 +42,7 @@ namespace osu.Game.Configuration
|
||||
{
|
||||
base.AddBindable(lookup, bindable);
|
||||
|
||||
var setting = databasedSettings.FirstOrDefault(s => (int)s.Key == (int)(object)lookup);
|
||||
var setting = databasedSettings.Find(s => (int)s.Key == (int)(object)lookup);
|
||||
if (setting != null)
|
||||
{
|
||||
bindable.Parse(setting.Value);
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Configuration.Tracking;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -96,15 +97,25 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.ScreenshotCaptureMenuCursor, false);
|
||||
|
||||
Set(OsuSetting.SongSelectRightMouseScroll, false);
|
||||
|
||||
Set(OsuSetting.Scaling, ScalingMode.Off);
|
||||
|
||||
Set(OsuSetting.ScalingSizeX, 0.8f, 0.2f, 1f);
|
||||
Set(OsuSetting.ScalingSizeY, 0.8f, 0.2f, 1f);
|
||||
|
||||
Set(OsuSetting.ScalingPositionX, 0.5f, 0f, 1f);
|
||||
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
|
||||
}
|
||||
|
||||
public OsuConfigManager(Storage storage) : base(storage)
|
||||
public OsuConfigManager(Storage storage)
|
||||
: base(storage)
|
||||
{
|
||||
}
|
||||
|
||||
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
|
||||
{
|
||||
new TrackedSetting<bool>(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled"))
|
||||
new TrackedSetting<bool>(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled")),
|
||||
new TrackedSetting<ScalingMode>(OsuSetting.Scaling, m => new SettingDescription(m, "scaling", m.GetDescription())),
|
||||
};
|
||||
}
|
||||
|
||||
@ -151,6 +162,11 @@ namespace osu.Game.Configuration
|
||||
BeatmapHitsounds,
|
||||
IncreaseFirstObjectVisibility,
|
||||
ScoreDisplayMode,
|
||||
ExternalLinkWarning
|
||||
ExternalLinkWarning,
|
||||
Scaling,
|
||||
ScalingPositionX,
|
||||
ScalingPositionY,
|
||||
ScalingSizeX,
|
||||
ScalingSizeY
|
||||
}
|
||||
}
|
||||
|
16
osu.Game/Configuration/ScalingMode.cs
Normal file
16
osu.Game/Configuration/ScalingMode.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum ScalingMode
|
||||
{
|
||||
Off,
|
||||
Everything,
|
||||
[Description("Excluding overlays")]
|
||||
ExcludeOverlays,
|
||||
Gameplay,
|
||||
}
|
||||
}
|
120
osu.Game/Graphics/Containers/ScalingContainer.cs
Normal file
120
osu.Game/Graphics/Containers/ScalingContainer.cs
Normal file
@ -0,0 +1,120 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
/// <summary>
|
||||
/// Handles user-defined scaling, allowing application at multiple levels defined by <see cref="ScalingMode"/>.
|
||||
/// </summary>
|
||||
public class ScalingContainer : Container
|
||||
{
|
||||
private Bindable<float> sizeX;
|
||||
private Bindable<float> sizeY;
|
||||
private Bindable<float> posX;
|
||||
private Bindable<float> posY;
|
||||
|
||||
private readonly ScalingMode? targetMode;
|
||||
|
||||
private Bindable<ScalingMode> scalingMode;
|
||||
|
||||
private readonly Container content;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private readonly Container sizableContainer;
|
||||
|
||||
private Drawable backgroundLayer;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new instance.
|
||||
/// </summary>
|
||||
/// <param name="targetMode">The mode which this container should be handling. Handles all modes if null.</param>
|
||||
public ScalingContainer(ScalingMode? targetMode = null)
|
||||
{
|
||||
this.targetMode = targetMode;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = sizableContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
CornerRadius = 10,
|
||||
Child = content = new DrawSizePreservingFillContainer()
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
scalingMode = config.GetBindable<ScalingMode>(OsuSetting.Scaling);
|
||||
scalingMode.ValueChanged += _ => updateSize();
|
||||
|
||||
sizeX = config.GetBindable<float>(OsuSetting.ScalingSizeX);
|
||||
sizeX.ValueChanged += _ => updateSize();
|
||||
|
||||
sizeY = config.GetBindable<float>(OsuSetting.ScalingSizeY);
|
||||
sizeY.ValueChanged += _ => updateSize();
|
||||
|
||||
posX = config.GetBindable<float>(OsuSetting.ScalingPositionX);
|
||||
posX.ValueChanged += _ => updateSize();
|
||||
|
||||
posY = config.GetBindable<float>(OsuSetting.ScalingPositionY);
|
||||
posY.ValueChanged += _ => updateSize();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
updateSize();
|
||||
sizableContainer.FinishTransforms();
|
||||
}
|
||||
|
||||
private bool requiresBackgroundVisible => (scalingMode == ScalingMode.Everything || scalingMode == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1);
|
||||
|
||||
private void updateSize()
|
||||
{
|
||||
if (targetMode == ScalingMode.Everything)
|
||||
{
|
||||
// the top level scaling container manages the background to be displayed while scaling.
|
||||
if (requiresBackgroundVisible)
|
||||
{
|
||||
if (backgroundLayer == null)
|
||||
LoadComponentAsync(backgroundLayer = new Background("Menu/menu-background-1")
|
||||
{
|
||||
Colour = OsuColour.Gray(0.1f),
|
||||
Alpha = 0,
|
||||
Depth = float.MaxValue
|
||||
}, d =>
|
||||
{
|
||||
AddInternal(d);
|
||||
d.FadeTo(requiresBackgroundVisible ? 1 : 0, 4000, Easing.OutQuint);
|
||||
});
|
||||
else
|
||||
backgroundLayer.FadeIn(500);
|
||||
}
|
||||
else
|
||||
backgroundLayer?.FadeOut(500);
|
||||
}
|
||||
|
||||
bool scaling = targetMode == null || scalingMode.Value == targetMode;
|
||||
|
||||
var targetSize = scaling ? new Vector2(sizeX, sizeY) : Vector2.One;
|
||||
var targetPosition = scaling ? new Vector2(posX, posY) * (Vector2.One - targetSize) : Vector2.Zero;
|
||||
bool requiresMasking = scaling && targetSize != Vector2.One;
|
||||
|
||||
if (requiresMasking)
|
||||
sizableContainer.Masking = true;
|
||||
|
||||
sizableContainer.MoveTo(targetPosition, 500, Easing.OutQuart);
|
||||
sizableContainer.ResizeTo(targetSize, 500, Easing.OutQuart).OnComplete(_ => { sizableContainer.Masking = requiresMasking; });
|
||||
}
|
||||
}
|
||||
}
|
@ -47,7 +47,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
var floatMinValue = bindableDouble?.MinValue ?? bindableFloat.MinValue;
|
||||
var floatMaxValue = bindableDouble?.MaxValue ?? bindableFloat.MaxValue;
|
||||
|
||||
if (floatMaxValue == 1 && (floatMinValue == 0 || floatMinValue == -1))
|
||||
if (floatMaxValue == 1 && floatMinValue >= -1)
|
||||
return floatValue.Value.ToString("P0");
|
||||
|
||||
var decimalPrecision = normalise((decimal)floatPrecision, max_decimal_digits);
|
||||
|
@ -29,8 +29,8 @@ namespace osu.Game.Online.Chat
|
||||
@"#lobby"
|
||||
};
|
||||
|
||||
private readonly BindableCollection<Channel> availableChannels = new BindableCollection<Channel>();
|
||||
private readonly BindableCollection<Channel> joinedChannels = new BindableCollection<Channel>();
|
||||
private readonly BindableList<Channel> availableChannels = new BindableList<Channel>();
|
||||
private readonly BindableList<Channel> joinedChannels = new BindableList<Channel>();
|
||||
|
||||
/// <summary>
|
||||
/// The currently opened channel
|
||||
@ -40,12 +40,12 @@ namespace osu.Game.Online.Chat
|
||||
/// <summary>
|
||||
/// The Channels the player has joined
|
||||
/// </summary>
|
||||
public IBindableCollection<Channel> JoinedChannels => joinedChannels;
|
||||
public IBindableList<Channel> JoinedChannels => joinedChannels;
|
||||
|
||||
/// <summary>
|
||||
/// The channels available for the player to join
|
||||
/// </summary>
|
||||
public IBindableCollection<Channel> AvailableChannels => availableChannels;
|
||||
public IBindableList<Channel> AvailableChannels => availableChannels;
|
||||
|
||||
private IAPIProvider api;
|
||||
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -30,6 +31,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
private readonly LoadingAnimation loading;
|
||||
|
||||
private ScheduledDelegate showScoresDelegate;
|
||||
private CancellationTokenSource showScoresCancellationSource;
|
||||
|
||||
private bool scoresLoadedOnce;
|
||||
|
||||
@ -49,6 +51,10 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
loading.Hide();
|
||||
|
||||
// schedule because we may not be loaded yet (LoadComponentAsync complains).
|
||||
showScoresDelegate?.Cancel();
|
||||
showScoresCancellationSource?.Cancel();
|
||||
|
||||
if (scores == null || !scores.Any())
|
||||
return;
|
||||
|
||||
@ -58,8 +64,6 @@ namespace osu.Game.Online.Leaderboards
|
||||
scrollFlow = CreateScoreFlow();
|
||||
scrollFlow.ChildrenEnumerable = scores.Select((s, index) => CreateDrawableScore(s, index + 1));
|
||||
|
||||
// schedule because we may not be loaded yet (LoadComponentAsync complains).
|
||||
showScoresDelegate?.Cancel();
|
||||
if (!IsLoaded)
|
||||
showScoresDelegate = Schedule(showScores);
|
||||
else
|
||||
@ -77,7 +81,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
}
|
||||
|
||||
scrollContainer.ScrollTo(0f, false);
|
||||
});
|
||||
}, (showScoresCancellationSource = new CancellationTokenSource()).Token);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -37,10 +37,10 @@ namespace osu.Game.Online.Multiplayer
|
||||
public RulesetInfo Ruleset { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public readonly BindableCollection<Mod> AllowedMods = new BindableCollection<Mod>();
|
||||
public readonly BindableList<Mod> AllowedMods = new BindableList<Mod>();
|
||||
|
||||
[JsonIgnore]
|
||||
public readonly BindableCollection<Mod> RequiredMods = new BindableCollection<Mod>();
|
||||
public readonly BindableList<Mod> RequiredMods = new BindableList<Mod>();
|
||||
|
||||
[JsonProperty("beatmap")]
|
||||
private APIBeatmap apiBeatmap { get; set; }
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
public Bindable<User> Host { get; private set; } = new Bindable<User>();
|
||||
|
||||
[JsonProperty("playlist")]
|
||||
public BindableCollection<PlaylistItem> Playlist { get; set; } = new BindableCollection<PlaylistItem>();
|
||||
public BindableList<PlaylistItem> Playlist { get; set; } = new BindableList<PlaylistItem>();
|
||||
|
||||
[JsonProperty("channel_id")]
|
||||
public Bindable<int> ChannelId { get; private set; } = new Bindable<int>();
|
||||
|
@ -26,6 +26,7 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
@ -187,6 +188,7 @@ namespace osu.Game
|
||||
}
|
||||
|
||||
private ExternalLinkOpener externalLinkOpener;
|
||||
|
||||
public void OpenUrlExternally(string url)
|
||||
{
|
||||
if (url.StartsWith("/"))
|
||||
@ -222,7 +224,7 @@ namespace osu.Game
|
||||
var databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID);
|
||||
|
||||
// Use first beatmap available for current ruleset, else switch ruleset.
|
||||
var first = databasedSet.Beatmaps.FirstOrDefault(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
|
||||
var first = databasedSet.Beatmaps.Find(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
|
||||
|
||||
ruleset.Value = first.Ruleset;
|
||||
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(first);
|
||||
@ -353,7 +355,11 @@ namespace osu.Game
|
||||
ActionRequested = action => volume.Adjust(action),
|
||||
ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise),
|
||||
},
|
||||
mainContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
screenContainer = new ScalingContainer(ScalingMode.ExcludeOverlays)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
mainContent = new DrawSizePreservingFillContainer(),
|
||||
overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
|
||||
idleTracker = new IdleTracker(6000)
|
||||
});
|
||||
@ -362,7 +368,7 @@ namespace osu.Game
|
||||
{
|
||||
screenStack.ModePushed += screenAdded;
|
||||
screenStack.Exited += screenRemoved;
|
||||
mainContent.Add(screenStack);
|
||||
screenContainer.Add(screenStack);
|
||||
});
|
||||
|
||||
loadComponentSingleFile(Toolbar = new Toolbar
|
||||
@ -497,7 +503,7 @@ namespace osu.Game
|
||||
if (notifications.State == Visibility.Visible)
|
||||
offset -= ToolbarButton.WIDTH / 2;
|
||||
|
||||
screenStack.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
screenContainer.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
}
|
||||
|
||||
settings.StateChanged += _ => updateScreenOffset();
|
||||
@ -555,7 +561,7 @@ namespace osu.Game
|
||||
focused.StateChanged += s =>
|
||||
{
|
||||
visibleOverlayCount += s == Visibility.Visible ? 1 : -1;
|
||||
screenStack.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
|
||||
screenContainer.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
|
||||
};
|
||||
}
|
||||
|
||||
@ -646,6 +652,7 @@ namespace osu.Game
|
||||
|
||||
private OsuScreen currentScreen;
|
||||
private FrameworkConfigManager frameworkConfig;
|
||||
private ScalingContainer screenContainer;
|
||||
|
||||
protected override bool OnExiting()
|
||||
{
|
||||
@ -685,7 +692,7 @@ namespace osu.Game
|
||||
ruleset.Disabled = applyBeatmapRulesetRestrictions;
|
||||
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
|
||||
|
||||
mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
|
||||
MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.IO;
|
||||
@ -189,7 +190,7 @@ namespace osu.Game
|
||||
Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
|
||||
base.Content.Add(new DrawSizePreservingFillContainer { Child = MenuCursorContainer });
|
||||
base.Content.Add(new ScalingContainer(ScalingMode.Everything) { Child = MenuCursorContainer });
|
||||
|
||||
KeyBindingStore.Register(globalBinding);
|
||||
dependencies.Cache(globalBinding);
|
||||
@ -247,7 +248,8 @@ namespace osu.Game
|
||||
var extension = Path.GetExtension(paths.First())?.ToLowerInvariant();
|
||||
|
||||
foreach (var importer in fileImporters)
|
||||
if (importer.HandledExtensions.Contains(extension)) importer.Import(paths);
|
||||
if (importer.HandledExtensions.Contains(extension))
|
||||
importer.Import(paths);
|
||||
}
|
||||
|
||||
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
|
||||
|
@ -6,9 +6,14 @@ using System.Drawing;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
@ -16,24 +21,33 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
protected override string Header => "Layout";
|
||||
|
||||
private FillFlowContainer letterboxSettings;
|
||||
private FillFlowContainer<SettingsSlider<float>> scalingSettings;
|
||||
|
||||
private Bindable<bool> letterboxing;
|
||||
private Bindable<ScalingMode> scalingMode;
|
||||
private Bindable<Size> sizeFullscreen;
|
||||
|
||||
private OsuGameBase game;
|
||||
private SettingsDropdown<Size> resolutionDropdown;
|
||||
private SettingsEnumDropdown<WindowMode> windowModeDropdown;
|
||||
|
||||
private Bindable<float> scalingPositionX;
|
||||
private Bindable<float> scalingPositionY;
|
||||
private Bindable<float> scalingSizeX;
|
||||
private Bindable<float> scalingSizeY;
|
||||
|
||||
private const int transition_duration = 400;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager config, OsuGameBase game)
|
||||
private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, OsuGameBase game)
|
||||
{
|
||||
this.game = game;
|
||||
|
||||
letterboxing = config.GetBindable<bool>(FrameworkSetting.Letterboxing);
|
||||
scalingMode = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling);
|
||||
sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
|
||||
scalingSizeX = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeX);
|
||||
scalingSizeY = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeY);
|
||||
scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
|
||||
scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
|
||||
|
||||
Container resolutionSettingsContainer;
|
||||
|
||||
@ -49,12 +63,12 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
},
|
||||
new SettingsCheckbox
|
||||
new SettingsEnumDropdown<ScalingMode>
|
||||
{
|
||||
LabelText = "Letterboxing",
|
||||
Bindable = letterboxing,
|
||||
LabelText = "Scaling",
|
||||
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
|
||||
},
|
||||
letterboxSettings = new FillFlowContainer
|
||||
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -62,25 +76,38 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
AutoSizeDuration = transition_duration,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
Masking = true,
|
||||
|
||||
Children = new Drawable[]
|
||||
Children = new []
|
||||
{
|
||||
new SettingsSlider<double>
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Horizontal position",
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX),
|
||||
Bindable = scalingPositionX,
|
||||
KeyboardStep = 0.01f
|
||||
},
|
||||
new SettingsSlider<double>
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Vertical position",
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY),
|
||||
Bindable = scalingPositionY,
|
||||
KeyboardStep = 0.01f
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Horizontal scale",
|
||||
Bindable = scalingSizeX,
|
||||
KeyboardStep = 0.01f
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Vertical scale",
|
||||
Bindable = scalingSizeY,
|
||||
KeyboardStep = 0.01f
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
scalingSettings.ForEach(s => bindPreviewEvent(s.Bindable));
|
||||
|
||||
var resolutions = getResolutions();
|
||||
|
||||
if (resolutions.Count > 1)
|
||||
@ -105,16 +132,46 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
}, true);
|
||||
}
|
||||
|
||||
letterboxing.BindValueChanged(isVisible =>
|
||||
scalingMode.BindValueChanged(mode =>
|
||||
{
|
||||
letterboxSettings.ClearTransforms();
|
||||
letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None;
|
||||
scalingSettings.ClearTransforms();
|
||||
scalingSettings.AutoSizeAxes = mode != ScalingMode.Off ? Axes.Y : Axes.None;
|
||||
|
||||
if (!isVisible)
|
||||
letterboxSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
|
||||
if (mode == ScalingMode.Off)
|
||||
scalingSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
|
||||
|
||||
scalingSettings.ForEach(s => s.TransferValueOnCommit = mode == ScalingMode.Everything);
|
||||
}, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a delayed bindable which only updates when a condition is met.
|
||||
/// </summary>
|
||||
/// <param name="bindable">The config bindable.</param>
|
||||
/// <returns>A bindable which will propagate updates with a delay.</returns>
|
||||
private void bindPreviewEvent(Bindable<float> bindable)
|
||||
{
|
||||
bindable.ValueChanged += v =>
|
||||
{
|
||||
switch (scalingMode.Value)
|
||||
{
|
||||
case ScalingMode.Gameplay:
|
||||
showPreview();
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Drawable preview;
|
||||
private void showPreview()
|
||||
{
|
||||
if (preview?.IsAlive != true)
|
||||
game.Add(preview = new ScalingPreview());
|
||||
|
||||
preview.FadeOutFromOne(1500);
|
||||
preview.Expire();
|
||||
}
|
||||
|
||||
private IReadOnlyList<Size> getResolutions()
|
||||
{
|
||||
var resolutions = new List<Size> { new Size(9999, 9999) };
|
||||
@ -132,6 +189,19 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
return resolutions;
|
||||
}
|
||||
|
||||
private class ScalingPreview : ScalingContainer
|
||||
{
|
||||
public ScalingPreview()
|
||||
{
|
||||
Child = new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.5f,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
|
||||
{
|
||||
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
|
||||
|
@ -1,20 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class SettingsLabel : SettingsItem<string>
|
||||
{
|
||||
protected override Drawable CreateControl() => null;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
Colour = colour.Gray6;
|
||||
}
|
||||
}
|
||||
}
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@ -23,14 +22,16 @@ namespace osu.Game.Overlays.Settings
|
||||
RelativeSizeAxes = Axes.X
|
||||
};
|
||||
|
||||
public float KeyboardStep;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
public bool TransferValueOnCommit
|
||||
{
|
||||
var slider = Control as U;
|
||||
if (slider != null)
|
||||
slider.KeyboardStep = KeyboardStep;
|
||||
get => ((U)Control).TransferValueOnCommit;
|
||||
set => ((U)Control).TransferValueOnCommit = value;
|
||||
}
|
||||
|
||||
public float KeyboardStep
|
||||
{
|
||||
get => ((U)Control).KeyboardStep;
|
||||
set => ((U)Control).KeyboardStep = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0;
|
||||
|
||||
public virtual void ApplyToRulesetContainer(RulesetContainer<T> rulesetContainer) => rulesetContainer.SetReplay(CreateReplayScore(rulesetContainer.Beatmap)?.Replay);
|
||||
public virtual void ApplyToRulesetContainer(RulesetContainer<T> rulesetContainer) => rulesetContainer.SetReplayScore(CreateReplayScore(rulesetContainer.Beatmap));
|
||||
}
|
||||
|
||||
public abstract class ModAutoplay : Mod, IApplicableFailOverride
|
||||
|
@ -22,6 +22,7 @@ using osu.Game.Overlays;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
@ -130,7 +131,7 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
protected virtual ReplayInputHandler CreateReplayInputHandler(Replay replay) => null;
|
||||
|
||||
public Replay Replay { get; private set; }
|
||||
public Score ReplayScore { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the game is paused. Used to block user input.
|
||||
@ -140,14 +141,14 @@ namespace osu.Game.Rulesets.UI
|
||||
/// <summary>
|
||||
/// Sets a replay to be used, overriding local input.
|
||||
/// </summary>
|
||||
/// <param name="replay">The replay, null for local input.</param>
|
||||
public virtual void SetReplay(Replay replay)
|
||||
/// <param name="replayScore">The replay, null for local input.</param>
|
||||
public virtual void SetReplayScore(Score replayScore)
|
||||
{
|
||||
if (ReplayInputManager == null)
|
||||
throw new InvalidOperationException($"A {nameof(KeyBindingInputManager)} which supports replay loading is not available");
|
||||
|
||||
Replay = replay;
|
||||
ReplayInputManager.ReplayInputHandler = replay != null ? CreateReplayInputHandler(replay) : null;
|
||||
ReplayScore = replayScore;
|
||||
ReplayInputManager.ReplayInputHandler = replayScore != null ? CreateReplayInputHandler(replayScore.Replay) : null;
|
||||
|
||||
HasReplayLoaded.Value = ReplayInputManager.ReplayInputHandler != null;
|
||||
}
|
||||
@ -302,9 +303,9 @@ namespace osu.Game.Rulesets.UI
|
||||
mod.ReadFromConfig(config);
|
||||
}
|
||||
|
||||
public override void SetReplay(Replay replay)
|
||||
public override void SetReplayScore(Score replayScore)
|
||||
{
|
||||
base.SetReplay(replay);
|
||||
base.SetReplayScore(replayScore);
|
||||
|
||||
if (ReplayInputManager?.ReplayInputHandler != null)
|
||||
ReplayInputManager.ReplayInputHandler.GamefieldToScreenSpace = Playfield.GamefieldToScreenSpace;
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Scoring
|
||||
[Column(TypeName="DECIMAL(1,4)")]
|
||||
public double Accuracy { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
[JsonProperty(@"pp")]
|
||||
public double? PP { get; set; }
|
||||
|
||||
[JsonProperty("max_combo")]
|
||||
|
27
osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs
Normal file
27
osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs
Normal file
@ -0,0 +1,27 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Backgrounds
|
||||
{
|
||||
public class BackgroundScreenBlack : BackgroundScreen
|
||||
{
|
||||
public BackgroundScreenBlack()
|
||||
{
|
||||
Child = new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
Show();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,9 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Screens.Backgrounds
|
||||
{
|
||||
public class BackgroundScreenEmpty : BackgroundScreen
|
||||
{
|
||||
}
|
||||
}
|
@ -57,7 +57,7 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
// Depending on beatSnapLength, we may snap to a beat that is beyond timingPoint's end time, but we want to instead snap to
|
||||
// the next timing point's start time
|
||||
var nextTimingPoint = ControlPointInfo.TimingPoints.FirstOrDefault(t => t.Time > timingPoint.Time);
|
||||
var nextTimingPoint = ControlPointInfo.TimingPoints.Find(t => t.Time > timingPoint.Time);
|
||||
if (position > nextTimingPoint?.Time)
|
||||
position = nextTimingPoint.Time;
|
||||
|
||||
@ -123,7 +123,7 @@ namespace osu.Game.Screens.Edit
|
||||
if (seekTime < timingPoint.Time && timingPoint != ControlPointInfo.TimingPoints.First())
|
||||
seekTime = timingPoint.Time;
|
||||
|
||||
var nextTimingPoint = ControlPointInfo.TimingPoints.FirstOrDefault(t => t.Time > timingPoint.Time);
|
||||
var nextTimingPoint = ControlPointInfo.TimingPoints.Find(t => t.Time > timingPoint.Time);
|
||||
if (seekTime > nextTimingPoint?.Time)
|
||||
seekTime = nextTimingPoint.Time;
|
||||
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public override bool CursorVisible => false;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty();
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||
|
||||
private Bindable<bool> menuVoice;
|
||||
private Bindable<bool> menuMusic;
|
||||
|
@ -58,6 +58,7 @@ namespace osu.Game.Screens.Menu
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = box_width * 2,
|
||||
Height = 1.5f,
|
||||
// align off-screen to make sure our edges don't become visible during parallax.
|
||||
X = -box_width,
|
||||
Alpha = 0,
|
||||
@ -70,6 +71,7 @@ namespace osu.Game.Screens.Menu
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = box_width * 2,
|
||||
Height = 1.5f,
|
||||
X = box_width,
|
||||
Alpha = 0,
|
||||
Blending = BlendingMode.Additive,
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Screens.Multi
|
||||
/// <summary>
|
||||
/// All the active <see cref="Room"/>s.
|
||||
/// </summary>
|
||||
IBindableCollection<Room> Rooms { get; }
|
||||
IBindableList<Room> Rooms { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="Room"/>.
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
|
||||
public IBindable<Room> SelectedRoom => selectedRoom;
|
||||
|
||||
private readonly IBindableCollection<Room> rooms = new BindableCollection<Room>();
|
||||
private readonly IBindableList<Room> rooms = new BindableList<Room>();
|
||||
|
||||
private readonly FillFlowContainer<DrawableRoom> roomFlow;
|
||||
public IReadOnlyList<DrawableRoom> Rooms => roomFlow;
|
||||
|
@ -86,7 +86,7 @@ namespace osu.Game.Screens.Multi
|
||||
public readonly Bindable<User> Host = new Bindable<User>();
|
||||
public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
|
||||
public readonly Bindable<GameType> Type = new Bindable<GameType>();
|
||||
public readonly BindableCollection<PlaylistItem> Playlist = new BindableCollection<PlaylistItem>();
|
||||
public readonly BindableList<PlaylistItem> Playlist = new BindableList<PlaylistItem>();
|
||||
public readonly Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
|
||||
public readonly Bindable<int> ParticipantCount = new Bindable<int>();
|
||||
public readonly Bindable<int?> MaxParticipants = new Bindable<int?>();
|
||||
|
@ -21,8 +21,8 @@ namespace osu.Game.Screens.Multi
|
||||
{
|
||||
public event Action RoomsUpdated;
|
||||
|
||||
private readonly BindableCollection<Room> rooms = new BindableCollection<Room>();
|
||||
public IBindableCollection<Room> Rooms => rooms;
|
||||
private readonly BindableList<Room> rooms = new BindableList<Room>();
|
||||
public IBindableList<Room> Rooms => rooms;
|
||||
|
||||
private Room currentRoom;
|
||||
|
||||
|
@ -20,6 +20,7 @@ using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
@ -179,10 +180,13 @@ namespace osu.Game.Screens.Play
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
},
|
||||
new LocalSkinOverrideContainer(working.Skin)
|
||||
new ScalingContainer(ScalingMode.Gameplay)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = RulesetContainer
|
||||
Child = new LocalSkinOverrideContainer(working.Skin)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = RulesetContainer
|
||||
}
|
||||
},
|
||||
new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
||||
{
|
||||
@ -191,7 +195,10 @@ namespace osu.Game.Screens.Play
|
||||
ProcessCustomClock = false,
|
||||
Breaks = beatmap.Breaks
|
||||
},
|
||||
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
||||
new ScalingContainer(ScalingMode.Gameplay)
|
||||
{
|
||||
Child = RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
||||
},
|
||||
hudOverlay = new HUDOverlay(ScoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
|
||||
{
|
||||
Clock = Clock, // hud overlay doesn't want to use the audio clock directly
|
||||
@ -285,7 +292,7 @@ namespace osu.Game.Screens.Play
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
var score = CreateScore();
|
||||
if (RulesetContainer.Replay == null)
|
||||
if (RulesetContainer.ReplayScore == null)
|
||||
scoreManager.Import(score, true);
|
||||
|
||||
Push(CreateResults(score));
|
||||
@ -297,7 +304,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
protected virtual ScoreInfo CreateScore()
|
||||
{
|
||||
var score = new ScoreInfo
|
||||
var score = RulesetContainer.ReplayScore?.ScoreInfo ?? new ScoreInfo
|
||||
{
|
||||
Beatmap = Beatmap.Value.BeatmapInfo,
|
||||
Ruleset = ruleset,
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
RulesetContainer.SetReplay(score.Replay);
|
||||
RulesetContainer.SetReplayScore(score);
|
||||
}
|
||||
|
||||
protected override ScoreInfo CreateScore() => score.ScoreInfo;
|
||||
|
@ -327,7 +327,7 @@ namespace osu.Game.Screens.Tournament
|
||||
continue;
|
||||
|
||||
// ReSharper disable once AccessToModifiedClosure
|
||||
DrawingsTeam teamToAdd = allTeams.FirstOrDefault(t => t.FullName == line);
|
||||
DrawingsTeam teamToAdd = allTeams.Find(t => t.FullName == line);
|
||||
|
||||
if (teamToAdd == null)
|
||||
continue;
|
||||
|
@ -102,7 +102,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
string lastPiece = filename.Split('/').Last();
|
||||
|
||||
var file = source.Files.FirstOrDefault(f =>
|
||||
var file = source.Files.Find(f =>
|
||||
string.Equals(hasExtension ? f.Filename : Path.ChangeExtension(f.Filename, null), lastPiece, StringComparison.InvariantCultureIgnoreCase));
|
||||
return file?.FileInfo.StoragePath;
|
||||
}
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
@ -71,7 +70,7 @@ namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
var framePath = basePath.Replace(".", frame + ".");
|
||||
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
|
||||
if (path == null)
|
||||
continue;
|
||||
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
@ -66,7 +65,7 @@ namespace osu.Game.Storyboards.Drawables
|
||||
private void load(IBindableBeatmap beatmap, TextureStore textureStore)
|
||||
{
|
||||
var spritePath = Sprite.Path.ToLowerInvariant();
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
|
||||
if (path == null)
|
||||
return;
|
||||
|
||||
|
@ -18,7 +18,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1226.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.107.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user