mirror of
https://github.com/ppy/osu.git
synced 2025-01-26 23:43:03 +08:00
Remove unnecessary high frequency input
This commit is contained in:
parent
8fd04cb47b
commit
3d46ac7d35
@ -7,7 +7,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// <summary>
|
||||
/// A blueprint which governs the creation of a new <see cref="HitObject"/> to actualisation.
|
||||
/// </summary>
|
||||
public abstract class PlacementBlueprint : CompositeDrawable, IStateful<PlacementState>, IRequireHighFrequencyMousePosition
|
||||
public abstract class PlacementBlueprint : CompositeDrawable, IStateful<PlacementState>
|
||||
{
|
||||
/// <summary>
|
||||
/// Invoked when <see cref="State"/> has changed.
|
||||
|
Loading…
Reference in New Issue
Block a user