1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-26 23:43:03 +08:00

Remove unnecessary high frequency input

This commit is contained in:
Dean Herbert 2018-11-29 13:21:11 +09:00
parent 8fd04cb47b
commit 3d46ac7d35

View File

@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Edit
/// <summary>
/// A blueprint which governs the creation of a new <see cref="HitObject"/> to actualisation.
/// </summary>
public abstract class PlacementBlueprint : CompositeDrawable, IStateful<PlacementState>, IRequireHighFrequencyMousePosition
public abstract class PlacementBlueprint : CompositeDrawable, IStateful<PlacementState>
{
/// <summary>
/// Invoked when <see cref="State"/> has changed.