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Merge pull request #3784 from smoogipoo/scoredatabase
Add a ScoreManager + score-related tables to the database
This commit is contained in:
commit
f517f98ae7
@ -5,20 +5,17 @@ using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModAutoplay : ModAutoplay<CatchHitObject>
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{
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protected override Score CreateReplayScore(Beatmap<CatchHitObject> beatmap)
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protected override Score CreateReplayScore(Beatmap<CatchHitObject> beatmap) => new Score
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{
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return new Score
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{
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User = new User { Username = "osu!salad!" },
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Replay = new CatchAutoGenerator(beatmap).Generate(),
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};
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}
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ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad!" } },
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Replay = new CatchAutoGenerator(beatmap).Generate(),
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};
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}
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}
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@ -5,6 +5,7 @@ using System;
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using System.Linq;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Replays;
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using osu.Framework.Input.StateChanges;
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using osu.Framework.MathUtils;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Replays;
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namespace osu.Game.Rulesets.Catch.Replays
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@ -2,9 +2,9 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Legacy;
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using osu.Game.Rulesets.Replays.Types;
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namespace osu.Game.Rulesets.Catch.Replays
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@ -5,12 +5,12 @@ using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Input.Handlers;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawable;
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Catch.Scoring;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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@ -8,6 +8,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Mania.Difficulty
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{
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@ -27,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
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private int countMeh;
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private int countMiss;
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public ManiaPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score)
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public ManiaPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score)
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: base(ruleset, beatmap, score)
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{
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}
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@ -24,7 +24,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.Difficulty;
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using osu.Game.Rulesets.Mania.Edit;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Mania
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{
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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Mania
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{
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public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) => new ManiaRulesetContainer(this, beatmap);
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
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public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new ManiaPerformanceCalculator(this, beatmap, score);
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public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
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public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
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@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public abstract class ManiaKeyMod : Mod, IApplicableToBeatmapConverter
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{
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public override string ShortenedName => Name;
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public override string Acronym => Name;
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public abstract int KeyCount { get; }
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public override ModType Type => ModType.Conversion;
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public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
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@ -6,20 +6,17 @@ using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Replays;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModAutoplay : ModAutoplay<ManiaHitObject>
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{
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protected override Score CreateReplayScore(Beatmap<ManiaHitObject> beatmap)
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protected override Score CreateReplayScore(Beatmap<ManiaHitObject> beatmap) => new Score
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{
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return new Score
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{
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User = new User { Username = "osu!topus!" },
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Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(),
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};
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}
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ScoreInfo = new ScoreInfo { User = new User { Username = "osu!topus!" } },
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Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(),
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};
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}
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}
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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToBeatmap<ManiaHitObject>
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{
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public override string Name => "Dual Stages";
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public override string ShortenedName => "DS";
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public override string Acronym => "DS";
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public override string Description => @"Double the stages, double the fun!";
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public override ModType Type => ModType.Conversion;
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public override double ScoreMultiplier => 1;
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@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModFadeIn : Mod
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{
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public override string Name => "Fade In";
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public override string ShortenedName => "FI";
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public override string Acronym => "FI";
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
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public override ModType Type => ModType.DifficultyIncrease;
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public override string Description => @"Keys appear out of nowhere!";
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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public override int KeyCount => 1;
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public override string Name => "One Key";
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public override string ShortenedName => "1K";
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public override string Acronym => "1K";
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public override string Description => @"Play with one key.";
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}
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}
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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public override int KeyCount => 2;
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public override string Name => "Two Keys";
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public override string ShortenedName => "2K";
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public override string Acronym => "2K";
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public override string Description => @"Play with two keys.";
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}
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}
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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public override int KeyCount => 3;
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public override string Name => "Three Keys";
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public override string ShortenedName => "3K";
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public override string Acronym => "3K";
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public override string Description => @"Play with three keys.";
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}
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}
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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public override int KeyCount => 4;
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public override string Name => "Four Keys";
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public override string ShortenedName => "4K";
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public override string Acronym => "4K";
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public override string Description => @"Play with four keys.";
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}
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}
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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public override int KeyCount => 5;
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public override string Name => "Five Keys";
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public override string ShortenedName => "5K";
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public override string Acronym => "5K";
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public override string Description => @"Play with five keys.";
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}
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}
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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public override int KeyCount => 6;
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public override string Name => "Six Keys";
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public override string ShortenedName => "6K";
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public override string Acronym => "6K";
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public override string Description => @"Play with six keys.";
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}
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}
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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public override int KeyCount => 7;
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public override string Name => "Seven Keys";
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public override string ShortenedName => "7K";
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public override string Acronym => "7K";
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public override string Description => @"Play with seven keys.";
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}
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}
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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public override int KeyCount => 8;
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public override string Name => "Eight Keys";
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public override string ShortenedName => "8K";
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public override string Acronym => "8K";
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public override string Description => @"Play with eight keys.";
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}
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}
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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public override int KeyCount => 9;
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public override string Name => "Nine Keys";
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public override string ShortenedName => "9K";
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public override string Acronym => "9K";
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public override string Description => @"Play with nine keys.";
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}
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}
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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModMirror : Mod, IApplicableToRulesetContainer<ManiaHitObject>
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{
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public override string Name => "Mirror";
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public override string ShortenedName => "MR";
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public override string Acronym => "MR";
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public override ModType Type => ModType.Conversion;
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public override double ScoreMultiplier => 1;
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public override bool Ranked => true;
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@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModRandom : Mod, IApplicableToRulesetContainer<ManiaHitObject>
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{
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public override string Name => "Random";
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public override string ShortenedName => "RD";
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public override string Acronym => "RD";
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public override ModType Type => ModType.Conversion;
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public override FontAwesome Icon => FontAwesome.fa_osu_dice;
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public override string Description => @"Shuffle around the keys!";
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@ -3,6 +3,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Objects.Types;
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Input.StateChanges;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Replays;
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namespace osu.Game.Rulesets.Mania.Replays
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@ -3,9 +3,9 @@
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Legacy;
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using osu.Game.Rulesets.Replays.Types;
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namespace osu.Game.Rulesets.Mania.Replays
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@ -12,6 +12,7 @@ using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Input.Handlers;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.Mods;
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@ -21,7 +22,6 @@ using osu.Game.Rulesets.Mania.Replays;
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using osu.Game.Rulesets.Mania.Scoring;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Osu.Difficulty
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{
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@ -29,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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private int countMeh;
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private int countMiss;
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public OsuPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score)
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public OsuPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score)
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: base(ruleset, beatmap, score)
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{
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countHitCircles = Beatmap.HitObjects.Count(h => h is HitCircle);
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|
@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public class OsuModAutopilot : Mod
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{
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public override string Name => "Autopilot";
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public override string ShortenedName => "AP";
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public override string Acronym => "AP";
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
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public override ModType Type => ModType.Automation;
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public override string Description => @"Automatic cursor movement - just follow the rhythm.";
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|
@ -7,7 +7,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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@ -15,12 +15,9 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).Append(typeof(OsuModSpunOut)).ToArray();
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protected override Score CreateReplayScore(Beatmap<OsuHitObject> beatmap)
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protected override Score CreateReplayScore(Beatmap<OsuHitObject> beatmap) => new Score
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{
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return new Score
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{
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Replay = new OsuAutoGenerator(beatmap).Generate()
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};
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}
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Replay = new OsuAutoGenerator(beatmap).Generate()
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};
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}
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}
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|
@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public class OsuModSpunOut : Mod
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{
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public override string Name => "Spun Out";
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public override string ShortenedName => "SO";
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public override string Acronym => "SO";
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
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public override ModType Type => ModType.DifficultyReduction;
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public override string Description => @"Spinners will be automatically completed.";
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|
@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public class OsuModTarget : Mod
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{
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public override string Name => "Target";
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public override string ShortenedName => "TP";
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public override string Acronym => "TP";
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public override ModType Type => ModType.Conversion;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
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public override string Description => @"Practice keeping up with the beat of the song.";
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|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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internal class OsuModTransform : Mod, IApplicableToDrawableHitObjects
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{
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public override string Name => "Transform";
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public override string ShortenedName => "TR";
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public override string Acronym => "TR";
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public override FontAwesome Icon => FontAwesome.fa_arrows;
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public override ModType Type => ModType.Fun;
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public override string Description => "Everything rotates. EVERYTHING.";
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|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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internal class OsuModWiggle : Mod, IApplicableToDrawableHitObjects
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{
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public override string Name => "Wiggle";
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public override string ShortenedName => "WG";
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||||
public override string Acronym => "WG";
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public override FontAwesome Icon => FontAwesome.fa_certificate;
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public override ModType Type => ModType.Fun;
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public override string Description => "They just won't stay still...";
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|
@ -11,7 +11,6 @@ using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Settings;
|
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using osu.Framework.Input.Bindings;
|
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Replays;
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@ -20,6 +19,7 @@ using osu.Game.Beatmaps.Legacy;
|
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Osu.Beatmaps;
|
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using osu.Game.Rulesets.Osu.Difficulty;
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using osu.Game.Scoring;
|
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namespace osu.Game.Rulesets.Osu
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{
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@ -131,7 +131,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
|
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
|
||||
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new OsuPerformanceCalculator(this, beatmap, score);
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new OsuPerformanceCalculator(this, beatmap, score);
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new OsuHitObjectComposer(this);
|
||||
|
||||
|
@ -8,8 +8,8 @@ using osu.Game.Rulesets.Osu.Objects;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Replays
|
||||
|
@ -6,6 +6,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Users;
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osuTK;
|
||||
|
||||
|
@ -5,6 +5,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.StateChanges;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osuTK;
|
||||
|
||||
|
@ -9,6 +9,7 @@ using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Scoring
|
||||
{
|
||||
@ -39,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
||||
comboResultCounts.Clear();
|
||||
}
|
||||
|
||||
public override void PopulateScore(Score score)
|
||||
public override void PopulateScore(ScoreInfo score)
|
||||
{
|
||||
base.PopulateScore(score);
|
||||
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Input.Handlers;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
@ -14,7 +15,6 @@ using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
|
@ -9,6 +9,7 @@ using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
{
|
||||
@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
private int countMeh;
|
||||
private int countMiss;
|
||||
|
||||
public TaikoPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score)
|
||||
public TaikoPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score)
|
||||
: base(ruleset, beatmap, score)
|
||||
{
|
||||
}
|
||||
|
@ -3,22 +3,19 @@
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Replays;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
public class TaikoModAutoplay : ModAutoplay<TaikoHitObject>
|
||||
{
|
||||
protected override Score CreateReplayScore(Beatmap<TaikoHitObject> beatmap)
|
||||
protected override Score CreateReplayScore(Beatmap<TaikoHitObject> beatmap) => new Score
|
||||
{
|
||||
return new Score
|
||||
{
|
||||
User = new User { Username = "mekkadosu!" },
|
||||
Replay = new TaikoAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
}
|
||||
ScoreInfo = new ScoreInfo { User = new User { Username = "mekkadosu!" } },
|
||||
Replay = new TaikoAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
@ -5,6 +5,7 @@ using osu.Game.Rulesets.Replays;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.StateChanges;
|
||||
using osu.Game.Replays;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Replays
|
||||
{
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Replays
|
||||
|
@ -14,9 +14,9 @@ using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Rulesets.Taiko.Replays;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Beatmaps;
|
||||
using osu.Game.Rulesets.Taiko.Difficulty;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko
|
||||
{
|
||||
@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Taiko
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
|
||||
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new TaikoPerformanceCalculator(this, beatmap, score);
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new TaikoPerformanceCalculator(this, beatmap, score);
|
||||
|
||||
public override int? LegacyID => 1;
|
||||
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
@ -16,6 +15,7 @@ using System.Linq;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Input.Handlers;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
@ -102,7 +102,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
int fireCount = 0;
|
||||
|
||||
// ReSharper disable once AccessToModifiedClosure
|
||||
manager.ItemAdded += _ => fireCount++;
|
||||
manager.ItemAdded += (_, __) => fireCount++;
|
||||
manager.ItemRemoved += _ => fireCount++;
|
||||
|
||||
var imported = loadOszIntoOsu(osu);
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
var combinations = new TestDifficultyCalculator().CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(1, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -27,7 +27,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
var combinations = new TestDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(2, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
}
|
||||
|
||||
@ -37,7 +37,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
var combinations = new TestDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(4, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is MultiMod);
|
||||
Assert.IsTrue(combinations[3] is ModB);
|
||||
@ -52,7 +52,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
var combinations = new TestDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(3, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is ModIncompatibleWithA);
|
||||
}
|
||||
@ -63,7 +63,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
var combinations = new TestDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(8, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is MultiMod);
|
||||
Assert.IsTrue(combinations[3] is ModB);
|
||||
@ -86,7 +86,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
var combinations = new TestDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(3, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[0] is ModNoMod);
|
||||
Assert.IsTrue(combinations[1] is ModAofA);
|
||||
Assert.IsTrue(combinations[2] is ModIncompatibleWithAofA);
|
||||
}
|
||||
@ -94,7 +94,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
private class ModA : Mod
|
||||
{
|
||||
public override string Name => nameof(ModA);
|
||||
public override string ShortenedName => nameof(ModA);
|
||||
public override string Acronym => nameof(ModA);
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) };
|
||||
@ -103,7 +103,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
private class ModB : Mod
|
||||
{
|
||||
public override string Name => nameof(ModB);
|
||||
public override string ShortenedName => nameof(ModB);
|
||||
public override string Acronym => nameof(ModB);
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithAAndB) };
|
||||
@ -112,7 +112,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
private class ModIncompatibleWithA : Mod
|
||||
{
|
||||
public override string Name => $"Incompatible With {nameof(ModA)}";
|
||||
public override string ShortenedName => $"Incompatible With {nameof(ModA)}";
|
||||
public override string Acronym => $"Incompatible With {nameof(ModA)}";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModA) };
|
||||
@ -130,7 +130,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
private class ModIncompatibleWithAAndB : Mod
|
||||
{
|
||||
public override string Name => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
|
||||
public override string ShortenedName => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
|
||||
public override string Acronym => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) };
|
||||
|
168
osu.Game.Tests/Scores/IO/ImportScoreTest.cs
Normal file
168
osu.Game.Tests/Scores/IO/ImportScoreTest.cs
Normal file
@ -0,0 +1,168 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Scores.IO
|
||||
{
|
||||
public class ImportScoreTest
|
||||
{
|
||||
public const string TEST_OSZ_PATH = @"../../../../osu-resources/osu.Game.Resources/Beatmaps/241526 Soleily - Renatus.osz";
|
||||
|
||||
[Test]
|
||||
public void TestBasicImport()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestBasicImport"))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
Health = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
User = new User { Username = "Test user" },
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineScoreID = 12345,
|
||||
};
|
||||
|
||||
var imported = loadIntoOsu(osu, toImport);
|
||||
|
||||
Assert.AreEqual(toImport.Rank, imported.Rank);
|
||||
Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
|
||||
Assert.AreEqual(toImport.Accuracy, imported.Accuracy);
|
||||
Assert.AreEqual(toImport.Health, imported.Health);
|
||||
Assert.AreEqual(toImport.MaxCombo, imported.MaxCombo);
|
||||
Assert.AreEqual(toImport.Combo, imported.Combo);
|
||||
Assert.AreEqual(toImport.User.Username, imported.User.Username);
|
||||
Assert.AreEqual(toImport.Date, imported.Date);
|
||||
Assert.AreEqual(toImport.OnlineScoreID, imported.OnlineScoreID);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportMods()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportMods"))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
|
||||
};
|
||||
|
||||
var imported = loadIntoOsu(osu, toImport);
|
||||
|
||||
Assert.IsTrue(imported.Mods.Any(m => m is OsuModHardRock));
|
||||
Assert.IsTrue(imported.Mods.Any(m => m is OsuModDoubleTime));
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImportStatistics()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportStatistics"))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
Statistics = new Dictionary<HitResult, object>
|
||||
{
|
||||
{ HitResult.Perfect, 100 },
|
||||
{ HitResult.Miss, 50 }
|
||||
}
|
||||
};
|
||||
|
||||
var imported = loadIntoOsu(osu, toImport);
|
||||
|
||||
Assert.AreEqual(toImport.Statistics[HitResult.Perfect], imported.Statistics[HitResult.Perfect]);
|
||||
Assert.AreEqual(toImport.Statistics[HitResult.Miss], imported.Statistics[HitResult.Miss]);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private ScoreInfo loadIntoOsu(OsuGameBase osu, ScoreInfo score)
|
||||
{
|
||||
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
score.Beatmap = beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
|
||||
score.Ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
var scoreManager = osu.Dependencies.Get<ScoreManager>();
|
||||
scoreManager.Import(score);
|
||||
|
||||
return scoreManager.GetAllUsableScores().First();
|
||||
}
|
||||
|
||||
private string createTemporaryBeatmap()
|
||||
{
|
||||
var temp = Path.GetTempFileName() + ".osz";
|
||||
File.Copy(TEST_OSZ_PATH, temp, true);
|
||||
Assert.IsTrue(File.Exists(temp));
|
||||
return temp;
|
||||
}
|
||||
|
||||
private OsuGameBase loadOsu(GameHost host)
|
||||
{
|
||||
var osu = new OsuGameBase();
|
||||
Task.Run(() => host.Run(osu));
|
||||
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
|
||||
|
||||
var beatmapFile = createTemporaryBeatmap();
|
||||
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
|
||||
beatmapManager.Import(beatmapFile);
|
||||
|
||||
return osu;
|
||||
}
|
||||
|
||||
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
|
||||
{
|
||||
Task task = Task.Run(() =>
|
||||
{
|
||||
while (!result()) Thread.Sleep(200);
|
||||
});
|
||||
|
||||
Assert.IsTrue(task.Wait(timeout), failureMessage);
|
||||
}
|
||||
}
|
||||
}
|
@ -16,15 +16,16 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
[System.ComponentModel.Description("in BeatmapOverlay")]
|
||||
public class TestCaseBeatmapScoresContainer : OsuTestCase
|
||||
{
|
||||
private readonly IEnumerable<APIScore> scores;
|
||||
private readonly IEnumerable<APIScore> anotherScores;
|
||||
private readonly APIScore topScore;
|
||||
private readonly IEnumerable<APIScoreInfo> scores;
|
||||
private readonly IEnumerable<APIScoreInfo> anotherScores;
|
||||
private readonly APIScoreInfo topScoreInfo;
|
||||
private readonly Box background;
|
||||
|
||||
public TestCaseBeatmapScoresContainer()
|
||||
@ -48,7 +49,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
AddStep("scores pack 1", () => scoresContainer.Scores = scores);
|
||||
AddStep("scores pack 2", () => scoresContainer.Scores = anotherScores);
|
||||
AddStep("only top score", () => scoresContainer.Scores = new[] { topScore });
|
||||
AddStep("only top score", () => scoresContainer.Scores = new[] { topScoreInfo });
|
||||
AddStep("remove scores", () => scoresContainer.Scores = null);
|
||||
AddStep("resize to big", () => container.ResizeWidthTo(1, 300));
|
||||
AddStep("resize to normal", () => container.ResizeWidthTo(0.8f, 300));
|
||||
@ -57,7 +58,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
scores = new[]
|
||||
{
|
||||
new APIScore
|
||||
new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -80,7 +81,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
},
|
||||
new APIScore
|
||||
new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -102,7 +103,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 1234789,
|
||||
Accuracy = 0.9997,
|
||||
},
|
||||
new APIScore
|
||||
new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -123,7 +124,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 12345678,
|
||||
Accuracy = 0.9854,
|
||||
},
|
||||
new APIScore
|
||||
new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -143,7 +144,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 1234567,
|
||||
Accuracy = 0.8765,
|
||||
},
|
||||
new APIScore
|
||||
new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -169,7 +170,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
anotherScores = new[]
|
||||
{
|
||||
new APIScore
|
||||
new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -191,7 +192,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 1234789,
|
||||
Accuracy = 0.9997,
|
||||
},
|
||||
new APIScore
|
||||
new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -214,7 +215,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
},
|
||||
new APIScore
|
||||
new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -230,7 +231,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 123456,
|
||||
Accuracy = 0.6543,
|
||||
},
|
||||
new APIScore
|
||||
new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -251,7 +252,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 12345678,
|
||||
Accuracy = 0.9854,
|
||||
},
|
||||
new APIScore
|
||||
new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -279,7 +280,7 @@ namespace osu.Game.Tests.Visual
|
||||
s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
||||
}
|
||||
|
||||
topScore = new APIScore
|
||||
topScoreInfo = new APIScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -301,9 +302,9 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 987654321,
|
||||
Accuracy = 0.8487,
|
||||
};
|
||||
topScore.Statistics.Add(HitResult.Great, RNG.Next(2000));
|
||||
topScore.Statistics.Add(HitResult.Good, RNG.Next(2000));
|
||||
topScore.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
||||
topScoreInfo.Statistics.Add(HitResult.Great, RNG.Next(2000));
|
||||
topScoreInfo.Statistics.Add(HitResult.Good, RNG.Next(2000));
|
||||
topScoreInfo.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -5,7 +5,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Allocation;
|
||||
@ -13,6 +12,7 @@ using osuTK;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
var scores = new[]
|
||||
{
|
||||
new Score
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.XH,
|
||||
Accuracy = 1,
|
||||
@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.X,
|
||||
Accuracy = 1,
|
||||
@ -94,7 +94,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.SH,
|
||||
Accuracy = 1,
|
||||
@ -112,7 +112,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.S,
|
||||
Accuracy = 1,
|
||||
@ -130,7 +130,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.A,
|
||||
Accuracy = 1,
|
||||
@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
Accuracy = 0.9826,
|
||||
@ -166,7 +166,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.C,
|
||||
Accuracy = 0.9654,
|
||||
@ -184,7 +184,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 0.6025,
|
||||
@ -202,7 +202,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 0.5140,
|
||||
@ -220,7 +220,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 0.4222,
|
||||
|
@ -187,7 +187,7 @@ namespace osu.Game.Tests.Visual
|
||||
private static int importId;
|
||||
private int getImportId() => ++importId;
|
||||
|
||||
private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.ShortenedName))}", () => selectedMods.Value = mods);
|
||||
private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.Acronym))}", () => selectedMods.Value = mods);
|
||||
|
||||
private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id));
|
||||
|
||||
|
@ -7,6 +7,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Users;
|
||||
|
||||
@ -19,7 +20,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(Score),
|
||||
typeof(ScoreInfo),
|
||||
typeof(Results),
|
||||
typeof(ResultsPage),
|
||||
typeof(ResultsPageScore),
|
||||
@ -40,7 +41,7 @@ namespace osu.Game.Tests.Visual
|
||||
if (beatmapInfo != null)
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||
|
||||
Add(new Results(new Score
|
||||
Add(new Results(new ScoreInfo
|
||||
{
|
||||
TotalScore = 2845370,
|
||||
Accuracy = 0.98,
|
||||
|
@ -1,20 +1,17 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapDifficulty
|
||||
public class BeatmapDifficulty : IHasPrimaryKey
|
||||
{
|
||||
/// <summary>
|
||||
/// The default value used for all difficulty settings except <see cref="SliderMultiplier"/> and <see cref="SliderTickRate"/>.
|
||||
/// </summary>
|
||||
public const float DEFAULT_DIFFICULTY = 5;
|
||||
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
[JsonIgnore]
|
||||
public int ID { get; set; }
|
||||
|
||||
public float DrainRate { get; set; } = DEFAULT_DIFFICULTY;
|
||||
|
@ -15,8 +15,6 @@ namespace osu.Game.Beatmaps
|
||||
[Serializable]
|
||||
public class BeatmapInfo : IEquatable<BeatmapInfo>, IJsonSerializable, IHasPrimaryKey
|
||||
{
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
[JsonIgnore]
|
||||
public int ID { get; set; }
|
||||
|
||||
public int BeatmapVersion;
|
||||
|
@ -6,14 +6,14 @@ using System.Collections.Generic;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[Serializable]
|
||||
public class BeatmapMetadata : IEquatable<BeatmapMetadata>
|
||||
public class BeatmapMetadata : IEquatable<BeatmapMetadata>, IHasPrimaryKey
|
||||
{
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int ID { get; set; }
|
||||
|
||||
public string Title { get; set; }
|
||||
|
@ -2,15 +2,13 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.IO;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapSetFileInfo : INamedFileInfo
|
||||
public class BeatmapSetFileInfo : INamedFileInfo, IHasPrimaryKey
|
||||
{
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int ID { get; set; }
|
||||
|
||||
public int BeatmapSetInfoID { get; set; }
|
||||
|
@ -10,7 +10,6 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete
|
||||
{
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int ID { get; set; }
|
||||
|
||||
private int? onlineBeatmapSetID;
|
||||
|
@ -78,7 +78,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
private void setAdded(BeatmapSetInfo s) => Schedule(() =>
|
||||
private void setAdded(BeatmapSetInfo s, bool existing) => Schedule(() =>
|
||||
{
|
||||
if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
|
||||
DownloadState.Value = DownloadStatus.Downloaded;
|
||||
|
@ -9,7 +9,6 @@ namespace osu.Game.Configuration
|
||||
[Table("Settings")]
|
||||
public class DatabasedSetting : IHasPrimaryKey
|
||||
{
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int ID { get; set; }
|
||||
|
||||
public int? RulesetID { get; set; }
|
||||
|
@ -32,6 +32,8 @@ namespace osu.Game.Database
|
||||
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
||||
where TFileModel : INamedFileInfo, new()
|
||||
{
|
||||
public delegate void ItemAddedDelegate(TModel model, bool existing);
|
||||
|
||||
/// <summary>
|
||||
/// Set an endpoint for notifications to be posted to.
|
||||
/// </summary>
|
||||
@ -41,7 +43,7 @@ namespace osu.Game.Database
|
||||
/// Fired when a new <see cref="TModel"/> becomes available in the database.
|
||||
/// This is not guaranteed to run on the update thread.
|
||||
/// </summary>
|
||||
public event Action<TModel> ItemAdded;
|
||||
public event ItemAddedDelegate ItemAdded;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a <see cref="TModel"/> is removed from the database.
|
||||
@ -108,7 +110,7 @@ namespace osu.Game.Database
|
||||
ContextFactory = contextFactory;
|
||||
|
||||
ModelStore = modelStore;
|
||||
ModelStore.ItemAdded += s => handleEvent(() => ItemAdded?.Invoke(s));
|
||||
ModelStore.ItemAdded += s => handleEvent(() => ItemAdded?.Invoke(s, false));
|
||||
ModelStore.ItemRemoved += s => handleEvent(() => ItemRemoved?.Invoke(s));
|
||||
|
||||
Files = new FileStore(contextFactory, storage);
|
||||
@ -264,6 +266,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
Undelete(existing);
|
||||
Logger.Log($"Found existing {typeof(TModel)} for {item} (ID {existing.ID}). Skipping import.", LoggingTarget.Database);
|
||||
handleEvent(() => ItemAdded?.Invoke(existing, true));
|
||||
return existing;
|
||||
}
|
||||
|
||||
@ -518,7 +521,9 @@ namespace osu.Game.Database
|
||||
if (ZipUtils.IsZipArchive(path))
|
||||
return new ZipArchiveReader(File.Open(path, FileMode.Open, FileAccess.Read, FileShare.Read), Path.GetFileName(path));
|
||||
if (Directory.Exists(path))
|
||||
return new LegacyFilesystemReader(path);
|
||||
return new LegacyDirectoryArchiveReader(path);
|
||||
if (File.Exists(path))
|
||||
return new LegacyFileArchiveReader(path);
|
||||
throw new InvalidFormatException($"{path} is not a valid archive");
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,6 @@ namespace osu.Game.Database
|
||||
/// <typeparam name="TFile">The model representing a file.</typeparam>
|
||||
public interface IHasFiles<TFile>
|
||||
where TFile : INamedFileInfo
|
||||
|
||||
{
|
||||
List<TFile> Files { get; set; }
|
||||
|
||||
|
@ -1,10 +1,15 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public interface IHasPrimaryKey
|
||||
{
|
||||
[JsonIgnore]
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
int ID { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,11 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
public interface INamedFileInfo
|
||||
{
|
||||
// An explicit foreign key property isn't required but is recommended and may be helpful to have
|
||||
int FileInfoID { get; set; }
|
||||
|
||||
FileInfo FileInfo { get; set; }
|
||||
|
||||
string Filename { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using DatabasedKeyBinding = osu.Game.Input.Bindings.DatabasedKeyBinding;
|
||||
using LogLevel = Microsoft.Extensions.Logging.LogLevel;
|
||||
using osu.Game.Skinning;
|
||||
@ -27,6 +28,7 @@ namespace osu.Game.Database
|
||||
public DbSet<FileInfo> FileInfo { get; set; }
|
||||
public DbSet<RulesetInfo> RulesetInfo { get; set; }
|
||||
public DbSet<SkinInfo> SkinInfo { get; set; }
|
||||
public DbSet<ScoreInfo> ScoreInfo { get; set; }
|
||||
|
||||
private readonly string connectionString;
|
||||
|
||||
@ -120,6 +122,8 @@ namespace osu.Game.Database
|
||||
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.ShortName).IsUnique();
|
||||
|
||||
modelBuilder.Entity<BeatmapInfo>().HasOne(b => b.BaseDifficulty);
|
||||
|
||||
modelBuilder.Entity<ScoreInfo>().HasIndex(b => b.OnlineScoreID).IsUnique();
|
||||
}
|
||||
|
||||
private class OsuDbLoggerFactory : ILoggerFactory
|
||||
|
@ -8,13 +8,13 @@ using System.Linq;
|
||||
namespace osu.Game.IO.Archives
|
||||
{
|
||||
/// <summary>
|
||||
/// Reads an extracted legacy beatmap from disk.
|
||||
/// Reads an archive from a directory on disk.
|
||||
/// </summary>
|
||||
public class LegacyFilesystemReader : ArchiveReader
|
||||
public class LegacyDirectoryArchiveReader : ArchiveReader
|
||||
{
|
||||
private readonly string path;
|
||||
|
||||
public LegacyFilesystemReader(string path)
|
||||
public LegacyDirectoryArchiveReader(string path)
|
||||
: base(Path.GetFileName(path))
|
||||
{
|
||||
// re-get full path to standardise with Directory.GetFiles return values below.
|
34
osu.Game/IO/Archives/LegacyFileArchiveReader.cs
Normal file
34
osu.Game/IO/Archives/LegacyFileArchiveReader.cs
Normal file
@ -0,0 +1,34 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace osu.Game.IO.Archives
|
||||
{
|
||||
/// <summary>
|
||||
/// Reads a file on disk as an archive.
|
||||
/// Note: In this case, the file is not an extractable archive, use <see cref="ZipArchiveReader"/> instead.
|
||||
/// </summary>
|
||||
public class LegacyFileArchiveReader : ArchiveReader
|
||||
{
|
||||
private readonly string path;
|
||||
|
||||
public LegacyFileArchiveReader(string path)
|
||||
: base(Path.GetFileName(path))
|
||||
{
|
||||
// re-get full path to standardise
|
||||
this.path = Path.GetFullPath(path);
|
||||
}
|
||||
|
||||
public override Stream GetStream(string name) => File.OpenRead(path);
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
public override IEnumerable<string> Filenames => new[] { Name };
|
||||
|
||||
public override Stream GetUnderlyingStream() => null;
|
||||
}
|
||||
}
|
@ -1,14 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.IO;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.IO
|
||||
{
|
||||
public class FileInfo
|
||||
public class FileInfo : IHasPrimaryKey
|
||||
{
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int ID { get; set; }
|
||||
|
||||
public string Hash { get; set; }
|
||||
|
@ -1,46 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.IPC
|
||||
{
|
||||
public class ScoreIPCChannel : IpcChannel<ScoreImportMessage>
|
||||
{
|
||||
private readonly ScoreStore scores;
|
||||
|
||||
public ScoreIPCChannel(IIpcHost host, ScoreStore scores = null)
|
||||
: base(host)
|
||||
{
|
||||
this.scores = scores;
|
||||
MessageReceived += msg =>
|
||||
{
|
||||
Debug.Assert(scores != null);
|
||||
ImportAsync(msg.Path).ContinueWith(t =>
|
||||
{
|
||||
if (t.Exception != null) throw t.Exception;
|
||||
}, TaskContinuationOptions.OnlyOnFaulted);
|
||||
};
|
||||
}
|
||||
|
||||
public async Task ImportAsync(string path)
|
||||
{
|
||||
if (scores == null)
|
||||
{
|
||||
//we want to contact a remote osu! to handle the import.
|
||||
await SendMessageAsync(new ScoreImportMessage { Path = path });
|
||||
return;
|
||||
}
|
||||
|
||||
scores.ReadReplayFile(path);
|
||||
}
|
||||
}
|
||||
|
||||
public class ScoreImportMessage
|
||||
{
|
||||
public string Path;
|
||||
}
|
||||
}
|
@ -10,7 +10,6 @@ namespace osu.Game.Input.Bindings
|
||||
[Table("KeyBinding")]
|
||||
public class DatabasedKeyBinding : KeyBinding, IHasPrimaryKey
|
||||
{
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int ID { get; set; }
|
||||
|
||||
public int? RulesetID { get; set; }
|
||||
|
485
osu.Game/Migrations/20181130084152_AddScoreInfoTables.Designer.cs
generated
Normal file
485
osu.Game/Migrations/20181130084152_AddScoreInfoTables.Designer.cs
generated
Normal file
@ -0,0 +1,485 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20181130084152_AddScoreInfoTables")]
|
||||
partial class AddScoreInfoTables
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.4-rtm-31024");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<double>("Health");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<double>("TotalScore");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany()
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
113
osu.Game/Migrations/20181130084152_AddScoreInfoTables.cs
Normal file
113
osu.Game/Migrations/20181130084152_AddScoreInfoTables.cs
Normal file
@ -0,0 +1,113 @@
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddScoreInfoTables : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateTable(
|
||||
name: "ScoreInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Rank = table.Column<int>(nullable: false),
|
||||
TotalScore = table.Column<double>(nullable: false),
|
||||
Accuracy = table.Column<double>(nullable: false),
|
||||
Health = table.Column<double>(nullable: false),
|
||||
PP = table.Column<double>(nullable: true),
|
||||
MaxCombo = table.Column<int>(nullable: false),
|
||||
Combo = table.Column<int>(nullable: false),
|
||||
RulesetID = table.Column<int>(nullable: false),
|
||||
Mods = table.Column<string>(nullable: true),
|
||||
User = table.Column<string>(nullable: true),
|
||||
BeatmapInfoID = table.Column<int>(nullable: false),
|
||||
OnlineScoreID = table.Column<long>(nullable: true),
|
||||
Date = table.Column<DateTimeOffset>(nullable: false),
|
||||
Statistics = table.Column<string>(nullable: true),
|
||||
Hash = table.Column<string>(nullable: true),
|
||||
DeletePending = table.Column<bool>(nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_ScoreInfo", x => x.ID);
|
||||
table.ForeignKey(
|
||||
name: "FK_ScoreInfo_BeatmapInfo_BeatmapInfoID",
|
||||
column: x => x.BeatmapInfoID,
|
||||
principalTable: "BeatmapInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
table.ForeignKey(
|
||||
name: "FK_ScoreInfo_RulesetInfo_RulesetID",
|
||||
column: x => x.RulesetID,
|
||||
principalTable: "RulesetInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateTable(
|
||||
name: "ScoreFileInfo",
|
||||
columns: table => new
|
||||
{
|
||||
ID = table.Column<int>(nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
FileInfoID = table.Column<int>(nullable: false),
|
||||
Filename = table.Column<string>(nullable: false),
|
||||
ScoreInfoID = table.Column<int>(nullable: true)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_ScoreFileInfo", x => x.ID);
|
||||
table.ForeignKey(
|
||||
name: "FK_ScoreFileInfo_FileInfo_FileInfoID",
|
||||
column: x => x.FileInfoID,
|
||||
principalTable: "FileInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
table.ForeignKey(
|
||||
name: "FK_ScoreFileInfo_ScoreInfo_ScoreInfoID",
|
||||
column: x => x.ScoreInfoID,
|
||||
principalTable: "ScoreInfo",
|
||||
principalColumn: "ID",
|
||||
onDelete: ReferentialAction.Restrict);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_ScoreFileInfo_FileInfoID",
|
||||
table: "ScoreFileInfo",
|
||||
column: "FileInfoID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_ScoreFileInfo_ScoreInfoID",
|
||||
table: "ScoreFileInfo",
|
||||
column: "ScoreInfoID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_ScoreInfo_BeatmapInfoID",
|
||||
table: "ScoreInfo",
|
||||
column: "BeatmapInfoID");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_ScoreInfo_OnlineScoreID",
|
||||
table: "ScoreInfo",
|
||||
column: "OnlineScoreID",
|
||||
unique: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_ScoreInfo_RulesetID",
|
||||
table: "ScoreInfo",
|
||||
column: "RulesetID");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "ScoreFileInfo");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "ScoreInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -281,6 +281,79 @@ namespace osu.Game.Migrations
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int?>("ScoreInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("ScoreInfoID");
|
||||
|
||||
b.ToTable("ScoreFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
b.Property<int>("Combo");
|
||||
|
||||
b.Property<DateTimeOffset>("Date");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<double>("Health");
|
||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
|
||||
.HasColumnName("Mods");
|
||||
|
||||
b.Property<long?>("OnlineScoreID");
|
||||
|
||||
b.Property<double?>("PP");
|
||||
|
||||
b.Property<int>("Rank");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<double>("TotalScore");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapInfoID");
|
||||
|
||||
b.HasIndex("OnlineScoreID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("ScoreInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
@ -367,6 +440,31 @@ namespace osu.Game.Migrations
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("ScoreInfoID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany()
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
|
@ -33,8 +33,8 @@ namespace osu.Game.Online.API.Requests
|
||||
|
||||
private void onSuccess(APIScores r)
|
||||
{
|
||||
foreach (APIScore score in r.Scores)
|
||||
score.ApplyBeatmap(beatmap);
|
||||
foreach (APIScoreInfo score in r.Scores)
|
||||
score.Beatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserScoresRequest : APIRequest<List<APIScore>>
|
||||
public class GetUserScoresRequest : APIRequest<List<APIScoreInfo>>
|
||||
{
|
||||
private readonly long userId;
|
||||
private readonly ScoreType type;
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using Humanizer;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
|
@ -7,13 +7,13 @@ using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class APIScore : Score
|
||||
public class APIScoreInfo : ScoreInfo
|
||||
{
|
||||
[JsonProperty(@"score")]
|
||||
private double totalScore
|
||||
@ -33,15 +33,6 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
set => User = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"replay_data")]
|
||||
private Replay replay
|
||||
{
|
||||
set => Replay = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"mode_int")]
|
||||
public int OnlineRulesetID { get; set; }
|
||||
|
||||
[JsonProperty(@"score_id")]
|
||||
private long onlineScoreID
|
||||
{
|
||||
@ -104,21 +95,36 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
}
|
||||
}
|
||||
|
||||
[JsonProperty(@"mode_int")]
|
||||
public int OnlineRulesetID { get; set; }
|
||||
|
||||
[JsonProperty(@"mods")]
|
||||
private string[] modStrings { get; set; }
|
||||
|
||||
public void ApplyBeatmap(BeatmapInfo beatmap)
|
||||
public override BeatmapInfo Beatmap
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
ApplyRuleset(beatmap.Ruleset);
|
||||
get => base.Beatmap;
|
||||
set
|
||||
{
|
||||
base.Beatmap = value;
|
||||
if (Beatmap.Ruleset != null)
|
||||
Ruleset = value.Ruleset;
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyRuleset(RulesetInfo ruleset)
|
||||
public override RulesetInfo Ruleset
|
||||
{
|
||||
Ruleset = ruleset;
|
||||
get => base.Ruleset;
|
||||
set
|
||||
{
|
||||
base.Ruleset = value;
|
||||
|
||||
// Evaluate the mod string
|
||||
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
|
||||
if (modStrings != null)
|
||||
{
|
||||
// Evaluate the mod string
|
||||
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.Acronym)).ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -9,6 +9,6 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
public class APIScores
|
||||
{
|
||||
[JsonProperty(@"scores")]
|
||||
public IEnumerable<APIScore> Scores;
|
||||
public IEnumerable<APIScoreInfo> Scores;
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,6 @@ using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -37,6 +36,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Overlays.Volume;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Utils;
|
||||
using LogLevel = osu.Framework.Logging.LogLevel;
|
||||
@ -148,7 +148,7 @@ namespace osu.Game
|
||||
{
|
||||
this.frameworkConfig = frameworkConfig;
|
||||
|
||||
ScoreStore.ScoreImported += score => Schedule(() => LoadScore(score));
|
||||
ScoreManager.ItemAdded += (score, _) => Schedule(() => LoadScore(score));
|
||||
|
||||
if (!Host.IsPrimaryInstance)
|
||||
{
|
||||
@ -248,7 +248,7 @@ namespace osu.Game
|
||||
/// <param name="beatmapId">The beatmap to show.</param>
|
||||
public void ShowBeatmap(int beatmapId) => beatmapSetOverlay.FetchAndShowBeatmap(beatmapId);
|
||||
|
||||
protected void LoadScore(Score score)
|
||||
protected void LoadScore(ScoreInfo score)
|
||||
{
|
||||
scoreLoad?.Cancel();
|
||||
|
||||
@ -267,7 +267,9 @@ namespace osu.Game
|
||||
return;
|
||||
}
|
||||
|
||||
if (score.Beatmap == null)
|
||||
var databasedBeatmap = BeatmapManager.QueryBeatmap(b => b.ID == score.Beatmap.ID);
|
||||
|
||||
if (databasedBeatmap == null)
|
||||
{
|
||||
notifications.Post(new SimpleNotification
|
||||
{
|
||||
@ -279,10 +281,10 @@ namespace osu.Game
|
||||
|
||||
ruleset.Value = score.Ruleset;
|
||||
|
||||
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(score.Beatmap);
|
||||
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap);
|
||||
Beatmap.Value.Mods.Value = score.Mods;
|
||||
|
||||
menu.Push(new PlayerLoader(new ReplayPlayer(score.Replay)));
|
||||
menu.Push(new PlayerLoader(new ReplayPlayer(ScoreManager.GetScore(score).Replay)));
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -28,7 +28,7 @@ using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Input;
|
||||
using DebugUtils = osu.Game.Utils.DebugUtils;
|
||||
@ -46,14 +46,14 @@ namespace osu.Game
|
||||
|
||||
protected BeatmapManager BeatmapManager;
|
||||
|
||||
protected ScoreManager ScoreManager;
|
||||
|
||||
protected SkinManager SkinManager;
|
||||
|
||||
protected RulesetStore RulesetStore;
|
||||
|
||||
protected FileStore FileStore;
|
||||
|
||||
protected ScoreStore ScoreStore;
|
||||
|
||||
protected KeyBindingStore KeyBindingStore;
|
||||
|
||||
protected SettingsStore SettingsStore;
|
||||
@ -154,14 +154,14 @@ namespace osu.Game
|
||||
dependencies.Cache(RulesetStore = new RulesetStore(contextFactory));
|
||||
dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage));
|
||||
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory, RulesetStore, api, Audio, Host));
|
||||
dependencies.Cache(ScoreStore = new ScoreStore(contextFactory, Host, BeatmapManager, RulesetStore));
|
||||
dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, BeatmapManager, Host.Storage, contextFactory, Host));
|
||||
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
|
||||
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
|
||||
dependencies.Cache(RulesetConfigCache = new RulesetConfigCache(SettingsStore));
|
||||
dependencies.Cache(new OsuColour());
|
||||
|
||||
fileImporters.Add(BeatmapManager);
|
||||
fileImporters.Add(ScoreStore);
|
||||
fileImporters.Add(ScoreManager);
|
||||
fileImporters.Add(SkinManager);
|
||||
|
||||
var defaultBeatmap = new DummyWorkingBeatmap(this);
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
public DrawableScore(int index, APIScore score)
|
||||
public DrawableScore(int index, APIScoreInfo score)
|
||||
{
|
||||
ScoreModsContainer modsContainer;
|
||||
|
||||
|
@ -16,6 +16,7 @@ using osu.Game.Overlays.Profile.Sections.Ranks;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
|
||||
@ -42,8 +43,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
private readonly InfoColumn statistics;
|
||||
private readonly ScoreModsContainer modsContainer;
|
||||
|
||||
private APIScore score;
|
||||
public APIScore Score
|
||||
private APIScoreInfo score;
|
||||
public APIScoreInfo Score
|
||||
{
|
||||
get { return score; }
|
||||
set
|
||||
|
@ -29,10 +29,10 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
set => loadingAnimation.FadeTo(value ? 1 : 0, fade_duration);
|
||||
}
|
||||
|
||||
private IEnumerable<APIScore> scores;
|
||||
private IEnumerable<APIScoreInfo> scores;
|
||||
private BeatmapInfo beatmap;
|
||||
|
||||
public IEnumerable<APIScore> Scores
|
||||
public IEnumerable<APIScoreInfo> Scores
|
||||
{
|
||||
get { return scores; }
|
||||
set
|
||||
|
@ -174,7 +174,7 @@ namespace osu.Game.Overlays.Direct
|
||||
};
|
||||
}
|
||||
|
||||
private void setAdded(BeatmapSetInfo s) => Schedule(() =>
|
||||
private void setAdded(BeatmapSetInfo s, bool existing) => Schedule(() =>
|
||||
{
|
||||
if (s.OnlineBeatmapSetID == SetInfo.OnlineBeatmapSetID)
|
||||
progressBar.FadeOut(500);
|
||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Music
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps, IBindableBeatmap beatmap)
|
||||
{
|
||||
beatmaps.GetAllUsableBeatmapSets().ForEach(addBeatmapSet);
|
||||
beatmaps.GetAllUsableBeatmapSets().ForEach(b => addBeatmapSet(b, false));
|
||||
beatmaps.ItemAdded += addBeatmapSet;
|
||||
beatmaps.ItemRemoved += removeBeatmapSet;
|
||||
|
||||
@ -83,8 +83,11 @@ namespace osu.Game.Overlays.Music
|
||||
beatmapBacking.ValueChanged += _ => updateSelectedSet();
|
||||
}
|
||||
|
||||
private void addBeatmapSet(BeatmapSetInfo obj) => Schedule(() =>
|
||||
private void addBeatmapSet(BeatmapSetInfo obj, bool existing) => Schedule(() =>
|
||||
{
|
||||
if (existing)
|
||||
return;
|
||||
|
||||
var newItem = new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) };
|
||||
|
||||
items.Add(newItem);
|
||||
|
@ -214,7 +214,14 @@ namespace osu.Game.Overlays
|
||||
beatmapSets.Insert(index, beatmapSetInfo);
|
||||
}
|
||||
|
||||
private void handleBeatmapAdded(BeatmapSetInfo obj) => Schedule(() => beatmapSets.Add(obj));
|
||||
private void handleBeatmapAdded(BeatmapSetInfo obj, bool existing)
|
||||
{
|
||||
if (existing)
|
||||
return;
|
||||
|
||||
Schedule(() => beatmapSets.Add(obj));
|
||||
}
|
||||
|
||||
private void handleBeatmapRemoved(BeatmapSetInfo obj) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == obj.ID));
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
{
|
||||
@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
{
|
||||
private readonly double? weight;
|
||||
|
||||
public DrawablePerformanceScore(Score score, double? weight = null)
|
||||
public DrawablePerformanceScore(ScoreInfo score, double? weight = null)
|
||||
: base(score)
|
||||
{
|
||||
this.weight = weight;
|
||||
|
@ -8,17 +8,17 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
{
|
||||
public abstract class DrawableProfileScore : DrawableProfileRow
|
||||
{
|
||||
private readonly ScoreModsContainer modsContainer;
|
||||
protected readonly Score Score;
|
||||
protected readonly ScoreInfo Score;
|
||||
|
||||
protected DrawableProfileScore(Score score)
|
||||
protected DrawableProfileScore(ScoreInfo score)
|
||||
{
|
||||
Score = score;
|
||||
|
||||
|
@ -4,13 +4,13 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
{
|
||||
public class DrawableTotalScore : DrawableProfileScore
|
||||
{
|
||||
public DrawableTotalScore(Score score)
|
||||
public DrawableTotalScore(ScoreInfo score)
|
||||
: base(score)
|
||||
{
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
request.Success += scores => Schedule(() =>
|
||||
{
|
||||
foreach (var s in scores)
|
||||
s.ApplyRuleset(Rulesets.GetRuleset(s.OnlineRulesetID));
|
||||
s.Ruleset = Rulesets.GetRuleset(s.RulesetID);
|
||||
|
||||
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
|
||||
ShowMoreLoading.Hide();
|
||||
@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
|
||||
MissingText.Hide();
|
||||
|
||||
foreach (APIScore score in scores)
|
||||
foreach (APIScoreInfo score in scores)
|
||||
{
|
||||
DrawableProfileScore drawableScore;
|
||||
|
||||
|
@ -71,7 +71,14 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
}
|
||||
|
||||
private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray());
|
||||
private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
|
||||
|
||||
private void itemAdded(SkinInfo s, bool existing)
|
||||
{
|
||||
if (existing)
|
||||
return;
|
||||
|
||||
Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
|
@ -1,9 +1,10 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Replays.Legacy
|
||||
namespace osu.Game.Replays.Legacy
|
||||
{
|
||||
public class LegacyReplayFrame : ReplayFrame
|
||||
{
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Rulesets.Replays.Legacy
|
||||
namespace osu.Game.Replays.Legacy
|
||||
{
|
||||
[Flags]
|
||||
public enum ReplayButtonState
|
@ -2,9 +2,10 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Rulesets.Replays
|
||||
namespace osu.Game.Replays
|
||||
{
|
||||
public class Replay
|
||||
{
|
@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Difficulty
|
||||
{
|
||||
case 0:
|
||||
// Initial-case: Empty current set
|
||||
yield return new NoModMod();
|
||||
yield return new ModNoMod();
|
||||
break;
|
||||
case 1:
|
||||
yield return currentSet.Single();
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Difficulty
|
||||
{
|
||||
@ -17,11 +17,11 @@ namespace osu.Game.Rulesets.Difficulty
|
||||
|
||||
protected readonly Ruleset Ruleset;
|
||||
protected readonly IBeatmap Beatmap;
|
||||
protected readonly Score Score;
|
||||
protected readonly ScoreInfo Score;
|
||||
|
||||
protected double TimeRate { get; private set; } = 1;
|
||||
|
||||
protected PerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score)
|
||||
protected PerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score)
|
||||
{
|
||||
Ruleset = ruleset;
|
||||
Score = score;
|
||||
|
13
osu.Game/Rulesets/Mods/IMod.cs
Normal file
13
osu.Game/Rulesets/Mods/IMod.cs
Normal file
@ -0,0 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public interface IMod
|
||||
{
|
||||
/// <summary>
|
||||
/// The shortened name of this mod.
|
||||
/// </summary>
|
||||
string Acronym { get; }
|
||||
}
|
||||
}
|
@ -3,57 +3,67 @@
|
||||
|
||||
using osu.Game.Graphics;
|
||||
using System;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.IO.Serialization;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// The base class for gameplay modifiers.
|
||||
/// </summary>
|
||||
public abstract class Mod
|
||||
public abstract class Mod : IMod, IJsonSerializable
|
||||
{
|
||||
/// <summary>
|
||||
/// The name of this mod.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public abstract string Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The shortened name of this mod.
|
||||
/// </summary>
|
||||
public abstract string ShortenedName { get; }
|
||||
public abstract string Acronym { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The icon of this mod.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public virtual FontAwesome Icon => FontAwesome.fa_question;
|
||||
|
||||
/// <summary>
|
||||
/// The type of this mod.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public virtual ModType Type => ModType.Fun;
|
||||
|
||||
/// <summary>
|
||||
/// The user readable description of this mod.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public virtual string Description => string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// The score multiplier of this mod.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public abstract double ScoreMultiplier { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if this mod is implemented (and playable).
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public virtual bool HasImplementation => this is IApplicableMod;
|
||||
|
||||
/// <summary>
|
||||
/// Returns if this mod is ranked.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public virtual bool Ranked => false;
|
||||
|
||||
/// <summary>
|
||||
/// The mods this mod cannot be enabled with.
|
||||
/// </summary>
|
||||
[JsonIgnore]
|
||||
public virtual Type[] IncompatibleMods => new Type[] { };
|
||||
}
|
||||
}
|
||||
|
@ -4,10 +4,10 @@
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public abstract class ModAutoplay : Mod, IApplicableFailOverride
|
||||
{
|
||||
public override string Name => "Autoplay";
|
||||
public override string ShortenedName => "AT";
|
||||
public override string Acronym => "AT";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
|
||||
public override ModType Type => ModType.Automation;
|
||||
public override string Description => "Watch a perfect automated play through the song.";
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user