mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Merge branch 'master' into note-placement
This commit is contained in:
commit
bfebed053d
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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private void load()
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{
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// todo: this should come from the skin.
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AccentColour = colourForRrepesentation(HitObject.VisualRepresentation);
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AccentColour = colourForRepresentation(HitObject.VisualRepresentation);
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InternalChildren = new[]
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{
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@ -275,7 +275,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
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}
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private Color4 colourForRrepesentation(FruitVisualRepresentation representation)
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private Color4 colourForRepresentation(FruitVisualRepresentation representation)
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{
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switch (representation)
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{
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@ -0,0 +1,15 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Timing;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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public abstract class ManiaSelectionBlueprintTestCase : SelectionBlueprintTestCase
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{
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[Cached(Type = typeof(IAdjustableClock))]
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private readonly IAdjustableClock clock = new StopwatchClock();
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}
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}
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@ -15,7 +15,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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public class TestCaseHoldNoteSelectionBlueprint : SelectionBlueprintTestCase
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public class TestCaseHoldNoteSelectionBlueprint : ManiaSelectionBlueprintTestCase
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{
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private readonly DrawableHoldNote drawableObject;
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@ -15,7 +15,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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public class TestCaseNoteSelectionBlueprint : SelectionBlueprintTestCase
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public class TestCaseNoteSelectionBlueprint : ManiaSelectionBlueprintTestCase
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{
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private readonly DrawableNote drawableObject;
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@ -49,7 +49,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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base.Update();
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Size = HitObject.DrawSize + new Vector2(0, HitObject.Tail.DrawHeight);
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Position = Parent.ToLocalSpace(HitObject.ScreenSpaceDrawQuad.TopLeft);
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// This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do
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// When scrolling upwards our origin is already at the top of the head note (which is the intended location),
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@ -1,23 +1,79 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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using osu.Framework.Timing;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI.Scrolling;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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{
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public class ManiaSelectionBlueprint : SelectionBlueprint
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{
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protected new DrawableManiaHitObject HitObject => (DrawableManiaHitObject)base.HitObject;
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protected IClock EditorClock { get; private set; }
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[Resolved]
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private IScrollingInfo scrollingInfo { get; set; }
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public ManiaSelectionBlueprint(DrawableHitObject hitObject)
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: base(hitObject)
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{
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RelativeSizeAxes = Axes.None;
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}
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[BackgroundDependencyLoader]
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private void load(IAdjustableClock clock)
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{
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EditorClock = clock;
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}
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protected override void Update()
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{
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base.Update();
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Position = Parent.ToLocalSpace(HitObject.ToScreenSpace(Vector2.Zero));
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}
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public override void AdjustPosition(DragEvent dragEvent)
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{
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var objectParent = HitObject.Parent;
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// Using the hitobject position is required since AdjustPosition can be invoked multiple times per frame
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// without the position having been updated by the parenting ScrollingHitObjectContainer
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HitObject.Y += dragEvent.Delta.Y;
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float targetPosition;
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// If we're scrolling downwards, a position of 0 is actually further away from the hit target
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// so we need to flip the vertical coordinate in the hitobject container's space
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if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
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targetPosition = -HitObject.Position.Y;
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else
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targetPosition = HitObject.Position.Y;
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HitObject.HitObject.StartTime = scrollingInfo.Algorithm.TimeAt(targetPosition,
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EditorClock.CurrentTime,
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scrollingInfo.TimeRange.Value,
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objectParent.DrawHeight);
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}
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public override void Show()
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{
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HitObject.AlwaysAlive = true;
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base.Show();
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}
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public override void Hide()
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{
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HitObject.AlwaysAlive = false;
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base.Hide();
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}
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}
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}
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@ -20,7 +20,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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base.Update();
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Size = HitObject.DrawSize;
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Position = Parent.ToLocalSpace(HitObject.ScreenSpaceDrawQuad.TopLeft);
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}
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}
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}
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@ -12,6 +12,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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public abstract class DrawableManiaHitObject : DrawableHitObject<ManiaHitObject>
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{
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/// <summary>
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/// Whether this <see cref="DrawableManiaHitObject"/> should always remain alive.
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/// </summary>
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internal bool AlwaysAlive;
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/// <summary>
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/// The <see cref="ManiaAction"/> which causes this <see cref="DrawableManiaHitObject{TObject}"/> to be hit.
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/// </summary>
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@ -34,6 +39,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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Direction.BindValueChanged(OnDirectionChanged, true);
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}
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protected override bool ShouldBeAlive => AlwaysAlive || base.ShouldBeAlive;
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protected virtual void OnDirectionChanged(ScrollingDirection direction)
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{
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Anchor = Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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@ -23,6 +23,7 @@ namespace osu.Game.Tests.Visual
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public class TestCaseChatLink : OsuTestCase
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{
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private readonly TestChatLineContainer textContainer;
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private readonly DialogOverlay dialogOverlay;
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private Color4 linkColour;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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@ -37,6 +38,7 @@ namespace osu.Game.Tests.Visual
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public TestCaseChatLink()
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{
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Add(dialogOverlay = new DialogOverlay { Depth = float.MinValue });
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Add(textContainer = new TestChatLineContainer
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{
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Padding = new MarginPadding { Left = 20, Right = 20 },
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@ -57,6 +59,7 @@ namespace osu.Game.Tests.Visual
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Dependencies.Cache(chatManager);
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Dependencies.Cache(new ChatOverlay());
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Dependencies.Cache(dialogOverlay);
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testLinksGeneral();
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testEcho();
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@ -42,6 +42,8 @@ namespace osu.Game.Configuration
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if (!val) Set(OsuSetting.SavePassword, false);
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};
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Set(OsuSetting.ExternalLinkWarning, true);
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// Audio
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Set(OsuSetting.VolumeInactive, 0.25, 0, 1, 0.01);
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@ -148,6 +150,7 @@ namespace osu.Game.Configuration
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BeatmapSkins,
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BeatmapHitsounds,
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IncreaseFirstObjectVisibility,
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ScoreDisplayMode
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ScoreDisplayMode,
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ExternalLinkWarning
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}
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}
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@ -8,7 +8,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using System.Collections.Generic;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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@ -24,14 +23,12 @@ namespace osu.Game.Graphics.Containers
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private OsuGame game;
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private ChannelManager channelManager;
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private Action showNotImplementedError;
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private GameHost host;
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame game, NotificationOverlay notifications, GameHost host, ChannelManager channelManager)
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private void load(OsuGame game, NotificationOverlay notifications, ChannelManager channelManager)
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{
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// will be null in tests
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this.game = game;
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this.host = host;
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this.channelManager = channelManager;
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showNotImplementedError = () => notifications?.Post(new SimpleNotification
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@ -98,7 +95,7 @@ namespace osu.Game.Graphics.Containers
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showNotImplementedError?.Invoke();
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break;
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case LinkAction.External:
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host.OpenUrlExternally(url);
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game?.OpenUrlExternally(url);
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break;
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case LinkAction.OpenUserProfile:
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if (long.TryParse(linkArgument, out long userId))
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36
osu.Game/Online/Chat/ExternalLinkOpener.cs
Normal file
36
osu.Game/Online/Chat/ExternalLinkOpener.cs
Normal file
@ -0,0 +1,36 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Platform;
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using osu.Game.Configuration;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Chat;
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namespace osu.Game.Online.Chat
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{
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public class ExternalLinkOpener : Component
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{
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private GameHost host;
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private DialogOverlay dialogOverlay;
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private Bindable<bool> externalLinkWarning;
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[BackgroundDependencyLoader(true)]
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private void load(GameHost host, DialogOverlay dialogOverlay, OsuConfigManager config)
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{
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this.host = host;
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this.dialogOverlay = dialogOverlay;
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externalLinkWarning = config.GetBindable<bool>(OsuSetting.ExternalLinkWarning);
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}
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public void OpenUrlExternally(string url)
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{
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if (externalLinkWarning)
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dialogOverlay.Push(new ExternalLinkDialog(url, () => host.OpenUrlExternally(url)));
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else
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host.OpenUrlExternally(url);
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}
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}
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}
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@ -181,6 +181,9 @@ namespace osu.Game
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LocalConfig.BindWith(OsuSetting.VolumeInactive, inactiveVolumeAdjust);
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}
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private ExternalLinkOpener externalLinkOpener;
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public void OpenUrlExternally(string url) => externalLinkOpener.OpenUrlExternally(url);
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private ScheduledDelegate scoreLoad;
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/// <summary>
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@ -382,6 +385,8 @@ namespace osu.Game
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dependencies.Cache(notifications);
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dependencies.Cache(dialogOverlay);
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Add(externalLinkOpener = new ExternalLinkOpener());
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var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications };
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overlays.AddRange(singleDisplaySideOverlays);
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@ -139,7 +139,7 @@ namespace osu.Game.Overlays
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var req = new GetBeatmapSetRequest(beatmapId, BeatmapSetLookupType.BeatmapId);
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req.Success += res =>
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{
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ShowBeatmapSet(res.ToBeatmapSet(rulesets));
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BeatmapSet = res.ToBeatmapSet(rulesets);
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header.Picker.Beatmap.Value = header.BeatmapSet.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
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};
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api.Queue(req);
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@ -150,7 +150,7 @@ namespace osu.Game.Overlays
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{
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BeatmapSet = null;
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var req = new GetBeatmapSetRequest(beatmapSetId);
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req.Success += res => ShowBeatmapSet(res.ToBeatmapSet(rulesets));
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req.Success += res => BeatmapSet = res.ToBeatmapSet(rulesets);
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api.Queue(req);
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Show();
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}
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|
33
osu.Game/Overlays/Chat/ExternalLinkDialog.cs
Normal file
33
osu.Game/Overlays/Chat/ExternalLinkDialog.cs
Normal file
@ -0,0 +1,33 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Overlays.Chat
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{
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public class ExternalLinkDialog : PopupDialog
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{
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public ExternalLinkDialog(string url, Action openExternalLinkAction)
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{
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HeaderText = "Just checking...";
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BodyText = $"You are about to leave osu! and open the following link in a web browser:\n\n{url}";
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Icon = FontAwesome.fa_warning;
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogOkButton
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{
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Text = @"Yes. Go for it.",
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Action = openExternalLinkAction
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},
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new PopupDialogCancelButton
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{
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Text = @"No! Abort mission!"
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},
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};
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}
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}
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}
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@ -7,12 +7,10 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Input.Bindings;
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using osuTK;
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using osuTK.Graphics;
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@ -35,7 +33,7 @@ namespace osu.Game.Overlays.Dialog
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private readonly Container ring;
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private readonly FillFlowContainer<PopupDialogButton> buttonsContainer;
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private readonly SpriteIcon icon;
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private readonly SpriteText header;
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private readonly TextFlowContainer header;
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private readonly TextFlowContainer body;
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private bool actionInvoked;
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@ -46,10 +44,19 @@ namespace osu.Game.Overlays.Dialog
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set => icon.Icon = value;
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}
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private string text;
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public string HeaderText
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{
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get => header.Text;
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set => header.Text = value;
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get => text;
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set
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{
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if (text == value)
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return;
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text = value;
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header.Text = value;
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}
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}
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public string BodyText
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@ -164,18 +171,20 @@ namespace osu.Game.Overlays.Dialog
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},
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},
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},
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header = new OsuSpriteText
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header = new OsuTextFlowContainer(t => t.TextSize = 25)
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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TextSize = 25,
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Shadow = true,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(15),
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TextAnchor = Anchor.TopCentre,
|
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},
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body = new OsuTextFlowContainer(t => t.TextSize = 18)
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{
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Padding = new MarginPadding(15),
|
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RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(15),
|
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TextAnchor = Anchor.TopCentre,
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||||
},
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||||
},
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|
27
osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
Normal file
27
osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
Normal file
@ -0,0 +1,27 @@
|
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
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using osu.Framework.Graphics;
|
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using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Online
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{
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public class WebSettings : SettingsSubsection
|
||||
{
|
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protected override string Header => "Web";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Warn about opening external links",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.ExternalLinkWarning)
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -3,6 +3,7 @@
|
||||
|
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Settings.Sections.Online;
|
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|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
@ -15,6 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new WebSettings()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user