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Merge branch 'master' into open-downloaded-beatmas

This commit is contained in:
Dean Herbert 2018-07-28 12:44:34 +09:00 committed by GitHub
commit b7de922896
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26 changed files with 56 additions and 57 deletions

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@ -52,6 +52,9 @@ namespace osu.Game.Rulesets.Catch.UI
{
void runAfterLoaded(Action action)
{
if (lastPlateableFruit == null)
return;
// this is required to make this run after the last caught fruit runs UpdateState at least once.
// TODO: find a better alternative
if (lastPlateableFruit.IsLoaded)

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@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Mania.Tests
return new ScrollingTestContainer(direction)
{
AutoSizeAxes = Axes.Both,
Child = new NoteContainer(direction, $"note, scrolling {direction.ToString().ToLower()}")
Child = new NoteContainer(direction, $"note, scrolling {direction.ToString().ToLowerInvariant()}")
{
Child = new DrawableNote(note) { AccentColour = Color4.OrangeRed }
}
@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Mania.Tests
return new ScrollingTestContainer(direction)
{
AutoSizeAxes = Axes.Both,
Child = new NoteContainer(direction, $"hold note, scrolling {direction.ToString().ToLower()}")
Child = new NoteContainer(direction, $"hold note, scrolling {direction.ToString().ToLowerInvariant()}")
{
Child = new DrawableHoldNote(note)
{

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@ -1,11 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.ComponentModel;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Graphics;
using System.Linq;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using OpenTK.Graphics;
@ -32,7 +34,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
UpdatePreemptState();
using (BeginDelayedSequence(HitObject.TimePreempt + (Judgements.FirstOrDefault()?.TimeOffset ?? 0), true))
var judgementOffset = Math.Min(HitObject.HitWindows.HalfWindowFor(HitResult.Miss), Judgements.FirstOrDefault()?.TimeOffset ?? 0);
using (BeginDelayedSequence(HitObject.TimePreempt + judgementOffset, true))
UpdateCurrentState(state);
}
}

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@ -4,6 +4,7 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents;
using System;
using System.Collections.Generic;
@ -21,15 +22,18 @@ namespace osu.Game.Tests.Visual
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
Child = new Container
{
new LabelledTextBox
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Left = 150, Right = 150 },
Child = new LabelledTextBox
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
LabelText = "Testing text",
PlaceholderText = "This is definitely working as intended",
Padding = new MarginPadding { Left = 150, Right = 150 }
}
};
}

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@ -23,7 +23,7 @@ namespace osu.Game.Beatmaps.Drawables
if (value == status) return;
status = value;
statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpper();
statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpperInvariant();
}
}

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@ -312,7 +312,7 @@ namespace osu.Game.Beatmaps.Formats
omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
}
string stringSampleSet = sampleSet.ToString().ToLower();
string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
if (stringSampleSet == @"none")
stringSampleSet = @"normal";

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@ -134,7 +134,7 @@ namespace osu.Game.Graphics
private string getFileName()
{
var dt = DateTime.Now;
var fileExt = screenshotFormat.ToString().ToLower();
var fileExt = screenshotFormat.ToString().ToLowerInvariant();
var withoutIndex = $"osu_{dt:yyyy-MM-dd_HH-mm-ss}.{fileExt}";
if (!storage.Exists(withoutIndex))

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@ -20,7 +20,7 @@ namespace osu.Game.Online.API.Requests
}
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLower()}?offset={offset}";
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}?offset={offset}";
}
public enum ScoreType

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@ -23,7 +23,7 @@ namespace osu.Game.Online.API.Requests
req.Method = HttpMethod.POST;
req.AddParameter(@"target_type", message.TargetType.GetDescription());
req.AddParameter(@"target_id", message.TargetId.ToString());
req.AddParameter(@"is_action", message.IsAction.ToString().ToLower());
req.AddParameter(@"is_action", message.IsAction.ToString().ToLowerInvariant());
req.AddParameter(@"message", message.Content);
return req;

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@ -29,7 +29,7 @@ namespace osu.Game.Online.API.Requests
}
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
}
public enum BeatmapSearchCategory

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@ -586,10 +586,10 @@ namespace osu.Game
// we only want to apply these restrictions when we are inside a screen stack.
// the use case for not applying is in visual/unit tests.
bool applyRestrictions = !currentScreen?.AllowBeatmapRulesetChange ?? false;
bool applyBeatmapRulesetRestrictions = !currentScreen?.AllowBeatmapRulesetChange ?? false;
ruleset.Disabled = applyRestrictions;
Beatmap.Disabled = applyRestrictions;
ruleset.Disabled = applyBeatmapRulesetRestrictions;
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
mainContent.Padding = new MarginPadding { Top = ToolbarOffset };

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@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Chat
public string Header
{
get { return header.Text; }
set { header.Text = value.ToUpper(); }
set { header.Text = value.ToUpperInvariant(); }
}
public IEnumerable<Channel> Channels

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@ -62,7 +62,7 @@ namespace osu.Game.Overlays.MedalSplash
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Medal Unlocked".ToUpper(),
Text = "Medal Unlocked".ToUpperInvariant(),
TextSize = 24,
Font = @"Exo2.0-Light",
Alpha = 0f,

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@ -183,7 +183,7 @@ namespace osu.Game.Overlays
Anchor = Anchor.BottomCentre,
Height = progress_height,
FillColour = colours.Yellow,
OnSeek = progress => current?.Track.Seek(progress)
OnSeek = attemptSeek
}
},
},
@ -198,6 +198,12 @@ namespace osu.Game.Overlays
playlist.StateChanged += s => playlistButton.FadeColour(s == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
}
private void attemptSeek(double progress)
{
if (!beatmap.Disabled)
current?.Track.Seek(progress);
}
private void playlistOrderChanged(BeatmapSetInfo beatmapSetInfo, int index)
{
beatmapSets.Remove(beatmapSetInfo);
@ -219,6 +225,7 @@ namespace osu.Game.Overlays
if (disabled)
playlist.Hide();
playButton.Enabled.Value = !disabled;
prevButton.Enabled.Value = !disabled;
nextButton.Enabled.Value = !disabled;
playlistButton.Enabled.Value = !disabled;

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@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Notifications
set
{
title = value;
if (titleText != null) titleText.Text = title.ToUpper();
if (titleText != null) titleText.Text = title.ToUpperInvariant();
}
}
@ -101,7 +101,7 @@ namespace osu.Game.Overlays.Notifications
{
titleText = new OsuSpriteText
{
Text = title.ToUpper(),
Text = title.ToUpperInvariant(),
Font = @"Exo2.0-Black",
},
countText = new OsuSpriteText
@ -154,7 +154,7 @@ namespace osu.Game.Overlays.Notifications
public string Text
{
get { return text.Text; }
set { text.Text = value.ToUpper(); }
set { text.Text = value.ToUpperInvariant(); }
}
}

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@ -176,9 +176,9 @@ namespace osu.Game.Overlays
{
Schedule(() =>
{
textLine1.Text = description.Name.ToUpper();
textLine1.Text = description.Name.ToUpperInvariant();
textLine2.Text = description.Value;
textLine3.Text = description.Shortcut.ToUpper();
textLine3.Text = description.Shortcut.ToUpperInvariant();
if (string.IsNullOrEmpty(textLine3.Text))
textLine3.Text = "NO KEY BOUND";

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@ -51,7 +51,7 @@ namespace osu.Game.Overlays.Settings
{
new OsuSpriteText
{
Text = Header.ToUpper(),
Text = Header.ToUpperInvariant(),
Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS },
Font = @"Exo2.0-Black",
},

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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Judgements
Child = new SkinnableDrawable($"Play/{Judgement.Result}", _ => JudgementText = new OsuSpriteText
{
Text = Judgement.Result.GetDescription().ToUpper(),
Text = Judgement.Result.GetDescription().ToUpperInvariant(),
Font = @"Venera",
Colour = judgementColour(Judgement.Result),
Scale = new Vector2(0.85f, 1),

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@ -197,10 +197,10 @@ namespace osu.Game.Rulesets.Objects.Legacy
var bank = (LegacyBeatmapDecoder.LegacySampleBank)int.Parse(split[0]);
var addbank = (LegacyBeatmapDecoder.LegacySampleBank)int.Parse(split[1]);
string stringBank = bank.ToString().ToLower();
string stringBank = bank.ToString().ToLowerInvariant();
if (stringBank == @"none")
stringBank = null;
string stringAddBank = addbank.ToString().ToLower();
string stringAddBank = addbank.ToString().ToLowerInvariant();
if (stringAddBank == @"none")
stringAddBank = null;

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@ -16,8 +16,7 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents
public class LabelledTextBox : CompositeDrawable
{
private const float label_container_width = 150;
private const float outer_corner_radius = 15;
private const float inner_corner_radius = 10;
private const float corner_radius = 15;
private const float default_height = 40;
private const float default_label_left_padding = 15;
private const float default_label_top_padding = 12;
@ -55,24 +54,6 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents
set => textBox.Text = value;
}
public MarginPadding Padding
{
get => base.Padding;
set => base.Padding = value;
}
public MarginPadding LabelPadding
{
get => label.Padding;
set => label.Padding = value;
}
public MarginPadding TextBoxPadding
{
get => textBox.Padding;
set => textBox.Padding = value;
}
public Color4 LabelTextColour
{
get => label.Colour;
@ -93,13 +74,13 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents
{
RelativeSizeAxes = Axes.X;
Height = default_height;
CornerRadius = outer_corner_radius;
CornerRadius = corner_radius;
Masking = true;
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
CornerRadius = outer_corner_radius,
CornerRadius = corner_radius,
Masking = true,
Children = new Drawable[]
{
@ -131,7 +112,7 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents
Origin = Anchor.TopLeft,
RelativeSizeAxes = Axes.Both,
Height = 1,
CornerRadius = inner_corner_radius,
CornerRadius = corner_radius,
},
},
},

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@ -86,7 +86,7 @@ namespace osu.Game.Screens.Multi
},
};
breadcrumbs.Current.ValueChanged += s => screenType.Text = ((MultiplayerScreen)s).Type.ToLower();
breadcrumbs.Current.ValueChanged += s => screenType.Text = ((MultiplayerScreen)s).Type.ToLowerInvariant();
breadcrumbs.Current.TriggerChange();
}

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@ -28,7 +28,7 @@ namespace osu.Game.Screens.Play.Break
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "current progress".ToUpper(),
Text = "current progress".ToUpperInvariant(),
TextSize = 15,
Font = "Exo2.0-Black",
},

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@ -139,7 +139,7 @@ namespace osu.Game.Screens.Play
adjustableClock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
adjustableClock.Seek(AllowLeadIn
? Math.Min(RulesetContainer.GameplayStartTime, beatmap.HitObjects.First().StartTime - beatmap.BeatmapInfo.AudioLeadIn)
? Math.Min(0, RulesetContainer.GameplayStartTime - beatmap.BeatmapInfo.AudioLeadIn)
: RulesetContainer.GameplayStartTime);
adjustableClock.ProcessFrame();

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@ -94,7 +94,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = Title.ToUpper(),
Text = Title.ToUpperInvariant(),
TextSize = 17,
Font = @"Exo2.0-Bold",
Margin = new MarginPadding { Left = 10 },

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@ -323,7 +323,7 @@ namespace osu.Game.Screens.Tournament
if (string.IsNullOrEmpty(line))
continue;
if (line.ToUpper().StartsWith("GROUP"))
if (line.ToUpperInvariant().StartsWith("GROUP"))
continue;
// ReSharper disable once AccessToModifiedClosure

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@ -51,7 +51,7 @@ namespace osu.Game.Screens.Tournament
Position = new Vector2(0, 7f),
Text = $"GROUP {name.ToUpper()}",
Text = $"GROUP {name.ToUpperInvariant()}",
TextSize = 8f,
Font = @"Exo2.0-Bold",
Colour = new Color4(255, 204, 34, 255),
@ -161,7 +161,7 @@ namespace osu.Game.Screens.Tournament
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = team.Acronym.ToUpper(),
Text = team.Acronym.ToUpperInvariant(),
TextSize = 10f,
Font = @"Exo2.0-Bold"
}