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https://github.com/ppy/osu.git
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Apply changes in-line with framework localisation changes
This commit is contained in:
parent
492b5edb02
commit
28f31540c4
@ -7,11 +7,11 @@ using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.States;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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@ -44,7 +44,7 @@ namespace osu.Game.Overlays.Direct
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, LocalisationEngine localisation)
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private void load(OsuColour colours)
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{
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Content.CornerRadius = 4;
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@ -74,13 +74,13 @@ namespace osu.Game.Overlays.Direct
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{
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new OsuSpriteText
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{
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Text = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
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Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
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TextSize = 18,
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Font = @"Exo2.0-BoldItalic",
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},
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new OsuSpriteText
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{
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Text = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
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Text = new LocalisedString((SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist)),
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Font = @"Exo2.0-BoldItalic",
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},
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},
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@ -10,8 +10,8 @@ using osu.Framework.Graphics.Colour;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Allocation;
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using osu.Framework.Localisation;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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namespace osu.Game.Overlays.Direct
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@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Direct
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}
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[BackgroundDependencyLoader]
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private void load(LocalisationEngine localisation, OsuColour colours)
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private void load(OsuColour colours)
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{
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Content.CornerRadius = 5;
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@ -94,13 +94,13 @@ namespace osu.Game.Overlays.Direct
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{
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new OsuSpriteText
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{
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Current = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
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Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)),
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TextSize = 18,
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Font = @"Exo2.0-BoldItalic",
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},
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new OsuSpriteText
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{
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Current = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
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Text = new LocalisedString((SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist)),
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Font = @"Exo2.0-BoldItalic",
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},
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}
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@ -50,7 +50,7 @@ namespace osu.Game.Overlays.KeyBinding
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private FillFlowContainer<KeyButton> buttons;
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public IEnumerable<string> FilterTerms => bindings.Select(b => b.KeyCombination.ReadableString()).Prepend(text.Text);
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public IEnumerable<string> FilterTerms => bindings.Select(b => b.KeyCombination.ReadableString()).Prepend((string)text.Text);
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public KeyBindingRow(object action, IEnumerable<Framework.Input.Bindings.KeyBinding> bindings)
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{
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@ -28,8 +28,8 @@ namespace osu.Game.Overlays.Music
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private SpriteIcon handle;
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private TextFlowContainer text;
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private IEnumerable<SpriteText> titleSprites;
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private UnicodeBindableString titleBind;
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private UnicodeBindableString artistBind;
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private ILocalisedBindableString titleBind;
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private ILocalisedBindableString artistBind;
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public readonly BeatmapSetInfo BeatmapSetInfo;
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@ -74,7 +74,7 @@ namespace osu.Game.Overlays.Music
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, LocalisationEngine localisation)
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private void load(OsuColour colours, LocalisationManager localisation)
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{
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hoverColour = colours.Yellow;
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artistColour = colours.Gray9;
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@ -97,11 +97,10 @@ namespace osu.Game.Overlays.Music
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},
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};
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titleBind = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title);
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artistBind = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist);
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titleBind = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title)));
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artistBind = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist)));
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artistBind.ValueChanged += newText => recreateText();
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artistBind.TriggerChange();
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artistBind.BindValueChanged(newText => recreateText(), true);
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}
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private void recreateText()
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@ -47,7 +47,6 @@ namespace osu.Game.Overlays
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private PlaylistOverlay playlist;
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private BeatmapManager beatmaps;
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private LocalisationEngine localisation;
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private List<BeatmapSetInfo> beatmapSets;
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private BeatmapSetInfo currentSet;
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@ -67,11 +66,10 @@ namespace osu.Game.Overlays
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}
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[BackgroundDependencyLoader]
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private void load(BindableBeatmap beatmap, BeatmapManager beatmaps, OsuColour colours, LocalisationEngine localisation)
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private void load(BindableBeatmap beatmap, BeatmapManager beatmaps, OsuColour colours)
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{
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this.beatmap.BindTo(beatmap);
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this.beatmaps = beatmaps;
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this.localisation = localisation;
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Children = new Drawable[]
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{
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@ -351,17 +349,14 @@ namespace osu.Game.Overlays
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{
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if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists
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{
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title.Current = null;
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title.Text = @"Nothing to play";
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artist.Current = null;
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artist.Text = @"Nothing to play";
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}
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else
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{
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BeatmapMetadata metadata = beatmap.Metadata;
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title.Current = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title);
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artist.Current = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist);
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title.Text = new LocalisedString((metadata.TitleUnicode, metadata.Title));
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artist.Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist));
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}
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});
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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Profile.Sections
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public string TooltipText { get; }
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[BackgroundDependencyLoader(true)]
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private void load(LocalisationEngine locale, BeatmapSetOverlay beatmapSetOverlay)
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private void load(BeatmapSetOverlay beatmapSetOverlay)
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{
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Action = () =>
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{
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@ -46,16 +46,14 @@ namespace osu.Game.Overlays.Profile.Sections
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{
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new OsuSpriteText
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{
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Current = locale.GetUnicodePreference(
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$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
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$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] "
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),
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Text = new LocalisedString(($"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
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$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")),
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TextSize = 15,
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Font = "Exo2.0-SemiBoldItalic",
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},
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new OsuSpriteText
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{
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Current = locale.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist),
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Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
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TextSize = 12,
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Padding = new MarginPadding { Top = 3 },
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Font = "Exo2.0-RegularItalic",
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Localisation;
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@ -14,8 +13,6 @@ namespace osu.Game.Screens.Multi.Components
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{
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private readonly OsuSpriteText beatmapTitle, beatmapDash, beatmapArtist;
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private LocalisationEngine localisation;
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public float TextSize
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{
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set { beatmapTitle.TextSize = beatmapDash.TextSize = beatmapArtist.TextSize = value; }
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@ -48,12 +45,6 @@ namespace osu.Game.Screens.Multi.Components
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};
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}
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[BackgroundDependencyLoader]
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private void load(LocalisationEngine localisation)
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{
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this.localisation = localisation;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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@ -64,15 +55,14 @@ namespace osu.Game.Screens.Multi.Components
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{
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if (beatmap == null)
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{
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beatmapTitle.Current = beatmapArtist.Current = null;
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beatmapTitle.Text = "Changing map";
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beatmapDash.Text = beatmapArtist.Text = string.Empty;
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}
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else
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{
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beatmapTitle.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
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beatmapTitle.Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title));
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beatmapDash.Text = @" - ";
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beatmapArtist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
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beatmapArtist.Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist));
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}
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}
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}
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@ -290,7 +290,7 @@ namespace osu.Game.Screens.Play
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}
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[BackgroundDependencyLoader]
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private void load(LocalisationEngine localisation)
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private void load()
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{
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var metadata = beatmap?.BeatmapInfo?.Metadata ?? new BeatmapMetadata();
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@ -307,7 +307,7 @@ namespace osu.Game.Screens.Play
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{
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new OsuSpriteText
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{
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Current = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title),
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Text = new LocalisedString((metadata.TitleUnicode, metadata.Title)),
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TextSize = 36,
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Font = @"Exo2.0-MediumItalic",
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Origin = Anchor.TopCentre,
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@ -315,7 +315,7 @@ namespace osu.Game.Screens.Play
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},
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new OsuSpriteText
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{
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Current = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist),
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Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist)),
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TextSize = 26,
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Font = @"Exo2.0-MediumItalic",
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Origin = Anchor.TopCentre,
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@ -13,7 +13,6 @@ using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -24,6 +23,7 @@ using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Users;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Extensions;
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using osu.Framework.Localisation;
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namespace osu.Game.Screens.Ranking
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{
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@ -328,7 +328,7 @@ namespace osu.Game.Screens.Ranking
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, LocalisationEngine localisation)
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private void load(OsuColour colours)
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{
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title.Colour = artist.Colour = colours.BlueDarker;
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versionMapper.Colour = colours.Gray8;
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@ -341,8 +341,8 @@ namespace osu.Game.Screens.Ranking
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versionMapper.Text = $"{beatmap.Version} - " + versionMapper.Text;
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}
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title.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
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artist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
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title.Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title));
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artist.Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist));
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}
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}
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@ -131,8 +131,8 @@ namespace osu.Game.Screens.Select
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public FillFlowContainer MapperContainer { get; private set; }
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public FillFlowContainer InfoLabelContainer { get; private set; }
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private UnicodeBindableString titleBinding;
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private UnicodeBindableString artistBinding;
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private ILocalisedBindableString titleBinding;
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private ILocalisedBindableString artistBinding;
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private readonly WorkingBeatmap beatmap;
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private readonly RulesetInfo ruleset;
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@ -144,7 +144,7 @@ namespace osu.Game.Screens.Select
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}
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[BackgroundDependencyLoader]
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private void load(LocalisationEngine localisation)
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private void load(LocalisationManager localisation)
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{
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var beatmapInfo = beatmap.BeatmapInfo;
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var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
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@ -153,8 +153,8 @@ namespace osu.Game.Screens.Select
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CacheDrawnFrameBuffer = true;
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RelativeSizeAxes = Axes.Both;
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titleBinding = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title);
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artistBinding = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist);
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titleBinding = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title)));
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artistBinding = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist)));
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Children = new Drawable[]
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{
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@ -38,11 +38,8 @@ namespace osu.Game.Screens.Select.Carousel
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}
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[BackgroundDependencyLoader(true)]
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private void load(LocalisationEngine localisation, BeatmapManager manager, BeatmapSetOverlay beatmapOverlay, DialogOverlay overlay)
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private void load(BeatmapManager manager, BeatmapSetOverlay beatmapOverlay, DialogOverlay overlay)
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{
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if (localisation == null)
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throw new ArgumentNullException(nameof(localisation));
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restoreHiddenRequested = s => s.Beatmaps.ForEach(manager.Restore);
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dialogOverlay = overlay;
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if (beatmapOverlay != null)
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@ -67,14 +64,14 @@ namespace osu.Game.Screens.Select.Carousel
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new OsuSpriteText
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{
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Font = @"Exo2.0-BoldItalic",
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Current = localisation.GetUnicodePreference(beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title),
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Text = new LocalisedString((beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title)),
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TextSize = 22,
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Shadow = true,
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},
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new OsuSpriteText
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{
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Font = @"Exo2.0-SemiBoldItalic",
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Current = localisation.GetUnicodePreference(beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist),
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Text = new LocalisedString((beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist)),
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TextSize = 17,
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Shadow = true,
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},
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