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remove default value init .-.
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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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drawables.ForEach(drawable => drawable.ApplyCustomUpdateState += drawableOnApplyCustomUpdateState);
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}
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private float theta = 0;
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private float theta;
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private void drawableOnApplyCustomUpdateState(DrawableHitObject drawable, ArmedState state)
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{
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