mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 08:32:57 +08:00
Add Updateable beatmap sprite
This commit is contained in:
parent
9368054d47
commit
9542e3e24a
@ -59,7 +59,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
|
||||
/// </summary>
|
||||
public WorkingBeatmap DefaultBeatmap { private get; set; }
|
||||
public WorkingBeatmap DefaultBeatmap { get; set; }
|
||||
|
||||
public override string[] HandledExtensions => new[] { ".osz" };
|
||||
|
||||
|
@ -0,0 +1,47 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// Display a baetmap background from a local source, but fallback to online source if not available.
|
||||
/// </summary>
|
||||
public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<BeatmapInfo>
|
||||
{
|
||||
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
public UpdateableBeatmapBackgroundSprite()
|
||||
{
|
||||
Beatmap.BindValueChanged(b => Schedule(() => Model = b));
|
||||
}
|
||||
|
||||
protected override Drawable CreateDrawable(BeatmapInfo model)
|
||||
{
|
||||
Drawable drawable;
|
||||
|
||||
var localBeatmap = beatmaps.GetWorkingBeatmap(model);
|
||||
|
||||
if (localBeatmap == beatmaps.DefaultBeatmap && model?.BeatmapSet?.OnlineInfo != null)
|
||||
drawable = new BeatmapSetCover(model.BeatmapSet);
|
||||
else
|
||||
drawable = new BeatmapBackgroundSprite(localBeatmap);
|
||||
|
||||
drawable.RelativeSizeAxes = Axes.Both;
|
||||
drawable.Anchor = Anchor.Centre;
|
||||
drawable.Origin = Anchor.Centre;
|
||||
drawable.FillMode = FillMode.Fill;
|
||||
|
||||
return drawable;
|
||||
}
|
||||
|
||||
protected override double FadeDuration => 400;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user