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Merge pull request #3232 from smoogipoo/fix-combo-colours

Implement hitobject combo offsets
This commit is contained in:
ekrctb 2018-08-16 10:54:02 +09:00 committed by GitHub
commit d110d19f99
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GPG Key ID: 4AEE18F83AFDEB23
25 changed files with 154 additions and 73 deletions

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@ -41,6 +41,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
RepeatCount = curveData.RepeatCount,
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset ?? 0
};
}
@ -51,7 +52,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
StartTime = obj.StartTime,
Samples = obj.Samples,
Duration = endTime.Duration,
NewCombo = comboData?.NewCombo ?? false
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
};
}
else
@ -61,6 +63,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
StartTime = obj.StartTime,
Samples = obj.Samples,
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
};
}

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@ -20,6 +20,8 @@ namespace osu.Game.Rulesets.Catch.Objects
public virtual bool NewCombo { get; set; }
public int ComboOffset { get; set; }
public int IndexInCurrentCombo { get; set; }
public int ComboIndex { get; set; }

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@ -42,6 +42,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
RepeatCount = curveData.RepeatCount,
Position = positionData?.Position ?? Vector2.Zero,
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset
};
}
@ -52,7 +53,9 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
StartTime = original.StartTime,
Samples = original.Samples,
EndTime = endTimeData.EndTime,
Position = positionData?.Position ?? OsuPlayfield.BASE_SIZE / 2
Position = positionData?.Position ?? OsuPlayfield.BASE_SIZE / 2,
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
};
}
else
@ -62,7 +65,8 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
StartTime = original.StartTime,
Samples = original.Samples,
Position = positionData?.Position ?? Vector2.Zero,
NewCombo = comboData?.NewCombo ?? false
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
};
}
}

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@ -54,6 +54,8 @@ namespace osu.Game.Rulesets.Osu.Objects
public virtual bool NewCombo { get; set; }
public int ComboOffset { get; set; }
public virtual int IndexInCurrentCombo { get; set; }
public virtual int ComboIndex { get; set; }

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@ -186,6 +186,18 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
}
[Test]
public void TestDecodeBeatmapComboOffsets()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("hitobject-combo-offset.osu"))
using (var stream = new StreamReader(resStream))
{
var beatmap = decoder.Decode(stream);
Assert.AreEqual(3, ((IHasCombo)beatmap.HitObjects[0]).ComboOffset);
}
}
[Test]
public void TestDecodeBeatmapHitObjects()
{

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@ -0,0 +1,4 @@
osu file format v14
[HitObjects]
255,193,2170,49,0,0:0:0:0:

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@ -27,11 +27,10 @@ namespace osu.Game.Beatmaps
if (obj.NewCombo)
{
obj.IndexInCurrentCombo = 0;
obj.ComboIndex = (lastObj?.ComboIndex ?? 0) + obj.ComboOffset + 1;
if (lastObj != null)
{
lastObj.LastInCombo = true;
obj.ComboIndex = lastObj.ComboIndex + 1;
}
}
else if (lastObj != null)
{

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@ -126,16 +126,16 @@ namespace osu.Game.Beatmaps.Formats
switch (beatmap.BeatmapInfo.RulesetID)
{
case 0:
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser(getOffsetTime(), FormatVersion);
break;
case 1:
parser = new Rulesets.Objects.Legacy.Taiko.ConvertHitObjectParser();
parser = new Rulesets.Objects.Legacy.Taiko.ConvertHitObjectParser(getOffsetTime(), FormatVersion);
break;
case 2:
parser = new Rulesets.Objects.Legacy.Catch.ConvertHitObjectParser();
parser = new Rulesets.Objects.Legacy.Catch.ConvertHitObjectParser(getOffsetTime(), FormatVersion);
break;
case 3:
parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser();
parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser(getOffsetTime(), FormatVersion);
break;
}
@ -405,9 +405,9 @@ namespace osu.Game.Beatmaps.Formats
{
// If the ruleset wasn't specified, assume the osu!standard ruleset.
if (parser == null)
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser(getOffsetTime(), FormatVersion);
var obj = parser.Parse(line, getOffsetTime());
var obj = parser.Parse(line);
if (obj != null)
{

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@ -13,5 +13,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
public float X { get; set; }
public bool NewCombo { get; set; }
public int ComboOffset { get; set; }
}
}

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@ -13,21 +13,28 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
/// </summary>
public class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
{
protected override HitObject CreateHit(Vector2 position, bool newCombo)
public ConvertHitObjectParser(double offset, int formatVersion)
: base(offset, formatVersion)
{
}
protected override HitObject CreateHit(Vector2 position, bool newCombo, int comboOffset)
{
return new ConvertHit
{
X = position.X,
NewCombo = newCombo,
ComboOffset = comboOffset
};
}
protected override HitObject CreateSlider(Vector2 position, bool newCombo, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
{
return new ConvertSlider
{
X = position.X,
NewCombo = newCombo,
NewCombo = FirstObject || newCombo,
ComboOffset = comboOffset,
ControlPoints = controlPoints,
Distance = length,
CurveType = curveType,
@ -36,15 +43,17 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
};
}
protected override HitObject CreateSpinner(Vector2 position, double endTime)
protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
{
return new ConvertSpinner
{
EndTime = endTime
EndTime = endTime,
NewCombo = FirstObject || newCombo,
ComboOffset = comboOffset
};
}
protected override HitObject CreateHold(Vector2 position, bool newCombo, double endTime)
protected override HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime)
{
return null;
}

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@ -13,5 +13,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
public float X { get; set; }
public bool NewCombo { get; set; }
public int ComboOffset { get; set; }
}
}

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@ -8,10 +8,14 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
/// <summary>
/// Legacy osu!catch Spinner-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertSpinner : HitObject, IHasEndTime
internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasCombo
{
public double EndTime { get; set; }
public double Duration => EndTime - StartTime;
public bool NewCombo { get; set; }
public int ComboOffset { get; set; }
}
}

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@ -19,12 +19,25 @@ namespace osu.Game.Rulesets.Objects.Legacy
/// </summary>
public abstract class ConvertHitObjectParser : HitObjectParser
{
public override HitObject Parse(string text)
/// <summary>
/// The offset to apply to all time values.
/// </summary>
protected readonly double Offset;
/// <summary>
/// The beatmap version.
/// </summary>
protected readonly int FormatVersion;
protected bool FirstObject { get; private set; } = true;
protected ConvertHitObjectParser(double offset, int formatVersion)
{
return Parse(text, 0);
Offset = offset;
FormatVersion = formatVersion;
}
public HitObject Parse(string text, double offset)
public override HitObject Parse(string text)
{
try
{
@ -32,7 +45,11 @@ namespace osu.Game.Rulesets.Objects.Legacy
Vector2 pos = new Vector2((int)Convert.ToSingle(split[0], CultureInfo.InvariantCulture), (int)Convert.ToSingle(split[1], CultureInfo.InvariantCulture));
ConvertHitObjectType type = (ConvertHitObjectType)int.Parse(split[3]) & ~ConvertHitObjectType.ColourHax;
ConvertHitObjectType type = (ConvertHitObjectType)int.Parse(split[3]);
int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
type &= ~ConvertHitObjectType.ComboOffset;
bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
type &= ~ConvertHitObjectType.NewCombo;
@ -43,7 +60,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
if (type.HasFlag(ConvertHitObjectType.Circle))
{
result = CreateHit(pos, combo);
result = CreateHit(pos, combo, comboOffset);
if (split.Length > 5)
readCustomSampleBanks(split[5], bankInfo);
@ -148,11 +165,11 @@ namespace osu.Game.Rulesets.Objects.Legacy
for (int i = 0; i < nodes; i++)
nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
result = CreateSlider(pos, combo, points, length, curveType, repeatCount, nodeSamples);
result = CreateSlider(pos, combo, comboOffset, points, length, curveType, repeatCount, nodeSamples);
}
else if (type.HasFlag(ConvertHitObjectType.Spinner))
{
result = CreateSpinner(new Vector2(512, 384) / 2, Convert.ToDouble(split[5], CultureInfo.InvariantCulture) + offset);
result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, Convert.ToDouble(split[5], CultureInfo.InvariantCulture) + Offset);
if (split.Length > 6)
readCustomSampleBanks(split[6], bankInfo);
@ -170,15 +187,17 @@ namespace osu.Game.Rulesets.Objects.Legacy
readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
}
result = CreateHold(pos, combo, endTime + offset);
result = CreateHold(pos, combo, comboOffset, endTime + Offset);
}
if (result == null)
throw new InvalidOperationException($@"Unknown hit object type {type}.");
result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture) + offset;
result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture) + Offset;
result.Samples = convertSoundType(soundType, bankInfo);
FirstObject = false;
return result;
}
catch (FormatException)
@ -221,37 +240,42 @@ namespace osu.Game.Rulesets.Objects.Legacy
/// </summary>
/// <param name="position">The position of the hit object.</param>
/// <param name="newCombo">Whether the hit object creates a new combo.</param>
/// <param name="comboOffset">When starting a new combo, the offset of the new combo relative to the current one.</param>
/// <returns>The hit object.</returns>
protected abstract HitObject CreateHit(Vector2 position, bool newCombo);
protected abstract HitObject CreateHit(Vector2 position, bool newCombo, int comboOffset);
/// <summary>
/// Creats a legacy Slider-type hit object.
/// </summary>
/// <param name="position">The position of the hit object.</param>
/// <param name="newCombo">Whether the hit object creates a new combo.</param>
/// <param name="comboOffset">When starting a new combo, the offset of the new combo relative to the current one.</param>
/// <param name="controlPoints">The slider control points.</param>
/// <param name="length">The slider length.</param>
/// <param name="curveType">The slider curve type.</param>
/// <param name="repeatCount">The slider repeat count.</param>
/// <param name="repeatSamples">The samples to be played when the repeat nodes are hit. This includes the head and tail of the slider.</param>
/// <returns>The hit object.</returns>
protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples);
protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples);
/// <summary>
/// Creates a legacy Spinner-type hit object.
/// </summary>
/// <param name="position">The position of the hit object.</param>
/// <param name="newCombo">Whether the hit object creates a new combo.</param>
/// <param name="comboOffset">When starting a new combo, the offset of the new combo relative to the current one.</param>
/// <param name="endTime">The spinner end time.</param>
/// <returns>The hit object.</returns>
protected abstract HitObject CreateSpinner(Vector2 position, double endTime);
protected abstract HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime);
/// <summary>
/// Creates a legacy Hold-type hit object.
/// </summary>
/// <param name="position">The position of the hit object.</param>
/// <param name="newCombo">Whether the hit object creates a new combo.</param>
/// <param name="comboOffset">When starting a new combo, the offset of the new combo relative to the current one.</param>
/// <param name="endTime">The hold end time.</param>
protected abstract HitObject CreateHold(Vector2 position, bool newCombo, double endTime);
protected abstract HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime);
private List<SampleInfo> convertSoundType(LegacySoundType type, SampleBankInfo bankInfo)
{

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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
Slider = 1 << 1,
NewCombo = 1 << 2,
Spinner = 1 << 3,
ColourHax = 112,
ComboOffset = 1 << 4 | 1 << 5 | 1 << 6,
Hold = 1 << 7
}
}

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@ -8,12 +8,10 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
/// <summary>
/// Legacy osu!mania Hit-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertHit : HitObject, IHasXPosition, IHasCombo
internal sealed class ConvertHit : HitObject, IHasXPosition
{
public float X { get; set; }
public bool NewCombo { get; set; }
protected override HitWindows CreateHitWindows() => null;
}
}

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@ -13,21 +13,24 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
/// </summary>
public class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
{
protected override HitObject CreateHit(Vector2 position, bool newCombo)
public ConvertHitObjectParser(double offset, int formatVersion)
: base(offset, formatVersion)
{
}
protected override HitObject CreateHit(Vector2 position, bool newCombo, int comboOffset)
{
return new ConvertHit
{
X = position.X,
NewCombo = newCombo,
X = position.X
};
}
protected override HitObject CreateSlider(Vector2 position, bool newCombo, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
{
return new ConvertSlider
{
X = position.X,
NewCombo = newCombo,
ControlPoints = controlPoints,
Distance = length,
CurveType = curveType,
@ -36,7 +39,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
};
}
protected override HitObject CreateSpinner(Vector2 position, double endTime)
protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
{
return new ConvertSpinner
{
@ -45,7 +48,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
};
}
protected override HitObject CreateHold(Vector2 position, bool newCombo, double endTime)
protected override HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime)
{
return new ConvertHold
{

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@ -8,12 +8,10 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
/// <summary>
/// Legacy osu!mania Slider-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasXPosition, IHasCombo
internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasXPosition
{
public float X { get; set; }
public bool NewCombo { get; set; }
protected override HitWindows CreateHitWindows() => null;
}
}

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@ -19,6 +19,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
public bool NewCombo { get; set; }
public int ComboOffset { get; set; }
protected override HitWindows CreateHitWindows() => null;
}
}

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@ -14,21 +14,28 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
/// </summary>
public class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
{
protected override HitObject CreateHit(Vector2 position, bool newCombo)
public ConvertHitObjectParser(double offset, int formatVersion)
: base(offset, formatVersion)
{
}
protected override HitObject CreateHit(Vector2 position, bool newCombo, int comboOffset)
{
return new ConvertHit
{
Position = position,
NewCombo = newCombo,
NewCombo = FirstObject || newCombo,
ComboOffset = comboOffset
};
}
protected override HitObject CreateSlider(Vector2 position, bool newCombo, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
{
return new ConvertSlider
{
Position = position,
NewCombo = newCombo,
NewCombo = FirstObject || newCombo,
ComboOffset = comboOffset,
ControlPoints = controlPoints,
Distance = Math.Max(0, length),
CurveType = curveType,
@ -37,16 +44,18 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
};
}
protected override HitObject CreateSpinner(Vector2 position, double endTime)
protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
{
return new ConvertSpinner
{
Position = position,
EndTime = endTime
EndTime = endTime,
NewCombo = FormatVersion <= 8 || FirstObject || newCombo,
ComboOffset = comboOffset
};
}
protected override HitObject CreateHold(Vector2 position, bool newCombo, double endTime)
protected override HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime)
{
return null;
}

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@ -19,6 +19,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
public bool NewCombo { get; set; }
public int ComboOffset { get; set; }
protected override HitWindows CreateHitWindows() => null;
}
}

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@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
/// <summary>
/// Legacy osu! Spinner-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasPosition
internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasPosition, IHasCombo
{
public double EndTime { get; set; }
@ -22,5 +22,9 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
public float Y => Position.Y;
protected override HitWindows CreateHitWindows() => null;
public bool NewCombo { get; set; }
public int ComboOffset { get; set; }
}
}

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@ -1,17 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects.Legacy.Taiko
{
/// <summary>
/// Legacy osu!taiko Hit-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertHit : HitObject, IHasCombo
internal sealed class ConvertHit : HitObject
{
public bool NewCombo { get; set; }
protected override HitWindows CreateHitWindows() => null;
}
}

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@ -13,19 +13,20 @@ namespace osu.Game.Rulesets.Objects.Legacy.Taiko
/// </summary>
public class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
{
protected override HitObject CreateHit(Vector2 position, bool newCombo)
public ConvertHitObjectParser(double offset, int formatVersion)
: base(offset, formatVersion)
{
return new ConvertHit
{
NewCombo = newCombo,
};
}
protected override HitObject CreateSlider(Vector2 position, bool newCombo, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
protected override HitObject CreateHit(Vector2 position, bool newCombo, int comboOffset)
{
return new ConvertHit();
}
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
{
return new ConvertSlider
{
NewCombo = newCombo,
ControlPoints = controlPoints,
Distance = length,
CurveType = curveType,
@ -34,7 +35,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Taiko
};
}
protected override HitObject CreateSpinner(Vector2 position, double endTime)
protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
{
return new ConvertSpinner
{
@ -42,7 +43,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Taiko
};
}
protected override HitObject CreateHold(Vector2 position, bool newCombo, double endTime)
protected override HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime)
{
return null;
}

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@ -1,17 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects.Legacy.Taiko
{
/// <summary>
/// Legacy osu!taiko Slider-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasCombo
internal sealed class ConvertSlider : Legacy.ConvertSlider
{
public bool NewCombo { get; set; }
protected override HitWindows CreateHitWindows() => null;
}
}

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@ -12,5 +12,10 @@ namespace osu.Game.Rulesets.Objects.Types
/// Whether the HitObject starts a new combo.
/// </summary>
bool NewCombo { get; }
/// <summary>
/// When starting a new combo, the offset of the new combo relative to the current one.
/// </summary>
int ComboOffset { get; }
}
}