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Require all judgements to be present for map completion
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@ -247,6 +247,8 @@ namespace osu.Game.Rulesets.Scoring
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judgement.ComboAtJudgement = Combo;
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judgement.HighestComboAtJudgement = HighestCombo;
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JudgedHits++;
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if (judgement.AffectsCombo)
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{
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switch (judgement.Result)
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@ -260,8 +262,6 @@ namespace osu.Game.Rulesets.Scoring
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Combo.Value++;
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break;
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}
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JudgedHits++;
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}
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if (judgement.IsBonus)
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@ -285,8 +285,7 @@ namespace osu.Game.Rulesets.Scoring
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Combo.Value = judgement.ComboAtJudgement;
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HighestCombo.Value = judgement.HighestComboAtJudgement;
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if (judgement.AffectsCombo)
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JudgedHits--;
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JudgedHits--;
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if (judgement.IsBonus)
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{
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