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Fixed too strong HP drain

This commit is contained in:
Ivan Pavluk
2018-11-30 01:07:15 +07:00
Unverified
parent 4184f17709
commit 6b07d4581a
@@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
/// The maximum HP deducted for a <see cref="HitResult.Miss"/>.
/// This occurs when HP Drain = 10.
/// </summary>
private const double hp_miss_max = -0.12;
private const double hp_miss_max = -0.012;
/// <summary>
/// The HP awarded for a <see cref="DrumRollTick"/> hit.