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Add todo regarding playback skip logic
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@@ -41,6 +41,7 @@ namespace osu.Game.Storyboards.Drawables
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{
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base.Update();
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// TODO: this logic will need to be consolidated with other game samples like hitsounds.
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if (Time.Current < sample.Time)
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{
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// We've rewound before the start time of the sample
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