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Comment cleanup
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@ -22,11 +22,6 @@ namespace osu.Game.Rulesets.Catch.Judgements
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}
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}
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/// <summary>
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/// Retrieves the numeric health increase of a <see cref="HitResult"/>.
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/// </summary>
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/// <param name="result">The <see cref="HitResult"/> to find the numeric health increase for.</param>
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/// <returns>The numeric health increase of <paramref name="result"/>.</returns>
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protected override double HealthIncreaseFor(HitResult result)
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{
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switch (result)
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@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Taiko.Judgements
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protected override double HealthIncreaseFor(HitResult result)
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{
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//Drum rolls can be ignored with no health penalty
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// Drum rolls can be ignored with no health penalty
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switch (result)
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{
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case HitResult.Miss:
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