mirror of
https://github.com/ppy/osu.git
synced 2026-05-14 09:02:40 +08:00
Compare commits
273 Commits
9
..
2018.614.0
+1
-4
@@ -1,6 +1,3 @@
|
||||
[submodule "osu-framework"]
|
||||
path = osu-framework
|
||||
url = https://github.com/ppy/osu-framework
|
||||
[submodule "osu-resources"]
|
||||
path = osu-resources
|
||||
url = https://github.com/ppy/osu-resources
|
||||
url = https://github.com/ppy/osu-resources
|
||||
@@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
||||
@@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/net471/osu.Game.Rulesets.Mania.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
||||
@@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net471/osu.Game.Rulesets.Osu.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
||||
@@ -1,21 +1,17 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net471/osu.Game.Rulesets.Taiko.Tests.exe" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs>
|
||||
<env name="ASPNETCORE_ENVIRONMENT" value="Development" />
|
||||
<env name="ASPNETCORE_URLS" value="http://localhost:5000" />
|
||||
</envs>
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method />
|
||||
</configuration>
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="VisualTests (net471)" type="DotNetProject" factoryName=".NET Project" singleton="true">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net471/osu.Game.Tests.exe" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<method />
|
||||
</configuration>
|
||||
</component>
|
||||
@@ -1,18 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (net471)" type="DotNetProject" factoryName=".NET Project" singleton="true">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net471/osu!.exe" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<envs />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETFramework,Version=v4.7.1" />
|
||||
<method />
|
||||
</configuration>
|
||||
</component>
|
||||
Vendored
+8
-64
@@ -2,63 +2,7 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Tests/bin/Debug/net471/osu.Game.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Tests/bin/Release/net471/osu.Game.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/net471/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/net471/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -66,12 +10,12 @@
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug, dotnet)",
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -79,12 +23,12 @@
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release, dotnet)",
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Debug, netcoreapp2.1)",
|
||||
"name": "osu! (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -92,12 +36,12 @@
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll",
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug, dotnet)",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (Release, netcoreapp2.1)",
|
||||
"name": "osu! (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -105,7 +49,7 @@
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1/osu!.dll",
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release, dotnet)",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
||||
Vendored
+4
-40
@@ -4,34 +4,7 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build osu! (Debug, dotnet)",
|
||||
"label": "Build osu! (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
@@ -47,7 +20,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build osu! (Release, dotnet)",
|
||||
"label": "Build osu! (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
@@ -64,7 +37,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build tests (Debug, dotnet)",
|
||||
"label": "Build tests (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
@@ -80,7 +53,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build tests (Release, dotnet)",
|
||||
"label": "Build tests (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
@@ -96,15 +69,6 @@
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"type": "shell",
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
# Linux
|
||||
### 1. Requirements:
|
||||
Mono >= 5.4.0 (>= 5.8.0 recommended)
|
||||
Please check [here](http://www.mono-project.com/download/) for stable or [here](http://www.mono-project.com/download/alpha/) for an alpha release.
|
||||
NuGet >= 4.4.0
|
||||
msbuild
|
||||
git
|
||||
|
||||
### 2. Cloning project
|
||||
Clone the entire repository with submodules using
|
||||
```
|
||||
git clone https://github.com/ppy/osu --recursive
|
||||
```
|
||||
Then restore NuGet packages from the repository
|
||||
```
|
||||
nuget restore
|
||||
```
|
||||
### 3. Compiling
|
||||
Simply run `msbuild` where `osu.sln` is located, this will create all binaries in `osu/osu.Desktop/bin/Debug`.
|
||||
### 4. Optimizing
|
||||
If you want additional performance you can change build type to Release with
|
||||
```
|
||||
msbuild -p:Configuration=Release
|
||||
```
|
||||
Additionally, mono provides an AOT utility which attempts to precompile binaries. You can utilize that by running
|
||||
```
|
||||
mono --aot ./osu\!.exe
|
||||
```
|
||||
### 5. Troubleshooting
|
||||
You may run into trouble with NuGet versioning, as the one in packaging system is almost always out of date. Simply run
|
||||
```
|
||||
nuget
|
||||
sudo nuget update -self
|
||||
```
|
||||
**Warning** NuGet creates few config files when it's run for the first time.
|
||||
Do not run NuGet as root on the first run or you might run into very peculiar issues.
|
||||
+1
-6
@@ -1,12 +1,7 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Visual Studio 2017 preview
|
||||
image: Visual Studio 2017
|
||||
configuration: Debug
|
||||
cache:
|
||||
- C:\ProgramData\chocolatey\bin -> appveyor.yml
|
||||
- C:\ProgramData\chocolatey\lib -> appveyor.yml
|
||||
- inspectcode -> appveyor.yml
|
||||
- packages -> **\packages.config
|
||||
install:
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- cmd: choco install resharper-clt -y
|
||||
|
||||
+2
-4
@@ -1,9 +1,7 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
# skip_non_tags: true
|
||||
skip_non_tags: true
|
||||
image: Visual Studio 2017
|
||||
cache:
|
||||
- '%USERPROFILE%\.nuget\packages -> **\*.csproj'
|
||||
install:
|
||||
- git clone https://github.com/ppy/osu-deploy
|
||||
before_build:
|
||||
@@ -18,7 +16,7 @@ build_script:
|
||||
- cd osu-deploy
|
||||
- nuget restore -verbosity quiet
|
||||
- msbuild osu.Desktop.Deploy.csproj
|
||||
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\net471\osu-deploy.exe.config
|
||||
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\net471\osu.Desktop.Deploy.exe.config
|
||||
- cd bin\Debug\net471\
|
||||
- osu.Desktop.Deploy.exe %code_signing_password% %APPVEYOR_REPO_TAG_NAME%
|
||||
environment:
|
||||
|
||||
Submodule osu-framework deleted from b963ce8250
@@ -3,7 +3,6 @@
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@@ -14,6 +13,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Utils;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@@ -118,7 +118,7 @@ namespace osu.Desktop.Overlays
|
||||
Icon = FontAwesome.fa_check_square;
|
||||
Activated = delegate
|
||||
{
|
||||
Process.Start($"https://github.com/ppy/osu/releases/tag/v{version}");
|
||||
Process.Start($"https://osu.ppy.sh/home/changelog/{version}");
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -20,17 +20,16 @@
|
||||
<StartupObject>osu.Desktop.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.4.0" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.3" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.0" />
|
||||
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
|
||||
@@ -53,10 +53,10 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
return base.CreatePlayer(beatmap, ruleset);
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
return base.CreatePlayer(ruleset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -82,56 +82,25 @@ namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
new CatchModEasy(),
|
||||
new CatchModNoFail(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModHalfTime(),
|
||||
new CatchModDaycore(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new CatchModHalfTime(), new CatchModDaycore())
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new CatchModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModSuddenDeath(),
|
||||
new CatchModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModDoubleTime(),
|
||||
new CatchModNightcore(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new CatchModSuddenDeath(), new CatchModPerfect()),
|
||||
new MultiMod(new CatchModDoubleTime(), new CatchModNightcore()),
|
||||
new CatchModHidden(),
|
||||
new CatchModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new CatchModRelax(),
|
||||
null,
|
||||
null,
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new CatchModAutoplay(), new ModCinema()),
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
|
||||
@@ -98,17 +98,12 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
});
|
||||
}
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets, SettingsStore settings)
|
||||
{
|
||||
maniaRuleset = rulesets.GetRuleset(3);
|
||||
|
||||
dependencies.Cache(new ManiaConfigManager(settings, maniaRuleset, 4));
|
||||
Dependencies.Cache(new ManiaConfigManager(settings, maniaRuleset, 4));
|
||||
}
|
||||
|
||||
private ManiaPlayfield createPlayfield(int cols, bool inverted = false)
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
{
|
||||
public class ManiaConfigManager : RulesetConfigManager<ManiaSetting>
|
||||
{
|
||||
public ManiaConfigManager(SettingsStore settings, RulesetInfo ruleset, int variant)
|
||||
public ManiaConfigManager(SettingsStore settings, RulesetInfo ruleset, int? variant = null)
|
||||
: base(settings, ruleset, variant)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@@ -141,5 +142,22 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
|
||||
return difficulty;
|
||||
}
|
||||
|
||||
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
|
||||
{
|
||||
new ManiaModDoubleTime(),
|
||||
new ManiaModHalfTime(),
|
||||
new ManiaModEasy(),
|
||||
new ManiaModHardRock(),
|
||||
new ManiaModKey1(),
|
||||
new ManiaModKey2(),
|
||||
new ManiaModKey3(),
|
||||
new ManiaModKey4(),
|
||||
new ManiaModKey5(),
|
||||
new ManiaModKey6(),
|
||||
new ManiaModKey7(),
|
||||
new ManiaModKey8(),
|
||||
new ManiaModKey9(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,8 +15,11 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Difficulty;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@@ -105,78 +108,34 @@ namespace osu.Game.Rulesets.Mania
|
||||
{
|
||||
new ManiaModEasy(),
|
||||
new ManiaModNoFail(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModHalfTime(),
|
||||
new ManiaModDaycore(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new ManiaModHalfTime(), new ManiaModDaycore()),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new ManiaModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModSuddenDeath(),
|
||||
new ManiaModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModDoubleTime(),
|
||||
new ManiaModNightcore(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModFadeIn(),
|
||||
new ManiaModHidden(),
|
||||
}
|
||||
},
|
||||
new MultiMod(new ManiaModSuddenDeath(), new ManiaModPerfect()),
|
||||
new MultiMod(new ManiaModDoubleTime(), new ManiaModNightcore()),
|
||||
new MultiMod(new ManiaModFadeIn(), new ManiaModHidden()),
|
||||
new ManiaModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModKey4(),
|
||||
new ManiaModKey5(),
|
||||
new ManiaModKey6(),
|
||||
new ManiaModKey7(),
|
||||
new ManiaModKey8(),
|
||||
new ManiaModKey9(),
|
||||
new ManiaModKey1(),
|
||||
new ManiaModKey2(),
|
||||
new ManiaModKey3(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new ManiaModKey4(),
|
||||
new ManiaModKey5(),
|
||||
new ManiaModKey6(),
|
||||
new ManiaModKey7(),
|
||||
new ManiaModKey8(),
|
||||
new ManiaModKey9(),
|
||||
new ManiaModKey1(),
|
||||
new ManiaModKey2(),
|
||||
new ManiaModKey3()),
|
||||
new ManiaModRandom(),
|
||||
new ManiaModDualStages(),
|
||||
new ManiaModMirror(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new ManiaModAutoplay(), new ModCinema()),
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
@@ -194,6 +153,8 @@ namespace osu.Game.Rulesets.Mania
|
||||
|
||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
|
||||
|
||||
public override IRulesetConfigManager CreateConfig(SettingsStore settings) => new ManiaConfigManager(settings, RulesetInfo);
|
||||
|
||||
public ManiaRuleset(RulesetInfo rulesetInfo = null)
|
||||
: base(rulesetInfo)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@@ -24,5 +26,18 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
||||
mbc.TargetColumns = KeyCount;
|
||||
}
|
||||
|
||||
public override Type[] IncompatibleMods => new[]
|
||||
{
|
||||
typeof(ManiaModKey1),
|
||||
typeof(ManiaModKey2),
|
||||
typeof(ManiaModKey3),
|
||||
typeof(ManiaModKey4),
|
||||
typeof(ManiaModKey5),
|
||||
typeof(ManiaModKey6),
|
||||
typeof(ManiaModKey7),
|
||||
typeof(ManiaModKey8),
|
||||
typeof(ManiaModKey9),
|
||||
}.Except(new[] { GetType() }).ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
@@ -28,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
: base(barLine)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 1;
|
||||
Height = 2f;
|
||||
|
||||
AddInternal(new Box
|
||||
{
|
||||
@@ -36,6 +37,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(255, 204, 33, 255),
|
||||
});
|
||||
|
||||
bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using OpenTK.Graphics;
|
||||
@@ -23,9 +23,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
private readonly DrawableNote head;
|
||||
private readonly DrawableNote tail;
|
||||
|
||||
private readonly GlowPiece glowPiece;
|
||||
private readonly BodyPiece bodyPiece;
|
||||
private readonly Container fullHeightContainer;
|
||||
|
||||
/// <summary>
|
||||
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
||||
@@ -37,25 +35,17 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
/// </summary>
|
||||
private bool hasBroken;
|
||||
|
||||
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
||||
|
||||
public DrawableHoldNote(HoldNote hitObject, ManiaAction action)
|
||||
: base(hitObject, action)
|
||||
{
|
||||
Container<DrawableHoldNoteTick> tickContainer;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
// The hit object itself cannot be used for various elements because the tail overshoots it
|
||||
// So a specialized container that is updated to contain the tail height is used
|
||||
fullHeightContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Child = glowPiece = new GlowPiece()
|
||||
},
|
||||
bodyPiece = new BodyPiece
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
tickContainer = new Container<DrawableHoldNoteTick>
|
||||
@@ -92,21 +82,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
base.AccentColour = value;
|
||||
|
||||
glowPiece.AccentColour = value;
|
||||
bodyPiece.AccentColour = value;
|
||||
head.AccentColour = value;
|
||||
tail.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
// Good enough for now, we just want them to have a lifetime end
|
||||
this.Delay(2000).Expire();
|
||||
break;
|
||||
tickContainer.ForEach(t => t.AccentColour = value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -121,12 +100,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
base.Update();
|
||||
|
||||
// Make the body piece not lie under the head note
|
||||
bodyPiece.Y = head.Height;
|
||||
bodyPiece.Height = DrawHeight - head.Height;
|
||||
|
||||
// Make the fullHeightContainer "contain" the height of the tail note, keeping in mind
|
||||
// that the tail note overshoots the height of this hit object
|
||||
fullHeightContainer.Height = DrawHeight + tail.Height;
|
||||
bodyPiece.Y = head.Height / 2;
|
||||
bodyPiece.Height = DrawHeight - head.Height / 2 + tail.Height / 2;
|
||||
}
|
||||
|
||||
public bool OnPressed(ManiaAction action)
|
||||
@@ -175,8 +150,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
: base(holdNote.HitObject.Head, action)
|
||||
{
|
||||
this.holdNote = holdNote;
|
||||
|
||||
GlowPiece.Alpha = 0;
|
||||
}
|
||||
|
||||
public override bool OnPressed(ManiaAction action)
|
||||
@@ -194,11 +167,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
// The holdnote keeps scrolling through for now, so having the head disappear looks weird
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -219,8 +187,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
: base(holdNote.HitObject.Tail, action)
|
||||
{
|
||||
this.holdNote = holdNote;
|
||||
|
||||
GlowPiece.Alpha = 0;
|
||||
}
|
||||
|
||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||
@@ -253,11 +219,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
});
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
// The holdnote keeps scrolling through, so having the tail disappear looks weird
|
||||
}
|
||||
|
||||
public override bool OnPressed(ManiaAction action) => false; // Tail doesn't handle key down
|
||||
|
||||
public override bool OnReleased(ManiaAction action)
|
||||
|
||||
@@ -8,7 +8,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@@ -87,16 +86,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
AddJudgement(new HoldNoteTickJudgement { Result = HitResult.Perfect });
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
switch (State.Value)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
AccentColour = Color4.Green;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (AllJudged)
|
||||
|
||||
@@ -27,5 +27,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
if (action != null)
|
||||
Action = action.Value;
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Miss:
|
||||
this.FadeOut(150, Easing.In).Expire();
|
||||
break;
|
||||
case ArmedState.Hit:
|
||||
this.FadeOut(150, Easing.OutQuint).Expire();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
@@ -16,9 +17,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
/// </summary>
|
||||
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
|
||||
{
|
||||
protected readonly GlowPiece GlowPiece;
|
||||
|
||||
private readonly LaneGlowPiece laneGlowPiece;
|
||||
private readonly NotePiece headPiece;
|
||||
|
||||
public DrawableNote(Note hitObject, ManiaAction action)
|
||||
@@ -27,14 +25,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
laneGlowPiece = new LaneGlowPiece
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
GlowPiece = new GlowPiece(),
|
||||
headPiece = new NotePiece
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
@@ -49,9 +44,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
set
|
||||
{
|
||||
base.AccentColour = value;
|
||||
laneGlowPiece.AccentColour = AccentColour;
|
||||
GlowPiece.AccentColour = AccentColour;
|
||||
headPiece.AccentColour = AccentColour;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = AccentColour.Lighten(1f).Opacity(0.6f),
|
||||
Radius = 10,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -71,17 +71,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
AddJudgement(new ManiaJudgement { Result = result });
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
case ArmedState.Miss:
|
||||
this.FadeOut(100).Expire();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual bool OnPressed(ManiaAction action)
|
||||
{
|
||||
if (action != Action)
|
||||
|
||||
@@ -123,8 +123,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
foreground.Colour = AccentColour.Opacity(0.4f);
|
||||
background.Colour = AccentColour.Opacity(0.2f);
|
||||
foreground.Colour = AccentColour.Opacity(0.9f);
|
||||
background.Colour = AccentColour.Opacity(0.6f);
|
||||
|
||||
subtractionCache.Invalidate();
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
/// </summary>
|
||||
internal class NotePiece : Container, IHasAccentColour
|
||||
{
|
||||
private const float head_height = 10;
|
||||
public const float NOTE_HEIGHT = 10;
|
||||
private const float head_colour_height = 6;
|
||||
|
||||
private readonly Box colouredBox;
|
||||
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
public NotePiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = head_height;
|
||||
Height = NOTE_HEIGHT;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
|
||||
@@ -33,6 +33,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
public ManiaAction Action;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly Box backgroundOverlay;
|
||||
private readonly Container hitTargetBar;
|
||||
private readonly Container keyIcon;
|
||||
|
||||
@@ -42,22 +43,32 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container<Drawable> content;
|
||||
|
||||
private const float opacity_released = 0.1f;
|
||||
private const float opacity_pressed = 0.25f;
|
||||
|
||||
public Column()
|
||||
: base(ScrollingDirection.Up)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = column_width;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
Name = "Background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = opacity_released
|
||||
Alpha = 0.3f
|
||||
},
|
||||
backgroundOverlay = new Box
|
||||
{
|
||||
Name = "Background Gradient Overlay",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.5f,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Blending = BlendingMode.Additive,
|
||||
Alpha = 0
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@@ -182,6 +193,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
accentColour = value;
|
||||
|
||||
background.Colour = accentColour;
|
||||
backgroundOverlay.Colour = ColourInfo.GradientVertical(accentColour.Opacity(0.6f), accentColour.Opacity(0));
|
||||
|
||||
hitTargetBar.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
@@ -223,8 +235,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
if (action == Action)
|
||||
{
|
||||
background.FadeTo(opacity_pressed, 50, Easing.OutQuint);
|
||||
keyIcon.ScaleTo(1.4f, 50, Easing.OutQuint);
|
||||
backgroundOverlay.FadeTo(1, 50, Easing.OutQuint).Then().FadeTo(0.5f, 250, Easing.OutQuint);
|
||||
keyIcon.ScaleTo(1.4f, 50, Easing.OutQuint).Then().ScaleTo(1.3f, 250, Easing.OutQuint);
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -234,8 +246,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
if (action == Action)
|
||||
{
|
||||
background.FadeTo(opacity_released, 800, Easing.OutQuart);
|
||||
keyIcon.ScaleTo(1f, 400, Easing.OutQuart);
|
||||
backgroundOverlay.FadeTo(0, 250, Easing.OutQuint);
|
||||
keyIcon.ScaleTo(1f, 125, Easing.OutQuint);
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -265,8 +277,13 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
if (action != Action)
|
||||
return false;
|
||||
|
||||
var hitObject = HitObjects.Objects.LastOrDefault(h => h.HitObject.StartTime > Time.Current) ?? HitObjects.Objects.FirstOrDefault();
|
||||
hitObject?.PlaySamples();
|
||||
var nextObject =
|
||||
HitObjects.AliveObjects.FirstOrDefault(h => h.HitObject.StartTime > Time.Current) ??
|
||||
// fallback to non-alive objects to find next off-screen object
|
||||
HitObjects.Objects.FirstOrDefault(h => h.HitObject.StartTime > Time.Current) ??
|
||||
HitObjects.Objects.LastOrDefault();
|
||||
|
||||
nextObject?.PlaySamples();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,19 +1,21 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
internal class HitExplosion : CompositeDrawable
|
||||
{
|
||||
private readonly Box inner;
|
||||
private readonly CircularContainer circle;
|
||||
|
||||
public HitExplosion(DrawableHitObject judgedObject)
|
||||
{
|
||||
@@ -22,33 +24,32 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Size = new Vector2(isTick ? 0.5f : 1);
|
||||
FillMode = FillMode.Fit;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Y = NotePiece.NOTE_HEIGHT / 2;
|
||||
Height = NotePiece.NOTE_HEIGHT;
|
||||
|
||||
Blending = BlendingMode.Additive;
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
Scale = new Vector2(isTick ? 0.4f : 0.8f);
|
||||
|
||||
Color4 accent = isTick ? Color4.White : judgedObject.AccentColour;
|
||||
|
||||
InternalChild = new CircularContainer
|
||||
InternalChild = circle = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = 1,
|
||||
BorderColour = accent,
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
Size = new Vector2(0.1f),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = accent,
|
||||
Radius = 10,
|
||||
Hollow = true
|
||||
Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour, Color4.White, 0, 1),
|
||||
Radius = 100,
|
||||
},
|
||||
Child = inner = new Box
|
||||
Child = new Box
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = accent,
|
||||
Alpha = 1,
|
||||
AlwaysPresent = true,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -57,8 +58,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
this.ScaleTo(2f, 600, Easing.OutQuint).FadeOut(500);
|
||||
inner.FadeOut(250);
|
||||
circle.ResizeTo(circle.Size * new Vector2(4, 20), 1000, Easing.OutQuint);
|
||||
this.FadeIn(16).Then().FadeOut(500, Easing.OutQuint);
|
||||
|
||||
Expire(true);
|
||||
}
|
||||
|
||||
@@ -10,12 +10,9 @@ using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Input.Handlers;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
@@ -103,7 +100,5 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
protected override Vector2 PlayfieldArea => new Vector2(1, 0.8f);
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
||||
|
||||
protected override IRulesetConfigManager CreateConfig(Ruleset ruleset, SettingsStore settings) => new ManiaConfigManager(settings, Ruleset.RulesetInfo, Variant);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,6 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
@@ -78,6 +77,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@@ -183,15 +183,15 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
normalColumnColours = new List<Color4>
|
||||
{
|
||||
colours.RedDark,
|
||||
colours.GreenDark
|
||||
new Color4(94, 0, 57, 255),
|
||||
new Color4(6, 84, 0, 255)
|
||||
};
|
||||
|
||||
specialColumnColour = colours.BlueDark;
|
||||
specialColumnColour = new Color4(0, 48, 63, 255);
|
||||
|
||||
// Set the special column + colour + key
|
||||
foreach (var column in Columns)
|
||||
|
||||
@@ -8,6 +8,7 @@ using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Osu.Difficulty.Skills;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
@@ -71,5 +72,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
|
||||
return starRating;
|
||||
}
|
||||
|
||||
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModHalfTime(),
|
||||
new OsuModEasy(),
|
||||
new OsuModHardRock(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,33 +7,34 @@ using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModHidden : ModHidden, IApplicableToDrawableHitObjects
|
||||
public class OsuModHidden : ModHidden
|
||||
{
|
||||
public override string Description => @"Play with no approach circles and fading circles/sliders.";
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
|
||||
private const double fade_in_duration_multiplier = 0.4;
|
||||
private const double fade_out_duration_multiplier = 0.3;
|
||||
|
||||
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
|
||||
public override void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
|
||||
{
|
||||
void adjustFadeIn(OsuHitObject h) => h.TimeFadein = h.TimePreempt * fade_in_duration_multiplier;
|
||||
|
||||
foreach (var d in drawables.OfType<DrawableOsuHitObject>())
|
||||
{
|
||||
d.ApplyCustomUpdateState += ApplyHiddenState;
|
||||
|
||||
d.HitObject.TimeFadein = d.HitObject.TimePreempt * fade_in_duration_multiplier;
|
||||
adjustFadeIn(d.HitObject);
|
||||
foreach (var h in d.HitObject.NestedHitObjects.OfType<OsuHitObject>())
|
||||
h.TimeFadein = h.TimePreempt * fade_in_duration_multiplier;
|
||||
adjustFadeIn(h);
|
||||
}
|
||||
|
||||
base.ApplyToDrawableHitObjects(drawables);
|
||||
}
|
||||
|
||||
protected void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
|
||||
protected override void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
|
||||
{
|
||||
if (!(drawable is DrawableOsuHitObject d))
|
||||
return;
|
||||
|
||||
@@ -93,57 +93,26 @@ namespace osu.Game.Rulesets.Osu
|
||||
{
|
||||
new OsuModEasy(),
|
||||
new OsuModNoFail(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModHalfTime(),
|
||||
new OsuModDaycore(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new OsuModHalfTime(), new OsuModDaycore()),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModSuddenDeath(),
|
||||
new OsuModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModNightcore(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()),
|
||||
new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModRelax(),
|
||||
new OsuModAutopilot(),
|
||||
new OsuModSpunOut(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new OsuModAutoplay(), new ModCinema()),
|
||||
new OsuModTarget(),
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
@@ -161,7 +130,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
|
||||
public override string ShortName => "osu";
|
||||
|
||||
public override SettingsSubsection CreateSettings() => new OsuSettings();
|
||||
public override RulesetSettingsSubsection CreateSettings() => new OsuSettings(this);
|
||||
|
||||
public override int? LegacyID => 0;
|
||||
|
||||
|
||||
@@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
private Bindable<double> cursorScale;
|
||||
private Bindable<bool> autoCursorScale;
|
||||
private Bindable<WorkingBeatmap> beatmap;
|
||||
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public OsuCursor()
|
||||
{
|
||||
@@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, OsuGameBase game)
|
||||
private void load(OsuConfigManager config, IBindableBeatmap beatmap)
|
||||
{
|
||||
Child = cursorContainer = new SkinnableDrawable("cursor", _ => new CircularContainer
|
||||
{
|
||||
@@ -160,8 +160,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
beatmap = game.Beatmap.GetBoundCopy();
|
||||
beatmap.ValueChanged += v => calculateScale();
|
||||
this.beatmap.BindTo(beatmap);
|
||||
this.beatmap.ValueChanged += v => calculateScale();
|
||||
|
||||
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
|
||||
cursorScale.ValueChanged += v => calculateScale();
|
||||
|
||||
@@ -64,9 +64,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
public override void PostProcess()
|
||||
{
|
||||
connectionLayer.HitObjects = HitObjects.Objects
|
||||
.Select(d => d.HitObject)
|
||||
.OrderBy(h => h.StartTime).OfType<OsuHitObject>();
|
||||
connectionLayer.HitObjects = HitObjects.Objects.Select(d => d.HitObject).OfType<OsuHitObject>();
|
||||
}
|
||||
|
||||
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
|
||||
@@ -8,10 +8,15 @@ using osu.Game.Overlays.Settings;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
public class OsuSettings : SettingsSubsection
|
||||
public class OsuSettings : RulesetSettingsSubsection
|
||||
{
|
||||
protected override string Header => "osu!";
|
||||
|
||||
public OsuSettings(Ruleset ruleset)
|
||||
: base(ruleset)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
|
||||
@@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
@@ -62,6 +63,14 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
return starRating;
|
||||
}
|
||||
|
||||
protected override Mod[] DifficultyAdjustmentMods => new Mod[]
|
||||
{
|
||||
new TaikoModDoubleTime(),
|
||||
new TaikoModHalfTime(),
|
||||
new TaikoModEasy(),
|
||||
new TaikoModHardRock(),
|
||||
};
|
||||
|
||||
private bool calculateStrainValues()
|
||||
{
|
||||
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
||||
|
||||
@@ -84,56 +84,25 @@ namespace osu.Game.Rulesets.Taiko
|
||||
{
|
||||
new TaikoModEasy(),
|
||||
new TaikoModNoFail(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new TaikoModHalfTime(),
|
||||
new TaikoModDaycore(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new TaikoModHalfTime(), new TaikoModDaycore()),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new TaikoModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new TaikoModSuddenDeath(),
|
||||
new TaikoModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new TaikoModDoubleTime(),
|
||||
new TaikoModNightcore(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new TaikoModSuddenDeath(), new TaikoModPerfect()),
|
||||
new MultiMod(new TaikoModDoubleTime(), new TaikoModNightcore()),
|
||||
new TaikoModHidden(),
|
||||
new TaikoModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new TaikoModRelax(),
|
||||
null,
|
||||
null,
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new TaikoModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
new MultiMod(new TaikoModAutoplay(), new ModCinema()),
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
|
||||
@@ -86,7 +86,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.AreEqual(string.Empty, metadata.Source);
|
||||
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
|
||||
Assert.AreEqual(557821, beatmapInfo.OnlineBeatmapID);
|
||||
Assert.AreEqual(241526, metadata.OnlineBeatmapSetID);
|
||||
Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineBeatmapSetID);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
{
|
||||
var beatmap = decodeAsJson(normal);
|
||||
var meta = beatmap.BeatmapInfo.Metadata;
|
||||
Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
|
||||
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID);
|
||||
Assert.AreEqual("Soleily", meta.Artist);
|
||||
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
||||
|
||||
@@ -264,7 +264,8 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
private string createTemporaryBeatmap()
|
||||
{
|
||||
var temp = new FileInfo(osz_path).CopyTo(Path.GetTempFileName(), true).FullName;
|
||||
var temp = Path.GetTempFileName() + ".osz";
|
||||
File.Copy(osz_path, temp, true);
|
||||
Assert.IsTrue(File.Exists(temp));
|
||||
return temp;
|
||||
}
|
||||
@@ -344,12 +345,12 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
|
||||
{
|
||||
Action waitAction = () =>
|
||||
Task task = Task.Run(() =>
|
||||
{
|
||||
while (!result()) Thread.Sleep(200);
|
||||
};
|
||||
});
|
||||
|
||||
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout), failureMessage);
|
||||
Assert.IsTrue(task.Wait(timeout), failureMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,17 +48,20 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
{
|
||||
var reader = new ZipArchiveReader(osz);
|
||||
|
||||
BeatmapMetadata meta;
|
||||
using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
|
||||
meta = Decoder.GetDecoder<Beatmap>(stream).Decode(stream).Metadata;
|
||||
Beatmap beatmap;
|
||||
|
||||
Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
|
||||
using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
|
||||
beatmap = Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
|
||||
|
||||
var meta = beatmap.Metadata;
|
||||
|
||||
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID);
|
||||
Assert.AreEqual("Soleily", meta.Artist);
|
||||
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
||||
Assert.AreEqual("Deif", meta.AuthorString);
|
||||
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
|
||||
Assert.AreEqual(164471 + LegacyBeatmapDecoder.UniversalOffset, meta.PreviewTime);
|
||||
Assert.AreEqual(164471, meta.PreviewTime);
|
||||
Assert.AreEqual(string.Empty, meta.Source);
|
||||
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
|
||||
Assert.AreEqual("Renatus", meta.Title);
|
||||
|
||||
@@ -0,0 +1,152 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
[TestFixture]
|
||||
public class DifficultyAdjustmentModCombinationsTest
|
||||
{
|
||||
[Test]
|
||||
public void TestNoMods()
|
||||
{
|
||||
var combinations = new TestDifficultyCalculator().CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(1, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSingleMod()
|
||||
{
|
||||
var combinations = new TestDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(2, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDoubleMod()
|
||||
{
|
||||
var combinations = new TestDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(4, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is MultiMod);
|
||||
Assert.IsTrue(combinations[3] is ModB);
|
||||
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestIncompatibleMods()
|
||||
{
|
||||
var combinations = new TestDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(3, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is ModIncompatibleWithA);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDoubleIncompatibleMods()
|
||||
{
|
||||
var combinations = new TestDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(8, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[1] is ModA);
|
||||
Assert.IsTrue(combinations[2] is MultiMod);
|
||||
Assert.IsTrue(combinations[3] is ModB);
|
||||
Assert.IsTrue(combinations[4] is MultiMod);
|
||||
Assert.IsTrue(combinations[5] is ModIncompatibleWithA);
|
||||
Assert.IsTrue(combinations[6] is MultiMod);
|
||||
Assert.IsTrue(combinations[7] is ModIncompatibleWithAAndB);
|
||||
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
|
||||
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
|
||||
Assert.IsTrue(((MultiMod)combinations[4]).Mods[0] is ModB);
|
||||
Assert.IsTrue(((MultiMod)combinations[4]).Mods[1] is ModIncompatibleWithA);
|
||||
Assert.IsTrue(((MultiMod)combinations[6]).Mods[0] is ModIncompatibleWithA);
|
||||
Assert.IsTrue(((MultiMod)combinations[6]).Mods[1] is ModIncompatibleWithAAndB);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestIncompatibleThroughBaseType()
|
||||
{
|
||||
var combinations = new TestDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations();
|
||||
|
||||
Assert.AreEqual(3, combinations.Length);
|
||||
Assert.IsTrue(combinations[0] is NoModMod);
|
||||
Assert.IsTrue(combinations[1] is ModAofA);
|
||||
Assert.IsTrue(combinations[2] is ModIncompatibleWithAofA);
|
||||
}
|
||||
|
||||
private class ModA : Mod
|
||||
{
|
||||
public override string Name => nameof(ModA);
|
||||
public override string ShortenedName => nameof(ModA);
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) };
|
||||
}
|
||||
|
||||
private class ModB : Mod
|
||||
{
|
||||
public override string Name => nameof(ModB);
|
||||
public override string ShortenedName => nameof(ModB);
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithAAndB) };
|
||||
}
|
||||
|
||||
private class ModIncompatibleWithA : Mod
|
||||
{
|
||||
public override string Name => $"Incompatible With {nameof(ModA)}";
|
||||
public override string ShortenedName => $"Incompatible With {nameof(ModA)}";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModA) };
|
||||
}
|
||||
|
||||
private class ModAofA : ModA
|
||||
{
|
||||
}
|
||||
|
||||
private class ModIncompatibleWithAofA : ModIncompatibleWithA
|
||||
{
|
||||
// Incompatible through base type
|
||||
}
|
||||
|
||||
private class ModIncompatibleWithAAndB : Mod
|
||||
{
|
||||
public override string Name => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
|
||||
public override string ShortenedName => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) };
|
||||
}
|
||||
|
||||
private class TestDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public TestDifficultyCalculator(params Mod[] mods)
|
||||
: base(null)
|
||||
{
|
||||
DifficultyAdjustmentMods = mods;
|
||||
}
|
||||
|
||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => throw new NotImplementedException();
|
||||
|
||||
protected override Mod[] DifficultyAdjustmentMods { get; }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
@@ -13,12 +12,11 @@ namespace osu.Game.Tests.Visual
|
||||
[Description("Player instantiated with an autoplay mod.")]
|
||||
public class TestCaseAutoplay : TestCasePlayer
|
||||
{
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
return new ScoreAccessiblePlayer
|
||||
{
|
||||
InitialBeatmap = beatmap,
|
||||
AllowPause = false,
|
||||
AllowLeadIn = false,
|
||||
AllowResults = false,
|
||||
|
||||
@@ -449,7 +449,6 @@ namespace osu.Game.Tests.Visual
|
||||
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
OnlineBeatmapSetID = id,
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = $"peppy{id.ToString().PadLeft(6, '0')}",
|
||||
Title = $"test set #{id}!",
|
||||
@@ -503,7 +502,6 @@ namespace osu.Game.Tests.Visual
|
||||
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
OnlineBeatmapSetID = id,
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = $"peppy{id.ToString().PadLeft(6, '0')}",
|
||||
Title = $"test set #{id}!",
|
||||
|
||||
@@ -6,7 +6,6 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
@@ -29,14 +28,11 @@ namespace osu.Game.Tests.Visual
|
||||
private RulesetStore rulesets;
|
||||
private TestBeatmapInfoWedge infoWedge;
|
||||
private readonly List<IBeatmap> beatmaps = new List<IBeatmap>();
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, RulesetStore rulesets)
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
|
||||
beatmap.BindTo(game.Beatmap);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@@ -53,11 +49,11 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("show", () =>
|
||||
{
|
||||
infoWedge.State = Visibility.Visible;
|
||||
infoWedge.Beatmap = beatmap;
|
||||
infoWedge.Beatmap = Beatmap;
|
||||
});
|
||||
|
||||
// select part is redundant, but wait for load isn't
|
||||
selectBeatmap(beatmap.Value.Beatmap);
|
||||
selectBeatmap(Beatmap.Value.Beatmap);
|
||||
|
||||
AddWaitStep(3);
|
||||
|
||||
@@ -120,8 +116,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
selectNullBeatmap();
|
||||
AddAssert("check empty version", () => string.IsNullOrEmpty(infoWedge.Info.VersionLabel.Text));
|
||||
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Text == beatmap.Default.BeatmapInfo.Metadata.Title);
|
||||
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Text == beatmap.Default.BeatmapInfo.Metadata.Artist);
|
||||
AddAssert("check default title", () => infoWedge.Info.TitleLabel.Text == Beatmap.Default.BeatmapInfo.Metadata.Title);
|
||||
AddAssert("check default artist", () => infoWedge.Info.ArtistLabel.Text == Beatmap.Default.BeatmapInfo.Metadata.Artist);
|
||||
AddAssert("check empty author", () => !infoWedge.Info.MapperContainer.Children.Any());
|
||||
AddAssert("check no infolabels", () => !infoWedge.Info.InfoLabelContainer.Children.Any());
|
||||
}
|
||||
@@ -133,7 +129,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep($"select {b.Metadata.Title} beatmap", () =>
|
||||
{
|
||||
infoBefore = infoWedge.Info;
|
||||
infoWedge.Beatmap = beatmap.Value = new TestWorkingBeatmap(b);
|
||||
infoWedge.Beatmap = Beatmap.Value = new TestWorkingBeatmap(b);
|
||||
});
|
||||
|
||||
AddUntilStep(() => infoWedge.Info != infoBefore, "wait for async load");
|
||||
@@ -143,8 +139,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
AddStep("select null beatmap", () =>
|
||||
{
|
||||
beatmap.Value = beatmap.Default;
|
||||
infoWedge.Beatmap = beatmap;
|
||||
Beatmap.Value = Beatmap.Default;
|
||||
infoWedge.Beatmap = Beatmap;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@@ -15,6 +14,7 @@ using osu.Game.Users;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
@@ -22,9 +22,9 @@ namespace osu.Game.Tests.Visual
|
||||
[System.ComponentModel.Description("in BeatmapOverlay")]
|
||||
public class TestCaseBeatmapScoresContainer : OsuTestCase
|
||||
{
|
||||
private readonly IEnumerable<OnlineScore> scores;
|
||||
private readonly IEnumerable<OnlineScore> anotherScores;
|
||||
private readonly OnlineScore topScore;
|
||||
private readonly IEnumerable<APIScore> scores;
|
||||
private readonly IEnumerable<APIScore> anotherScores;
|
||||
private readonly APIScore topScore;
|
||||
private readonly Box background;
|
||||
|
||||
public TestCaseBeatmapScoresContainer()
|
||||
@@ -52,12 +52,12 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("remove scores", () => scoresContainer.Scores = null);
|
||||
AddStep("resize to big", () => container.ResizeWidthTo(1, 300));
|
||||
AddStep("resize to normal", () => container.ResizeWidthTo(0.8f, 300));
|
||||
AddStep("online scores", () => scoresContainer.Beatmap = new BeatmapInfo { OnlineBeatmapSetID = 1, OnlineBeatmapID = 75, Ruleset = new OsuRuleset().RulesetInfo });
|
||||
AddStep("online scores", () => scoresContainer.Beatmap = new BeatmapInfo { OnlineBeatmapID = 75, Ruleset = new OsuRuleset().RulesetInfo });
|
||||
|
||||
|
||||
scores = new[]
|
||||
{
|
||||
new OnlineScore
|
||||
new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@@ -80,7 +80,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
},
|
||||
new OnlineScore
|
||||
new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@@ -102,7 +102,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 1234789,
|
||||
Accuracy = 0.9997,
|
||||
},
|
||||
new OnlineScore
|
||||
new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 12345678,
|
||||
Accuracy = 0.9854,
|
||||
},
|
||||
new OnlineScore
|
||||
new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@@ -143,7 +143,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 1234567,
|
||||
Accuracy = 0.8765,
|
||||
},
|
||||
new OnlineScore
|
||||
new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@@ -169,7 +169,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
anotherScores = new[]
|
||||
{
|
||||
new OnlineScore
|
||||
new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@@ -191,7 +191,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 1234789,
|
||||
Accuracy = 0.9997,
|
||||
},
|
||||
new OnlineScore
|
||||
new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@@ -214,7 +214,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
},
|
||||
new OnlineScore
|
||||
new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@@ -230,7 +230,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 123456,
|
||||
Accuracy = 0.6543,
|
||||
},
|
||||
new OnlineScore
|
||||
new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@@ -251,7 +251,7 @@ namespace osu.Game.Tests.Visual
|
||||
TotalScore = 12345678,
|
||||
Accuracy = 0.9854,
|
||||
},
|
||||
new OnlineScore
|
||||
new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@@ -279,7 +279,7 @@ namespace osu.Game.Tests.Visual
|
||||
s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
||||
}
|
||||
|
||||
topScore = new OnlineScore
|
||||
topScore = new APIScore
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
|
||||
@@ -35,9 +35,6 @@ namespace osu.Game.Tests.Visual
|
||||
typeof(MessageFormatter)
|
||||
};
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
||||
|
||||
public TestCaseChatLink()
|
||||
{
|
||||
Add(textContainer = new TestChatLineContainer
|
||||
@@ -53,7 +50,7 @@ namespace osu.Game.Tests.Visual
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
linkColour = colours.Blue;
|
||||
dependencies.Cache(new ChatOverlay
|
||||
Dependencies.Cache(new ChatOverlay
|
||||
{
|
||||
AvailableChannels =
|
||||
{
|
||||
|
||||
@@ -17,14 +17,10 @@ namespace osu.Game.Tests.Visual
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Compose) };
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load()
|
||||
{
|
||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
var compose = new Compose();
|
||||
compose.Beatmap.BindTo(osuGame.Beatmap);
|
||||
|
||||
Child = compose;
|
||||
Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
Child = new Compose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
@@ -16,9 +15,7 @@ namespace osu.Game.Tests.Visual
|
||||
[TestFixture]
|
||||
public class TestCaseEditorComposeTimeline : OsuTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ScrollableTimeline), typeof(ScrollingTimelineContainer), typeof(BeatmapWaveformGraph), typeof(TimelineButton) };
|
||||
|
||||
private readonly ScrollableTimeline timeline;
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(TimelineArea), typeof(Timeline), typeof(TimelineButton) };
|
||||
|
||||
public TestCaseEditorComposeTimeline()
|
||||
{
|
||||
@@ -30,19 +27,14 @@ namespace osu.Game.Tests.Visual
|
||||
Origin = Anchor.TopCentre,
|
||||
State = Visibility.Visible
|
||||
},
|
||||
timeline = new ScrollableTimeline
|
||||
new TimelineArea
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(1000, 100)
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Size = new Vector2(0.8f, 100)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
{
|
||||
timeline.Beatmap.BindTo(osuGame.Beatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load()
|
||||
{
|
||||
var testBeatmap = new Beatmap
|
||||
{
|
||||
@@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
};
|
||||
|
||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
|
||||
Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
|
||||
|
||||
Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
|
||||
|
||||
|
||||
@@ -19,19 +19,16 @@ namespace osu.Game.Tests.Visual
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SummaryTimeline) };
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load()
|
||||
{
|
||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
SummaryTimeline summaryTimeline;
|
||||
Add(summaryTimeline = new SummaryTimeline
|
||||
Add(new SummaryTimeline
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 50)
|
||||
});
|
||||
|
||||
summaryTimeline.Beatmap.BindTo(osuGame.Beatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,15 +32,10 @@ namespace osu.Game.Tests.Visual
|
||||
typeof(NotNullAttribute)
|
||||
};
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(parent);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame)
|
||||
private void load()
|
||||
{
|
||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(new Beatmap
|
||||
Beatmap.Value = new TestWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
@@ -63,8 +58,8 @@ namespace osu.Game.Tests.Visual
|
||||
});
|
||||
|
||||
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
Dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
Dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
|
||||
Child = new OsuHitObjectComposer(new OsuRuleset());
|
||||
}
|
||||
|
||||
@@ -2,12 +2,9 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
@@ -15,8 +12,6 @@ namespace osu.Game.Tests.Visual
|
||||
[TestFixture]
|
||||
public class TestCaseMusicController : OsuTestCase
|
||||
{
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public TestCaseMusicController()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
@@ -30,13 +25,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
AddStep(@"show", () => mc.State = Visibility.Visible);
|
||||
AddToggleStep(@"toggle beatmap lock", state => beatmapBacking.Disabled = state);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
beatmapBacking.BindTo(game.Beatmap);
|
||||
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,7 +27,6 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
private WorkingBeatmap defaultBeatmap;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
@@ -48,8 +47,6 @@ namespace osu.Game.Tests.Visual
|
||||
typeof(DrawableCarouselBeatmapSet),
|
||||
};
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
||||
|
||||
private class TestSongSelect : PlaySongSelect
|
||||
{
|
||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||
@@ -58,7 +55,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
private void load()
|
||||
{
|
||||
TestSongSelect songSelect = null;
|
||||
|
||||
@@ -67,10 +64,10 @@ namespace osu.Game.Tests.Visual
|
||||
// this is by no means clean. should be replacing inside of OsuGameBase somehow.
|
||||
IDatabaseContextFactory factory = new SingletonContextFactory(new OsuDbContext());
|
||||
|
||||
dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||
dependencies.Cache(manager = new BeatmapManager(storage, factory, rulesets, null, null)
|
||||
Dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(storage, factory, rulesets, null, null)
|
||||
{
|
||||
DefaultBeatmap = defaultBeatmap = game.Beatmap.Default
|
||||
DefaultBeatmap = defaultBeatmap = Beatmap.Default
|
||||
});
|
||||
|
||||
void loadNewSongSelect(bool deleteMaps = false) => AddStep("reload song select", () =>
|
||||
@@ -78,7 +75,7 @@ namespace osu.Game.Tests.Visual
|
||||
if (deleteMaps)
|
||||
{
|
||||
manager.Delete(manager.GetAllUsableBeatmapSets());
|
||||
game.Beatmap.SetDefault();
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
||||
if (songSelect != null)
|
||||
@@ -125,7 +122,6 @@ namespace osu.Game.Tests.Visual
|
||||
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = "MONACA " + RNG.Next(0, 9),
|
||||
Title = "Black Song " + RNG.Next(0, 9),
|
||||
|
||||
@@ -15,17 +15,12 @@ namespace osu.Game.Tests.Visual
|
||||
[TestFixture]
|
||||
public class TestCasePlaybackControl : OsuTestCase
|
||||
{
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(parent);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
Dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
Dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
|
||||
var playback = new PlaybackControl
|
||||
{
|
||||
@@ -34,7 +29,7 @@ namespace osu.Game.Tests.Visual
|
||||
Size = new Vector2(200,100)
|
||||
};
|
||||
|
||||
playback.Beatmap.Value = new TestWorkingBeatmap(new Beatmap());
|
||||
Beatmap.Value = new TestWorkingBeatmap(new Beatmap());
|
||||
|
||||
Child = playback;
|
||||
}
|
||||
|
||||
@@ -12,9 +12,10 @@ namespace osu.Game.Tests.Visual
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
Beatmap.Value = new DummyWorkingBeatmap(game);
|
||||
|
||||
AddStep("load dummy beatmap", () => Add(new PlayerLoader(new Player
|
||||
{
|
||||
InitialBeatmap = new DummyWorkingBeatmap(game),
|
||||
AllowPause = false,
|
||||
AllowLeadIn = false,
|
||||
AllowResults = false,
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
@@ -13,23 +12,20 @@ namespace osu.Game.Tests.Visual
|
||||
[Description("Player instantiated with a replay.")]
|
||||
public class TestCaseReplay : TestCasePlayer
|
||||
{
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
// We create a dummy RulesetContainer just to get the replay - we don't want to use mods here
|
||||
// to simulate setting a replay rather than having the replay already set for us
|
||||
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
var dummyRulesetContainer = ruleset.CreateRulesetContainerWith(beatmap);
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||
var dummyRulesetContainer = ruleset.CreateRulesetContainerWith(Beatmap.Value);
|
||||
|
||||
// We have the replay
|
||||
var replay = dummyRulesetContainer.Replay;
|
||||
|
||||
// Reset the mods
|
||||
beatmap.Mods.Value = beatmap.Mods.Value.Where(m => !(m is ModAutoplay));
|
||||
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Where(m => !(m is ModAutoplay));
|
||||
|
||||
return new ReplayPlayer(replay)
|
||||
{
|
||||
InitialBeatmap = beatmap
|
||||
};
|
||||
return new ReplayPlayer(replay);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,18 +32,13 @@ namespace osu.Game.Tests.Visual
|
||||
this.beatmaps = beatmaps;
|
||||
}
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (beatmap == null)
|
||||
{
|
||||
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||
}
|
||||
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||
|
||||
Add(new Results(new Score
|
||||
{
|
||||
@@ -63,10 +58,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
Username = "peppy",
|
||||
}
|
||||
})
|
||||
{
|
||||
InitialBeatmap = beatmap
|
||||
});
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,10 +14,6 @@ namespace osu.Game.Tests.Visual
|
||||
private readonly SettingsOverlay settings;
|
||||
private readonly DialogOverlay dialogOverlay;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
||||
|
||||
public TestCaseSettings()
|
||||
{
|
||||
settings = new MainSettings
|
||||
@@ -33,7 +29,7 @@ namespace osu.Game.Tests.Visual
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
dependencies.Cache(dialogOverlay);
|
||||
Dependencies.Cache(dialogOverlay);
|
||||
|
||||
Add(settings);
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@@ -18,8 +17,6 @@ namespace osu.Game.Tests.Visual
|
||||
[TestFixture]
|
||||
public class TestCaseStoryboard : OsuTestCase
|
||||
{
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private readonly Container<DrawableStoryboard> storyboardContainer;
|
||||
private DrawableStoryboard storyboard;
|
||||
|
||||
@@ -43,6 +40,7 @@ namespace osu.Game.Tests.Visual
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
Add(new MusicController
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
@@ -55,10 +53,9 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
private void load()
|
||||
{
|
||||
beatmapBacking.BindTo(game.Beatmap);
|
||||
beatmapBacking.ValueChanged += beatmapChanged;
|
||||
Beatmap.ValueChanged += beatmapChanged;
|
||||
}
|
||||
|
||||
private void beatmapChanged(WorkingBeatmap working)
|
||||
@@ -66,10 +63,10 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private void restart()
|
||||
{
|
||||
var track = beatmapBacking.Value.Track;
|
||||
var track = Beatmap.Value.Track;
|
||||
|
||||
track.Reset();
|
||||
loadStoryboard(beatmapBacking.Value);
|
||||
loadStoryboard(Beatmap);
|
||||
track.Start();
|
||||
}
|
||||
|
||||
@@ -81,7 +78,7 @@ namespace osu.Game.Tests.Visual
|
||||
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
|
||||
storyboardContainer.Clock = decoupledClock;
|
||||
|
||||
storyboard = working.Storyboard.CreateDrawable(beatmapBacking);
|
||||
storyboard = working.Storyboard.CreateDrawable(Beatmap);
|
||||
storyboard.Passing = false;
|
||||
|
||||
storyboardContainer.Add(storyboard);
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Game.Overlays.Profile.Sections.Recent;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
@@ -49,15 +50,15 @@ namespace osu.Game.Tests.Visual
|
||||
};
|
||||
}
|
||||
|
||||
private IEnumerable<RecentActivity> createDummyActivities()
|
||||
private IEnumerable<APIRecentActivity> createDummyActivities()
|
||||
{
|
||||
var dummyBeatmap = new RecentActivity.RecentActivityBeatmap
|
||||
var dummyBeatmap = new APIRecentActivity.RecentActivityBeatmap
|
||||
{
|
||||
Title = @"Dummy beatmap",
|
||||
Url = "/b/1337",
|
||||
};
|
||||
|
||||
var dummyUser = new RecentActivity.RecentActivityUser
|
||||
var dummyUser = new APIRecentActivity.RecentActivityUser
|
||||
{
|
||||
Username = "DummyReborn",
|
||||
Url = "/u/666",
|
||||
@@ -66,61 +67,61 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
return new[]
|
||||
{
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.Achievement,
|
||||
Achievement = new RecentActivity.RecentActivityAchievement
|
||||
Achievement = new APIRecentActivity.RecentActivityAchievement
|
||||
{
|
||||
Name = @"Feelin' It",
|
||||
Slug = @"all-secret-feelinit",
|
||||
},
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapPlaycount,
|
||||
Count = 1337,
|
||||
Beatmap = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetApprove,
|
||||
Approval = BeatmapApproval.Qualified,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetDelete,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetRevive,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetRevive,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetUpdate,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetUpload,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.Rank,
|
||||
@@ -128,29 +129,29 @@ namespace osu.Game.Tests.Visual
|
||||
Mode = "osu!",
|
||||
Beatmap = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.RankLost,
|
||||
Mode = "osu!",
|
||||
Beatmap = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.UsernameChange,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.UserSupportAgain,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.UserSupportFirst,
|
||||
},
|
||||
new RecentActivity
|
||||
new APIRecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.UserSupportGift,
|
||||
|
||||
@@ -5,23 +5,20 @@ using NUnit.Framework;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseWaveform : OsuTestCase
|
||||
{
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public TestCaseWaveform()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
FillFlowContainer flow;
|
||||
Child = flow = new FillFlowContainer
|
||||
@@ -43,13 +40,13 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
for (int i = 1; i <= 16; i *= 2)
|
||||
{
|
||||
var newDisplay = new BeatmapWaveformGraph
|
||||
var newDisplay = new WaveformGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Resolution = 1f / i
|
||||
Resolution = 1f / i,
|
||||
};
|
||||
|
||||
newDisplay.Beatmap.BindTo(beatmapBacking);
|
||||
Beatmap.ValueChanged += b => newDisplay.Waveform = b.Waveform;
|
||||
|
||||
flow.Add(new Container
|
||||
{
|
||||
@@ -83,8 +80,5 @@ namespace osu.Game.Tests.Visual
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGame) => beatmapBacking.BindTo(osuGame.Beatmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,142 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCaseZoomableScrollContainer : ManualInputManagerTestCase
|
||||
{
|
||||
private readonly ZoomableScrollContainer scrollContainer;
|
||||
private readonly Drawable innerBox;
|
||||
|
||||
public TestCaseZoomableScrollContainer()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 250,
|
||||
Width = 0.75f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(30)
|
||||
},
|
||||
scrollContainer = new ZoomableScrollContainer { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
},
|
||||
new MenuCursor()
|
||||
};
|
||||
|
||||
scrollContainer.Add(innerBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(new Color4(0.8f, 0.6f, 0.4f, 1f), new Color4(0.4f, 0.6f, 0.8f, 1f))
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestZoom0()
|
||||
{
|
||||
reset();
|
||||
AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
|
||||
AddAssert("Box width = 1x", () => Precision.AlmostEquals(boxQuad.Size, scrollQuad.Size));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestZoom10()
|
||||
{
|
||||
reset();
|
||||
AddStep("Set zoom = 10", () => scrollContainer.Zoom = 10);
|
||||
AddAssert("Box at 1/2", () => Precision.AlmostEquals(boxQuad.Centre, scrollQuad.Centre));
|
||||
AddAssert("Box width = 10x", () => Precision.AlmostEquals(boxQuad.Size.X, 10 * scrollQuad.Size.X));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMouseZoomInOnceOutOnce()
|
||||
{
|
||||
reset();
|
||||
|
||||
// Scroll in at 0.25
|
||||
AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
|
||||
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
|
||||
AddStep("Scroll by 3", () => InputManager.ScrollBy(new Vector2(3, 0)));
|
||||
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
|
||||
AddAssert("Box not at 0", () => !Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
|
||||
AddAssert("Box 1/4 at 1/4", () => Precision.AlmostEquals(boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X));
|
||||
|
||||
// Scroll out at 0.25
|
||||
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
|
||||
AddStep("Scroll by -3", () => InputManager.ScrollBy(new Vector2(-3, 0)));
|
||||
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
|
||||
AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
|
||||
AddAssert("Box 1/4 at 1/4", () => Precision.AlmostEquals(boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMouseZoomInTwiceOutTwice()
|
||||
{
|
||||
reset();
|
||||
|
||||
// Scroll in at 0.25
|
||||
AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
|
||||
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
|
||||
AddStep("Scroll by 1", () => InputManager.ScrollBy(new Vector2(1, 0)));
|
||||
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
|
||||
|
||||
// Scroll in at 0.6
|
||||
AddStep("Move mouse to 0.75x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.75f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
|
||||
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
|
||||
AddStep("Scroll by 1", () => InputManager.ScrollBy(new Vector2(1, 0)));
|
||||
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
|
||||
AddAssert("Box not at 0", () => !Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
|
||||
|
||||
// Very hard to determine actual position, so approximate
|
||||
AddAssert("Box at correct position (1)", () => Precision.DefinitelyBigger(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X));
|
||||
AddAssert("Box at correct position (2)", () => Precision.DefinitelyBigger(scrollQuad.TopLeft.X + 0.6f * scrollQuad.Size.X, boxQuad.TopLeft.X + 0.3f * boxQuad.Size.X));
|
||||
AddAssert("Box at correct position (3)", () => Precision.DefinitelyBigger(boxQuad.TopLeft.X + 0.6f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.6f * scrollQuad.Size.X));
|
||||
|
||||
// Scroll out at 0.6
|
||||
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
|
||||
AddStep("Scroll by -1", () => InputManager.ScrollBy(new Vector2(-1, 0)));
|
||||
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
|
||||
|
||||
// Scroll out at 0.25
|
||||
AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
|
||||
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
|
||||
AddStep("Scroll by -1", () => InputManager.ScrollBy(new Vector2(-1, 0)));
|
||||
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
|
||||
AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
|
||||
}
|
||||
|
||||
private void reset()
|
||||
{
|
||||
AddStep("Reset", () =>
|
||||
{
|
||||
scrollContainer.Zoom = 0;
|
||||
scrollContainer.ScrollTo(0, false);
|
||||
});
|
||||
}
|
||||
|
||||
private Quad scrollQuad => scrollContainer.ScreenSpaceDrawQuad;
|
||||
private Quad boxQuad => innerBox.ScreenSpaceDrawQuad;
|
||||
}
|
||||
}
|
||||
@@ -23,7 +23,6 @@ namespace osu.Game.Beatmaps
|
||||
public int BeatmapVersion;
|
||||
|
||||
private int? onlineBeatmapID;
|
||||
private int? onlineBeatmapSetID;
|
||||
|
||||
[JsonProperty("id")]
|
||||
public int? OnlineBeatmapID
|
||||
@@ -32,19 +31,10 @@ namespace osu.Game.Beatmaps
|
||||
set { onlineBeatmapID = value > 0 ? value : null; }
|
||||
}
|
||||
|
||||
[JsonProperty("beatmapset_id")]
|
||||
[NotMapped]
|
||||
public int? OnlineBeatmapSetID
|
||||
{
|
||||
get { return onlineBeatmapSetID; }
|
||||
set { onlineBeatmapSetID = value > 0 ? value : null; }
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public int BeatmapSetInfoID { get; set; }
|
||||
|
||||
[Required]
|
||||
[JsonIgnore]
|
||||
public BeatmapSetInfo BeatmapSet { get; set; }
|
||||
|
||||
public BeatmapMetadata Metadata { get; set; }
|
||||
@@ -141,8 +131,8 @@ namespace osu.Game.Beatmaps
|
||||
(Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile;
|
||||
|
||||
public bool BackgroundEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
|
||||
BeatmapSet.Hash == other.BeatmapSet.Hash &&
|
||||
(Metadata ?? BeatmapSet.Metadata).BackgroundFile == (other.Metadata ?? other.BeatmapSet.Metadata).BackgroundFile;
|
||||
BeatmapSet.Hash == other.BeatmapSet.Hash &&
|
||||
(Metadata ?? BeatmapSet.Metadata).BackgroundFile == (other.Metadata ?? other.BeatmapSet.Metadata).BackgroundFile;
|
||||
|
||||
/// <summary>
|
||||
/// Returns a shallow-clone of this <see cref="BeatmapInfo"/>.
|
||||
|
||||
@@ -81,12 +81,31 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override void Populate(BeatmapSetInfo model, ArchiveReader archive)
|
||||
{
|
||||
model.Beatmaps = createBeatmapDifficulties(model, archive);
|
||||
model.Beatmaps = createBeatmapDifficulties(archive);
|
||||
|
||||
// remove metadata from difficulties where it matches the set
|
||||
foreach (BeatmapInfo b in model.Beatmaps)
|
||||
{
|
||||
// remove metadata from difficulties where it matches the set
|
||||
if (model.Metadata.Equals(b.Metadata))
|
||||
b.Metadata = null;
|
||||
|
||||
// by setting the model here, we can update the noline set id below.
|
||||
b.BeatmapSet = model;
|
||||
|
||||
fetchAndPopulateOnlineIDs(b);
|
||||
}
|
||||
|
||||
// check if a set already exists with the same online id, delete if it does.
|
||||
if (model.OnlineBeatmapSetID != null)
|
||||
{
|
||||
var existingOnlineId = beatmaps.ConsumableItems.FirstOrDefault(b => b.OnlineBeatmapSetID == model.OnlineBeatmapSetID);
|
||||
if (existingOnlineId != null)
|
||||
{
|
||||
Delete(existingOnlineId);
|
||||
beatmaps.PurgeDeletable(s => s.ID == existingOnlineId.ID);
|
||||
Logger.Log($"Found existing beatmap set with same OnlineBeatmapSetID ({model.OnlineBeatmapSetID}). It has been purged.", LoggingTarget.Database);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override BeatmapSetInfo CheckForExisting(BeatmapSetInfo model)
|
||||
@@ -99,18 +118,6 @@ namespace osu.Game.Beatmaps
|
||||
return existingHashMatch;
|
||||
}
|
||||
|
||||
// check if a set already exists with the same online id
|
||||
if (model.OnlineBeatmapSetID != null)
|
||||
{
|
||||
var existingOnlineId = beatmaps.ConsumableItems.FirstOrDefault(b => b.OnlineBeatmapSetID == model.OnlineBeatmapSetID);
|
||||
if (existingOnlineId != null)
|
||||
{
|
||||
Delete(existingOnlineId);
|
||||
beatmaps.PurgeDeletable(s => s.ID == existingOnlineId.ID);
|
||||
Logger.Log($"Found existing beatmap set with same OnlineBeatmapSetID ({model.OnlineBeatmapSetID}). It has been purged.", LoggingTarget.Database);
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -306,29 +313,29 @@ namespace osu.Game.Beatmaps
|
||||
return hashable.ComputeSHA2Hash();
|
||||
}
|
||||
|
||||
protected override BeatmapSetInfo CreateModel(ArchiveReader reader)
|
||||
protected override BeatmapSetInfo CreateModel(ArchiveReader reader)
|
||||
{
|
||||
// let's make sure there are actually .osu files to import.
|
||||
string mapName = reader.Filenames.FirstOrDefault(f => f.EndsWith(".osu"));
|
||||
if (string.IsNullOrEmpty(mapName)) throw new InvalidOperationException("No beatmap files found in this beatmap archive.");
|
||||
|
||||
BeatmapMetadata metadata;
|
||||
Beatmap beatmap;
|
||||
using (var stream = new StreamReader(reader.GetStream(mapName)))
|
||||
metadata = Decoder.GetDecoder<Beatmap>(stream).Decode(stream).Metadata;
|
||||
beatmap = Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
|
||||
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
|
||||
OnlineBeatmapSetID = beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID,
|
||||
Beatmaps = new List<BeatmapInfo>(),
|
||||
Hash = computeBeatmapSetHash(reader),
|
||||
Metadata = metadata
|
||||
Metadata = beatmap.Metadata
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create all required <see cref="BeatmapInfo"/>s for the provided archive.
|
||||
/// </summary>
|
||||
private List<BeatmapInfo> createBeatmapDifficulties(BeatmapSetInfo model, ArchiveReader reader)
|
||||
private List<BeatmapInfo> createBeatmapDifficulties(ArchiveReader reader)
|
||||
{
|
||||
var beatmapInfos = new List<BeatmapInfo>();
|
||||
|
||||
@@ -348,10 +355,6 @@ namespace osu.Game.Beatmaps
|
||||
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
|
||||
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
|
||||
|
||||
// ensure we have the same online set ID as the set itself.
|
||||
beatmap.BeatmapInfo.OnlineBeatmapSetID = model.OnlineBeatmapSetID;
|
||||
beatmap.BeatmapInfo.Metadata.OnlineBeatmapSetID = model.OnlineBeatmapSetID;
|
||||
|
||||
// check that no existing beatmap exists that is imported with the same online beatmap ID. if so, give it precedence.
|
||||
if (beatmap.BeatmapInfo.OnlineBeatmapID.HasValue && QueryBeatmap(b => b.OnlineBeatmapID.Value == beatmap.BeatmapInfo.OnlineBeatmapID.Value) != null)
|
||||
beatmap.BeatmapInfo.OnlineBeatmapID = null;
|
||||
@@ -376,6 +379,40 @@ namespace osu.Game.Beatmaps
|
||||
return beatmapInfos;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Query the API to populate mising OnlineBeatmapID / OnlineBeatmapSetID properties.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap to populate.</param>
|
||||
/// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param>
|
||||
/// <returns>True if population was successful.</returns>
|
||||
private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, bool force = false)
|
||||
{
|
||||
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null)
|
||||
return true;
|
||||
|
||||
Logger.Log("Attempting online lookup for IDs...", LoggingTarget.Database);
|
||||
|
||||
try
|
||||
{
|
||||
var req = new GetBeatmapRequest(beatmap);
|
||||
|
||||
req.Perform(api);
|
||||
|
||||
var res = req.Result;
|
||||
|
||||
Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database);
|
||||
|
||||
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
||||
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Log($"Failed ({e})", LoggingTarget.Database);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A dummy WorkingBeatmap for the purpose of retrieving a beatmap for star difficulty calculation.
|
||||
/// </summary>
|
||||
|
||||
@@ -17,16 +17,6 @@ namespace osu.Game.Beatmaps
|
||||
[JsonIgnore]
|
||||
public int ID { get; set; }
|
||||
|
||||
private int? onlineBeatmapSetID;
|
||||
|
||||
[NotMapped]
|
||||
[JsonProperty(@"id")]
|
||||
public int? OnlineBeatmapSetID
|
||||
{
|
||||
get { return onlineBeatmapSetID; }
|
||||
set { onlineBeatmapSetID = value > 0 ? value : null; }
|
||||
}
|
||||
|
||||
public string Title { get; set; }
|
||||
public string TitleUnicode { get; set; }
|
||||
public string Artist { get; set; }
|
||||
@@ -82,8 +72,7 @@ namespace osu.Game.Beatmaps
|
||||
if (other == null)
|
||||
return false;
|
||||
|
||||
return onlineBeatmapSetID == other.onlineBeatmapSetID
|
||||
&& Title == other.Title
|
||||
return Title == other.Title
|
||||
&& TitleUnicode == other.TitleUnicode
|
||||
&& Artist == other.Artist
|
||||
&& ArtistUnicode == other.ArtistUnicode
|
||||
|
||||
@@ -22,18 +22,18 @@ namespace osu.Game.Beatmaps
|
||||
[NotMapped]
|
||||
public BeatmapSetOnlineInfo OnlineInfo { get; set; }
|
||||
|
||||
public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty);
|
||||
public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarDifficulty) ?? 0;
|
||||
|
||||
[NotMapped]
|
||||
public bool DeletePending { get; set; }
|
||||
|
||||
public string Hash { get; set; }
|
||||
|
||||
public string StoryboardFile => Files.FirstOrDefault(f => f.Filename.EndsWith(".osb"))?.Filename;
|
||||
public string StoryboardFile => Files?.FirstOrDefault(f => f.Filename.EndsWith(".osb"))?.Filename;
|
||||
|
||||
public List<BeatmapSetFileInfo> Files { get; set; }
|
||||
|
||||
public override string ToString() => Metadata.ToString();
|
||||
public override string ToString() => Metadata?.ToString() ?? base.ToString();
|
||||
|
||||
public bool Protected { get; set; }
|
||||
}
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="Bindable{WorkingBeatmap}"/> for the <see cref="OsuGame"/> beatmap.
|
||||
/// This should be used sparingly in-favour of <see cref="IBindableBeatmap"/>.
|
||||
/// </summary>
|
||||
public abstract class BindableBeatmap : NonNullableBindable<WorkingBeatmap>, IBindableBeatmap
|
||||
{
|
||||
private AudioManager audioManager;
|
||||
private WorkingBeatmap lastBeatmap;
|
||||
|
||||
protected BindableBeatmap(WorkingBeatmap defaultValue)
|
||||
: base(defaultValue)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers an <see cref="AudioManager"/> for <see cref="Track"/>s to be added to.
|
||||
/// </summary>
|
||||
/// <param name="audioManager">The <see cref="AudioManager"/> to register.</param>
|
||||
protected void RegisterAudioManager([NotNull] AudioManager audioManager)
|
||||
{
|
||||
if (this.audioManager != null) throw new InvalidOperationException($"Cannot register multiple {nameof(AudioManager)}s.");
|
||||
|
||||
this.audioManager = audioManager;
|
||||
|
||||
ValueChanged += registerAudioTrack;
|
||||
|
||||
// If the track has changed prior to this being called, let's register it
|
||||
if (Value != Default)
|
||||
registerAudioTrack(Value);
|
||||
}
|
||||
|
||||
private void registerAudioTrack(WorkingBeatmap beatmap)
|
||||
{
|
||||
var trackLoaded = lastBeatmap?.TrackLoaded ?? false;
|
||||
|
||||
// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
|
||||
if (!trackLoaded || lastBeatmap?.Track != beatmap.Track)
|
||||
{
|
||||
if (trackLoaded)
|
||||
{
|
||||
Debug.Assert(lastBeatmap != null);
|
||||
Debug.Assert(lastBeatmap.Track != null);
|
||||
|
||||
lastBeatmap.RecycleTrack();
|
||||
}
|
||||
|
||||
audioManager.Track.AddItem(beatmap.Track);
|
||||
}
|
||||
|
||||
lastBeatmap = beatmap;
|
||||
}
|
||||
|
||||
[NotNull]
|
||||
IBindableBeatmap IBindableBeatmap.GetBoundCopy() => GetBoundCopy();
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a new <see cref="BindableBeatmap"/> instance weakly bound to this <see cref="BindableBeatmap"/>.
|
||||
/// If you are further binding to events of the retrieved <see cref="BindableBeatmap"/>, ensure a local reference is held.
|
||||
/// </summary>
|
||||
[NotNull]
|
||||
public abstract BindableBeatmap GetBoundCopy();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// A component to allow downloading of a beatmap set. Automatically handles state syncing between other instances.
|
||||
/// </summary>
|
||||
public class BeatmapSetDownloader : Component
|
||||
{
|
||||
private readonly BeatmapSetInfo set;
|
||||
private readonly bool noVideo;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the associated beatmap set has been downloading (by this instance or any other instance).
|
||||
/// </summary>
|
||||
public readonly BindableBool Downloaded = new BindableBool();
|
||||
|
||||
public BeatmapSetDownloader(BeatmapSetInfo set, bool noVideo = false)
|
||||
{
|
||||
this.set = set;
|
||||
this.noVideo = noVideo;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
beatmaps.ItemAdded += setAdded;
|
||||
beatmaps.ItemRemoved += setRemoved;
|
||||
|
||||
// initial value
|
||||
if (set.OnlineBeatmapSetID != null)
|
||||
Downloaded.Value = beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID && !s.DeletePending).Any();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmaps != null)
|
||||
{
|
||||
beatmaps.ItemAdded -= setAdded;
|
||||
beatmaps.ItemRemoved -= setRemoved;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Begin downloading the associated beatmap set.
|
||||
/// </summary>
|
||||
/// <returns>True if downloading began. False if an existing download is active or completed.</returns>
|
||||
public bool Download()
|
||||
{
|
||||
if (Downloaded.Value)
|
||||
return false;
|
||||
|
||||
if (beatmaps.GetExistingDownload(set) != null)
|
||||
return false;
|
||||
|
||||
beatmaps.Download(set, noVideo);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void setAdded(BeatmapSetInfo s)
|
||||
{
|
||||
if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
|
||||
Downloaded.Value = true;
|
||||
}
|
||||
|
||||
private void setRemoved(BeatmapSetInfo s)
|
||||
{
|
||||
if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
|
||||
Downloaded.Value = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,7 +17,7 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
private readonly OsuGameBase game;
|
||||
|
||||
public DummyWorkingBeatmap(OsuGameBase game)
|
||||
public DummyWorkingBeatmap(OsuGameBase game = null)
|
||||
: base(new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
@@ -43,7 +43,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override IBeatmap GetBeatmap() => new Beatmap();
|
||||
|
||||
protected override Texture GetBackground() => game.Textures.Get(@"Backgrounds/bg4");
|
||||
protected override Texture GetBackground() => game?.Textures.Get(@"Backgrounds/bg4");
|
||||
|
||||
protected override Track GetTrack() => new TrackVirtual();
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@ using System.Linq;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework;
|
||||
|
||||
namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
@@ -28,23 +27,18 @@ namespace osu.Game.Beatmaps.Formats
|
||||
AddDecoder<Beatmap>(@"osu file format v", m => new LegacyBeatmapDecoder(int.Parse(m.Split('v').Last())));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// lazer's audio timings in general doesn't match stable. this is the result of user testing, albeit limited.
|
||||
/// This only seems to be required on windows. We need to eventually figure out why, with a bit of luck.
|
||||
/// </summary>
|
||||
public static int UniversalOffset => RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? -22 : 0;
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not beatmap or runtime offsets should be applied. Defaults on; only disable for testing purposes.
|
||||
/// </summary>
|
||||
public bool ApplyOffsets = true;
|
||||
|
||||
private readonly int offset = UniversalOffset;
|
||||
private readonly int offset;
|
||||
|
||||
public LegacyBeatmapDecoder(int version = LATEST_VERSION) : base(version)
|
||||
public LegacyBeatmapDecoder(int version = LATEST_VERSION)
|
||||
: base(version)
|
||||
{
|
||||
// BeatmapVersion 4 and lower had an incorrect offset (stable has this set as 24ms off)
|
||||
offset += FormatVersion < 5 ? 24 : 0;
|
||||
offset = FormatVersion < 5 ? 24 : 0;
|
||||
}
|
||||
|
||||
protected override void ParseStreamInto(StreamReader stream, Beatmap beatmap)
|
||||
@@ -142,6 +136,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser();
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
case @"LetterboxInBreaks":
|
||||
beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
|
||||
@@ -214,8 +209,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
|
||||
break;
|
||||
case @"BeatmapSetID":
|
||||
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||
beatmap.BeatmapInfo.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = int.Parse(pair.Value) };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// Read-only interface for the <see cref="OsuGame"/> beatmap.
|
||||
/// </summary>
|
||||
public interface IBindableBeatmap : IBindable<WorkingBeatmap>
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieve a new <see cref="IBindableBeatmap"/> instance weakly bound to this <see cref="IBindableBeatmap"/>.
|
||||
/// If you are further binding to events of the retrieved <see cref="IBindableBeatmap"/>, ensure a local reference is held.
|
||||
/// </summary>
|
||||
IBindableBeatmap GetBoundCopy();
|
||||
}
|
||||
}
|
||||
@@ -13,13 +13,13 @@ namespace osu.Game.Configuration
|
||||
{
|
||||
private readonly SettingsStore settings;
|
||||
|
||||
private readonly int variant;
|
||||
private readonly int? variant;
|
||||
|
||||
private readonly List<DatabasedSetting> databasedSettings;
|
||||
|
||||
private readonly RulesetInfo ruleset;
|
||||
|
||||
protected DatabasedConfigManager(SettingsStore settings, RulesetInfo ruleset = null, int variant = 0)
|
||||
protected DatabasedConfigManager(SettingsStore settings, RulesetInfo ruleset = null, int? variant = null)
|
||||
{
|
||||
this.settings = settings;
|
||||
this.ruleset = ruleset;
|
||||
|
||||
@@ -5,6 +5,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Configuration.Tracking;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
@@ -80,8 +81,12 @@ namespace osu.Game.Configuration
|
||||
|
||||
Set(OsuSetting.FloatingComments, false);
|
||||
|
||||
Set(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised);
|
||||
|
||||
Set(OsuSetting.SpeedChangeVisualisation, SpeedChangeVisualisationMethod.Sequential);
|
||||
|
||||
Set(OsuSetting.IncreaseFirstObjectVisibility, true);
|
||||
|
||||
// Update
|
||||
Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
|
||||
|
||||
@@ -144,6 +149,8 @@ namespace osu.Game.Configuration
|
||||
ScreenshotCaptureMenuCursor,
|
||||
SongSelectRightMouseScroll,
|
||||
BeatmapSkins,
|
||||
BeatmapHitsounds
|
||||
BeatmapHitsounds,
|
||||
IncreaseFirstObjectVisibility,
|
||||
ScoreDisplayMode
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.IO.File;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IO;
|
||||
@@ -364,7 +365,7 @@ namespace osu.Game.Database
|
||||
using (Stream s = reader.GetStream(file))
|
||||
fileInfos.Add(new TFileModel
|
||||
{
|
||||
Filename = file,
|
||||
Filename = FileSafety.PathSanitise(file),
|
||||
FileInfo = files.Add(s)
|
||||
});
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
@@ -46,20 +47,36 @@ namespace osu.Game.Database
|
||||
public DatabaseWriteUsage GetForWrite(bool withTransaction = true)
|
||||
{
|
||||
Monitor.Enter(writeLock);
|
||||
OsuDbContext context;
|
||||
|
||||
if (currentWriteTransaction == null && withTransaction)
|
||||
try
|
||||
{
|
||||
// this mitigates the fact that changes on tracked entities will not be rolled back with the transaction by ensuring write operations are always executed in isolated contexts.
|
||||
// if this results in sub-optimal efficiency, we may need to look into removing Database-level transactions in favour of running SaveChanges where we currently commit the transaction.
|
||||
if (threadContexts.IsValueCreated)
|
||||
recycleThreadContexts();
|
||||
if (currentWriteTransaction == null && withTransaction)
|
||||
{
|
||||
// this mitigates the fact that changes on tracked entities will not be rolled back with the transaction by ensuring write operations are always executed in isolated contexts.
|
||||
// if this results in sub-optimal efficiency, we may need to look into removing Database-level transactions in favour of running SaveChanges where we currently commit the transaction.
|
||||
if (threadContexts.IsValueCreated)
|
||||
recycleThreadContexts();
|
||||
|
||||
currentWriteTransaction = threadContexts.Value.Database.BeginTransaction();
|
||||
context = threadContexts.Value;
|
||||
currentWriteTransaction = context.Database.BeginTransaction();
|
||||
}
|
||||
else
|
||||
{
|
||||
// we want to try-catch the retrieval of the context because it could throw an error (in CreateContext).
|
||||
context = threadContexts.Value;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// retrieval of a context could trigger a fatal error.
|
||||
Monitor.Exit(writeLock);
|
||||
throw;
|
||||
}
|
||||
|
||||
Interlocked.Increment(ref currentWriteUsages);
|
||||
|
||||
return new DatabaseWriteUsage(threadContexts.Value, usageCompleted) { IsTransactionLeader = currentWriteTransaction != null && currentWriteUsages == 1 };
|
||||
return new DatabaseWriteUsage(context, usageCompleted) { IsTransactionLeader = currentWriteTransaction != null && currentWriteUsages == 1 };
|
||||
}
|
||||
|
||||
private void usageCompleted(DatabaseWriteUsage usage)
|
||||
@@ -100,19 +117,18 @@ namespace osu.Game.Database
|
||||
|
||||
private void recycleThreadContexts() => threadContexts = new ThreadLocal<OsuDbContext>(CreateContext);
|
||||
|
||||
protected virtual OsuDbContext CreateContext()
|
||||
protected virtual OsuDbContext CreateContext() => new OsuDbContext(host.Storage.GetDatabaseConnectionString(database_name))
|
||||
{
|
||||
var ctx = new OsuDbContext(host.Storage.GetDatabaseConnectionString(database_name));
|
||||
ctx.Database.AutoTransactionsEnabled = false;
|
||||
|
||||
return ctx;
|
||||
}
|
||||
Database = { AutoTransactionsEnabled = false }
|
||||
};
|
||||
|
||||
public void ResetDatabase()
|
||||
{
|
||||
lock (writeLock)
|
||||
{
|
||||
recycleThreadContexts();
|
||||
GC.Collect();
|
||||
GC.WaitForPendingFinalizers();
|
||||
host.Storage.DeleteDatabase(database_name);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,11 +58,20 @@ namespace osu.Game.Database
|
||||
this.connectionString = connectionString;
|
||||
|
||||
var connection = Database.GetDbConnection();
|
||||
connection.Open();
|
||||
using (var cmd = connection.CreateCommand())
|
||||
try
|
||||
{
|
||||
cmd.CommandText = "PRAGMA journal_mode=WAL;";
|
||||
cmd.ExecuteNonQuery();
|
||||
connection.Open();
|
||||
|
||||
using (var cmd = connection.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "PRAGMA journal_mode=WAL;";
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
connection.Close();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
public class BeatSyncedContainer : Container
|
||||
{
|
||||
protected readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private int lastBeat;
|
||||
private TimingControlPoint lastTimingPoint;
|
||||
@@ -74,9 +74,9 @@ namespace osu.Game.Graphics.Containers
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
private void load(IBindableBeatmap beatmap)
|
||||
{
|
||||
Beatmap.BindTo(game.Beatmap);
|
||||
Beatmap.BindTo(beatmap);
|
||||
}
|
||||
|
||||
protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
|
||||
@@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
@@ -16,13 +17,13 @@ namespace osu.Game.Graphics.Containers
|
||||
private SampleChannel samplePopIn;
|
||||
private SampleChannel samplePopOut;
|
||||
|
||||
private readonly BindableBool allowOpeningOverlays = new BindableBool(true);
|
||||
protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuGame osuGame, AudioManager audio)
|
||||
{
|
||||
if (osuGame != null)
|
||||
allowOpeningOverlays.BindTo(osuGame.AllowOpeningOverlays);
|
||||
OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
|
||||
|
||||
samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
|
||||
samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out");
|
||||
@@ -52,20 +53,18 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
private void onStateChanged(Visibility visibility)
|
||||
{
|
||||
if (allowOpeningOverlays)
|
||||
switch (visibility)
|
||||
{
|
||||
switch (visibility)
|
||||
{
|
||||
case Visibility.Visible:
|
||||
case Visibility.Visible:
|
||||
if (OverlayActivationMode != OverlayActivation.Disabled)
|
||||
samplePopIn?.Play();
|
||||
break;
|
||||
case Visibility.Hidden:
|
||||
samplePopOut?.Play();
|
||||
break;
|
||||
}
|
||||
else
|
||||
State = Visibility.Hidden;
|
||||
break;
|
||||
case Visibility.Hidden:
|
||||
samplePopOut?.Play();
|
||||
break;
|
||||
}
|
||||
else
|
||||
State = Visibility.Hidden;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Framework.IO.File;
|
||||
|
||||
namespace osu.Game.IO.Archives
|
||||
{
|
||||
@@ -15,19 +14,20 @@ namespace osu.Game.IO.Archives
|
||||
{
|
||||
private readonly string path;
|
||||
|
||||
public LegacyFilesystemReader(string path) : base(Path.GetFileName(path))
|
||||
public LegacyFilesystemReader(string path)
|
||||
: base(Path.GetFileName(path))
|
||||
{
|
||||
this.path = path;
|
||||
// re-get full path to standardise with Directory.GetFiles return values below.
|
||||
this.path = Path.GetFullPath(path);
|
||||
}
|
||||
|
||||
public override Stream GetStream(string name) => File.OpenRead(Path.Combine(path, name));
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
// no-op
|
||||
}
|
||||
|
||||
public override IEnumerable<string> Filenames => Directory.GetFiles(path, "*", SearchOption.AllDirectories).Select(f => FileSafety.GetRelativePath(f, path)).ToArray();
|
||||
public override IEnumerable<string> Filenames => Directory.GetFiles(path, "*", SearchOption.AllDirectories).Select(f => f.Replace(path, string.Empty).Trim(Path.DirectorySeparatorChar)).ToArray();
|
||||
|
||||
public override Stream GetUnderlyingStream() => null;
|
||||
}
|
||||
|
||||
@@ -14,16 +14,19 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
protected override WebRequest CreateWebRequest() => new JsonWebRequest<T>(Uri);
|
||||
|
||||
public T Result => ((JsonWebRequest<T>)WebRequest).ResponseObject;
|
||||
|
||||
protected APIRequest()
|
||||
{
|
||||
base.Success += onSuccess;
|
||||
}
|
||||
|
||||
private void onSuccess()
|
||||
{
|
||||
Success?.Invoke(((JsonWebRequest<T>)WebRequest).ResponseObject);
|
||||
}
|
||||
private void onSuccess() => Success?.Invoke(Result);
|
||||
|
||||
/// <summary>
|
||||
/// Invoked on successful completion of an API request.
|
||||
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
|
||||
/// </summary>
|
||||
public new event APISuccessHandler<T> Success;
|
||||
}
|
||||
|
||||
@@ -52,7 +55,16 @@ namespace osu.Game.Online.API
|
||||
protected APIAccess API;
|
||||
protected WebRequest WebRequest;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked on successful completion of an API request.
|
||||
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
|
||||
/// </summary>
|
||||
public event APISuccessHandler Success;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked on failure to complete an API request.
|
||||
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
|
||||
/// </summary>
|
||||
public event APIFailureHandler Failure;
|
||||
|
||||
private bool cancelled;
|
||||
|
||||
@@ -1,149 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class APIResponseBeatmapSet : BeatmapMetadata // todo: this is a bit wrong...
|
||||
{
|
||||
[JsonProperty(@"covers")]
|
||||
private BeatmapSetOnlineCovers covers { get; set; }
|
||||
|
||||
[JsonProperty(@"preview_url")]
|
||||
private string preview { get; set; }
|
||||
|
||||
[JsonProperty(@"play_count")]
|
||||
private int playCount { get; set; }
|
||||
|
||||
[JsonProperty(@"favourite_count")]
|
||||
private int favouriteCount { get; set; }
|
||||
|
||||
[JsonProperty(@"bpm")]
|
||||
private double bpm { get; set; }
|
||||
|
||||
[JsonProperty(@"video")]
|
||||
private bool hasVideo { get; set; }
|
||||
|
||||
[JsonProperty(@"storyboard")]
|
||||
private bool hasStoryboard { get; set; }
|
||||
|
||||
[JsonProperty(@"status")]
|
||||
private BeatmapSetOnlineStatus status { get; set; }
|
||||
|
||||
[JsonProperty(@"submitted_date")]
|
||||
private DateTimeOffset submitted { get; set; }
|
||||
|
||||
[JsonProperty(@"ranked_date")]
|
||||
private DateTimeOffset ranked { get; set; }
|
||||
|
||||
[JsonProperty(@"last_updated")]
|
||||
private DateTimeOffset lastUpdated { get; set; }
|
||||
|
||||
[JsonProperty(@"user_id")]
|
||||
private long creatorId {
|
||||
set { Author.Id = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"beatmaps")]
|
||||
private IEnumerable<APIResponseBeatmap> beatmaps { get; set; }
|
||||
|
||||
public BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
||||
Metadata = this,
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = covers,
|
||||
Preview = preview,
|
||||
PlayCount = playCount,
|
||||
FavouriteCount = favouriteCount,
|
||||
BPM = bpm,
|
||||
Status = status,
|
||||
HasVideo = hasVideo,
|
||||
HasStoryboard = hasStoryboard,
|
||||
Submitted = submitted,
|
||||
Ranked = ranked,
|
||||
LastUpdated = lastUpdated,
|
||||
},
|
||||
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
|
||||
};
|
||||
}
|
||||
|
||||
private class APIResponseBeatmap : BeatmapMetadata
|
||||
{
|
||||
[JsonProperty(@"id")]
|
||||
private int onlineBeatmapID { get; set; }
|
||||
|
||||
[JsonProperty(@"playcount")]
|
||||
private int playCount { get; set; }
|
||||
|
||||
[JsonProperty(@"passcount")]
|
||||
private int passCount { get; set; }
|
||||
|
||||
[JsonProperty(@"mode_int")]
|
||||
private int ruleset { get; set; }
|
||||
|
||||
[JsonProperty(@"difficulty_rating")]
|
||||
private double starDifficulty { get; set; }
|
||||
|
||||
[JsonProperty(@"drain")]
|
||||
private float drainRate { get; set; }
|
||||
|
||||
[JsonProperty(@"cs")]
|
||||
private float circleSize { get; set; }
|
||||
|
||||
[JsonProperty(@"ar")]
|
||||
private float approachRate { get; set; }
|
||||
|
||||
[JsonProperty(@"accuracy")]
|
||||
private float overallDifficulty { get; set; }
|
||||
|
||||
[JsonProperty(@"total_length")]
|
||||
private double length { get; set; }
|
||||
|
||||
[JsonProperty(@"count_circles")]
|
||||
private int circleCount { get; set; }
|
||||
|
||||
[JsonProperty(@"count_sliders")]
|
||||
private int sliderCount { get; set; }
|
||||
|
||||
[JsonProperty(@"version")]
|
||||
private string version { get; set; }
|
||||
|
||||
public BeatmapInfo ToBeatmap(RulesetStore rulesets)
|
||||
{
|
||||
return new BeatmapInfo
|
||||
{
|
||||
Metadata = this,
|
||||
Ruleset = rulesets.GetRuleset(ruleset),
|
||||
StarDifficulty = starDifficulty,
|
||||
OnlineBeatmapID = onlineBeatmapID,
|
||||
Version = version,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
DrainRate = drainRate,
|
||||
CircleSize = circleSize,
|
||||
ApproachRate = approachRate,
|
||||
OverallDifficulty = overallDifficulty,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
PlayCount = playCount,
|
||||
PassCount = passCount,
|
||||
Length = length,
|
||||
CircleCount = circleCount,
|
||||
SliderCount = sliderCount,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,46 +1,20 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetBeatmapDetailsRequest : APIRequest<GetBeatmapDetailsResponse>
|
||||
public class GetBeatmapDetailsRequest : APIRequest<APIBeatmapMetrics>
|
||||
{
|
||||
private readonly BeatmapInfo beatmap;
|
||||
|
||||
private string lookupString => beatmap.OnlineBeatmapID > 0 ? beatmap.OnlineBeatmapID.ToString() : $@"lookup?checksum={beatmap.Hash}&filename={System.Uri.EscapeUriString(beatmap.Path)}";
|
||||
|
||||
public GetBeatmapDetailsRequest(BeatmapInfo beatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override string Target => $@"beatmaps/{lookupString}";
|
||||
}
|
||||
|
||||
public class GetBeatmapDetailsResponse : BeatmapMetrics
|
||||
{
|
||||
//the online API returns some metrics as a nested object.
|
||||
[JsonProperty(@"failtimes")]
|
||||
private BeatmapMetrics failTimes
|
||||
{
|
||||
set
|
||||
{
|
||||
Fails = value.Fails;
|
||||
Retries = value.Retries;
|
||||
}
|
||||
}
|
||||
|
||||
//and other metrics in the beatmap set.
|
||||
[JsonProperty(@"beatmapset")]
|
||||
private BeatmapMetrics beatmapSet
|
||||
{
|
||||
set
|
||||
{
|
||||
Ratings = value.Ratings;
|
||||
}
|
||||
}
|
||||
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetBeatmapRequest : APIRequest<APIBeatmap>
|
||||
{
|
||||
private readonly BeatmapInfo beatmap;
|
||||
|
||||
private string lookupString => beatmap.OnlineBeatmapID > 0 ? beatmap.OnlineBeatmapID.ToString() : $@"lookup?checksum={beatmap.MD5Hash}&filename={System.Uri.EscapeUriString(beatmap.Path)}";
|
||||
|
||||
public GetBeatmapRequest(BeatmapInfo beatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override string Target => $@"beatmaps/{lookupString}";
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,11 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetBeatmapSetRequest : APIRequest<APIResponseBeatmapSet>
|
||||
public class GetBeatmapSetRequest : APIRequest<APIBeatmapSet>
|
||||
{
|
||||
private readonly int id;
|
||||
private readonly BeatmapSetLookupType type;
|
||||
|
||||
@@ -2,20 +2,15 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetScoresRequest : APIRequest<GetScoresResponse>
|
||||
public class GetScoresRequest : APIRequest<APIScores>
|
||||
{
|
||||
private readonly BeatmapInfo beatmap;
|
||||
private readonly LeaderboardScope scope;
|
||||
@@ -36,9 +31,9 @@ namespace osu.Game.Online.API.Requests
|
||||
Success += onSuccess;
|
||||
}
|
||||
|
||||
private void onSuccess(GetScoresResponse r)
|
||||
private void onSuccess(APIScores r)
|
||||
{
|
||||
foreach (OnlineScore score in r.Scores)
|
||||
foreach (APIScore score in r.Scores)
|
||||
score.ApplyBeatmap(beatmap);
|
||||
}
|
||||
|
||||
@@ -55,112 +50,4 @@ namespace osu.Game.Online.API.Requests
|
||||
|
||||
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
|
||||
}
|
||||
|
||||
public class GetScoresResponse
|
||||
{
|
||||
[JsonProperty(@"scores")]
|
||||
public IEnumerable<OnlineScore> Scores;
|
||||
}
|
||||
|
||||
public class OnlineScore : Score
|
||||
{
|
||||
[JsonProperty(@"score")]
|
||||
private double totalScore
|
||||
{
|
||||
set { TotalScore = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"max_combo")]
|
||||
private int maxCombo
|
||||
{
|
||||
set { MaxCombo = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"user")]
|
||||
private User user
|
||||
{
|
||||
set { User = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"replay_data")]
|
||||
private Replay replay
|
||||
{
|
||||
set { Replay = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"mode_int")]
|
||||
public int OnlineRulesetID { get; set; }
|
||||
|
||||
[JsonProperty(@"score_id")]
|
||||
private long onlineScoreID
|
||||
{
|
||||
set { OnlineScoreID = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"created_at")]
|
||||
private DateTimeOffset date
|
||||
{
|
||||
set { Date = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"beatmap")]
|
||||
private BeatmapInfo beatmap
|
||||
{
|
||||
set { Beatmap = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"beatmapset")]
|
||||
private BeatmapMetadata metadata
|
||||
{
|
||||
set { Beatmap.Metadata = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"statistics")]
|
||||
private Dictionary<string, object> jsonStats
|
||||
{
|
||||
set
|
||||
{
|
||||
foreach (var kvp in value)
|
||||
{
|
||||
HitResult newKey;
|
||||
switch (kvp.Key)
|
||||
{
|
||||
case @"count_300":
|
||||
newKey = HitResult.Great;
|
||||
break;
|
||||
case @"count_100":
|
||||
newKey = HitResult.Good;
|
||||
break;
|
||||
case @"count_50":
|
||||
newKey = HitResult.Meh;
|
||||
break;
|
||||
case @"count_miss":
|
||||
newKey = HitResult.Miss;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
|
||||
Statistics.Add(newKey, kvp.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[JsonProperty(@"mods")]
|
||||
private string[] modStrings { get; set; }
|
||||
|
||||
public void ApplyBeatmap(BeatmapInfo beatmap)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
ApplyRuleset(beatmap.Ruleset);
|
||||
}
|
||||
|
||||
public void ApplyRuleset(RulesetInfo ruleset)
|
||||
{
|
||||
Ruleset = ruleset;
|
||||
|
||||
// Evaluate the mod string
|
||||
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,10 +3,11 @@
|
||||
|
||||
using Humanizer;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserBeatmapsRequest : APIRequest<List<APIResponseBeatmapSet>>
|
||||
public class GetUserBeatmapsRequest : APIRequest<List<APIBeatmapSet>>
|
||||
{
|
||||
private readonly long userId;
|
||||
private readonly int offset;
|
||||
|
||||
@@ -1,14 +1,12 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserMostPlayedBeatmapsRequest : APIRequest<List<MostPlayedBeatmap>>
|
||||
public class GetUserMostPlayedBeatmapsRequest : APIRequest<List<APIUserMostPlayedBeatmap>>
|
||||
{
|
||||
private readonly long userId;
|
||||
private readonly int offset;
|
||||
@@ -21,28 +19,4 @@ namespace osu.Game.Online.API.Requests
|
||||
|
||||
protected override string Target => $@"users/{userId}/beatmapsets/most_played?offset={offset}";
|
||||
}
|
||||
|
||||
public class MostPlayedBeatmap
|
||||
{
|
||||
[JsonProperty("beatmap_id")]
|
||||
public int BeatmapID;
|
||||
|
||||
[JsonProperty("count")]
|
||||
public int PlayCount;
|
||||
|
||||
[JsonProperty]
|
||||
private BeatmapInfo beatmap;
|
||||
|
||||
[JsonProperty]
|
||||
private APIResponseBeatmapSet beatmapSet;
|
||||
|
||||
public BeatmapInfo GetBeatmapInfo(RulesetStore rulesets)
|
||||
{
|
||||
BeatmapSetInfo setInfo = beatmapSet.ToBeatmapSet(rulesets);
|
||||
beatmap.BeatmapSet = setInfo;
|
||||
beatmap.OnlineBeatmapSetID = setInfo.OnlineBeatmapSetID;
|
||||
beatmap.Metadata = setInfo.Metadata;
|
||||
return beatmap;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,12 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using Humanizer;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserRecentActivitiesRequest : APIRequest<List<RecentActivity>>
|
||||
public class GetUserRecentActivitiesRequest : APIRequest<List<APIRecentActivity>>
|
||||
{
|
||||
private readonly long userId;
|
||||
private readonly int offset;
|
||||
@@ -23,86 +20,6 @@ namespace osu.Game.Online.API.Requests
|
||||
protected override string Target => $"users/{userId}/recent_activity?offset={offset}";
|
||||
}
|
||||
|
||||
public class RecentActivity
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public int ID;
|
||||
|
||||
[JsonProperty("createdAt")]
|
||||
public DateTimeOffset CreatedAt;
|
||||
|
||||
[JsonProperty]
|
||||
private string type
|
||||
{
|
||||
set => Type = (RecentActivityType)Enum.Parse(typeof(RecentActivityType), value.Pascalize());
|
||||
}
|
||||
|
||||
public RecentActivityType Type;
|
||||
|
||||
[JsonProperty]
|
||||
private string scoreRank
|
||||
{
|
||||
set => ScoreRank = (ScoreRank)Enum.Parse(typeof(ScoreRank), value);
|
||||
}
|
||||
|
||||
public ScoreRank ScoreRank;
|
||||
|
||||
[JsonProperty("rank")]
|
||||
public int Rank;
|
||||
|
||||
[JsonProperty("approval")]
|
||||
public BeatmapApproval Approval;
|
||||
|
||||
[JsonProperty("count")]
|
||||
public int Count;
|
||||
|
||||
[JsonProperty("mode")]
|
||||
public string Mode;
|
||||
|
||||
[JsonProperty("beatmap")]
|
||||
public RecentActivityBeatmap Beatmap;
|
||||
|
||||
[JsonProperty("beatmapset")]
|
||||
public RecentActivityBeatmap Beatmapset;
|
||||
|
||||
[JsonProperty("user")]
|
||||
public RecentActivityUser User;
|
||||
|
||||
[JsonProperty("achievement")]
|
||||
public RecentActivityAchievement Achievement;
|
||||
|
||||
public class RecentActivityBeatmap
|
||||
{
|
||||
[JsonProperty("title")]
|
||||
public string Title;
|
||||
|
||||
[JsonProperty("url")]
|
||||
public string Url;
|
||||
}
|
||||
|
||||
public class RecentActivityUser
|
||||
{
|
||||
[JsonProperty("username")]
|
||||
public string Username;
|
||||
|
||||
[JsonProperty("url")]
|
||||
public string Url;
|
||||
|
||||
[JsonProperty("previousUsername")]
|
||||
public string PreviousUsername;
|
||||
}
|
||||
|
||||
public class RecentActivityAchievement
|
||||
{
|
||||
[JsonProperty("slug")]
|
||||
public string Slug;
|
||||
|
||||
[JsonProperty("name")]
|
||||
public string Name;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public enum RecentActivityType
|
||||
{
|
||||
Achievement,
|
||||
|
||||
@@ -2,10 +2,11 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserScoresRequest : APIRequest<List<OnlineScore>>
|
||||
public class GetUserScoresRequest : APIRequest<List<APIScore>>
|
||||
{
|
||||
private readonly long userId;
|
||||
private readonly ScoreType type;
|
||||
|
||||
@@ -2,19 +2,12 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUsersRequest : APIRequest<List<RankingEntry>>
|
||||
public class GetUsersRequest : APIRequest<List<APIUser>>
|
||||
{
|
||||
protected override string Target => @"rankings/osu/performance";
|
||||
}
|
||||
|
||||
public class RankingEntry
|
||||
{
|
||||
[JsonProperty]
|
||||
public User User;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class APIBeatmap : BeatmapMetadata
|
||||
{
|
||||
[JsonProperty(@"id")]
|
||||
public int OnlineBeatmapID { get; set; }
|
||||
|
||||
[JsonProperty(@"beatmapset_id")]
|
||||
public int OnlineBeatmapSetID { get; set; }
|
||||
|
||||
[JsonProperty(@"playcount")]
|
||||
private int playCount { get; set; }
|
||||
|
||||
[JsonProperty(@"passcount")]
|
||||
private int passCount { get; set; }
|
||||
|
||||
[JsonProperty(@"mode_int")]
|
||||
private int ruleset { get; set; }
|
||||
|
||||
[JsonProperty(@"difficulty_rating")]
|
||||
private double starDifficulty { get; set; }
|
||||
|
||||
[JsonProperty(@"drain")]
|
||||
private float drainRate { get; set; }
|
||||
|
||||
[JsonProperty(@"cs")]
|
||||
private float circleSize { get; set; }
|
||||
|
||||
[JsonProperty(@"ar")]
|
||||
private float approachRate { get; set; }
|
||||
|
||||
[JsonProperty(@"accuracy")]
|
||||
private float overallDifficulty { get; set; }
|
||||
|
||||
[JsonProperty(@"total_length")]
|
||||
private double length { get; set; }
|
||||
|
||||
[JsonProperty(@"count_circles")]
|
||||
private int circleCount { get; set; }
|
||||
|
||||
[JsonProperty(@"count_sliders")]
|
||||
private int sliderCount { get; set; }
|
||||
|
||||
[JsonProperty(@"version")]
|
||||
private string version { get; set; }
|
||||
|
||||
public BeatmapInfo ToBeatmap(RulesetStore rulesets)
|
||||
{
|
||||
return new BeatmapInfo
|
||||
{
|
||||
Metadata = this,
|
||||
Ruleset = rulesets.GetRuleset(ruleset),
|
||||
StarDifficulty = starDifficulty,
|
||||
OnlineBeatmapID = OnlineBeatmapID,
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
||||
},
|
||||
Version = version,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
DrainRate = drainRate,
|
||||
CircleSize = circleSize,
|
||||
ApproachRate = approachRate,
|
||||
OverallDifficulty = overallDifficulty,
|
||||
},
|
||||
OnlineInfo = new BeatmapOnlineInfo
|
||||
{
|
||||
PlayCount = playCount,
|
||||
PassCount = passCount,
|
||||
Length = length,
|
||||
CircleCount = circleCount,
|
||||
SliderCount = sliderCount,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class APIBeatmapMetrics : BeatmapMetrics
|
||||
{
|
||||
//the online API returns some metrics as a nested object.
|
||||
[JsonProperty(@"failtimes")]
|
||||
private BeatmapMetrics failTimes
|
||||
{
|
||||
set
|
||||
{
|
||||
Fails = value.Fails;
|
||||
Retries = value.Retries;
|
||||
}
|
||||
}
|
||||
|
||||
//and other metrics in the beatmap set.
|
||||
[JsonProperty(@"beatmapset")]
|
||||
private BeatmapMetrics beatmapSet
|
||||
{
|
||||
set => Ratings = value.Ratings;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class APIBeatmapSet : BeatmapMetadata // todo: this is a bit wrong...
|
||||
{
|
||||
[JsonProperty(@"covers")]
|
||||
private BeatmapSetOnlineCovers covers { get; set; }
|
||||
|
||||
private int? onlineBeatmapSetID;
|
||||
|
||||
[JsonProperty(@"id")]
|
||||
public int? OnlineBeatmapSetID
|
||||
{
|
||||
get { return onlineBeatmapSetID; }
|
||||
set { onlineBeatmapSetID = value > 0 ? value : null; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"preview_url")]
|
||||
private string preview { get; set; }
|
||||
|
||||
[JsonProperty(@"play_count")]
|
||||
private int playCount { get; set; }
|
||||
|
||||
[JsonProperty(@"favourite_count")]
|
||||
private int favouriteCount { get; set; }
|
||||
|
||||
[JsonProperty(@"bpm")]
|
||||
private double bpm { get; set; }
|
||||
|
||||
[JsonProperty(@"video")]
|
||||
private bool hasVideo { get; set; }
|
||||
|
||||
[JsonProperty(@"storyboard")]
|
||||
private bool hasStoryboard { get; set; }
|
||||
|
||||
[JsonProperty(@"status")]
|
||||
private BeatmapSetOnlineStatus status { get; set; }
|
||||
|
||||
[JsonProperty(@"submitted_date")]
|
||||
private DateTimeOffset submitted { get; set; }
|
||||
|
||||
[JsonProperty(@"ranked_date")]
|
||||
private DateTimeOffset ranked { get; set; }
|
||||
|
||||
[JsonProperty(@"last_updated")]
|
||||
private DateTimeOffset lastUpdated { get; set; }
|
||||
|
||||
[JsonProperty(@"user_id")]
|
||||
private long creatorId
|
||||
{
|
||||
set { Author.Id = value; }
|
||||
}
|
||||
|
||||
[JsonProperty(@"beatmaps")]
|
||||
private IEnumerable<APIBeatmap> beatmaps { get; set; }
|
||||
|
||||
public BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
||||
Metadata = this,
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = covers,
|
||||
Preview = preview,
|
||||
PlayCount = playCount,
|
||||
FavouriteCount = favouriteCount,
|
||||
BPM = bpm,
|
||||
Status = status,
|
||||
HasVideo = hasVideo,
|
||||
HasStoryboard = hasStoryboard,
|
||||
Submitted = submitted,
|
||||
Ranked = ranked,
|
||||
LastUpdated = lastUpdated,
|
||||
},
|
||||
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using Humanizer;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class APIRecentActivity
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public int ID;
|
||||
|
||||
[JsonProperty("createdAt")]
|
||||
public DateTimeOffset CreatedAt;
|
||||
|
||||
[JsonProperty]
|
||||
private string type
|
||||
{
|
||||
set => Type = (RecentActivityType)Enum.Parse(typeof(RecentActivityType), value.Pascalize());
|
||||
}
|
||||
|
||||
public RecentActivityType Type;
|
||||
|
||||
[JsonProperty]
|
||||
private string scoreRank
|
||||
{
|
||||
set => ScoreRank = (ScoreRank)Enum.Parse(typeof(ScoreRank), value);
|
||||
}
|
||||
|
||||
public ScoreRank ScoreRank;
|
||||
|
||||
[JsonProperty("rank")]
|
||||
public int Rank;
|
||||
|
||||
[JsonProperty("approval")]
|
||||
public BeatmapApproval Approval;
|
||||
|
||||
[JsonProperty("count")]
|
||||
public int Count;
|
||||
|
||||
[JsonProperty("mode")]
|
||||
public string Mode;
|
||||
|
||||
[JsonProperty("beatmap")]
|
||||
public RecentActivityBeatmap Beatmap;
|
||||
|
||||
[JsonProperty("beatmapset")]
|
||||
public RecentActivityBeatmap Beatmapset;
|
||||
|
||||
[JsonProperty("user")]
|
||||
public RecentActivityUser User;
|
||||
|
||||
[JsonProperty("achievement")]
|
||||
public RecentActivityAchievement Achievement;
|
||||
|
||||
public class RecentActivityBeatmap
|
||||
{
|
||||
[JsonProperty("title")]
|
||||
public string Title;
|
||||
|
||||
[JsonProperty("url")]
|
||||
public string Url;
|
||||
}
|
||||
|
||||
public class RecentActivityUser
|
||||
{
|
||||
[JsonProperty("username")]
|
||||
public string Username;
|
||||
|
||||
[JsonProperty("url")]
|
||||
public string Url;
|
||||
|
||||
[JsonProperty("previousUsername")]
|
||||
public string PreviousUsername;
|
||||
}
|
||||
|
||||
public class RecentActivityAchievement
|
||||
{
|
||||
[JsonProperty("slug")]
|
||||
public string Slug;
|
||||
|
||||
[JsonProperty("name")]
|
||||
public string Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,117 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class APIScore : Score
|
||||
{
|
||||
[JsonProperty(@"score")]
|
||||
private double totalScore
|
||||
{
|
||||
set => TotalScore = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"max_combo")]
|
||||
private int maxCombo
|
||||
{
|
||||
set => MaxCombo = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"user")]
|
||||
private User user
|
||||
{
|
||||
set => User = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"replay_data")]
|
||||
private Replay replay
|
||||
{
|
||||
set => Replay = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"mode_int")]
|
||||
public int OnlineRulesetID { get; set; }
|
||||
|
||||
[JsonProperty(@"score_id")]
|
||||
private long onlineScoreID
|
||||
{
|
||||
set => OnlineScoreID = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"created_at")]
|
||||
private DateTimeOffset date
|
||||
{
|
||||
set => Date = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"beatmap")]
|
||||
private BeatmapInfo beatmap
|
||||
{
|
||||
set => Beatmap = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"beatmapset")]
|
||||
private BeatmapMetadata metadata
|
||||
{
|
||||
set => Beatmap.Metadata = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"statistics")]
|
||||
private Dictionary<string, object> jsonStats
|
||||
{
|
||||
set
|
||||
{
|
||||
foreach (var kvp in value)
|
||||
{
|
||||
HitResult newKey;
|
||||
switch (kvp.Key)
|
||||
{
|
||||
case @"count_300":
|
||||
newKey = HitResult.Great;
|
||||
break;
|
||||
case @"count_100":
|
||||
newKey = HitResult.Good;
|
||||
break;
|
||||
case @"count_50":
|
||||
newKey = HitResult.Meh;
|
||||
break;
|
||||
case @"count_miss":
|
||||
newKey = HitResult.Miss;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
|
||||
Statistics.Add(newKey, kvp.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[JsonProperty(@"mods")]
|
||||
private string[] modStrings { get; set; }
|
||||
|
||||
public void ApplyBeatmap(BeatmapInfo beatmap)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
ApplyRuleset(beatmap.Ruleset);
|
||||
}
|
||||
|
||||
public void ApplyRuleset(RulesetInfo ruleset)
|
||||
{
|
||||
Ruleset = ruleset;
|
||||
|
||||
// Evaluate the mod string
|
||||
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user