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Temporarily remove zoom levels, simplify scrollingtimelinecontainer
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@ -1,12 +1,9 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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@ -14,8 +11,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
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{
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public class ScrollingTimelineContainer : ScrollContainer
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{
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public readonly Bindable<bool> HitObjectsVisible = new Bindable<bool>();
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public readonly Bindable<bool> HitSoundsVisible = new Bindable<bool>();
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public readonly Bindable<bool> WaveformVisible = new Bindable<bool>();
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public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
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@ -26,6 +21,9 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
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{
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Masking = true;
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Content.AutoSizeAxes = Axes.None;
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Content.RelativeSizeAxes = Axes.Both;
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Add(waveform = new BeatmapWaveformGraph
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{
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RelativeSizeAxes = Axes.Both,
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@ -33,107 +31,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
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Depth = float.MaxValue
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});
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Content.AutoSizeAxes = Axes.None;
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Content.RelativeSizeAxes = Axes.Both;
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waveform.Beatmap.BindTo(Beatmap);
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WaveformVisible.ValueChanged += waveformVisibilityChanged;
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Zoom = 10;
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}
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private float minZoom = 1;
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/// <summary>
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/// The minimum zoom level allowed.
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/// </summary>
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public float MinZoom
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{
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get { return minZoom; }
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set
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{
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if (value <= 0)
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throw new ArgumentOutOfRangeException(nameof(value));
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if (minZoom == value)
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return;
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minZoom = value;
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// Update the zoom level
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Zoom = Zoom;
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}
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}
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private float maxZoom = 30;
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/// <summary>
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/// The maximum zoom level allowed.
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/// </summary>
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public float MaxZoom
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{
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get { return maxZoom; }
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set
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{
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if (value <= 0)
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throw new ArgumentOutOfRangeException(nameof(value));
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if (maxZoom == value)
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return;
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maxZoom = value;
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// Update the zoom level
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Zoom = Zoom;
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}
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}
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private float zoom = 1;
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/// <summary>
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/// The current zoom level.
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/// </summary>
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public float Zoom
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{
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get { return zoom; }
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set
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{
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value = MathHelper.Clamp(value, MinZoom, MaxZoom);
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if (zoom == value)
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return;
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zoom = value;
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// Make the zoom target default to the center of the graph if it hasn't been set
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if (relativeContentZoomTarget == null)
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relativeContentZoomTarget = ToSpaceOfOtherDrawable(DrawSize / 2, Content).X / Content.DrawSize.X;
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if (localZoomTarget == null)
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localZoomTarget = DrawSize.X / 2;
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Content.ResizeWidthTo(Zoom);
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// Update the scroll position to focus on the zoom target
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float scrollPos = Content.DrawSize.X * relativeContentZoomTarget.Value - localZoomTarget.Value;
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ScrollTo(scrollPos, false);
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relativeContentZoomTarget = null;
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localZoomTarget = null;
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}
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}
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/// <summary>
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/// Zoom target as a relative position in the <see cref="ScrollingTimelineContainer.Content"/> space.
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/// </summary>
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private float? relativeContentZoomTarget;
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/// <summary>
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/// Zoom target as a position in our local space.
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/// </summary>
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private float? localZoomTarget;
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protected override bool OnWheel(InputState state)
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{
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if (!state.Keyboard.ControlPressed)
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return base.OnWheel(state);
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relativeContentZoomTarget = Content.ToLocalSpace(state.Mouse.NativeState.Position).X / Content.DrawSize.X;
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localZoomTarget = ToLocalSpace(state.Mouse.NativeState.Position).X;
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Zoom += state.Mouse.WheelDelta;
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return true;
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}
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private void waveformVisibilityChanged(bool visible) => waveform.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
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