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mirror of https://github.com/ppy/osu.git synced 2025-01-28 14:12:55 +08:00

Temporarily remove zoom levels, simplify scrollingtimelinecontainer

This commit is contained in:
smoogipoo 2018-04-05 16:12:21 +09:00
parent 870ce8868c
commit e7aa1d9c38

View File

@ -1,12 +1,9 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
@ -14,8 +11,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class ScrollingTimelineContainer : ScrollContainer
{
public readonly Bindable<bool> HitObjectsVisible = new Bindable<bool>();
public readonly Bindable<bool> HitSoundsVisible = new Bindable<bool>();
public readonly Bindable<bool> WaveformVisible = new Bindable<bool>();
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
@ -26,6 +21,9 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
Masking = true;
Content.AutoSizeAxes = Axes.None;
Content.RelativeSizeAxes = Axes.Both;
Add(waveform = new BeatmapWaveformGraph
{
RelativeSizeAxes = Axes.Both,
@ -33,107 +31,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
Depth = float.MaxValue
});
Content.AutoSizeAxes = Axes.None;
Content.RelativeSizeAxes = Axes.Both;
waveform.Beatmap.BindTo(Beatmap);
WaveformVisible.ValueChanged += waveformVisibilityChanged;
Zoom = 10;
}
private float minZoom = 1;
/// <summary>
/// The minimum zoom level allowed.
/// </summary>
public float MinZoom
{
get { return minZoom; }
set
{
if (value <= 0)
throw new ArgumentOutOfRangeException(nameof(value));
if (minZoom == value)
return;
minZoom = value;
// Update the zoom level
Zoom = Zoom;
}
}
private float maxZoom = 30;
/// <summary>
/// The maximum zoom level allowed.
/// </summary>
public float MaxZoom
{
get { return maxZoom; }
set
{
if (value <= 0)
throw new ArgumentOutOfRangeException(nameof(value));
if (maxZoom == value)
return;
maxZoom = value;
// Update the zoom level
Zoom = Zoom;
}
}
private float zoom = 1;
/// <summary>
/// The current zoom level.
/// </summary>
public float Zoom
{
get { return zoom; }
set
{
value = MathHelper.Clamp(value, MinZoom, MaxZoom);
if (zoom == value)
return;
zoom = value;
// Make the zoom target default to the center of the graph if it hasn't been set
if (relativeContentZoomTarget == null)
relativeContentZoomTarget = ToSpaceOfOtherDrawable(DrawSize / 2, Content).X / Content.DrawSize.X;
if (localZoomTarget == null)
localZoomTarget = DrawSize.X / 2;
Content.ResizeWidthTo(Zoom);
// Update the scroll position to focus on the zoom target
float scrollPos = Content.DrawSize.X * relativeContentZoomTarget.Value - localZoomTarget.Value;
ScrollTo(scrollPos, false);
relativeContentZoomTarget = null;
localZoomTarget = null;
}
}
/// <summary>
/// Zoom target as a relative position in the <see cref="ScrollingTimelineContainer.Content"/> space.
/// </summary>
private float? relativeContentZoomTarget;
/// <summary>
/// Zoom target as a position in our local space.
/// </summary>
private float? localZoomTarget;
protected override bool OnWheel(InputState state)
{
if (!state.Keyboard.ControlPressed)
return base.OnWheel(state);
relativeContentZoomTarget = Content.ToLocalSpace(state.Mouse.NativeState.Position).X / Content.DrawSize.X;
localZoomTarget = ToLocalSpace(state.Mouse.NativeState.Position).X;
Zoom += state.Mouse.WheelDelta;
return true;
}
private void waveformVisibilityChanged(bool visible) => waveform.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);