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resolving the lost code problem
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@@ -33,7 +33,6 @@ namespace osu.Game.Rulesets.Mods
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return;
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d.ApplyCustomUpdateState += ApplyHiddenState;
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d.HitObject.TimeFadein = d.HitObject.TimePreempt * fade_in_duration_multiplier;
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}
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}
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