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Add slightly more explanation

This commit is contained in:
Dean Herbert 2018-10-20 23:10:33 +09:00
parent 0952c20c84
commit f19cc98e6a

View File

@ -45,6 +45,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
ComboOffset = comboData?.ComboOffset ?? 0,
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset,
// prior to v8, speed multipliers don't adjust for how many ticks are generated over the same distance.
// this results in more (or less) ticks being generated in <v8 maps for the same time duration.
TickDistanceMultiplier = beatmap.BeatmapInfo.BeatmapVersion < 8 ? 1f / beatmap.ControlPointInfo.DifficultyPointAt(original.StartTime).SpeedMultiplier : 1
};
}