diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs index 5b8a7acf58..b2914d4b82 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs @@ -45,6 +45,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps ComboOffset = comboData?.ComboOffset ?? 0, LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset, // prior to v8, speed multipliers don't adjust for how many ticks are generated over the same distance. + // this results in more (or less) ticks being generated in