1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 01:27:29 +08:00

Add joining/parting room requests

This commit is contained in:
smoogipoo 2018-12-20 20:58:34 +09:00
parent 9031896484
commit 822225577b
6 changed files with 99 additions and 24 deletions

View File

@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{
private const float transition_duration = 100;
public readonly Bindable<Room> Room = new Bindable<Room>();
public readonly IBindable<Room> Room = new Bindable<Room>();
private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
private readonly Bindable<string> nameBind = new Bindable<string>();

View File

@ -17,10 +17,12 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{
public class RoomsContainer : CompositeDrawable, IHasFilterableChildren
{
public Action<Room> OpenRequested;
public Action<Room> JoinRequested;
private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
public IBindable<Room> SelectedRoom => selectedRoom;
private readonly IBindableCollection<Room> rooms = new BindableCollection<Room>();
private readonly Bindable<Room> currentRoom = new Bindable<Room>();
private readonly FillFlowContainer<DrawableRoom> roomFlow;
@ -44,15 +46,12 @@ namespace osu.Game.Screens.Multi.Lounge.Components
[BackgroundDependencyLoader]
private void load()
{
currentRoom.BindTo(manager.Current);
rooms.BindTo(manager.Rooms);
rooms.ItemsAdded += addRooms;
rooms.ItemsRemoved += removeRooms;
addRooms(rooms);
currentRoom.BindValueChanged(selectRoom, true);
}
private FilterCriteria currentFilter;
@ -100,8 +99,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
roomFlow.Remove(toRemove);
if (currentRoom.Value == r)
currentRoom.Value = null;
selectRoom(null);
}
}
@ -110,12 +108,11 @@ namespace osu.Game.Screens.Multi.Lounge.Components
var drawable = roomFlow.FirstOrDefault(r => r.Room == room);
if (drawable != null && drawable.State == SelectionState.Selected)
OpenRequested?.Invoke(room);
JoinRequested?.Invoke(room);
else
{
currentRoom.Value = room;
roomFlow.Children.ForEach(r => r.State = r.Room == room ? SelectionState.Selected : SelectionState.NotSelected);
}
selectedRoom.Value = room;
}
public IEnumerable<string> FilterTerms => Enumerable.Empty<string>();

View File

@ -56,7 +56,7 @@ namespace osu.Game.Screens.Multi.Lounge
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = rooms = new RoomsContainer { OpenRequested = Open }
Child = rooms = new RoomsContainer { JoinRequested = r => manager?.JoinRoom(r) }
},
},
inspector = new RoomInspector
@ -68,10 +68,10 @@ namespace osu.Game.Screens.Multi.Lounge
},
},
},
manager = new RoomManager()
manager = new RoomManager { OpenRequested = Open }
};
inspector.Room.BindTo(manager.Current);
inspector.Room.BindTo(rooms.SelectedRoom);
Filter.Search.Current.ValueChanged += s => filterRooms();
Filter.Tabs.Current.ValueChanged += t => filterRooms();
@ -103,15 +103,17 @@ namespace osu.Game.Screens.Multi.Lounge
protected override bool OnExiting(Screen next)
{
manager?.PartRoom();
Filter.Search.HoldFocus = false;
return base.OnExiting(next);
}
protected override void OnResuming(Screen last)
{
base.OnResuming(last);
manager?.PartRoom();
Filter.Search.HoldFocus = true;
base.OnResuming(last);
}
protected override void OnSuspending(Screen next)

View File

@ -10,7 +10,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.Play;
@ -52,12 +51,12 @@ namespace osu.Game.Screens.Multi.Match
[Resolved]
private BeatmapManager beatmapManager { get; set; }
[Resolved]
private APIAccess api { get; set; }
[Resolved]
private OsuGame game { get; set; }
[Resolved(CanBeNull = true)]
private RoomManager manager { get; set; }
public MatchScreen(Room room, Action<Screen> pushGameplayScreen)
{
this.room = room;

View File

@ -27,6 +27,7 @@ namespace osu.Game.Screens.Multi
public override bool AllowBeatmapRulesetChange => currentScreen?.AllowBeatmapRulesetChange ?? base.AllowBeatmapRulesetChange;
private readonly OsuButton createButton;
private readonly LoungeScreen loungeScreen;
private OsuScreen currentScreen;
@ -37,7 +38,6 @@ namespace osu.Game.Screens.Multi
RelativeSizeAxes = Axes.Both,
};
LoungeScreen loungeScreen;
waves.AddRange(new Drawable[]
{
new Container
@ -102,6 +102,9 @@ namespace osu.Game.Screens.Multi
if (track != null)
track.Looping = false;
loungeScreen.MakeCurrent();
loungeScreen.Exit();
return base.OnExiting(next);
}

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
@ -16,15 +17,18 @@ using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Users;
namespace osu.Game.Screens.Multi
{
public class RoomManager : PollingComponent
{
public Action<Room> OpenRequested;
public IBindableCollection<Room> Rooms => rooms;
private readonly BindableCollection<Room> rooms = new BindableCollection<Room>();
public readonly Bindable<Room> Current = new Bindable<Room>();
private Room currentRoom;
private FilterCriteria currentFilter = new FilterCriteria();
@ -47,12 +51,40 @@ namespace osu.Game.Screens.Multi
room.Host.Value = api.LocalUser;
var req = new CreateRoomRequest(room);
req.Success += result => addRoom(room, result);
req.Failure += exception => Logger.Log($"Failed to create room: {exception}");
api.Queue(req);
}
private JoinRoomRequest currentJoinRoomRequest;
public void JoinRoom(Room room)
{
currentJoinRoomRequest?.Cancel();
currentJoinRoomRequest = null;
currentJoinRoomRequest = new JoinRoomRequest(room, api.LocalUser.Value);
currentJoinRoomRequest.Success += () =>
{
currentRoom = room;
OpenRequested?.Invoke(room);
};
currentJoinRoomRequest.Failure += exception => Logger.Log($"Failed to join room: {exception}");
api.Queue(currentJoinRoomRequest);
}
public void PartRoom()
{
if (currentRoom == null)
return;
api.Queue(new PartRoomRequest(currentRoom, api.LocalUser.Value));
currentRoom = null;
}
public void Filter(FilterCriteria criteria)
{
currentFilter = criteria;
@ -141,6 +173,48 @@ namespace osu.Game.Screens.Multi
protected override string Target => "rooms";
}
private class JoinRoomRequest : APIRequest
{
private readonly Room room;
private readonly User user;
public JoinRoomRequest(Room room, User user)
{
this.room = room;
this.user = user;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Put;
return req;
}
protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
}
private class PartRoomRequest : APIRequest
{
private readonly Room room;
private readonly User user;
public PartRoomRequest(Room room, User user)
{
this.room = room;
this.user = user;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Delete;
return req;
}
protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
}
private class GetRoomsRequest : APIRequest<List<Room>>
{
private readonly PrimaryFilter primaryFilter;