mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 02:43:19 +08:00
Make Velocity and TickDistance private set
This commit is contained in:
parent
26b91c96fb
commit
2f943e77aa
@ -92,8 +92,8 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
/// </summary>
|
||||
public double SpanDuration => Duration / this.SpanCount();
|
||||
|
||||
public double Velocity;
|
||||
public double TickDistance;
|
||||
public double Velocity { get; private set; }
|
||||
public double TickDistance { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// An extra multiplier that affects the number of ticks generated by this <see cref="Slider"/>.
|
||||
|
@ -49,9 +49,7 @@ namespace osu.Game.Tests.Visual
|
||||
Vector2.Zero,
|
||||
new Vector2(216, 0),
|
||||
},
|
||||
Distance = 400,
|
||||
Velocity = 1,
|
||||
TickDistance = 100,
|
||||
Distance = 216,
|
||||
Scale = 0.5f,
|
||||
}
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user