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Merge pull request #3894 from Poyo-SSB/fix-hardrock-sliders

Fix extra hard-rock flipping for sliders
This commit is contained in:
Dean Herbert
2018-12-22 09:45:36 +09:00
committed by GitHub
Unverified
@@ -26,9 +26,6 @@ namespace osu.Game.Rulesets.Osu.Mods
if (slider == null)
return;
slider.HeadCircle.Position = new Vector2(slider.HeadCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.HeadCircle.Position.Y);
slider.TailCircle.Position = new Vector2(slider.TailCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.TailCircle.Position.Y);
slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));