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HyperDashModifier >= 1
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@ -18,6 +18,7 @@ using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using OpenTK;
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using OpenTK.Graphics;
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using System.Diagnostics;
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namespace osu.Game.Rulesets.Catch.UI
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{
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@ -243,14 +244,21 @@ namespace osu.Game.Rulesets.Catch.UI
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double positionDifference = target.X * CatchPlayfield.BASE_WIDTH - catcherPosition;
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double velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
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HyperDashing = true;
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hyperDashModifier = Math.Abs(velocity);
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hyperDashDirection = Math.Sign(velocity);
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hyperDashTargetPosition = target.X;
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// An edge case
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if (Math.Abs(velocity) <= 1)
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{
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HyperDashModifier = 1;
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}
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else
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{
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hyperDashDirection = Math.Sign(velocity);
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hyperDashTargetPosition = target.X;
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HyperDashModifier = Math.Abs(velocity);
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}
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}
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else
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{
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HyperDashing = false;
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HyperDashModifier = 1;
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}
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return validCatch;
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@ -259,23 +267,27 @@ namespace osu.Game.Rulesets.Catch.UI
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private double hyperDashModifier = 1;
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private int hyperDashDirection;
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private float hyperDashTargetPosition;
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private bool hyperDashing;
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/// <summary>
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/// Whether we are hypderdashing or not.
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/// </summary>
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protected bool HyperDashing
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public bool HyperDashing => hyperDashModifier != 1;
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/// <summary>
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/// The modifier multiplied to the catcher speed.
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/// It is always not less than 1 and it is greater than 1 if and only if the catcher is hyper-dashing.
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/// </summary>
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protected double HyperDashModifier
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{
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get => hyperDashing;
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get => hyperDashModifier;
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set
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{
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if (hyperDashing == value) return;
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hyperDashing = value;
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Trace.Assert(value >= 1);
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if (hyperDashModifier == value) return;
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hyperDashModifier = value;
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if (!HyperDashing)
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{
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hyperDashModifier = 1;
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hyperDashDirection = 0;
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}
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@ -355,7 +367,7 @@ namespace osu.Game.Rulesets.Catch.UI
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hyperDashDirection < 0 && hyperDashTargetPosition > X)
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{
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X = hyperDashTargetPosition;
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HyperDashing = false;
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HyperDashModifier = 1;
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}
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}
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