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@ -406,6 +406,8 @@ namespace osu.Game.Overlays
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{
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base.PopOut();
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// This is here mostly as a performance fix.
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// If the playlist is not hidden it will update children even when the music controller is hidden (due to AlwaysPresent).
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playlist.State = Visibility.Hidden;
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this.FadeOut(transition_length, Easing.OutQuint);
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