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Fix ScoreProcessor.ApplyBeatmap never being called
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@@ -199,6 +199,7 @@ namespace osu.Game.Rulesets.Scoring
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rulesetContainer.OnNewResult += applyResult;
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rulesetContainer.OnRevertResult += revertResult;
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ApplyBeatmap(rulesetContainer.Beatmap);
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SimulateAutoplay(rulesetContainer.Beatmap);
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Reset(true);
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