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Merge pull request #2968 from peppy/generic-update-notifier
Add notification based update path
This commit is contained in:
commit
314cb580f7
@ -12,6 +12,7 @@ using osu.Framework.Platform;
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using osu.Game;
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using OpenTK.Input;
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using Microsoft.Win32;
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using osu.Desktop.Updater;
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using osu.Framework.Platform.Windows;
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namespace osu.Desktop
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@ -38,6 +39,52 @@ namespace osu.Desktop
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (!noVersionOverlay)
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{
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LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
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{
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Add(v);
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v.State = Visibility.Visible;
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});
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#if NET_FRAMEWORK
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Add(new SquirrelUpdateManager());
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#else
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Add(new SimpleUpdateManager());
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#endif
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}
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}
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public override void SetHost(GameHost host)
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{
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base.SetHost(host);
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var desktopWindow = host.Window as DesktopGameWindow;
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if (desktopWindow != null)
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{
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desktopWindow.CursorState |= CursorState.Hidden;
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desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
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desktopWindow.Title = Name;
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desktopWindow.FileDrop += fileDrop;
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}
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}
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private void fileDrop(object sender, FileDropEventArgs e)
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{
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var filePaths = new[] { e.FileName };
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var firstExtension = Path.GetExtension(filePaths.First());
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if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
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Task.Factory.StartNew(() => Import(filePaths), TaskCreationOptions.LongRunning);
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}
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/// <summary>
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/// A method of accessing an osu-stable install in a controlled fashion.
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/// </summary>
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@ -77,45 +124,5 @@ namespace osu.Desktop
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{
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (!noVersionOverlay)
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{
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LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v =>
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{
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Add(v);
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v.State = Visibility.Visible;
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});
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}
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}
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public override void SetHost(GameHost host)
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{
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base.SetHost(host);
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var desktopWindow = host.Window as DesktopGameWindow;
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if (desktopWindow != null)
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{
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desktopWindow.CursorState |= CursorState.Hidden;
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desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
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desktopWindow.Title = Name;
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desktopWindow.FileDrop += fileDrop;
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}
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}
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private void fileDrop(object sender, FileDropEventArgs e)
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{
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var filePaths = new[] { e.FileName };
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var firstExtension = Path.GetExtension(filePaths.First());
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if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
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Task.Factory.StartNew(() => Import(filePaths), TaskCreationOptions.LongRunning);
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}
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}
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}
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@ -91,10 +91,6 @@ namespace osu.Desktop.Overlays
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}
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}
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};
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#if NET_FRAMEWORK
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Add(new SquirrelUpdateManager());
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#endif
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}
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protected override void LoadComplete()
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103
osu.Desktop/Updater/SimpleUpdateManager.cs
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103
osu.Desktop/Updater/SimpleUpdateManager.cs
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@ -0,0 +1,103 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.IO.Network;
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using osu.Framework.Platform;
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using osu.Game;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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namespace osu.Desktop.Updater
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{
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/// <summary>
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/// An update manager that shows notifications if a newer release is detected.
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/// Installation is left up to the user.
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/// </summary>
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internal class SimpleUpdateManager : CompositeDrawable
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{
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private NotificationOverlay notificationOverlay;
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private string version;
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private GameHost host;
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[BackgroundDependencyLoader]
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private void load(NotificationOverlay notification, OsuGameBase game, GameHost host)
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{
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notificationOverlay = notification;
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this.host = host;
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version = game.Version;
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if (game.IsDeployedBuild)
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Schedule(() => Task.Run(() => checkForUpdateAsync()));
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}
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private async void checkForUpdateAsync()
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{
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var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
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await releases.PerformAsync();
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var latest = releases.ResponseObject;
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if (latest.TagName != version)
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{
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notificationOverlay.Post(new SimpleNotification
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{
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Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
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+ "Click here to download the new version, which can be installed over the top of your existing installation",
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Icon = FontAwesome.fa_upload,
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Activated = () =>
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{
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host.OpenUrlExternally(getBestUrl(latest));
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return true;
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}
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});
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}
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}
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private string getBestUrl(GitHubRelease release)
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{
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GitHubAsset bestAsset = null;
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switch (RuntimeInfo.OS)
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{
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case RuntimeInfo.Platform.Windows:
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bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".exe"));
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break;
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case RuntimeInfo.Platform.MacOsx:
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bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".dmg"));
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break;
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}
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return bestAsset?.BrowserDownloadUrl ?? release.HtmlUrl;
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}
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public class GitHubRelease
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{
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[JsonProperty("html_url")]
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public string HtmlUrl { get; set; }
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[JsonProperty("tag_name")]
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public string TagName { get; set; }
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[JsonProperty("assets")]
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public List<GitHubAsset> Assets { get; set; }
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}
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public class GitHubAsset
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{
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[JsonProperty("name")]
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public string Name { get; set; }
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[JsonProperty("browser_download_url")]
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public string BrowserDownloadUrl { get; set; }
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}
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}
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}
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@ -3,6 +3,7 @@
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#if NET_FRAMEWORK
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using System;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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@ -16,7 +17,7 @@ using OpenTK;
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using OpenTK.Graphics;
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using Squirrel;
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namespace osu.Desktop.Overlays
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namespace osu.Desktop.Updater
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{
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public class SquirrelUpdateManager : Component
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{
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@ -35,7 +36,7 @@ namespace osu.Desktop.Overlays
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notificationOverlay = notification;
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if (game.IsDeployedBuild)
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Schedule(() => checkForUpdateAsync());
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Schedule(() => Task.Run(() => checkForUpdateAsync()));
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}
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private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
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