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Fade and no schedule

This commit is contained in:
Dean Herbert 2018-12-26 21:18:55 +09:00
parent 171287591c
commit 26834abd33
2 changed files with 2 additions and 2 deletions

View File

@ -20,7 +20,7 @@ namespace osu.Game.Beatmaps.Drawables
public UpdateableBeatmapBackgroundSprite()
{
Beatmap.BindValueChanged(b => Schedule(() => Model = b));
Beatmap.BindValueChanged(b => Model = b);
}
protected override Drawable CreateDrawable(BeatmapInfo model)

View File

@ -140,7 +140,7 @@ namespace osu.Game.Screens.Multi.Match.Components
private class HeaderBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite
{
protected override double FadeDuration => 0;
protected override double FadeDuration => 200;
}
}
}