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Rename var chatmanager -> channelManager

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This commit is contained in:
miterosan 2018-04-12 23:19:13 +02:00
parent b997f0f3fa
commit e39f5a1adf
7 changed files with 48 additions and 46 deletions

View File

@ -22,8 +22,7 @@ namespace osu.Game.Tests.Visual
{
typeof(ChatTabControl),
typeof(ChannelTabControl),
typeof(UserTabControl),
typeof(UserTabControl)
};
private readonly ChatTabControl chatTabControl;

View File

@ -23,15 +23,15 @@ namespace osu.Game.Graphics.Containers
public override bool HandleMouseInput => true;
private OsuGame game;
private ChannelManager chatManager;
private ChannelManager channelManager;
private Action showNotImplementedError;
[BackgroundDependencyLoader(true)]
private void load(OsuGame game, NotificationOverlay notifications, ChannelManager chatManager)
private void load(OsuGame game, NotificationOverlay notifications, ChannelManager channelManager)
{
// will be null in tests
this.game = game;
this.chatManager = chatManager;
this.channelManager = channelManager;
showNotImplementedError = () => notifications?.Post(new SimpleNotification
{
Text = @"This link type is not yet supported!",
@ -80,9 +80,14 @@ namespace osu.Game.Graphics.Containers
game?.ShowBeatmapSet(setId);
break;
case LinkAction.OpenChannel:
var channel = chatManager.AvailableChannels.FirstOrDefault(c => c.Name == linkArgument);
if (channel != null)
chatManager.CurrentChannel.Value = channel;
try
{
channelManager.OpenChannel(linkArgument);
}
catch (ArgumentException)
{
//channel was not found
}
break;
case LinkAction.OpenEditorTimestamp:
case LinkAction.JoinMultiplayerMatch:

View File

@ -9,12 +9,12 @@ using osu.Game.Online.Chat;
namespace osu.Game.Online.API.Requests
{
public class GetChannelMessagesRequest : APIRequest<List<Message>>
public class GetMessagesRequest : APIRequest<List<Message>>
{
private readonly IEnumerable<Channel> channels;
private long? since;
public GetChannelMessagesRequest(IEnumerable<Channel> channels, long? sinceId)
public GetMessagesRequest(IEnumerable<Channel> channels, long? sinceId)
{
if (channels == null)
throw new ArgumentNullException(nameof(channels));

View File

@ -7,11 +7,11 @@ using osu.Game.Online.Chat;
namespace osu.Game.Online.API.Requests
{
public class GetUserMessagesRequest : APIRequest<List<Message>>
public class GetPrivateMessagesRequest : APIRequest<List<Message>>
{
private long? since;
public GetUserMessagesRequest(long? sinceId = null)
public GetPrivateMessagesRequest(long? sinceId = null)
{
since = sinceId;
}

View File

@ -34,7 +34,7 @@ namespace osu.Game.Online.Chat
}
/// <summary>
/// Contructs a privatechannel
/// Contructs a private channel
/// TODO this class needs to be serialized from something like channels/private, instead of creating from a contructor
/// </summary>
/// <param name="user">The user </param>

View File

@ -50,8 +50,8 @@ namespace osu.Game.Online.Chat
private APIAccess api;
private readonly Scheduler scheduler;
private ScheduledDelegate fetchMessagesScheduleder;
private GetChannelMessagesRequest fetchChannelMsgReq;
private GetUserMessagesRequest fetchUserMsgReq;
private GetMessagesRequest fetchMsgReq;
private GetPrivateMessagesRequest fetchPrivateMsgReq;
private long? lastChannelMsgId;
private long? lastUserMsgId;
@ -151,26 +151,26 @@ namespace osu.Game.Online.Chat
private void fetchNewMessages()
{
if (fetchChannelMsgReq == null)
if (fetchMsgReq == null)
fetchNewChannelMessages();
if (fetchUserMsgReq == null)
if (fetchPrivateMsgReq == null)
fetchNewUserMessages();
}
private void fetchNewUserMessages()
{
fetchUserMsgReq = new GetUserMessagesRequest(lastUserMsgId);
fetchPrivateMsgReq = new GetPrivateMessagesRequest(lastUserMsgId);
fetchUserMsgReq.Success += messages =>
fetchPrivateMsgReq.Success += messages =>
{
handleUserMessages(messages);
lastUserMsgId = messages.LastOrDefault()?.Id ?? lastUserMsgId;
fetchUserMsgReq = null;
fetchPrivateMsgReq = null;
};
fetchUserMsgReq.Failure += exception => Logger.Error(exception, "Fetching user messages failed.");
fetchPrivateMsgReq.Failure += exception => Logger.Error(exception, "Fetching user messages failed.");
api.Queue(fetchUserMsgReq);
api.Queue(fetchPrivateMsgReq);
}
private void handleUserMessages(IEnumerable<Message> messages)
@ -220,19 +220,19 @@ namespace osu.Game.Online.Chat
private void fetchNewChannelMessages()
{
fetchChannelMsgReq = new GetChannelMessagesRequest(JoinedChannels.Where(c => c.Target == TargetType.Channel), lastChannelMsgId);
fetchMsgReq = new GetMessagesRequest(JoinedChannels.Where(c => c.Target == TargetType.Channel), lastChannelMsgId);
fetchChannelMsgReq.Success += messages =>
fetchMsgReq.Success += messages =>
{
if (messages == null)
return;
handleChannelMessages(messages);
lastChannelMsgId = messages.LastOrDefault()?.Id ?? lastChannelMsgId;
fetchChannelMsgReq = null;
fetchMsgReq = null;
};
fetchChannelMsgReq.Failure += exception => Logger.Error(exception, "Fetching channel messages failed.");
fetchMsgReq.Failure += exception => Logger.Error(exception, "Fetching channel messages failed.");
api.Queue(fetchChannelMsgReq);
api.Queue(fetchMsgReq);
}
private void handleChannelMessages(IEnumerable<Message> messages)
@ -258,7 +258,7 @@ namespace osu.Game.Online.Chat
{
JoinedChannels.Add(channel);
var fetchInitialMsgReq = new GetChannelMessagesRequest(new[] { channel }, null);
var fetchInitialMsgReq = new GetMessagesRequest(new[] { channel }, null);
fetchInitialMsgReq.Success += handleChannelMessages;
fetchInitialMsgReq.Failure += exception => Logger.Error(exception, "Failed to fetch inital messages.");
api.Queue(fetchInitialMsgReq);
@ -281,8 +281,8 @@ namespace osu.Game.Online.Chat
fetchMessagesScheduleder = scheduler.AddDelayed(fetchNewMessages, 1000, true);
break;
default:
fetchChannelMsgReq?.Cancel();
fetchChannelMsgReq = null;
fetchMsgReq?.Cancel();
fetchMsgReq = null;
fetchMessagesScheduleder?.Cancel();
break;
}

View File

@ -30,7 +30,7 @@ namespace osu.Game.Overlays
private const float textbox_height = 60;
private const float channel_selection_min_height = 0.3f;
private ChannelManager chatManager;
private ChannelManager channelManager;
private readonly Container<DrawableChat> currentChatContainer;
private readonly List<DrawableChat> loadedChannels = new List<DrawableChat>();
@ -157,7 +157,7 @@ namespace osu.Game.Overlays
chatTabControl = new ChatTabControl
{
RelativeSizeAxes = Axes.Both,
OnRequestLeave = channel => chatManager.JoinedChannels.Remove(channel)
OnRequestLeave = channel => channelManager.JoinedChannels.Remove(channel)
}
}
},
@ -165,7 +165,7 @@ namespace osu.Game.Overlays
},
};
chatTabControl.Current.ValueChanged += chat => chatManager.CurrentChannel.Value = chat;
chatTabControl.Current.ValueChanged += chat => channelManager.CurrentChannel.Value = chat;
chatTabControl.ChannelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden;
channelSelection.StateChanged += state =>
{
@ -182,10 +182,10 @@ namespace osu.Game.Overlays
};
channelSelection.OnRequestJoin = channel =>
{
if (!chatManager.JoinedChannels.Contains(channel))
chatManager.JoinedChannels.Add(channel);
if (!channelManager.JoinedChannels.Contains(channel))
channelManager.JoinedChannels.Add(channel);
};
channelSelection.OnRequestLeave = channel => chatManager.JoinedChannels.Remove(channel);
channelSelection.OnRequestLeave = channel => channelManager.JoinedChannels.Remove(channel);
}
private void availableChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
@ -195,7 +195,7 @@ namespace osu.Game.Overlays
new ChannelSection
{
Header = "All Channels",
Channels = chatManager.AvailableChannels,
Channels = channelManager.AvailableChannels,
},
};
}
@ -328,10 +328,8 @@ namespace osu.Game.Overlays
}
[BackgroundDependencyLoader]
private void load(APIAccess api, OsuConfigManager config, OsuColour colours, ChannelManager chatManager)
private void load(OsuConfigManager config, OsuColour colours, ChannelManager channelManager)
{
api.Register(chatManager);
ChatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
ChatHeight.ValueChanged += h =>
{
@ -344,10 +342,10 @@ namespace osu.Game.Overlays
chatBackground.Colour = colours.ChatBlue;
loading.Show();
this.chatManager = chatManager;
chatManager.CurrentChannel.ValueChanged += currentChatChanged;
chatManager.JoinedChannels.CollectionChanged += joinedChannelsChanged;
chatManager.AvailableChannels.CollectionChanged += availableChannelsChanged;
this.channelManager = channelManager;
channelManager.CurrentChannel.ValueChanged += currentChatChanged;
channelManager.JoinedChannels.CollectionChanged += joinedChannelsChanged;
channelManager.AvailableChannels.CollectionChanged += availableChannelsChanged;
}
private void postMessage(TextBox textbox, bool newText)
@ -358,9 +356,9 @@ namespace osu.Game.Overlays
return;
if (text[0] == '/')
chatManager.PostCommand(text.Substring(1));
channelManager.PostCommand(text.Substring(1));
else
chatManager.PostMessage(text);
channelManager.PostMessage(text);
textbox.Text = string.Empty;
}