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Fix catch test failing due to disabled bindable
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@ -158,7 +158,8 @@ namespace osu.Game.Screens.Play
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userAudioOffset.TriggerChange();
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ScoreProcessor = RulesetContainer.CreateScoreProcessor();
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config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode);
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if (!ScoreProcessor.Mode.Disabled)
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config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode);
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Children = new Drawable[]
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{
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