1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 18:07:23 +08:00

Migrate Rulesets.Mania to the new judgement system

This commit is contained in:
smoogipoo 2018-08-02 16:44:01 +09:00
parent 1b7b6f341c
commit cd70e5e30b
7 changed files with 49 additions and 30 deletions

View File

@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
{
if (tail.AllJudged)
AddJudgement(new HoldNoteJudgement { Result = HitResult.Perfect });
ApplyJudgement(HitObject.Judgement, j => j.Result = HitResult.Perfect);
}
protected override void Update()
@ -166,7 +166,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
return false;
// If the key has been released too early, the user should not receive full score for the release
if (Judgements.Any(j => j.Result == HitResult.Miss))
if (HitObject.Judgement.Result == HitResult.Miss)
holdNote.hasBroken = true;
// The head note also handles early hits before the body, but we want accurate early hits to count as the body being held
@ -206,10 +206,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
if (!HitObject.HitWindows.CanBeHit(timeOffset))
{
AddJudgement(new HoldNoteTailJudgement
ApplyJudgement(holdNote.HitObject.Tail.Judgement, j =>
{
Result = HitResult.Miss,
HasBroken = holdNote.hasBroken
j.Result = HitResult.Miss;
((HoldNoteTailJudgement)j).HasBroken = holdNote.hasBroken;
});
}
@ -220,10 +220,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
if (result == HitResult.None)
return;
AddJudgement(new HoldNoteTailJudgement
ApplyJudgement(holdNote.HitObject.Tail.Judgement, j =>
{
Result = result,
HasBroken = holdNote.hasBroken
j.Result = result;
((HoldNoteTailJudgement)j).HasBroken = holdNote.hasBroken;
});
}

View File

@ -7,7 +7,6 @@ using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Scoring;
@ -74,27 +73,15 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
{
if (!userTriggered)
return;
if (Time.Current < HitObject.StartTime)
return;
if (HoldStartTime?.Invoke() > HitObject.StartTime)
return;
var startTime = HoldStartTime?.Invoke();
AddJudgement(new HoldNoteTickJudgement { Result = HitResult.Perfect });
}
protected override void Update()
{
if (AllJudged)
return;
if (HoldStartTime?.Invoke() == null)
return;
UpdateJudgement(true);
if (startTime == null || startTime > HitObject.StartTime)
ApplyJudgement(HitObject.Judgement, j => j.Result = HitResult.Miss);
else
ApplyJudgement(HitObject.Judgement, j => j.Result = HitResult.Perfect);
}
}
}

View File

@ -6,7 +6,6 @@ using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI.Scrolling;
@ -61,7 +60,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
if (!userTriggered)
{
if (!HitObject.HitWindows.CanBeHit(timeOffset))
AddJudgement(new ManiaJudgement { Result = HitResult.Miss });
ApplyJudgement(HitObject.Judgement, j => j.Result = HitResult.Miss);
return;
}
@ -69,7 +68,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
if (result == HitResult.None)
return;
AddJudgement(new ManiaJudgement { Result = result });
ApplyJudgement(HitObject.Judgement, j => j.Result = result);
}
public virtual bool OnPressed(ManiaAction action)

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Mania.Objects
@ -55,7 +58,7 @@ namespace osu.Game.Rulesets.Mania.Objects
/// <summary>
/// The tail note of the hold.
/// </summary>
public readonly Note Tail = new Note();
public readonly TailNote Tail = new TailNote();
/// <summary>
/// The time between ticks of this hold.
@ -94,5 +97,9 @@ namespace osu.Game.Rulesets.Mania.Objects
});
}
}
public HoldNoteJudgement Judgement { get; private set; }
protected override IEnumerable<Judgement> CreateJudgements() => new[] { Judgement = new HoldNoteJudgement() };
}
}

View File

@ -1,6 +1,10 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
namespace osu.Game.Rulesets.Mania.Objects
{
/// <summary>
@ -8,5 +12,8 @@ namespace osu.Game.Rulesets.Mania.Objects
/// </summary>
public class HoldNoteTick : ManiaHitObject
{
public HoldNoteTickJudgement Judgement { get; private set; }
protected override IEnumerable<Judgement> CreateJudgements() => new[] { Judgement = new HoldNoteTickJudgement() };
}
}

View File

@ -1,6 +1,10 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
namespace osu.Game.Rulesets.Mania.Objects
{
/// <summary>
@ -8,5 +12,8 @@ namespace osu.Game.Rulesets.Mania.Objects
/// </summary>
public class Note : ManiaHitObject
{
public virtual ManiaJudgement Judgement { get; } = new ManiaJudgement();
protected override IEnumerable<Judgement> CreateJudgements() => new[] { Judgement };
}
}

View File

@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mania.Judgements;
namespace osu.Game.Rulesets.Mania.Objects
{
public class TailNote : Note
{
public override ManiaJudgement Judgement { get; } = new HoldNoteTailJudgement();
}
}