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Fix hitobjects in scrolling rulesets getting masked away
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5e5a74293e
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@ -7,6 +7,8 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.TypeExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Primitives;
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using osu.Game.Audio;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Judgements;
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@ -165,6 +167,14 @@ namespace osu.Game.Rulesets.Objects.Drawables
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}
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}
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public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds)
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{
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if (!AllJudged)
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return false;
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return base.UpdateSubTreeMasking(source, maskingBounds);
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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