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Reorder sample bank property setters
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@ -197,8 +197,6 @@ namespace osu.Game.Rulesets.Objects.Legacy
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var bank = (LegacyBeatmapDecoder.LegacySampleBank)Convert.ToInt32(split[0]);
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var addbank = (LegacyBeatmapDecoder.LegacySampleBank)Convert.ToInt32(split[1]);
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bankInfo.Filename = split.Length > 4 ? split[4] : null;
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string stringBank = bank.ToString().ToLower();
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if (stringBank == @"none")
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stringBank = null;
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@ -211,6 +209,8 @@ namespace osu.Game.Rulesets.Objects.Legacy
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if (split.Length > 3)
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bankInfo.Volume = int.Parse(split[3]);
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bankInfo.Filename = split.Length > 4 ? split[4] : null;
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}
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/// <summary>
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