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Merge branch 'master' into fix-room-ordering
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commit
0908309232
@ -5,6 +5,7 @@ using System.Collections.Generic;
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using osu.Framework.Extensions;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Scoring;
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@ -72,5 +73,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
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}
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protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement);
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protected override HitWindows CreateHitWindows() => new OsuHitWindows();
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}
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}
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@ -39,7 +39,7 @@ namespace osu.Game.Online
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/// <summary>
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///
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/// </summary>
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/// <param name="timeBetweenPolls">The initial time in milliseconds to wait between polls. Setting to zero stops al polling.</param>
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/// <param name="timeBetweenPolls">The initial time in milliseconds to wait between polls. Setting to zero stops all polling.</param>
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protected PollingComponent(double timeBetweenPolls = 0)
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{
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TimeBetweenPolls = timeBetweenPolls;
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@ -163,8 +163,6 @@ namespace osu.Game.Rulesets.Scoring
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AllJudged?.Invoke();
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}
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private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
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/// <summary>
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/// Retrieve a score populated with data for the current play this processor is responsible for.
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/// </summary>
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@ -180,9 +178,11 @@ namespace osu.Game.Rulesets.Scoring
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var hitWindows = CreateHitWindows();
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foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r)))
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score.Statistics[result] = scoreResultCounts.GetOrDefault(result);
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score.Statistics[result] = GetStatistic(result);
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}
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protected abstract int GetStatistic(HitResult result);
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public abstract double GetStandardisedScore();
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}
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@ -378,6 +378,8 @@ namespace osu.Game.Rulesets.Scoring
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}
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}
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protected override int GetStatistic(HitResult result) => scoreResultCounts.GetOrDefault(result);
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public override double GetStandardisedScore() => getScore(ScoringMode.Standardised);
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protected override void Reset(bool storeResults)
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