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SongSelect needs to recache as IBindable
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@ -185,6 +185,7 @@ namespace osu.Game.Screens.Select
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{
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dependencies.CacheAs(this);
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dependencies.CacheAs(Ruleset);
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dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
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base.Ruleset.ValueChanged += r => updateSelectedBeatmap(beatmapNoDebounce);
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