mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 10:18:22 +08:00
Merge branch 'master' into editor-mask-placement
This commit is contained in:
commit
b28c0cd128
7
.gitignore
vendored
7
.gitignore
vendored
@ -10,6 +10,10 @@
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
### Cake ###
|
||||
tools/*
|
||||
!tools/cakebuild.csproj
|
||||
|
||||
# Build results
|
||||
bin/[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
@ -98,6 +102,7 @@ $tf/
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
inspectcode
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
@ -257,3 +262,5 @@ paket-files/
|
||||
__pycache__/
|
||||
*.pyc
|
||||
Staging/
|
||||
|
||||
inspectcodereport.xml
|
||||
|
@ -25,6 +25,7 @@ Build and run
|
||||
|
||||
- Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included)
|
||||
- From command line using `dotnet run --project osu.Desktop`. When building for non-development purposes, add `-c Release` to gain higher performance.
|
||||
- To run with code analysis, instead use `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternative, you can install resharper or use rider to get inline support in your IDE of choice.
|
||||
|
||||
Note: If you run from command line under linux, you will need to prefix the output folder to your `LD_LIBRARY_PATH`. See `.vscode/launch.json` for an example
|
||||
|
||||
|
20
appveyor.yml
20
appveyor.yml
@ -1,22 +1,8 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Visual Studio 2017
|
||||
configuration: Debug
|
||||
cache:
|
||||
- C:\ProgramData\chocolatey\bin -> appveyor.yml
|
||||
- C:\ProgramData\chocolatey\lib -> appveyor.yml
|
||||
test: off
|
||||
install:
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- cmd: choco install resharper-clt -y
|
||||
- cmd: choco install nvika -y
|
||||
- cmd: dotnet tool install CodeFileSanity --version 0.0.16 --global
|
||||
before_build:
|
||||
- cmd: CodeFileSanity
|
||||
- cmd: nuget restore -verbosity quiet
|
||||
build:
|
||||
project: osu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
|
||||
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
||||
build_script:
|
||||
- cmd: PowerShell -Version 2.0 .\build.ps1
|
||||
|
72
build.cake
Normal file
72
build.cake
Normal file
@ -0,0 +1,72 @@
|
||||
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
|
||||
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2"
|
||||
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// ARGUMENTS
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
var target = Argument("target", "Build");
|
||||
var configuration = Argument("configuration", "Release");
|
||||
|
||||
var osuSolution = new FilePath("./osu.sln");
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// TASKS
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Task("Restore")
|
||||
.Does(() => {
|
||||
DotNetCoreRestore(osuSolution.FullPath);
|
||||
});
|
||||
|
||||
Task("Compile")
|
||||
.IsDependentOn("Restore")
|
||||
.Does(() => {
|
||||
DotNetCoreBuild(osuSolution.FullPath, new DotNetCoreBuildSettings {
|
||||
Configuration = configuration,
|
||||
NoRestore = true,
|
||||
});
|
||||
});
|
||||
|
||||
Task("Test")
|
||||
.IsDependentOn("Compile")
|
||||
.Does(() => {
|
||||
var testAssemblies = GetFiles("**/*.Tests/bin/**/*.Tests.dll");
|
||||
|
||||
DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings {
|
||||
Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx",
|
||||
Parallel = true,
|
||||
ToolTimeout = TimeSpan.FromMinutes(10),
|
||||
});
|
||||
});
|
||||
|
||||
// windows only because both inspectcore and nvika depend on net45
|
||||
Task("InspectCode")
|
||||
.WithCriteria(IsRunningOnWindows())
|
||||
.IsDependentOn("Compile")
|
||||
.Does(() => {
|
||||
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
|
||||
|
||||
InspectCode(osuSolution, new InspectCodeSettings {
|
||||
CachesHome = "inspectcode",
|
||||
OutputFile = "inspectcodereport.xml",
|
||||
});
|
||||
|
||||
StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
|
||||
});
|
||||
|
||||
Task("CodeFileSanity")
|
||||
.Does(() => {
|
||||
ValidateCodeSanity(new ValidateCodeSanitySettings {
|
||||
RootDirectory = ".",
|
||||
IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor
|
||||
});
|
||||
});
|
||||
|
||||
Task("Build")
|
||||
.IsDependentOn("CodeFileSanity")
|
||||
.IsDependentOn("InspectCode")
|
||||
.IsDependentOn("Test");
|
||||
|
||||
RunTarget(target);
|
79
build.ps1
Normal file
79
build.ps1
Normal file
@ -0,0 +1,79 @@
|
||||
##########################################################################
|
||||
# This is a customized Cake bootstrapper script for PowerShell.
|
||||
##########################################################################
|
||||
|
||||
<#
|
||||
|
||||
.SYNOPSIS
|
||||
This is a Powershell script to bootstrap a Cake build.
|
||||
|
||||
.DESCRIPTION
|
||||
This Powershell script restores NuGet tools (including Cake)
|
||||
and execute your Cake build script with the parameters you provide.
|
||||
|
||||
.PARAMETER Script
|
||||
The build script to execute.
|
||||
.PARAMETER Target
|
||||
The build script target to run.
|
||||
.PARAMETER Configuration
|
||||
The build configuration to use.
|
||||
.PARAMETER Verbosity
|
||||
Specifies the amount of information to be displayed.
|
||||
.PARAMETER ShowDescription
|
||||
Shows description about tasks.
|
||||
.PARAMETER DryRun
|
||||
Performs a dry run.
|
||||
.PARAMETER ScriptArgs
|
||||
Remaining arguments are added here.
|
||||
|
||||
.LINK
|
||||
https://cakebuild.net
|
||||
|
||||
#>
|
||||
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[string]$Script = "build.cake",
|
||||
[string]$Target,
|
||||
[string]$Configuration,
|
||||
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
|
||||
[string]$Verbosity,
|
||||
[switch]$ShowDescription,
|
||||
[Alias("WhatIf", "Noop")]
|
||||
[switch]$DryRun,
|
||||
[Parameter(Position=0,Mandatory=$false,ValueFromRemainingArguments=$true)]
|
||||
[string[]]$ScriptArgs
|
||||
)
|
||||
|
||||
Write-Host "Preparing to run build script..."
|
||||
|
||||
# Determine the script root for resolving other paths.
|
||||
if(!$PSScriptRoot){
|
||||
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
|
||||
}
|
||||
|
||||
# Resolve the paths for resources used for debugging.
|
||||
$TOOLS_DIR = Join-Path $PSScriptRoot "tools"
|
||||
$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cakebuild.csproj"
|
||||
|
||||
# Install the required tools locally.
|
||||
Write-Host "Restoring cake tools..."
|
||||
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
|
||||
|
||||
# Find the Cake executable
|
||||
$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.coreclr/ -Filter Cake.dll -Recurse).FullName
|
||||
|
||||
# Build Cake arguments
|
||||
$cakeArguments = @("$Script");
|
||||
if ($Target) { $cakeArguments += "-target=$Target" }
|
||||
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
|
||||
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
|
||||
if ($ShowDescription) { $cakeArguments += "-showdescription" }
|
||||
if ($DryRun) { $cakeArguments += "-dryrun" }
|
||||
if ($Experimental) { $cakeArguments += "-experimental" }
|
||||
$cakeArguments += $ScriptArgs
|
||||
|
||||
# Start Cake
|
||||
Write-Host "Running build script..."
|
||||
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
|
||||
exit $LASTEXITCODE
|
37
build.sh
Normal file
37
build.sh
Normal file
@ -0,0 +1,37 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##########################################################################
|
||||
# This is a customized Cake bootstrapper script for Shell.
|
||||
##########################################################################
|
||||
|
||||
echo "Preparing to run build script..."
|
||||
|
||||
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
|
||||
TOOLS_DIR=$SCRIPT_DIR/tools
|
||||
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
|
||||
|
||||
SCRIPT="build.cake"
|
||||
CAKE_CSPROJ=$TOOLS_DIR/"cakebuild.csproj"
|
||||
|
||||
# Parse arguments.
|
||||
CAKE_ARGUMENTS=()
|
||||
for i in "$@"; do
|
||||
case $1 in
|
||||
-s|--script) SCRIPT="$2"; shift ;;
|
||||
--) shift; CAKE_ARGUMENTS+=("$@"); break ;;
|
||||
*) CAKE_ARGUMENTS+=("$1") ;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
# Install the required tools locally.
|
||||
echo "Restoring cake tools..."
|
||||
dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
|
||||
|
||||
# Search for the CakeBuild binary.
|
||||
CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
|
||||
|
||||
# Start Cake
|
||||
echo "Running build script..."
|
||||
|
||||
dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"
|
5
cake.config
Normal file
5
cake.config
Normal file
@ -0,0 +1,5 @@
|
||||
|
||||
[Nuget]
|
||||
Source=https://api.nuget.org/v3/index.json
|
||||
UseInProcessClient=true
|
||||
LoadDependencies=true
|
@ -5,13 +5,13 @@ using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Edit.Masks;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
|
@ -5,13 +5,11 @@ using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToRulesetContainer<ManiaHitObject>
|
||||
public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToBeatmap<ManiaHitObject>
|
||||
{
|
||||
public override string Name => "Dual Stages";
|
||||
public override string ShortenedName => "DS";
|
||||
@ -34,22 +32,21 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
mbc.TargetColumns *= 2;
|
||||
}
|
||||
|
||||
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
|
||||
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap)
|
||||
{
|
||||
var mrc = (ManiaRulesetContainer)rulesetContainer;
|
||||
|
||||
// Although this can work, for now let's not allow keymods for mania-specific beatmaps
|
||||
if (isForCurrentRuleset)
|
||||
return;
|
||||
|
||||
var maniaBeatmap = (ManiaBeatmap)beatmap;
|
||||
|
||||
var newDefinitions = new List<StageDefinition>();
|
||||
foreach (var existing in mrc.Beatmap.Stages)
|
||||
foreach (var existing in maniaBeatmap.Stages)
|
||||
{
|
||||
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
|
||||
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
|
||||
}
|
||||
|
||||
mrc.Beatmap.Stages = newDefinitions;
|
||||
maniaBeatmap.Stages = newDefinitions;
|
||||
}
|
||||
|
||||
public PlayfieldType PlayfieldType => PlayfieldType.Dual;
|
||||
|
22
osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs
Normal file
22
osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs
Normal file
@ -0,0 +1,22 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="Beatmap"/>
|
||||
/// after conversion and post-processing has completed.
|
||||
/// </summary>
|
||||
public interface IApplicableToBeatmap<TObject> : IApplicableMod
|
||||
where TObject : HitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Applies this <see cref="IApplicableToBeatmap{TObject}"/> to a <see cref="Beatmap{TObject}"/>.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The <see cref="Beatmap{TObject}"/> to apply to.</param>
|
||||
void ApplyToBeatmap(Beatmap<TObject> beatmap);
|
||||
}
|
||||
}
|
@ -238,6 +238,8 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
KeyBindingInputManager = CreateInputManager();
|
||||
KeyBindingInputManager.RelativeSizeAxes = Axes.Both;
|
||||
|
||||
applyBeatmapMods(Mods);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -255,16 +257,29 @@ namespace osu.Game.Rulesets.UI
|
||||
KeyBindingInputManager.Add(Cursor);
|
||||
|
||||
// Apply mods
|
||||
applyMods(Mods, config);
|
||||
applyRulesetMods(Mods, config);
|
||||
|
||||
loadObjects();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies the active mods to the Beatmap.
|
||||
/// </summary>
|
||||
/// <param name="mods"></param>
|
||||
private void applyBeatmapMods(IEnumerable<Mod> mods)
|
||||
{
|
||||
if (mods == null)
|
||||
return;
|
||||
|
||||
foreach (var mod in mods.OfType<IApplicableToBeatmap<TObject>>())
|
||||
mod.ApplyToBeatmap(Beatmap);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Applies the active mods to this RulesetContainer.
|
||||
/// </summary>
|
||||
/// <param name="mods"></param>
|
||||
private void applyMods(IEnumerable<Mod> mods, OsuConfigManager config)
|
||||
private void applyRulesetMods(IEnumerable<Mod> mods, OsuConfigManager config)
|
||||
{
|
||||
if (mods == null)
|
||||
return;
|
||||
|
@ -134,11 +134,13 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
PlayerSettingsOverlay.Show();
|
||||
ModDisplay.FadeIn(200);
|
||||
KeyCounter.Margin = new MarginPadding(10) { Bottom = 30 };
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayerSettingsOverlay.Hide();
|
||||
ModDisplay.Delay(2000).FadeOut(200);
|
||||
KeyCounter.Margin = new MarginPadding(10);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
private const int bottom_bar_height = 5;
|
||||
|
||||
private static readonly Vector2 handle_size = new Vector2(14, 25);
|
||||
private static readonly Vector2 handle_size = new Vector2(10, 18);
|
||||
|
||||
private const float transition_duration = 200;
|
||||
|
||||
@ -135,6 +135,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
bar.FadeTo(allowSeeking ? 1 : 0, transition_duration, Easing.In);
|
||||
this.MoveTo(new Vector2(0, allowSeeking ? 0 : bottom_bar_height), transition_duration, Easing.In);
|
||||
|
||||
info.Margin = new MarginPadding { Bottom = Height - (allowSeeking ? 0 : handle_size.Y) };
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -18,7 +18,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="0.0.7442" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1030.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
11
tools/cakebuild.csproj
Normal file
11
tools/cakebuild.csproj
Normal file
@ -0,0 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<PackAsTool>true</PackAsTool>
|
||||
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Cake" Version="0.30.0" />
|
||||
<PackageReference Include="Cake.CoreCLR" Version="0.30.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user