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Correctly give note masks a scrolling info
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commit
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@ -10,16 +10,28 @@ using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.UI;
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namespace osu.Game.Rulesets.Mania.Edit
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{
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public class ManiaHitObjectComposer : HitObjectComposer
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{
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protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config;
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public ManiaHitObjectComposer(Ruleset ruleset)
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: base(ruleset)
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{
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs<IScrollingInfo>(new ManiaScrollingInfo(Config));
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return dependencies;
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}
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protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new ManiaEditRulesetContainer(ruleset, beatmap);
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protected override IReadOnlyList<ICompositionTool> CompositionTools => new ICompositionTool[]
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@ -4,7 +4,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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@ -35,9 +34,7 @@ namespace osu.Game.Rulesets.Mania.UI
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public IEnumerable<BarLine> BarLines;
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private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
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private ManiaScrollingInfo scrollingInfo;
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protected IScrollingInfo ScrollingInfo => scrollingInfo;
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protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config;
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public ManiaRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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@ -74,9 +71,6 @@ namespace osu.Game.Rulesets.Mania.UI
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private void load()
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{
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BarLines.ForEach(Playfield.Add);
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((ManiaConfigManager)Config).BindWith(ManiaSetting.ScrollDirection, configDirection);
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configDirection.BindValueChanged(d => scrollingInfo.Direction.Value = (ScrollingDirection)d, true);
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}
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private DependencyContainer dependencies;
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@ -84,7 +78,10 @@ namespace osu.Game.Rulesets.Mania.UI
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs<IScrollingInfo>(scrollingInfo = new ManiaScrollingInfo());
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if (dependencies.Get<ManiaScrollingInfo>() == null)
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dependencies.CacheAs<IScrollingInfo>(new ManiaScrollingInfo(Config));
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return dependencies;
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}
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@ -116,11 +113,5 @@ namespace osu.Game.Rulesets.Mania.UI
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protected override Vector2 PlayfieldArea => new Vector2(1, 0.8f);
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protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
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private class ManiaScrollingInfo : IScrollingInfo
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{
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public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
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IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
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}
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}
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}
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23
osu.Game.Rulesets.Mania/UI/ManiaScrollingInfo.cs
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23
osu.Game.Rulesets.Mania/UI/ManiaScrollingInfo.cs
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@ -0,0 +1,23 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Configuration;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Mania.UI
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{
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public class ManiaScrollingInfo : IScrollingInfo
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{
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private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
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public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
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IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
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public ManiaScrollingInfo(ManiaConfigManager config)
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{
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config.BindWith(ManiaSetting.ScrollDirection, configDirection);
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configDirection.BindValueChanged(v => Direction.Value = (ScrollingDirection)v);
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}
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}
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}
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