mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 05:42:56 +08:00
Merge branch 'master' into fix-sv
This commit is contained in:
commit
06ea174f34
@ -27,9 +27,6 @@ namespace osu.Desktop.Overlays
|
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private NotificationOverlay notificationOverlay;
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private GameHost host;
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public override bool HandleNonPositionalInput => false;
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public override bool HandlePositionalInput => false;
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[BackgroundDependencyLoader]
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private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host)
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{
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|
@ -5,6 +5,7 @@ using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawable;
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using osu.Game.Rulesets.Judgements;
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@ -24,6 +25,8 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override bool UserScrollSpeedAdjustment => false;
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protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Constant;
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public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
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: base(BASE_WIDTH)
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{
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@ -55,6 +58,8 @@ namespace osu.Game.Rulesets.Catch.UI
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RelativeSizeAxes = Axes.Both,
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},
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});
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VisibleTimeRange.Value = BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
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}
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public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
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|
@ -30,10 +30,11 @@ namespace osu.Game.Rulesets.Mania.UI
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if (Result.IsHit)
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{
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this.ScaleTo(0.8f);
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this.ScaleTo(1, 250, Easing.OutElastic);
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JudgementBody.ScaleTo(0.8f);
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JudgementBody.ScaleTo(1, 250, Easing.OutElastic);
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this.Delay(50).FadeOut(200).ScaleTo(0.75f, 250);
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JudgementBody.Delay(50).ScaleTo(0.75f, 250);
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this.Delay(50).FadeOut(200);
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}
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Expire();
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|
@ -12,6 +12,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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public class CirclePiece : Container, IKeyBindingHandler<OsuAction>
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{
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// IsHovered is used
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public override bool HandlePositionalInput => true;
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public Func<bool> Hit;
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public CirclePiece()
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|
@ -5,11 +5,11 @@ using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK.Graphics;
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using osu.Game.Skinning;
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using OpenTK;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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@ -102,24 +102,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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};
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}
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private InputState lastState;
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private Vector2? lastScreenSpaceMousePosition;
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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lastState = state;
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return base.OnMouseDown(state, args);
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lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
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return base.OnMouseDown(e);
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}
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
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protected override bool OnMouseUp(MouseUpEvent e)
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{
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lastState = state;
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return base.OnMouseUp(state, args);
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lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
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return base.OnMouseUp(e);
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}
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protected override bool OnMouseMove(InputState state)
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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lastState = state;
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return base.OnMouseMove(state);
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lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
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return base.OnMouseMove(e);
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}
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public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null)
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@ -155,8 +155,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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// Make sure to use the base version of ReceivePositionalInputAt so that we correctly check the position.
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Tracking = canCurrentlyTrack
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&& lastState != null
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&& ReceivePositionalInputAt(lastState.Mouse.NativeState.Position)
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&& lastScreenSpaceMousePosition.HasValue
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&& ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value)
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&& (drawableSlider?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
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}
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}
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|
@ -11,9 +11,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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public class SpinnerBackground : CircularContainer, IHasAccentColour
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{
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public override bool HandleNonPositionalInput => false;
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public override bool HandlePositionalInput => false;
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protected Box Disc;
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public Color4 AccentColour
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|
@ -4,7 +4,7 @@
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||||
using System;
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||||
using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using OpenTK;
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using OpenTK.Graphics;
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@ -68,10 +68,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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}
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}
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protected override bool OnMouseMove(InputState state)
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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mousePosition = Parent.ToLocalSpace(state.Mouse.NativeState.Position);
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return base.OnMouseMove(state);
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mousePosition = Parent.ToLocalSpace(e.ScreenSpaceMousePosition);
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return base.OnMouseMove(e);
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}
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private Vector2 mousePosition;
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|
@ -4,8 +4,7 @@
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using System.Collections.Generic;
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using System.ComponentModel;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Osu
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@ -36,13 +35,11 @@ namespace osu.Game.Rulesets.Osu
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||||
{
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||||
}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => AllowUserPresses && base.OnKeyDown(state, args);
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protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => AllowUserPresses && base.OnKeyUp(state, args);
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protected override bool OnJoystickPress(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickPress(state, args);
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protected override bool OnJoystickRelease(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickRelease(state, args);
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => AllowUserPresses && base.OnMouseDown(state, args);
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => AllowUserPresses && base.OnMouseUp(state, args);
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||||
protected override bool OnScroll(InputState state) => AllowUserPresses && base.OnScroll(state);
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protected override bool Handle(UIEvent e)
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{
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||||
if (!AllowUserPresses) return false;
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||||
return base.Handle(e);
|
||||
}
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||||
}
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||||
}
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|
@ -12,7 +12,7 @@ using osu.Framework.Graphics.Primitives;
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||||
using osu.Framework.Graphics.Shaders;
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||||
using osu.Framework.Graphics.Textures;
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||||
using osu.Framework.Input;
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||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Timing;
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||||
using OpenTK;
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||||
using OpenTK.Graphics;
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@ -117,15 +117,15 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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timeOffset = Time.Current;
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||||
}
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||||
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||||
protected override bool OnMouseMove(InputState state)
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protected override bool OnMouseMove(MouseMoveEvent e)
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||||
{
|
||||
Vector2 pos = state.Mouse.NativeState.Position;
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||||
Vector2 pos = e.ScreenSpaceMousePosition;
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||||
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if (lastPosition == null)
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{
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lastPosition = pos;
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resampler.AddPosition(lastPosition.Value);
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||||
return base.OnMouseMove(state);
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return base.OnMouseMove(e);
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}
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foreach (Vector2 pos2 in resampler.AddPosition(pos))
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@ -147,7 +147,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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}
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}
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||||
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||||
return base.OnMouseMove(state);
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return base.OnMouseMove(e);
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||||
}
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private void addPosition(Vector2 pos)
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|
@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Taiko.UI
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switch (Result.Type)
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{
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case HitResult.Good:
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Colour = colours.GreenLight;
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JudgementBody.Colour = colours.GreenLight;
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break;
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case HitResult.Great:
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Colour = colours.BlueLight;
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JudgementBody.Colour = colours.BlueLight;
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break;
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}
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}
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|
@ -1,23 +1,24 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
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||||
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Taiko.Objects;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Game.Rulesets.Taiko.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Graphics;
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using osu.Framework.Graphics.Containers;
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||||
using osu.Framework.Extensions.Color4Extensions;
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using System.Linq;
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||||
using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
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||||
using osu.Game.Rulesets.Judgements;
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||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
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||||
using osu.Game.Rulesets.Taiko.Judgements;
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||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.UI
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||||
{
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@ -40,6 +41,8 @@ namespace osu.Game.Rulesets.Taiko.UI
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||||
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||||
protected override bool UserScrollSpeedAdjustment => false;
|
||||
|
||||
protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Overlapping;
|
||||
|
||||
private readonly Container<HitExplosion> hitExplosionContainer;
|
||||
private readonly Container<KiaiHitExplosion> kiaiExplosionContainer;
|
||||
private readonly JudgementContainer<DrawableTaikoJudgement> judgementContainer;
|
||||
|
@ -165,7 +165,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeBeatmapColors()
|
||||
public void TestDecodeBeatmapColours()
|
||||
{
|
||||
var decoder = new LegacySkinDecoder();
|
||||
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||
@ -181,6 +181,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
new Color4(128, 255, 128, 255),
|
||||
new Color4(255, 187, 255, 255),
|
||||
new Color4(255, 177, 140, 255),
|
||||
new Color4(100, 100, 100, 100),
|
||||
};
|
||||
Assert.AreEqual(expectedColors.Length, comboColors.Count);
|
||||
for (int i = 0; i < expectedColors.Length; i++)
|
||||
|
@ -101,6 +101,7 @@ Combo3 : 128,255,255
|
||||
Combo4 : 128,255,128
|
||||
Combo5 : 255,187,255
|
||||
Combo6 : 255,177,140
|
||||
Combo7 : 100,100,100,100
|
||||
|
||||
[HitObjects]
|
||||
192,168,956,6,0,P|184:128|200:80,1,90,4|0,1:2|0:0,0:0:0:0:
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -184,7 +184,7 @@ namespace osu.Game.Tests.Visual
|
||||
/// </summary>
|
||||
/// <param name="cursorContainer">The cursor to check.</param>
|
||||
private bool checkAtMouse(CursorContainer cursorContainer)
|
||||
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.NativeState.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
|
||||
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
|
||||
|
||||
private class CustomCursorBox : Container, IProvideCursor
|
||||
{
|
||||
@ -224,16 +224,16 @@ namespace osu.Game.Tests.Visual
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeTo(0.4f, 250, Easing.OutQuint);
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
background.FadeTo(0.1f, 250);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -85,13 +85,19 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
string[] split = pair.Value.Split(',');
|
||||
|
||||
if (split.Length != 3)
|
||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
|
||||
if (split.Length != 3 && split.Length != 4)
|
||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B or R,G,B,A): {pair.Value}");
|
||||
|
||||
if (!byte.TryParse(split[0], out var r) || !byte.TryParse(split[1], out var g) || !byte.TryParse(split[2], out var b))
|
||||
Color4 colour;
|
||||
|
||||
try
|
||||
{
|
||||
colour = new Color4(byte.Parse(split[0]), byte.Parse(split[1]), byte.Parse(split[2]), split.Length == 4 ? byte.Parse(split[3]) : (byte)255);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
throw new InvalidOperationException(@"Color must be specified with 8-bit integer components");
|
||||
|
||||
Color4 colour = new Color4(r, g, b, 255);
|
||||
}
|
||||
|
||||
if (isCombo)
|
||||
{
|
||||
|
@ -83,8 +83,6 @@ namespace osu.Game.Configuration
|
||||
|
||||
Set(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised);
|
||||
|
||||
Set(OsuSetting.SpeedChangeVisualisation, SpeedChangeVisualisationMethod.Sequential);
|
||||
|
||||
Set(OsuSetting.IncreaseFirstObjectVisibility, true);
|
||||
|
||||
// Update
|
||||
@ -143,7 +141,6 @@ namespace osu.Game.Configuration
|
||||
ChatDisplayHeight,
|
||||
Version,
|
||||
ShowConvertedBeatmaps,
|
||||
SpeedChangeVisualisation,
|
||||
Skin,
|
||||
ScreenshotFormat,
|
||||
ScreenshotCaptureMenuCursor,
|
||||
|
@ -10,6 +10,8 @@ namespace osu.Game.Configuration
|
||||
[Description("Sequential")]
|
||||
Sequential,
|
||||
[Description("Overlapping")]
|
||||
Overlapping
|
||||
Overlapping,
|
||||
[Description("Constant")]
|
||||
Constant
|
||||
}
|
||||
}
|
||||
|
@ -30,10 +30,6 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
/// </summary>
|
||||
private const float edge_smoothness = 1;
|
||||
|
||||
public override bool HandleNonPositionalInput => false;
|
||||
public override bool HandlePositionalInput => false;
|
||||
|
||||
|
||||
public Color4 ColourLight = Color4.White;
|
||||
public Color4 ColourDark = Color4.Black;
|
||||
|
||||
|
@ -20,8 +20,6 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
}
|
||||
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
private OsuGame game;
|
||||
|
||||
private Action showNotImplementedError;
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays;
|
||||
@ -59,15 +59,15 @@ namespace osu.Game.Graphics.Containers
|
||||
// receive input outside our bounds so we can trigger a close event on ourselves.
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BlockScreenWideMouse || base.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (!base.ReceivePositionalInputAt(state.Mouse.NativeState.Position))
|
||||
if (!base.ReceivePositionalInputAt(e.ScreenSpaceMousePosition))
|
||||
{
|
||||
State = Visibility.Hidden;
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
public virtual bool OnPressed(GlobalAction action)
|
||||
|
@ -6,7 +6,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
@ -18,16 +18,16 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected virtual IEnumerable<Drawable> EffectTargets => new[] { Content };
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
EffectTargets.ForEach(d => d.FadeColour(HoverColour, 500, Easing.OutQuint));
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
EffectTargets.ForEach(d => d.FadeColour(IdleColour, 500, Easing.OutQuint));
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
@ -21,7 +20,7 @@ namespace osu.Game.Graphics.Containers
|
||||
/// </summary>
|
||||
public double DistanceDecayOnRightMouseScrollbar = 0.02;
|
||||
|
||||
private bool shouldPerformRightMouseScroll(InputState state) => RightMouseScrollbar && state.Mouse.IsPressed(MouseButton.Right);
|
||||
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
|
||||
|
||||
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
|
||||
|
||||
@ -29,40 +28,40 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
if (shouldPerformRightMouseScroll(state))
|
||||
if (shouldPerformRightMouseScroll(e))
|
||||
{
|
||||
scrollToRelative(state.Mouse.Position[ScrollDim]);
|
||||
scrollToRelative(e.MousePosition[ScrollDim]);
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnDrag(InputState state)
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
if (mouseScrollBarDragging)
|
||||
{
|
||||
scrollToRelative(state.Mouse.Position[ScrollDim]);
|
||||
scrollToRelative(e.MousePosition[ScrollDim]);
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnDrag(state);
|
||||
return base.OnDrag(e);
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
if (shouldPerformRightMouseScroll(state))
|
||||
if (shouldPerformRightMouseScroll(e))
|
||||
{
|
||||
mouseScrollBarDragging = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnDragStart(state);
|
||||
return base.OnDragStart(e);
|
||||
}
|
||||
|
||||
protected override bool OnDragEnd(InputState state)
|
||||
protected override bool OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
if (mouseScrollBarDragging)
|
||||
{
|
||||
@ -70,7 +69,7 @@ namespace osu.Game.Graphics.Containers
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnDragEnd(state);
|
||||
return base.OnDragEnd(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
if (parallaxEnabled)
|
||||
{
|
||||
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2) * ParallaxAmount;
|
||||
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.Position) - DrawSize / 2) * ParallaxAmount;
|
||||
|
||||
double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000);
|
||||
|
||||
|
@ -12,8 +12,7 @@ using osu.Game.Configuration;
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
@ -40,11 +39,11 @@ namespace osu.Game.Graphics.Cursor
|
||||
screenshotCursorVisibility.BindTo(screenshotManager.CursorVisibility);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
if (dragRotationState != DragRotationState.NotDragging)
|
||||
{
|
||||
var position = state.Mouse.Position;
|
||||
var position = e.MousePosition;
|
||||
var distance = Vector2Extensions.Distance(position, positionMouseDown);
|
||||
// don't start rotating until we're moved a minimum distance away from the mouse down location,
|
||||
// else it can have an annoying effect.
|
||||
@ -53,7 +52,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
// don't rotate when distance is zero to avoid NaN
|
||||
if (dragRotationState == DragRotationState.Rotating && distance > 0)
|
||||
{
|
||||
Vector2 offset = state.Mouse.Position - positionMouseDown;
|
||||
Vector2 offset = e.MousePosition - positionMouseDown;
|
||||
float degrees = (float)MathHelper.RadiansToDegrees(Math.Atan2(-offset.X, offset.Y)) + 24.3f;
|
||||
|
||||
// Always rotate in the direction of least distance
|
||||
@ -66,13 +65,13 @@ namespace osu.Game.Graphics.Cursor
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnMouseMove(state);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
// only trigger animation for main mouse buttons
|
||||
if (args.Button <= MouseButton.Right)
|
||||
if (e.Button <= MouseButton.Right)
|
||||
{
|
||||
activeCursor.Scale = new Vector2(1);
|
||||
activeCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
|
||||
@ -81,29 +80,29 @@ namespace osu.Game.Graphics.Cursor
|
||||
activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
|
||||
}
|
||||
|
||||
if (args.Button == MouseButton.Left && cursorRotate)
|
||||
if (e.Button == MouseButton.Left && cursorRotate)
|
||||
{
|
||||
dragRotationState = DragRotationState.DragStarted;
|
||||
positionMouseDown = state.Mouse.Position;
|
||||
positionMouseDown = e.MousePosition;
|
||||
}
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
if (!state.Mouse.HasMainButtonPressed)
|
||||
if (!e.IsPressed(MouseButton.Left) && !e.IsPressed(MouseButton.Right))
|
||||
{
|
||||
activeCursor.AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
|
||||
activeCursor.ScaleTo(1, 500, Easing.OutElastic);
|
||||
}
|
||||
|
||||
if (args.Button == MouseButton.Left)
|
||||
if (e.Button == MouseButton.Left)
|
||||
{
|
||||
if (dragRotationState == DragRotationState.Rotating)
|
||||
activeCursor.RotateTo(0, 600 * (1 + Math.Abs(activeCursor.Rotation / 720)), Easing.OutElasticHalf);
|
||||
dragRotationState = DragRotationState.NotDragging;
|
||||
}
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -54,8 +54,6 @@ namespace osu.Game.Graphics
|
||||
Scheduler.AddDelayed(updateTimeWithReschedule, timeUntilNextUpdate);
|
||||
}
|
||||
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
protected virtual string Format() => Date.Humanize();
|
||||
|
||||
private void updateTime() => Text = Format();
|
||||
|
@ -13,7 +13,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -213,7 +213,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In);
|
||||
flash();
|
||||
@ -225,20 +225,20 @@ namespace osu.Game.Graphics.UserInterface
|
||||
glowContainer.FadeOut();
|
||||
});
|
||||
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
base.OnHover(state);
|
||||
base.OnHover(e);
|
||||
|
||||
Selected.Value = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
Selected.Value = false;
|
||||
}
|
||||
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -37,19 +37,19 @@ namespace osu.Game.Graphics.UserInterface
|
||||
this.host = host;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
InternalChild.FadeColour(hoverColour, 500, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
InternalChild.FadeColour(Color4.White, 500, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if(Link != null)
|
||||
host.OpenUrlExternally(Link);
|
||||
|
@ -3,8 +3,7 @@
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using System;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Input.Bindings;
|
||||
using OpenTK.Input;
|
||||
|
||||
@ -36,20 +35,20 @@ namespace osu.Game.Graphics.UserInterface
|
||||
// We may not be focused yet, but we need to handle keyboard input to be able to request focus
|
||||
public override bool HandleNonPositionalInput => HoldFocus || base.HandleNonPositionalInput;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
BorderThickness = 0;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!HasFocus) return false;
|
||||
|
||||
if (args.Key == Key.Escape)
|
||||
if (e.Key == Key.Escape)
|
||||
return false; // disable the framework-level handling of escape key for confority (we use GlobalAction.Back).
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
public override bool OnPressed(GlobalAction action)
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -21,10 +21,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
sampleClick?.Play();
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -28,10 +28,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
sampleHover?.Play();
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -84,16 +84,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
icon.FadeColour(IconHoverColour, 500, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
icon.FadeColour(IconColour, 500, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,8 +6,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -77,34 +76,34 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Enabled.BindValueChanged(enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hover.FadeIn(500, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hover.FadeOut(500, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
Content.ScaleTo(0.75f, 2000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
Content.ScaleTo(1, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,8 +7,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -56,28 +55,28 @@ namespace osu.Game.Graphics.UserInterface
|
||||
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hover.FadeIn(200);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hover.FadeOut(200);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
Content.ScaleTo(0.9f, 4000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
Content.ScaleTo(1, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override SpriteText CreateText() => new OsuSpriteText
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -95,18 +95,18 @@ namespace osu.Game.Graphics.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Nub.Glowing = true;
|
||||
Nub.Expanded = true;
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
Nub.Glowing = false;
|
||||
Nub.Expanded = false;
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -51,6 +51,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
#region OsuDropdownMenu
|
||||
protected class OsuDropdownMenu : DropdownMenu, IHasAccentColour
|
||||
{
|
||||
public override bool HandleNonPositionalInput => State == MenuState.Open;
|
||||
|
||||
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
|
||||
public OsuDropdownMenu()
|
||||
{
|
||||
@ -97,6 +99,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
#region DrawableOsuDropdownMenuItem
|
||||
public class DrawableOsuDropdownMenuItem : DrawableDropdownMenuItem, IHasAccentColour
|
||||
{
|
||||
// IsHovered is used
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
private Color4? accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
||||
@ -97,25 +97,25 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
sampleHover.Play();
|
||||
text.BoldText.FadeIn(transition_length, Easing.OutQuint);
|
||||
text.NormalText.FadeOut(transition_length, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
text.BoldText.FadeOut(transition_length, Easing.OutQuint);
|
||||
text.NormalText.FadeIn(transition_length, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
sampleClick.Play();
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected sealed override Drawable CreateContent() => text = CreateTextContainer();
|
||||
|
@ -9,8 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -43,23 +42,23 @@ namespace osu.Game.Graphics.UserInterface
|
||||
this.host = host;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (args.Key == Key.CapsLock)
|
||||
if (e.Key == Key.CapsLock)
|
||||
updateCapsWarning(host.CapsLockEnabled);
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
updateCapsWarning(host.CapsLockEnabled);
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
{
|
||||
updateCapsWarning(false);
|
||||
base.OnFocusLost(state);
|
||||
base.OnFocusLost(e);
|
||||
}
|
||||
|
||||
private void updateCapsWarning(bool visible) => warning.FadeTo(visible ? 1 : 0, 250, Easing.OutQuint);
|
||||
|
@ -13,8 +13,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -125,16 +124,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
AccentColour = colours.Pink;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Nub.Glowing = true;
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
Nub.Glowing = false;
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override void OnUserChange()
|
||||
@ -164,16 +163,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
sample.Play();
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
Nub.Current.Value = true;
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
Nub.Current.Value = false;
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
|
@ -14,7 +14,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
@ -126,14 +126,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
fadeActive();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
fadeInactive();
|
||||
@ -265,16 +265,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Padding = new MarginPadding { Left = 5, Right = 5 };
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Foreground.Colour = BackgroundColour;
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
Foreground.Colour = BackgroundColourHover;
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -59,18 +59,18 @@ namespace osu.Game.Graphics.UserInterface
|
||||
text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
fadeIn();
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Current)
|
||||
fadeOut();
|
||||
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -44,17 +44,17 @@ namespace osu.Game.Graphics.UserInterface
|
||||
BorderColour = colour.Yellow;
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
BorderThickness = 3;
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
{
|
||||
BorderThickness = 0;
|
||||
|
||||
base.OnFocusLost(state);
|
||||
base.OnFocusLost(e);
|
||||
}
|
||||
|
||||
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), TextSize = CalculatedTextSize };
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -67,14 +67,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
box.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
slideActive();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Active)
|
||||
slideInactive();
|
||||
|
@ -2,8 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
|
||||
@ -33,11 +32,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
PlaceholderText = "type to search";
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!state.Keyboard.ControlPressed && !state.Keyboard.ShiftPressed)
|
||||
if (!e.ControlPressed && !e.ShiftPressed)
|
||||
{
|
||||
switch (args.Key)
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.Left:
|
||||
case Key.Right:
|
||||
@ -49,7 +48,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
if (!AllowCommit)
|
||||
{
|
||||
switch (args.Key)
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.KeypadEnter:
|
||||
case Key.Enter:
|
||||
@ -57,16 +56,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
if (state.Keyboard.ShiftPressed)
|
||||
if (e.ShiftPressed)
|
||||
{
|
||||
switch (args.Key)
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.Delete:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,8 +13,7 @@ using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework.Audio.Track;
|
||||
using System;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -172,7 +171,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => IconLayer.ReceivePositionalInputAt(screenSpacePos) || TextLayer.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
this.ResizeTo(SIZE_EXTENDED, transform_time, Easing.OutElastic);
|
||||
IconLayer.FadeColour(HoverColour, transform_time, Easing.OutElastic);
|
||||
@ -182,7 +181,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.OutElastic);
|
||||
IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.OutElastic);
|
||||
@ -190,12 +189,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
bouncingIcon.ScaleTo(1, transform_time, Easing.OutElastic);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
var flash = new Box
|
||||
{
|
||||
@ -209,7 +208,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
flash.FadeOut(500, Easing.OutQuint);
|
||||
flash.Expire();
|
||||
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
private class BouncingIcon : BeatSyncedContainer
|
||||
|
@ -65,7 +65,8 @@ namespace osu.Game
|
||||
|
||||
private BeatmapSetOverlay beatmapSetOverlay;
|
||||
|
||||
private ScreenshotManager screenshotManager;
|
||||
[Cached]
|
||||
private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
|
||||
|
||||
protected RavenLogger RavenLogger;
|
||||
|
||||
@ -289,9 +290,6 @@ namespace osu.Game
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
// this needs to be cached before base.LoadComplete as it is used by MenuCursorContainer.
|
||||
dependencies.Cache(screenshotManager = new ScreenshotManager());
|
||||
|
||||
base.LoadComplete();
|
||||
|
||||
// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
@ -174,9 +174,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public Action OnLostHover;
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
OnLostHover?.Invoke();
|
||||
}
|
||||
}
|
||||
@ -241,24 +241,24 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
fadeIn();
|
||||
OnHovered?.Invoke(Beatmap);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (State == DifficultySelectorState.NotSelected)
|
||||
fadeOut();
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
OnClicked?.Invoke(Beatmap);
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
private void fadeIn()
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
@ -89,16 +89,16 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
progress.Width = 0;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
bg.FadeColour(Color4.Black.Opacity(0.5f), 100);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
bg.FadeColour(Color4.Black.Opacity(0.25f), 100);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Users;
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
this.profile = profile;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
profile?.ShowUser(user);
|
||||
return true;
|
||||
|
@ -6,7 +6,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -125,18 +125,18 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
background.Colour = colours.Gray4;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeIn(fade_duration, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
background.FadeOut(fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -184,16 +184,16 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
BorderColour = rankText.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeIn(fade_duration, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
background.FadeOut(fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private class InfoColumn : FillFlowContainer
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -127,7 +127,7 @@ namespace osu.Game.Overlays
|
||||
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out).OnComplete(_ => BeatmapSet = null);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
State = Visibility.Hidden;
|
||||
return true;
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
@ -155,15 +155,15 @@ namespace osu.Game.Overlays.Chat
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!channel.Joined.Value)
|
||||
name.FadeColour(hoverColour, 50, Easing.OutQuint);
|
||||
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!channel.Joined.Value)
|
||||
name.FadeColour(Color4.White, transition_duration);
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -150,10 +150,10 @@ namespace osu.Game.Overlays.Chat
|
||||
headerBg.Colour = colours.Gray2.Opacity(0.75f);
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
GetContainingInputManager().ChangeFocus(search);
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -17,8 +17,7 @@ using OpenTK.Input;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using System;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Chat
|
||||
@ -144,9 +143,9 @@ namespace osu.Game.Overlays.Chat
|
||||
textBold.FadeOut(transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
if (args.Button == MouseButton.Middle)
|
||||
if (e.Button == MouseButton.Middle)
|
||||
{
|
||||
closeButton.Action();
|
||||
return true;
|
||||
@ -155,7 +154,7 @@ namespace osu.Game.Overlays.Chat
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (IsRemovable)
|
||||
closeButton.FadeIn(200, Easing.OutQuint);
|
||||
@ -165,7 +164,7 @@ namespace osu.Game.Overlays.Chat
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
closeButton.FadeOut(200, Easing.OutQuint);
|
||||
updateState();
|
||||
@ -291,28 +290,28 @@ namespace osu.Game.Overlays.Chat
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -13,7 +12,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
@ -52,7 +51,7 @@ namespace osu.Game.Overlays
|
||||
private readonly ChatTabControl channelTabs;
|
||||
|
||||
private readonly Container chatContainer;
|
||||
private readonly Container tabsArea;
|
||||
private readonly TabsArea tabsArea;
|
||||
private readonly Box chatBackground;
|
||||
private readonly Box tabBackground;
|
||||
|
||||
@ -146,11 +145,8 @@ namespace osu.Game.Overlays
|
||||
loading = new LoadingAnimation(),
|
||||
}
|
||||
},
|
||||
tabsArea = new Container
|
||||
tabsArea = new TabsArea
|
||||
{
|
||||
Name = @"tabs area",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TAB_AREA_HEIGHT,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
tabBackground = new Box
|
||||
@ -191,25 +187,22 @@ namespace osu.Game.Overlays
|
||||
|
||||
public void OpenChannel(Channel channel) => addChannel(channel);
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
isDragging = tabsArea.IsHovered;
|
||||
|
||||
if (!isDragging)
|
||||
return base.OnDragStart(state);
|
||||
return base.OnDragStart(e);
|
||||
|
||||
startDragChatHeight = ChatHeight.Value;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnDrag(InputState state)
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
if (isDragging)
|
||||
{
|
||||
Trace.Assert(state.Mouse.PositionMouseDown != null);
|
||||
|
||||
// ReSharper disable once PossibleInvalidOperationException
|
||||
double targetChatHeight = startDragChatHeight - (state.Mouse.Position.Y - state.Mouse.PositionMouseDown.Value.Y) / Parent.DrawSize.Y;
|
||||
double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
|
||||
|
||||
// If the channel selection screen is shown, mind its minimum height
|
||||
if (channelSelection.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
|
||||
@ -221,10 +214,10 @@ namespace osu.Game.Overlays
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnDragEnd(InputState state)
|
||||
protected override bool OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
isDragging = false;
|
||||
return base.OnDragEnd(state);
|
||||
return base.OnDragEnd(e);
|
||||
}
|
||||
|
||||
public void APIStateChanged(APIAccess api, APIState state)
|
||||
@ -242,11 +235,11 @@ namespace osu.Game.Overlays
|
||||
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
//this is necessary as textbox is masked away and therefore can't get focus :(
|
||||
GetContainingInputManager().ChangeFocus(textbox);
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
@ -298,7 +291,7 @@ namespace osu.Game.Overlays
|
||||
messageRequest?.Cancel();
|
||||
|
||||
ListChannelsRequest req = new ListChannelsRequest();
|
||||
req.Success += delegate (List<Channel> channels)
|
||||
req.Success += delegate(List<Channel> channels)
|
||||
{
|
||||
AvailableChannels = channels;
|
||||
|
||||
@ -330,10 +323,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected Channel CurrentChannel
|
||||
{
|
||||
get
|
||||
{
|
||||
return currentChannel;
|
||||
}
|
||||
get { return currentChannel; }
|
||||
|
||||
set
|
||||
{
|
||||
@ -452,13 +442,7 @@ namespace osu.Game.Overlays
|
||||
if (updates?.Presence != null)
|
||||
{
|
||||
foreach (var channel in updates.Presence)
|
||||
{
|
||||
if (careChannels.Find(c => c.Id == channel.Id) == null)
|
||||
{
|
||||
channel.Joined.Value = true;
|
||||
addChannel(channel);
|
||||
}
|
||||
}
|
||||
addChannel(AvailableChannels.Find(c => c.Id == channel.Id));
|
||||
|
||||
foreach (var group in updates.Messages.GroupBy(m => m.ChannelId))
|
||||
careChannels.Find(c => c.Id == group.Key)?.AddNewMessages(group.ToArray());
|
||||
@ -469,10 +453,7 @@ namespace osu.Game.Overlays
|
||||
fetchReq = null;
|
||||
};
|
||||
|
||||
fetchReq.Failure += delegate
|
||||
{
|
||||
fetchReq = null;
|
||||
};
|
||||
fetchReq.Failure += delegate { fetchReq = null; };
|
||||
|
||||
api.Queue(fetchReq);
|
||||
}
|
||||
@ -545,5 +526,18 @@ namespace osu.Game.Overlays
|
||||
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
private class TabsArea : Container
|
||||
{
|
||||
// IsHovered is used
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
public TabsArea()
|
||||
{
|
||||
Name = @"tabs area";
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = TAB_AREA_HEIGHT;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,8 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -206,12 +205,12 @@ namespace osu.Game.Overlays.Dialog
|
||||
return base.OnPressed(action);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (args.Repeat) return false;
|
||||
if (e.Repeat) return false;
|
||||
|
||||
// press button at number if 1-9 on number row or keypad are pressed
|
||||
var k = args.Key;
|
||||
var k = e.Key;
|
||||
if (k >= Key.Number1 && k <= Key.Number9)
|
||||
{
|
||||
pressButtonAtIndex(k - Key.Number1);
|
||||
@ -224,7 +223,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
@ -227,15 +227,15 @@ namespace osu.Game.Overlays.Direct
|
||||
PreviewPlaying.ValueChanged += _ => updateStatusContainer();
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateStatusContainer();
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
updateStatusContainer();
|
||||
}
|
||||
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
@ -121,27 +121,27 @@ namespace osu.Game.Overlays.Direct
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
content.TweenEdgeEffectTo(edgeEffectHovered, hover_transition_time, Easing.OutQuint);
|
||||
content.MoveToY(-4, hover_transition_time, Easing.OutQuint);
|
||||
if (FadePlayButton)
|
||||
PlayButton.FadeIn(120, Easing.InOutQuint);
|
||||
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
content.TweenEdgeEffectTo(edgeEffectNormal, hover_transition_time, Easing.OutQuint);
|
||||
content.MoveToY(0, hover_transition_time, Easing.OutQuint);
|
||||
if (FadePlayButton && !PreviewPlaying)
|
||||
PlayButton.FadeOut(120, Easing.InOutQuint);
|
||||
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
ShowInformation();
|
||||
return true;
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
@ -93,23 +93,23 @@ namespace osu.Game.Overlays.Direct
|
||||
hoverColour = colour.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
Playing.Toggle();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
icon.FadeColour(hoverColour, 120, Easing.InOutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (!Playing.Value)
|
||||
icon.FadeColour(Color4.White, 120, Easing.InOutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private void playingStateChanged(bool playing)
|
||||
|
@ -10,15 +10,13 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Input;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using JoystickEventArgs = osu.Framework.Input.EventArgs.JoystickEventArgs;
|
||||
|
||||
namespace osu.Game.Overlays.KeyBinding
|
||||
{
|
||||
@ -125,18 +123,18 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
FadeEdgeEffectTo(1, transition_time, Easing.OutQuint);
|
||||
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
FadeEdgeEffectTo(0, transition_time, Easing.OutQuint);
|
||||
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
public override bool AcceptsFocus => bindTarget == null;
|
||||
@ -149,16 +147,16 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
|
||||
private bool isModifier(Key k) => k < Key.F1;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
if (!HasFocus || !bindTarget.IsHovered)
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
|
||||
if (!AllowMainMouseButtons)
|
||||
{
|
||||
switch (args.Button)
|
||||
switch (e.Button)
|
||||
{
|
||||
case MouseButton.Left:
|
||||
case MouseButton.Right:
|
||||
@ -166,15 +164,15 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
}
|
||||
}
|
||||
|
||||
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(state));
|
||||
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState));
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
// don't do anything until the last button is released.
|
||||
if (!HasFocus || state.Mouse.Buttons.Any())
|
||||
return base.OnMouseUp(state, args);
|
||||
if (!HasFocus || e.HasAnyButtonPressed)
|
||||
return base.OnMouseUp(e);
|
||||
|
||||
if (bindTarget.IsHovered)
|
||||
finalise();
|
||||
@ -183,31 +181,31 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnScroll(InputState state)
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
{
|
||||
if (HasFocus)
|
||||
{
|
||||
if (bindTarget.IsHovered)
|
||||
{
|
||||
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(state, state.Mouse.ScrollDelta));
|
||||
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState, e.ScrollDelta));
|
||||
finalise();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnScroll(state);
|
||||
return base.OnScroll(e);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!HasFocus)
|
||||
return false;
|
||||
|
||||
switch (args.Key)
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.Delete:
|
||||
{
|
||||
if (state.Keyboard.ShiftPressed)
|
||||
if (e.ShiftPressed)
|
||||
{
|
||||
bindTarget.UpdateKeyCombination(InputKey.None);
|
||||
finalise();
|
||||
@ -218,35 +216,35 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
}
|
||||
}
|
||||
|
||||
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(state));
|
||||
if (!isModifier(args.Key)) finalise();
|
||||
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState));
|
||||
if (!isModifier(e.Key)) finalise();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args)
|
||||
protected override bool OnKeyUp(KeyUpEvent e)
|
||||
{
|
||||
if (!HasFocus) return base.OnKeyUp(state, args);
|
||||
if (!HasFocus) return base.OnKeyUp(e);
|
||||
|
||||
finalise();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnJoystickPress(InputState state, JoystickEventArgs args)
|
||||
protected override bool OnJoystickPress(JoystickPressEvent e)
|
||||
{
|
||||
if (!HasFocus)
|
||||
return false;
|
||||
|
||||
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(state));
|
||||
bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState));
|
||||
finalise();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnJoystickRelease(InputState state, JoystickEventArgs args)
|
||||
protected override bool OnJoystickRelease(JoystickReleaseEvent e)
|
||||
{
|
||||
if (!HasFocus)
|
||||
return base.OnJoystickRelease(state, args);
|
||||
return base.OnJoystickRelease(e);
|
||||
|
||||
finalise();
|
||||
return true;
|
||||
@ -273,7 +271,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
pressAKey.BypassAutoSizeAxes |= Axes.Y;
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
AutoSizeDuration = 500;
|
||||
AutoSizeEasing = Easing.OutQuint;
|
||||
@ -282,13 +280,13 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
pressAKey.BypassAutoSizeAxes &= ~Axes.Y;
|
||||
|
||||
updateBindTarget();
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
{
|
||||
finalise();
|
||||
base.OnFocusLost(state);
|
||||
base.OnFocusLost(e);
|
||||
}
|
||||
|
||||
private void updateBindTarget()
|
||||
@ -367,16 +365,16 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
hoverColour = colours.YellowDark;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateHoverState();
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
updateHoverState();
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private void updateHoverState()
|
||||
|
@ -6,8 +6,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -138,16 +137,16 @@ namespace osu.Game.Overlays
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
aspect.ScaleTo(1, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
|
@ -19,8 +19,7 @@ using osu.Framework.Graphics.Textures;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
@ -176,15 +175,15 @@ namespace osu.Game.Overlays
|
||||
particleContainer.Add(new MedalParticle(RNG.Next(0, 359)));
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
dismiss();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
{
|
||||
if (state.Keyboard.Keys.Contains(Key.Escape)) dismiss();
|
||||
if (e.CurrentState.Keyboard.Keys.IsPressed(Key.Escape)) dismiss();
|
||||
}
|
||||
|
||||
private const double initial_duration = 400;
|
||||
|
@ -13,8 +13,7 @@ using osu.Game.Rulesets.UI;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
@ -149,20 +148,20 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
public virtual Mod SelectedMod => Mods.ElementAtOrDefault(selectedIndex);
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
scaleContainer.ScaleTo(0.9f, 800, Easing.Out);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
scaleContainer.ScaleTo(1, 500, Easing.OutElastic);
|
||||
|
||||
// only trigger the event if we are inside the area of the button
|
||||
if (Contains(ToScreenSpace(state.Mouse.Position - Position)))
|
||||
if (Contains(e.ScreenSpaceMousePosition))
|
||||
{
|
||||
switch (args.Button)
|
||||
switch (e.Button)
|
||||
{
|
||||
case MouseButton.Left:
|
||||
SelectNext(1);
|
||||
|
@ -10,8 +10,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
@ -55,16 +54,16 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private ModButton[] buttons = { };
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (ToggleKeys != null)
|
||||
{
|
||||
var index = Array.IndexOf(ToggleKeys, args.Key);
|
||||
var index = Array.IndexOf(ToggleKeys, e.Key);
|
||||
if (index > -1 && index < buttons.Length)
|
||||
buttons[index].SelectNext(state.Keyboard.ShiftPressed ? -1 : 1);
|
||||
buttons[index].SelectNext(e.ShiftPressed ? -1 : 1);
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
public void DeselectAll() => DeselectTypes(buttons.Select(b => b.SelectedMod?.GetType()).Where(t => t != null));
|
||||
|
@ -8,8 +8,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
@ -37,16 +36,16 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
public bool IsDraggable { get; private set; }
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
IsDraggable = handle.IsHovered;
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
IsDraggable = false;
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
private bool selected;
|
||||
@ -123,19 +122,19 @@ namespace osu.Game.Overlays.Music
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
handle.FadeIn(fade_duration);
|
||||
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
handle.FadeOut(fade_duration);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
OnSelect?.Invoke(BeatmapSetInfo);
|
||||
return true;
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK;
|
||||
@ -115,25 +115,25 @@ namespace osu.Game.Overlays.Music
|
||||
private Vector2 nativeDragPosition;
|
||||
private PlaylistItem draggedItem;
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
nativeDragPosition = state.Mouse.NativeState.Position;
|
||||
nativeDragPosition = e.ScreenSpaceMousePosition;
|
||||
draggedItem = items.FirstOrDefault(d => d.IsDraggable);
|
||||
return draggedItem != null || base.OnDragStart(state);
|
||||
return draggedItem != null || base.OnDragStart(e);
|
||||
}
|
||||
|
||||
protected override bool OnDrag(InputState state)
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
nativeDragPosition = state.Mouse.NativeState.Position;
|
||||
nativeDragPosition = e.ScreenSpaceMousePosition;
|
||||
if (draggedItem == null)
|
||||
return base.OnDrag(state);
|
||||
return base.OnDrag(e);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnDragEnd(InputState state)
|
||||
protected override bool OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
nativeDragPosition = state.Mouse.NativeState.Position;
|
||||
var handled = draggedItem != null || base.OnDragEnd(state);
|
||||
nativeDragPosition = e.ScreenSpaceMousePosition;
|
||||
var handled = draggedItem != null || base.OnDragEnd(e);
|
||||
draggedItem = null;
|
||||
|
||||
return handled;
|
||||
|
@ -13,7 +13,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -457,20 +457,14 @@ namespace osu.Game.Overlays
|
||||
|
||||
private class DragContainer : Container
|
||||
{
|
||||
private Vector2 dragStart;
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
base.OnDragStart(state);
|
||||
dragStart = state.Mouse.Position;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnDrag(InputState state)
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
if (base.OnDrag(state)) return true;
|
||||
|
||||
Vector2 change = state.Mouse.Position - dragStart;
|
||||
Vector2 change = e.MousePosition - e.MouseDownPosition;
|
||||
|
||||
// Diminish the drag distance as we go further to simulate "rubber band" feeling.
|
||||
change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length;
|
||||
@ -479,10 +473,10 @@ namespace osu.Game.Overlays
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnDragEnd(InputState state)
|
||||
protected override bool OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
this.MoveTo(Vector2.Zero, 800, Easing.OutElastic);
|
||||
return base.OnDragEnd(state);
|
||||
return base.OnDragEnd(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Notifications
|
||||
@ -118,19 +118,19 @@ namespace osu.Game.Overlays.Notifications
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
closeButton.FadeIn(75);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
closeButton.FadeOut(75);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (Activated?.Invoke() ?? true)
|
||||
Close();
|
||||
@ -185,16 +185,16 @@ namespace osu.Game.Overlays.Notifications
|
||||
hoverColour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
this.FadeColour(hoverColour, 200);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
this.FadeColour(OsuColour.Gray(0.2f), 200);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -25,9 +25,6 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
private readonly Container box;
|
||||
|
||||
public override bool HandleNonPositionalInput => false;
|
||||
public override bool HandlePositionalInput => false;
|
||||
|
||||
private readonly SpriteText textLine1;
|
||||
private readonly SpriteText textLine2;
|
||||
private readonly SpriteText textLine3;
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Users;
|
||||
@ -153,13 +153,13 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
this.hoverLostAction = hoverLostAction;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hoverAction();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state) => hoverLostAction();
|
||||
protected override void OnHoverLost(HoverLostEvent e) => hoverLostAction();
|
||||
}
|
||||
|
||||
private class DrawableBadge : Container, IHasTooltip
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -137,25 +137,25 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
relativeText.Text = dayIndex + 1 == ranks.Length ? "Now" : $"{ranked_days - ranks[dayIndex].Key} days ago";
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (ranks?.Length > 1)
|
||||
{
|
||||
graph.UpdateBallPosition(state.Mouse.Position.X);
|
||||
graph.UpdateBallPosition(e.MousePosition.X);
|
||||
graph.ShowBall();
|
||||
}
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
if (ranks?.Length > 1)
|
||||
graph.UpdateBallPosition(state.Mouse.Position.X);
|
||||
graph.UpdateBallPosition(e.MousePosition.X);
|
||||
|
||||
return base.OnMouseMove(state);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
if (ranks?.Length > 1)
|
||||
{
|
||||
@ -163,7 +163,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
updateRankTexts();
|
||||
}
|
||||
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private class RankChartLineGraph : LineGraph
|
||||
|
@ -386,10 +386,13 @@ namespace osu.Game.Overlays.Profile
|
||||
infoTextLeft.AddText(new DrawableJoinDate(user.JoinDate), boldItalic);
|
||||
}
|
||||
|
||||
infoTextLeft.NewLine();
|
||||
infoTextLeft.AddText("Last seen ", lightText);
|
||||
infoTextLeft.AddText(new DrawableDate(user.LastVisit), boldItalic);
|
||||
infoTextLeft.NewParagraph();
|
||||
if (user.LastVisit.HasValue)
|
||||
{
|
||||
infoTextLeft.NewLine();
|
||||
infoTextLeft.AddText("Last seen ", lightText);
|
||||
infoTextLeft.AddText(new DrawableDate(user.LastVisit.Value), boldItalic);
|
||||
infoTextLeft.NewParagraph();
|
||||
}
|
||||
|
||||
if (user.PlayStyle?.Length > 0)
|
||||
{
|
||||
|
@ -6,7 +6,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -105,20 +105,20 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
coloredBackground.Colour = underscoreLine.Colour = colour.Gray4;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeIn(fade_duration, Easing.OutQuint);
|
||||
underscoreLine.FadeOut(fade_duration, Easing.OutQuint);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
background.FadeOut(fade_duration, Easing.OutQuint);
|
||||
underscoreLine.FadeIn(fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -70,7 +70,7 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
|
||||
private class CountSection : Container
|
||||
{
|
||||
|
@ -5,7 +5,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
@ -101,7 +101,7 @@ namespace osu.Game.Overlays.SearchableList
|
||||
scrollContainer.Padding = new MarginPadding { Top = Header.Height + Filter.Height };
|
||||
}
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
GetContainingInputManager().ChangeFocus(Filter.Search);
|
||||
}
|
||||
|
@ -1,26 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
{
|
||||
public class ScrollingSettings : SettingsSubsection
|
||||
{
|
||||
protected override string Header => "Scrolling";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
new SettingsEnumDropdown<SpeedChangeVisualisationMethod>
|
||||
{
|
||||
LabelText = "Visualise speed changes as",
|
||||
Bindable = config.GetBindable<SpeedChangeVisualisationMethod>(OsuSetting.SpeedChangeVisualisation),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -21,7 +21,6 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
{
|
||||
new GeneralSettings(),
|
||||
new SongSelectSettings(),
|
||||
new ScrollingSettings(),
|
||||
new ModsSettings(),
|
||||
};
|
||||
}
|
||||
@ -29,7 +28,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
foreach(Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
|
||||
foreach (Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
|
||||
{
|
||||
SettingsSubsection section = ruleset.CreateSettings();
|
||||
if (section != null)
|
||||
|
@ -16,7 +16,7 @@ using System.ComponentModel;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using RectangleF = osu.Framework.Graphics.Primitives.RectangleF;
|
||||
using Container = osu.Framework.Graphics.Containers.Container;
|
||||
|
||||
@ -175,12 +175,12 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
if (form != null) GetContainingInputManager().ChangeFocus(form);
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
private class LoginForm : FillFlowContainer
|
||||
@ -244,9 +244,9 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
Schedule(() => { GetContainingInputManager().ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
|
||||
}
|
||||
|
@ -102,7 +102,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
}
|
||||
else
|
||||
resolutionDropdown.Hide();
|
||||
});
|
||||
}, true);
|
||||
}
|
||||
|
||||
letterboxing.BindValueChanged(isVisible =>
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@ -124,18 +124,18 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
|
||||
private bool isDragging;
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
isDragging = true;
|
||||
return base.OnDragStart(state);
|
||||
return base.OnDragStart(e);
|
||||
}
|
||||
|
||||
protected override bool OnDragEnd(InputState state)
|
||||
protected override bool OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
isDragging = false;
|
||||
Current.TriggerChange();
|
||||
|
||||
return base.OnDragEnd(state);
|
||||
return base.OnDragEnd(e);
|
||||
}
|
||||
|
||||
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
|
||||
|
@ -12,8 +12,7 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
@ -168,25 +167,25 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
public string TooltipText => "Revert to default";
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => true;
|
||||
protected override bool OnMouseUp(MouseUpEvent e) => true;
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (bindable != null && !bindable.Disabled)
|
||||
bindable.SetDefault();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hovering = true;
|
||||
UpdateState();
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hovering = false;
|
||||
UpdateState();
|
||||
|
@ -9,7 +9,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
|
||||
@ -55,25 +55,25 @@ namespace osu.Game.Overlays.Settings
|
||||
private ScheduledDelegate expandEvent;
|
||||
private ExpandedState state;
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
queueExpandIfHovering();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
expandEvent?.Cancel();
|
||||
lastHoveredButton = null;
|
||||
State = ExpandedState.Contracted;
|
||||
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
queueExpandIfHovering();
|
||||
return base.OnMouseMove(state);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
private class SidebarScrollContainer : ScrollContainer
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -109,22 +109,22 @@ namespace osu.Game.Overlays.Settings
|
||||
selectionIndicator.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
Action?.Invoke(section);
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Background.FadeTo(0.4f, 200);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
Background.FadeTo(0, 200);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
@ -177,10 +177,10 @@ namespace osu.Game.Overlays
|
||||
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
GetContainingInputManager().ChangeFocus(searchTextBox);
|
||||
base.OnFocus(state);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
|
@ -6,7 +6,7 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Overlays.Social
|
||||
@ -35,20 +35,20 @@ namespace osu.Game.Overlays.Social
|
||||
Colour = Color4.Black.Opacity(0.3f),
|
||||
};
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Content.TweenEdgeEffectTo(edgeEffectHovered, hover_transition_time, Easing.OutQuint);
|
||||
Content.MoveToY(-4, hover_transition_time, Easing.OutQuint);
|
||||
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
Content.TweenEdgeEffectTo(edgeEffectNormal, hover_transition_time, Easing.OutQuint);
|
||||
Content.MoveToY(0, hover_transition_time, Easing.OutQuint);
|
||||
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -11,7 +11,7 @@ using OpenTK;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
@ -121,14 +121,14 @@ namespace osu.Game.Overlays.Toolbar
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
solidBackground.FadeTo(alpha_hovering, transition_time, Easing.OutQuint);
|
||||
gradientBackground.FadeIn(transition_time, Easing.OutQuint);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
solidBackground.FadeTo(alpha_normal, transition_time, Easing.OutQuint);
|
||||
gradientBackground.FadeOut(transition_time, Easing.OutQuint);
|
||||
|
@ -11,8 +11,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@ -145,22 +144,22 @@ namespace osu.Game.Overlays.Toolbar
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
HoverBackground.FlashColour(Color4.White.Opacity(100), 500, Easing.OutQuint);
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
HoverBackground.FadeIn(200);
|
||||
tooltipContainer.FadeIn(100);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
HoverBackground.FadeOut(200);
|
||||
tooltipContainer.FadeOut(100);
|
||||
|
@ -11,8 +11,7 @@ using OpenTK.Input;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
@ -86,13 +85,13 @@ namespace osu.Game.Overlays.Toolbar
|
||||
ruleset.BindTo(parentRuleset);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
base.OnKeyDown(state, args);
|
||||
base.OnKeyDown(e);
|
||||
|
||||
if (state.Keyboard.ControlPressed && !args.Repeat && args.Key >= Key.Number1 && args.Key <= Key.Number9)
|
||||
if (e.ControlPressed && !e.Repeat && e.Key >= Key.Number1 && e.Key <= Key.Number9)
|
||||
{
|
||||
int requested = args.Key - Key.Number1;
|
||||
int requested = e.Key - Key.Number1;
|
||||
|
||||
RulesetInfo found = rulesets.AvailableRulesets.Skip(requested).FirstOrDefault();
|
||||
if (found != null)
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -63,18 +63,18 @@ namespace osu.Game.Overlays.Volume
|
||||
Current.TriggerChange();
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
this.TransformTo<MuteButton, SRGBColour>("BorderColour", hoveredColour, 500, Easing.OutQuint);
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
this.TransformTo<MuteButton, SRGBColour>("BorderColour", unhoveredColour, 500, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
Current.Value = !Current.Value;
|
||||
return true;
|
||||
|
@ -11,7 +11,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -239,21 +239,21 @@ namespace osu.Game.Overlays.Volume
|
||||
adjustAccumulator = 0;
|
||||
}
|
||||
|
||||
protected override bool OnScroll(InputState state)
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
{
|
||||
adjust(state.Mouse.ScrollDelta.Y, state.Mouse.HasPreciseScroll);
|
||||
adjust(e.ScrollDelta.Y, e.IsPrecise);
|
||||
return true;
|
||||
}
|
||||
|
||||
private const float transition_length = 500;
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
this.ScaleTo(1.04f, transition_length, Easing.OutExpo);
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
this.ScaleTo(1f, transition_length, Easing.OutExpo);
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Input.Bindings;
|
||||
@ -143,23 +143,23 @@ namespace osu.Game.Overlays
|
||||
this.FadeOut(100);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
// keep the scheduled event correctly timed as long as we have movement.
|
||||
schedulePopOut();
|
||||
return base.OnMouseMove(state);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
schedulePopOut();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
schedulePopOut();
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private void schedulePopOut()
|
||||
|
@ -5,7 +5,7 @@ using System;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// <summary>
|
||||
/// Invoked when this <see cref="HitObjectMask"/> has requested drag.
|
||||
/// </summary>
|
||||
public event Action<HitObjectMask, InputState> DragRequested;
|
||||
public event Action<HitObjectMask, Vector2, InputState> DragRequested;
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="DrawableHitObject"/> which this <see cref="HitObjectMask"/> applies to.
|
||||
@ -96,36 +96,36 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
private bool selectionRequested;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
selectionRequested = false;
|
||||
|
||||
if (State == SelectionState.NotSelected)
|
||||
{
|
||||
SelectionRequested?.Invoke(this, state);
|
||||
SelectionRequested?.Invoke(this, e.CurrentState);
|
||||
selectionRequested = true;
|
||||
}
|
||||
|
||||
return IsSelected;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (State == SelectionState.Selected && !selectionRequested)
|
||||
{
|
||||
selectionRequested = true;
|
||||
SelectionRequested?.Invoke(this, state);
|
||||
SelectionRequested?.Invoke(this, e.CurrentState);
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(InputState state) => true;
|
||||
protected override bool OnDragStart(DragStartEvent e) => true;
|
||||
|
||||
protected override bool OnDrag(InputState state)
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
DragRequested?.Invoke(this, state);
|
||||
DragRequested?.Invoke(this, e.Delta, e.CurrentState);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Judgements
|
||||
/// <summary>
|
||||
/// A drawable object which visualises the hit result of a <see cref="Judgements.Judgement"/>.
|
||||
/// </summary>
|
||||
public class DrawableJudgement : Container
|
||||
public class DrawableJudgement : CompositeDrawable
|
||||
{
|
||||
private const float judgement_size = 80;
|
||||
|
||||
@ -29,6 +29,7 @@ namespace osu.Game.Rulesets.Judgements
|
||||
|
||||
public readonly DrawableHitObject JudgedObject;
|
||||
|
||||
protected Container JudgementBody;
|
||||
protected SpriteText JudgementText;
|
||||
|
||||
/// <summary>
|
||||
@ -49,14 +50,20 @@ namespace osu.Game.Rulesets.Judgements
|
||||
{
|
||||
this.colours = colours;
|
||||
|
||||
Child = new SkinnableDrawable($"Play/{Result.Type}", _ => JudgementText = new OsuSpriteText
|
||||
InternalChild = JudgementBody = new Container
|
||||
{
|
||||
Text = Result.Type.GetDescription().ToUpperInvariant(),
|
||||
Font = @"Venera",
|
||||
Colour = judgementColour(Result.Type),
|
||||
Scale = new Vector2(0.85f, 1),
|
||||
TextSize = 12
|
||||
}, restrictSize: false);
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new SkinnableDrawable($"Play/{Result.Type}", _ => JudgementText = new OsuSpriteText
|
||||
{
|
||||
Text = Result.Type.GetDescription().ToUpperInvariant(),
|
||||
Font = @"Venera",
|
||||
Colour = judgementColour(Result.Type),
|
||||
Scale = new Vector2(0.85f, 1),
|
||||
TextSize = 12
|
||||
}, restrictSize: false)
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -65,24 +72,22 @@ namespace osu.Game.Rulesets.Judgements
|
||||
|
||||
this.FadeInFromZero(100, Easing.OutQuint);
|
||||
|
||||
var origScale = Scale;
|
||||
|
||||
switch (Result.Type)
|
||||
{
|
||||
case HitResult.None:
|
||||
break;
|
||||
case HitResult.Miss:
|
||||
this.ScaleTo(origScale * 1.6f);
|
||||
this.ScaleTo(origScale, 100, Easing.In);
|
||||
JudgementBody.ScaleTo(1.6f);
|
||||
JudgementBody.ScaleTo(1, 100, Easing.In);
|
||||
|
||||
this.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint);
|
||||
this.RotateTo(40, 800, Easing.InQuint);
|
||||
JudgementBody.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint);
|
||||
JudgementBody.RotateTo(40, 800, Easing.InQuint);
|
||||
|
||||
this.Delay(600).FadeOut(200);
|
||||
break;
|
||||
default:
|
||||
this.ScaleTo(origScale * 0.9f);
|
||||
this.ScaleTo(origScale, 500, Easing.OutElastic);
|
||||
JudgementBody.ScaleTo(0.9f);
|
||||
JudgementBody.ScaleTo(1, 500, Easing.OutElastic);
|
||||
|
||||
this.Delay(100).FadeOut(400);
|
||||
break;
|
||||
@ -105,9 +110,9 @@ namespace osu.Game.Rulesets.Judgements
|
||||
return colours.Yellow;
|
||||
case HitResult.Miss:
|
||||
return colours.Red;
|
||||
default:
|
||||
return Color4.White;
|
||||
}
|
||||
|
||||
return Color4.White;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Input.StateChanges.Events;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Timing;
|
||||
@ -18,6 +18,9 @@ using osu.Game.Input.Handlers;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Input;
|
||||
using static osu.Game.Input.Handlers.ReplayInputHandler;
|
||||
using JoystickState = osu.Framework.Input.States.JoystickState;
|
||||
using KeyboardState = osu.Framework.Input.States.KeyboardState;
|
||||
using MouseState = osu.Framework.Input.States.MouseState;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
@ -35,13 +38,7 @@ namespace osu.Game.Rulesets.UI
|
||||
protected override InputState CreateInitialState()
|
||||
{
|
||||
var state = base.CreateInitialState();
|
||||
return new RulesetInputManagerInputState<T>
|
||||
{
|
||||
Mouse = state.Mouse,
|
||||
Keyboard = state.Keyboard,
|
||||
Joystick = state.Joystick,
|
||||
LastReplayState = null
|
||||
};
|
||||
return new RulesetInputManagerInputState<T>(state.Mouse, state.Keyboard, state.Joystick);
|
||||
}
|
||||
|
||||
protected readonly KeyBindingContainer<T> KeyBindingContainer;
|
||||
@ -76,12 +73,10 @@ namespace osu.Game.Rulesets.UI
|
||||
#region IHasReplayHandler
|
||||
|
||||
private ReplayInputHandler replayInputHandler;
|
||||
|
||||
public ReplayInputHandler ReplayInputHandler
|
||||
{
|
||||
get
|
||||
{
|
||||
return replayInputHandler;
|
||||
}
|
||||
get => replayInputHandler;
|
||||
set
|
||||
{
|
||||
if (replayInputHandler != null) RemoveHandler(replayInputHandler);
|
||||
@ -211,16 +206,20 @@ namespace osu.Game.Rulesets.UI
|
||||
mouseDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool Handle(UIEvent e)
|
||||
{
|
||||
if (mouseDisabled.Value && (args.Button == MouseButton.Left || args.Button == MouseButton.Right)) return false;
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
if (!CurrentState.Mouse.IsPressed(args.Button)) return false;
|
||||
return base.OnMouseUp(state, args);
|
||||
switch (e)
|
||||
{
|
||||
case MouseDownEvent mouseDown when mouseDown.Button == MouseButton.Left || mouseDown.Button == MouseButton.Right:
|
||||
if (mouseDisabled.Value)
|
||||
return false;
|
||||
break;
|
||||
case MouseUpEvent mouseUp:
|
||||
if (!CurrentState.Mouse.IsPressed(mouseUp.Button))
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return base.Handle(e);
|
||||
}
|
||||
|
||||
#endregion
|
||||
@ -272,8 +271,13 @@ namespace osu.Game.Rulesets.UI
|
||||
}
|
||||
|
||||
public class RulesetInputManagerInputState<T> : InputState
|
||||
where T : struct
|
||||
where T : struct
|
||||
{
|
||||
public ReplayState<T> LastReplayState;
|
||||
|
||||
public RulesetInputManagerInputState(MouseState mouse = null, KeyboardState keyboard = null, JoystickState joystick = null)
|
||||
: base(mouse, keyboard, joystick)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
@ -33,20 +32,16 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
|
||||
private Cached initialStateCache = new Cached();
|
||||
|
||||
public ScrollingHitObjectContainer()
|
||||
private readonly ISpeedChangeVisualiser speedChangeVisualiser;
|
||||
|
||||
public ScrollingHitObjectContainer(SpeedChangeVisualisationMethod visualisationMethod)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
TimeRange.ValueChanged += _ => initialStateCache.Invalidate();
|
||||
Direction.ValueChanged += _ => initialStateCache.Invalidate();
|
||||
}
|
||||
|
||||
private ISpeedChangeVisualiser speedChangeVisualiser;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
switch (config.Get<SpeedChangeVisualisationMethod>(OsuSetting.SpeedChangeVisualisation))
|
||||
switch (visualisationMethod)
|
||||
{
|
||||
case SpeedChangeVisualisationMethod.Sequential:
|
||||
speedChangeVisualiser = new SequentialSpeedChangeVisualiser(ControlPoints);
|
||||
@ -54,6 +49,9 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
case SpeedChangeVisualisationMethod.Overlapping:
|
||||
speedChangeVisualiser = new OverlappingSpeedChangeVisualiser(ControlPoints);
|
||||
break;
|
||||
case SpeedChangeVisualisationMethod.Constant:
|
||||
speedChangeVisualiser = new ConstantSpeedChangeVisualiser();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
@ -62,6 +63,8 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
/// </summary>
|
||||
protected readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
protected virtual SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Sequential;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="ScrollingPlayfield"/>.
|
||||
/// </summary>
|
||||
@ -104,7 +107,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
|
||||
protected sealed override HitObjectContainer CreateHitObjectContainer()
|
||||
{
|
||||
var container = new ScrollingHitObjectContainer();
|
||||
var container = new ScrollingHitObjectContainer(VisualisationMethod);
|
||||
container.Direction.BindTo(Direction);
|
||||
return container;
|
||||
}
|
||||
|
@ -0,0 +1,67 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.UI.Scrolling.Visualisers
|
||||
{
|
||||
public class ConstantSpeedChangeVisualiser : ISpeedChangeVisualiser
|
||||
{
|
||||
public void ComputeInitialStates(IEnumerable<DrawableHitObject> hitObjects, ScrollingDirection direction, double timeRange, Vector2 length)
|
||||
{
|
||||
foreach (var obj in hitObjects)
|
||||
{
|
||||
obj.LifetimeStart = obj.HitObject.StartTime - timeRange;
|
||||
|
||||
if (obj.HitObject is IHasEndTime endTime)
|
||||
{
|
||||
var hitObjectLength = (endTime.EndTime - obj.HitObject.StartTime) / timeRange;
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case ScrollingDirection.Up:
|
||||
case ScrollingDirection.Down:
|
||||
obj.Height = (float)(hitObjectLength * length.Y);
|
||||
break;
|
||||
case ScrollingDirection.Left:
|
||||
case ScrollingDirection.Right:
|
||||
obj.Width = (float)(hitObjectLength * length.X);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ComputeInitialStates(obj.NestedHitObjects, direction, timeRange, length);
|
||||
|
||||
// Nested hitobjects don't need to scroll, but they do need accurate positions
|
||||
UpdatePositions(obj.NestedHitObjects, direction, obj.HitObject.StartTime, timeRange, length);
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdatePositions(IEnumerable<DrawableHitObject> hitObjects, ScrollingDirection direction, double currentTime, double timeRange, Vector2 length)
|
||||
{
|
||||
foreach (var obj in hitObjects)
|
||||
{
|
||||
var position = (obj.HitObject.StartTime - currentTime) / timeRange;
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case ScrollingDirection.Up:
|
||||
obj.Y = (float)(position * length.Y);
|
||||
break;
|
||||
case ScrollingDirection.Down:
|
||||
obj.Y = (float)(-position * length.Y);
|
||||
break;
|
||||
case ScrollingDirection.Left:
|
||||
obj.X = (float)(position * length.X);
|
||||
break;
|
||||
case ScrollingDirection.Right:
|
||||
obj.X = (float)(-position * length.X);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -5,8 +5,7 @@ using System;
|
||||
using System.Threading;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
@ -21,7 +20,7 @@ namespace osu.Game.Screens
|
||||
private const float transition_length = 500;
|
||||
private const float x_movement_amount = 50;
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
//we don't want to handle escape key.
|
||||
return false;
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -138,13 +138,13 @@ namespace osu.Game.Screens.Edit.Components
|
||||
textBold.Colour = hoveredColour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state) => updateState();
|
||||
protected override void OnHoverLost(HoverLostEvent e) => updateState();
|
||||
protected override void OnActivated() => updateState();
|
||||
protected override void OnDeactivated() => updateState();
|
||||
|
||||
|
@ -6,8 +6,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
@ -30,17 +29,17 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
Add(marker = new MarkerVisualisation());
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(InputState state) => true;
|
||||
protected override bool OnDragEnd(InputState state) => true;
|
||||
protected override bool OnDrag(InputState state)
|
||||
protected override bool OnDragStart(DragStartEvent e) => true;
|
||||
protected override bool OnDragEnd(DragEndEvent e) => true;
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
seekToPosition(state.Mouse.NativeState.Position);
|
||||
seekToPosition(e.ScreenSpaceMousePosition);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
seekToPosition(state.Mouse.NativeState.Position);
|
||||
seekToPosition(e.ScreenSpaceMousePosition);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user