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mirror of https://github.com/ppy/osu.git synced 2025-03-22 13:17:45 +08:00

Rename testcases

This commit is contained in:
smoogipoo 2018-11-06 18:06:13 +09:00
parent bd775af274
commit b3fa7c111b
8 changed files with 13 additions and 13 deletions

View File

@ -11,7 +11,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestCaseHitCirclePlacementMask : HitObjectPlacementMaskTestCase
public class TestCaseHitCirclePlacementBlueprint : PlacementBlueprintTestCase
{
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHitCircle((HitCircle)hitObject);
protected override PlacementBlueprint CreateMask() => new HitCirclePlacementBlueprint();

View File

@ -12,11 +12,11 @@ using OpenTK;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestCaseHitCircleSelectionMask : HitObjectSelectionMaskTestCase
public class TestCaseHitCircleSelectionBlueprint : SelectionBlueprintTestCase
{
private readonly DrawableHitCircle drawableObject;
public TestCaseHitCircleSelectionMask()
public TestCaseHitCircleSelectionBlueprint()
{
var hitCircle = new HitCircle { Position = new Vector2(256, 192) };
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });

View File

@ -11,7 +11,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestCaseSliderPlacementMask : HitObjectPlacementMaskTestCase
public class TestCaseSliderPlacementBlueprint : PlacementBlueprintTestCase
{
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableSlider((Slider)hitObject);
protected override PlacementBlueprint CreateMask() => new SliderPlacementBlueprint();

View File

@ -16,7 +16,7 @@ using OpenTK;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestCaseSliderSelectionMask : HitObjectSelectionMaskTestCase
public class TestCaseSliderSelectionBlueprint : SelectionBlueprintTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Tests
private readonly DrawableSlider drawableObject;
public TestCaseSliderSelectionMask()
public TestCaseSliderSelectionBlueprint()
{
var slider = new Slider
{

View File

@ -11,7 +11,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestCaseSpinnerPlacementMask : HitObjectPlacementMaskTestCase
public class TestCaseSpinnerPlacementBlueprint : PlacementBlueprintTestCase
{
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableSpinner((Spinner)hitObject);

View File

@ -17,7 +17,7 @@ using OpenTK;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestCaseSpinnerSelectionMask : HitObjectSelectionMaskTestCase
public class TestCaseSpinnerSelectionBlueprint : SelectionBlueprintTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Tests
private readonly DrawableSpinner drawableSpinner;
public TestCaseSpinnerSelectionMask()
public TestCaseSpinnerSelectionBlueprint()
{
var spinner = new Spinner
{

View File

@ -13,12 +13,12 @@ using osu.Game.Screens.Edit.Screens.Compose;
namespace osu.Game.Tests.Visual
{
[Cached(Type = typeof(IPlacementHandler))]
public abstract class HitObjectPlacementMaskTestCase : OsuTestCase, IPlacementHandler
public abstract class PlacementBlueprintTestCase : OsuTestCase, IPlacementHandler
{
private readonly Container hitObjectContainer;
private PlacementBlueprint currentBlueprint;
protected HitObjectPlacementMaskTestCase()
protected PlacementBlueprintTestCase()
{
Beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize = 2;

View File

@ -10,14 +10,14 @@ using osu.Game.Rulesets.Edit;
namespace osu.Game.Tests.Visual
{
public abstract class HitObjectSelectionMaskTestCase : OsuTestCase
public abstract class SelectionBlueprintTestCase : OsuTestCase
{
private SelectionBlueprint blueprint;
protected override Container<Drawable> Content => content ?? base.Content;
private readonly Container content;
protected HitObjectSelectionMaskTestCase()
protected SelectionBlueprintTestCase()
{
base.Content.Add(content = new Container
{